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@ -195,14 +195,33 @@ lxrdp_event(struct mod *mod, int msg, long param1, long param2,
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switch (msg)
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{
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case 15: /* key down */
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/* Before we handle the first character we synchronize
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capslock and numlock. */
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/* We collect the state during the first synchronize
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( see msg 17) */
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if (!mod->bool_keyBoardSynced)
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{
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LLOGLN(11, ("Additional Sync event handled : %d", mod->keyBoardLockInfo));
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mod->inst->input->SynchronizeEvent(mod->inst->input, mod->keyBoardLockInfo);
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mod->bool_keyBoardSynced = 1;
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}
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mod->inst->input->KeyboardEvent(mod->inst->input, param4, param3);
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break;
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case 16: /* key up */
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mod->inst->input->KeyboardEvent(mod->inst->input, param4, param3);
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break;
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case 17: /* Synchronize */
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LLOGLN(11, ("Synchronized event handled"));
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mod->inst->input->SynchronizeEvent(mod->inst->input, 0);
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LLOGLN(11, ("Synchronized event handled : %d",param1));
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/* In some situations the Synchronize event come to early.
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Therefore we store this information and use it when we
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receive the first keyboard event
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Without this fix numlock and capslock can come
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out of sync. */
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mod->inst->input->SynchronizeEvent(mod->inst->input, param1);
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if (!mod->bool_keyBoardSynced)
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{
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mod->keyBoardLockInfo = param1;
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}
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break;
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case 100: /* mouse move */
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LLOGLN(12, ("mouse move %d %d", param1, param2));
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@ -256,13 +275,11 @@ lxrdp_event(struct mod *mod, int msg, long param1, long param2,
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case 107: /* wheel up */
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flags = PTR_FLAGS_WHEEL | 0x0078;
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mod->inst->input->MouseEvent(mod->inst->input, flags, 0, 0);
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break;
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case 108:
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break;
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case 109: /* wheel down */
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flags = PTR_FLAGS_WHEEL | PTR_FLAGS_WHEEL_NEGATIVE | 0x0088;
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mod->inst->input->MouseEvent(mod->inst->input, flags, 0, 0);
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break;
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case 110:
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break;
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case 200:
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