Translated using Weblate (Italian)

Currently translated at 100.0% (381 of 381 strings)

Translation: tdegames/kgoldrunner
Translate-URL: https://mirror.git.trinitydesktop.org/weblate/projects/tdegames/kgoldrunner/it/
pull/38/head
Michele Calgaro 2 years ago committed by TDE Weblate
parent 418a2f666e
commit d4e60ef7e8

@ -4,12 +4,12 @@
# Carlo Maria Laorenza <carlo@relazioninet.it>, 2003, 2004.
# Andrea Rizzi <rizzi@kde.org>, 2004.
# Luciano Montanaro <mikelima@cirulla.net>, 2006.
# Michele Calgaro <michele.calgaro@yahoo.it>, 2021.
# Michele Calgaro <michele.calgaro@yahoo.it>, 2021, 2022.
msgid ""
msgstr ""
"Project-Id-Version: kgoldrunner\n"
"POT-Creation-Date: 2022-07-19 18:18+0000\n"
"PO-Revision-Date: 2021-02-11 15:28+0000\n"
"PO-Revision-Date: 2022-08-20 18:04+0000\n"
"Last-Translator: Michele Calgaro <michele.calgaro@yahoo.it>\n"
"Language-Team: Italian <https://mirror.git.trinitydesktop.org/weblate/"
"projects/tdegames/kgoldrunner/it/>\n"
@ -18,7 +18,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
"X-Generator: Weblate 4.4.2\n"
"X-Generator: Weblate 4.13.1\n"
#. Instead of a literal translation, add your name to the end of the list (separated by a comma).
msgid ""
@ -41,16 +41,6 @@ msgid "Hi !!"
msgstr "Ciao!!"
#: data_messages.cpp:30
#, fuzzy
#| msgid ""
#| "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all "
#| "the gold nuggets, then climb to the top of the playing area and move up "
#| "to the next level. A hidden ladder will appear as you collect the last "
#| "nugget.\n"
#| "\n"
#| "The hero (the green figure) is your deputy. To collect the nuggets, just "
#| "point the mouse where you want him to go. At first gravity takes over "
#| "and he falls ..."
msgid ""
"Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the "
"gold nuggets, then climb to the top of the playing area and move up to the "
@ -74,16 +64,6 @@ msgid "Navigation"
msgstr "Il movimento"
#: data_messages.cpp:37
#, fuzzy
#| msgid ""
#| "This is an exercise in moving around. Follow the track of gold nuggets "
#| "until the ladder pops up at the right. The hero can only follow the "
#| "mouse along simple paths (like _ | L or U), so be careful not to get too "
#| "far ahead of him.\n"
#| "\n"
#| "DANGER: Try not to fall off the ladder or bar into the concrete pit at "
#| "the bottom right. If you do get trapped there, the only way out is to "
#| "kill the hero (press key Q for quit) and start the level again."
msgid ""
"This is an exercise in moving around. Follow the track of gold nuggets "
"until the ladder pops up at the right. The hero can only follow the mouse "
@ -108,20 +88,6 @@ msgid "Digging"
msgstr "Scavare"
#: data_messages.cpp:44
#, fuzzy
#| msgid ""
#| "Now you have to dig to get the gold! Just use the left and right mouse "
#| "buttons to dig left or right of the hero's position. The hero can then "
#| "jump into and through the hole he has dug. He can also dig several holes "
#| "in a row and run sideways through the dug holes. Be careful though. "
#| "After a while the holes close up and you can get trapped and killed.\n"
#| "\n"
#| "In the third box down, you have to dig two holes, jump in and quickly dig "
#| "one more, to get through two layers. On the right, you have to dig "
#| "three, then two then one to get through. There are also two little "
#| "puzzles to work out along the way. Good luck!\n"
#| "\n"
#| "By the way, you can dig through brick, but not concrete."
msgid ""
"Now you have to dig to get the gold! Just use the left and right mouse "
"buttons to dig left or right of the hero's position. The hero can then jump "
@ -155,25 +121,6 @@ msgid "You Have ENEMIES !!!"
msgstr "Ci sono dei NEMICI!!!"
#: data_messages.cpp:53
#, fuzzy
#| msgid ""
#| "Well, it's been nice and easy up to now, but the game would be no fun "
#| "without enemies. They are after the gold too: worse still they are after "
#| "you! You die if they catch you, but maybe you will have a few lives left "
#| "and can start again.\n"
#| "\n"
#| "You can handle enemies by running away, digging a hole or luring them "
#| "into part of the playing area where they get stranded.\n"
#| "\n"
#| "If an enemy falls into a hole, he gives up any gold he is carrying, then "
#| "gets stuck in the hole for a time and climbs out. If the hole closes "
#| "while he is in it, he dies and reappears somewhere else on the screen. "
#| "You can deliberately kill enemies by digging several holes in a row.\n"
#| "\n"
#| "More importantly, you can run over an enemy's head. You must do that "
#| "right at the start of this level. Dig a hole, trap the enemy, wait for "
#| "him to fall all the way in, then run over him, with the other enemy in "
#| "hot pursuit..."
msgid ""
"Well, it's been nice and easy up to now, but the game would be no fun "
"without enemies. They are after the gold too: worse still they are after "
@ -266,14 +213,6 @@ msgid "Bars and Ladders"
msgstr "Le sbarre e le scale"
#: data_messages.cpp:83
#, fuzzy
#| msgid ""
#| "There's nowhere to dig, so you must dodge the enemies and avoid falling "
#| "to the concrete at the wrong time. Try to keep the enemies together.\n"
#| "\n"
#| "If an enemy has a gold outline, he is holding a nugget. He might drop it "
#| "as he runs over the concrete or maybe at the top of a ladder ...... "
#| "patience, patience !!"
msgid ""
"There's nowhere to dig, so you must dodge the enemies and avoid falling to "
"the concrete at the wrong time. Try to keep the enemies together.\n"
@ -313,14 +252,6 @@ msgid "... Or not to kill?"
msgstr "... o non uccidere?"
#: data_messages.cpp:97
#, fuzzy
#| msgid ""
#| "It is best not to kill the enemy. Try it and you will find out why ... "
#| "Heh, heh, heh !! ... ;-)\n"
#| "\n"
#| "If you do kill him unintentionally, before you have collected the gold at "
#| "the top left, you can still finish the level by digging away the side of "
#| "the pit he is in."
msgid ""
"It is best not to kill the enemy. Try it and you will find out why ... Heh, "
"heh, heh !! ... ;-)\n"
@ -329,8 +260,8 @@ msgid ""
"the top left, you can still finish the level by digging away the side of the "
"pit they are in."
msgstr ""
"È meglio non uccidere il nemico. Provalo e scoprirai perché... Eh! Eh! "
"Eh!! ... ;-)\n"
"È meglio non uccidere il nemico. Provalo e scoprirai perché... Eh! Eh! Eh!! "
"... ;-)\n"
"\n"
"Se lo uccidi senza volerlo prima di aver raccolto l'oro in alto a sinistra, "
"puoi ugualmente terminare il livello scavando via il lato del pozzo in cui "

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