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The TQGuardedPtr class is a template class that provides guarded pointers to TQObjects. More...
#include <qguardedptr.h>
A guarded pointer, TQGuardedPtr<X>, behaves like a normal C++ pointer X*, except that it is automatically set to 0 when the referenced object is destroyed (unlike normal C++ pointers, which become "dangling pointers" in such cases). X must be a subclass of TQObject.
Guarded pointers are useful whenever you need to store a pointer to a TQObject that is owned by someone else and therefore might be destroyed while you still hold a reference to it. You can safely test the pointer for validity.
Example:
TQGuardedPtr<TQLabel> label = new TQLabel( 0, "label" ); label->setText( "I like guarded pointers" ); delete (TQLabel*) label; // simulate somebody destroying the label if ( label) label->show(); else qDebug("The label has been destroyed");
The program will output The label has been destroyed rather than dereferencing an invalid address in label->show().
The functions and operators available with a TQGuardedPtr are the same as those available with a normal unguarded pointer, except the pointer arithmetic operators (++, --, -, and +), which are normally used only with arrays of objects. Use them like normal pointers and you will not need to read this class documentation.
For creating guarded pointers, you can construct or assign to them from an X* or from another guarded pointer of the same type. You can compare them with each other using operator==() and operator!=(), or test for 0 with isNull(). And you can dereference them using either the *x or the x->member notation.
A guarded pointer will automatically cast to an X*, so you can
freely mix guarded and unguarded pointers. This means that if you
have a TQGuardedPtr Note again that class X must inherit TQObject, or a compilation
or link error will result.
See also Object Model.
Constructs a 0 guarded pointer.
See also isNull().
Constructs a guarded pointer that points to same object as p
points to.
Copy one guarded pointer from another. The constructed guarded
pointer points to the same object that p points to (which may
be 0).
Destroys the guarded pointer. Just like a normal pointer,
destroying a guarded pointer does not destroy the object being
pointed to.
Returns TRUE if the referenced object has been destroyed or if
there is no referenced object; otherwise returns FALSE.
Cast operator; implements pointer semantics. Because of this
function you can pass a TQGuardedPtr<X> to a function where an X*
is required.
Inequality operator; implements pointer semantics, the negation of
operator==(). Returns TRUE if p and this guarded pointer are
not pointing to the same object; otherwise returns FALSE.
Dereference operator; implements pointer semantics. Just use this
operator as you would with a normal C++ pointer.
Overloaded arrow operator; implements pointer semantics. Just use
this operator as you would with a normal C++ pointer.
Assignment operator. This guarded pointer then points to the same
object as p points to.
Assignment operator. This guarded pointer then points to the same
object as p points to.
Equality operator; implements traditional pointer semantics.
Returns TRUE if both p and this guarded pointer are 0, or if
both p and this pointer point to the same object; otherwise
returns FALSE.
See also operator!=().
This file is part of the TQt toolkit.
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Trolltech. All Rights Reserved.Member Function Documentation
TQGuardedPtr::TQGuardedPtr ()
TQGuardedPtr::TQGuardedPtr ( T * p )
TQGuardedPtr::TQGuardedPtr ( const TQGuardedPtr<T> & p )
TQGuardedPtr::~TQGuardedPtr ()
bool TQGuardedPtr::isNull () const
TQGuardedPtr::operator T * () const
bool TQGuardedPtr::operator!= ( const TQGuardedPtr<T> & p ) const
T & TQGuardedPtr::operator* () const
T * TQGuardedPtr::operator-> () const
TQGuardedPtr<T> & TQGuardedPtr::operator= ( const TQGuardedPtr<T> & p )
TQGuardedPtr<T> & TQGuardedPtr::operator= ( T * p )
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
bool TQGuardedPtr::operator== ( const TQGuardedPtr<T> & p ) const
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