Fix incorrectly renamed strings

pull/1/head
Slávek Banko 9 years ago
parent e9638a300c
commit 69975e8e2c

@ -692,7 +692,7 @@ public slots:
virtual void tileAnodine() { m_pMdi->tileAnodine(); } virtual void tileAnodine() { m_pMdi->tileAnodine(); }
/** /**
* TileQt::Vertically * Tile Vertically
*/ */
virtual void tileVertically() { m_pMdi->tileVertically(); } virtual void tileVertically() { m_pMdi->tileVertically(); }

@ -1271,7 +1271,7 @@ void TableEditor::configureCell(int row, int col, Node * node)
return; return;
// Header (TH) or standard cell? // Header (TH) or standard cell?
item->setHeader(node->tag->name.lower() == "th"); item->setHeader(node->tag->name.lower() == "th");
//Qt::Horizontal alignment // Horizontal alignment
TQt::AlignmentFlags flags; TQt::AlignmentFlags flags;
TQString align = node->tag->attributeValue("align", true); TQString align = node->tag->attributeValue("align", true);
if (align == "right") if (align == "right")
@ -1285,7 +1285,7 @@ void TableEditor::configureCell(int row, int col, Node * node)
else else
flags = TQt::AlignLeft; flags = TQt::AlignLeft;
item->setAlignment(flags); item->setAlignment(flags);
//Qt::Vertical alignment // Vertical alignment
TQString valign = node->tag->attributeValue("valign", true); TQString valign = node->tag->attributeValue("valign", true);
if (valign == "top") if (valign == "top")
flags = TQt::AlignTop; flags = TQt::AlignTop;

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