Rename KStyle to TDEStyle to avoid conflicts with KDE4

pull/1/head
Timothy Pearson 12 years ago
parent c8a3e3fbfd
commit 674496c9e3

@ -1163,7 +1163,7 @@ BEGIN
'KStdAction*' => 'kde_KStdAction*', 'KStdAction*' => 'kde_KStdAction*',
'KStdGuiItem*' => 'kde_KStdGuiItem*', 'KStdGuiItem*' => 'kde_KStdGuiItem*',
'KStringHandler*' => 'kde_KStringHandler*', 'KStringHandler*' => 'kde_KStringHandler*',
'KStyle*' => 'kde_KStyle*' , 'TDEStyle*' => 'kde_TDEStyle*' ,
'KSycoca*' => 'kde_KSycoca*' , 'KSycoca*' => 'kde_KSycoca*' ,
'KSycocaEntry*' => 'kde_KSycocaEntry*' , 'KSycocaEntry*' => 'kde_KSycocaEntry*' ,
'KSycocaFactoryId' => 'int' , 'KSycocaFactoryId' => 'int' ,

@ -14,7 +14,7 @@ import org.kde.qt.TQPushButton;
Draws a button which shows an arrow pointing into a certain direction. The Draws a button which shows an arrow pointing into a certain direction. The
arrow's alignment on the button depends on the direction it's pointing to, arrow's alignment on the button depends on the direction it's pointing to,
e.g. a left arrow is aligned at the left border, a upwards arrow at the top e.g. a left arrow is aligned at the left border, a upwards arrow at the top
border. This class honors the currently configured KStyle when drawing border. This class honors the currently configured TDEStyle when drawing
the arrow. the arrow.
@author Frerich Raabe @author Frerich Raabe

@ -375,7 +375,7 @@ public class KDE {
public static native TQDataStream op_write(TQDataStream s, int p); public static native TQDataStream op_write(TQDataStream s, int p);
public static native TQDataStream op_read(TQDataStream s, int p); public static native TQDataStream op_read(TQDataStream s, int p);
/** /**
{@link KStyle} {@link TDEStyle}
<code>#include</code> <code>&lt;kdrawutil.h&gt;</code> <code>#include</code> <code>&lt;kdrawutil.h&gt;</code>
Draws a Next-style button (solid black shadow with light and midlight highlight). Draws a Next-style button (solid black shadow with light and midlight highlight).
@param p The painter to use for drawing the button. @param p The painter to use for drawing the button.
@ -384,21 +384,21 @@ public class KDE {
@param sunken Whether to draw the button as sunken (pressed) or not. @param sunken Whether to draw the button as sunken (pressed) or not.
@param fill The brush to use for filling the interior of the button. @param fill The brush to use for filling the interior of the button.
Pass <b>null</b> to prevent the button from being filled. Pass <b>null</b> to prevent the button from being filled.
@short {@link KStyle} @c \#include @c <kdrawutil. @short {@link TDEStyle} @c \#include @c <kdrawutil.
*/ */
public static native void kDrawNextButton(TQPainter p, TQRect r, TQColorGroup g, boolean sunken, TQBrush fill); public static native void kDrawNextButton(TQPainter p, TQRect r, TQColorGroup g, boolean sunken, TQBrush fill);
public static native void kDrawNextButton(TQPainter p, TQRect r, TQColorGroup g, boolean sunken); public static native void kDrawNextButton(TQPainter p, TQRect r, TQColorGroup g, boolean sunken);
public static native void kDrawNextButton(TQPainter p, TQRect r, TQColorGroup g); public static native void kDrawNextButton(TQPainter p, TQRect r, TQColorGroup g);
/** /**
{@link KStyle} {@link TDEStyle}
@overload @overload
@short {@link KStyle} @overload @short {@link TDEStyle} @overload
*/ */
public static native void kDrawNextButton(TQPainter p, int x, int y, int w, int h, TQColorGroup g, boolean sunken, TQBrush fill); public static native void kDrawNextButton(TQPainter p, int x, int y, int w, int h, TQColorGroup g, boolean sunken, TQBrush fill);
public static native void kDrawNextButton(TQPainter p, int x, int y, int w, int h, TQColorGroup g, boolean sunken); public static native void kDrawNextButton(TQPainter p, int x, int y, int w, int h, TQColorGroup g, boolean sunken);
public static native void kDrawNextButton(TQPainter p, int x, int y, int w, int h, TQColorGroup g); public static native void kDrawNextButton(TQPainter p, int x, int y, int w, int h, TQColorGroup g);
/** /**
{@link KStyle} {@link TDEStyle}
<code>#include</code> <code>&lt;kdrawutil.h&gt;</code> <code>#include</code> <code>&lt;kdrawutil.h&gt;</code>
Draws a Be-style button. Draws a Be-style button.
@param p The painter to use for drawing the button. @param p The painter to use for drawing the button.
@ -407,22 +407,22 @@ public class KDE {
@param sunken Whether to draw the button as sunken (pressed) or not. @param sunken Whether to draw the button as sunken (pressed) or not.
@param fill The brush to use for filling the interior of the button. @param fill The brush to use for filling the interior of the button.
Pass <b>null</b> to prevent the button from being filled. Pass <b>null</b> to prevent the button from being filled.
@short {@link KStyle} @c \#include @c <kdrawutil. @short {@link TDEStyle} @c \#include @c <kdrawutil.
*/ */
public static native void kDrawBeButton(TQPainter p, TQRect r, TQColorGroup g, boolean sunken, TQBrush fill); public static native void kDrawBeButton(TQPainter p, TQRect r, TQColorGroup g, boolean sunken, TQBrush fill);
public static native void kDrawBeButton(TQPainter p, TQRect r, TQColorGroup g, boolean sunken); public static native void kDrawBeButton(TQPainter p, TQRect r, TQColorGroup g, boolean sunken);
public static native void kDrawBeButton(TQPainter p, TQRect r, TQColorGroup g); public static native void kDrawBeButton(TQPainter p, TQRect r, TQColorGroup g);
/** /**
{@link KStyle} {@link TDEStyle}
<code>#include</code> <code>&lt;kdrawutil.h&gt;</code> <code>#include</code> <code>&lt;kdrawutil.h&gt;</code>
@overload @overload
@short {@link KStyle} @c \#include @c <kdrawutil. @short {@link TDEStyle} @c \#include @c <kdrawutil.
*/ */
public static native void kDrawBeButton(TQPainter p, int x, int y, int w, int h, TQColorGroup g, boolean sunken, TQBrush fill); public static native void kDrawBeButton(TQPainter p, int x, int y, int w, int h, TQColorGroup g, boolean sunken, TQBrush fill);
public static native void kDrawBeButton(TQPainter p, int x, int y, int w, int h, TQColorGroup g, boolean sunken); public static native void kDrawBeButton(TQPainter p, int x, int y, int w, int h, TQColorGroup g, boolean sunken);
public static native void kDrawBeButton(TQPainter p, int x, int y, int w, int h, TQColorGroup g); public static native void kDrawBeButton(TQPainter p, int x, int y, int w, int h, TQColorGroup g);
/** /**
{@link KStyle} {@link TDEStyle}
<code>#include</code> <code>&lt;kdrawutil.h&gt;</code> <code>#include</code> <code>&lt;kdrawutil.h&gt;</code>
Draws a rounded oval button. This function doesn't fill the button. Draws a rounded oval button. This function doesn't fill the button.
See kRoundMaskRegion() for setting masks for fills. See kRoundMaskRegion() for setting masks for fills.
@ -430,19 +430,19 @@ public class KDE {
@param r Specifies the rect in which to draw the button. @param r Specifies the rect in which to draw the button.
@param g Specifies the shading colors. @param g Specifies the shading colors.
@param sunken Whether to draw the button as sunken (pressed) or not. @param sunken Whether to draw the button as sunken (pressed) or not.
@short {@link KStyle} @c \#include @c <kdrawutil. @short {@link TDEStyle} @c \#include @c <kdrawutil.
*/ */
public static native void kDrawRoundButton(TQPainter p, TQRect r, TQColorGroup g, boolean sunken); public static native void kDrawRoundButton(TQPainter p, TQRect r, TQColorGroup g, boolean sunken);
public static native void kDrawRoundButton(TQPainter p, TQRect r, TQColorGroup g); public static native void kDrawRoundButton(TQPainter p, TQRect r, TQColorGroup g);
/** /**
{@link KStyle} {@link TDEStyle}
@overload @overload
@short {@link KStyle} @overload @short {@link TDEStyle} @overload
*/ */
public static native void kDrawRoundButton(TQPainter p, int x, int y, int w, int h, TQColorGroup g, boolean sunken); public static native void kDrawRoundButton(TQPainter p, int x, int y, int w, int h, TQColorGroup g, boolean sunken);
public static native void kDrawRoundButton(TQPainter p, int x, int y, int w, int h, TQColorGroup g); public static native void kDrawRoundButton(TQPainter p, int x, int y, int w, int h, TQColorGroup g);
/** /**
{@link KStyle} {@link TDEStyle}
<code>#include</code> <code>&lt;kdrawutil.h&gt;</code> <code>#include</code> <code>&lt;kdrawutil.h&gt;</code>
Sets a region to the pixels covered by a round button of the given Sets a region to the pixels covered by a round button of the given
size. You can use this to set clipping regions. size. You can use this to set clipping regions.
@ -451,13 +451,13 @@ public class KDE {
@param y The Y coordinate of the button. @param y The Y coordinate of the button.
@param w The width of the button. @param w The width of the button.
@param h The height of the button. @param h The height of the button.
@short {@link KStyle} @c \#include @c <kdrawutil. @short {@link TDEStyle} @c \#include @c <kdrawutil.
@see #kDrawRoundButton @see #kDrawRoundButton
@see #kDrawRoundMask @see #kDrawRoundMask
*/ */
public static native void kRoundMaskRegion(TQRegion r, int x, int y, int w, int h); public static native void kRoundMaskRegion(TQRegion r, int x, int y, int w, int h);
/** /**
{@link KStyle} {@link TDEStyle}
<code>#include</code> <code>&lt;kdrawutil.h&gt;</code> <code>#include</code> <code>&lt;kdrawutil.h&gt;</code>
Paints the pixels covered by a round button of the given size with Paints the pixels covered by a round button of the given size with
Qt.color1. This function is useful in TQStyle.drawControlMask(). Qt.color1. This function is useful in TQStyle.drawControlMask().
@ -468,12 +468,12 @@ public class KDE {
@param h The height of the button. @param h The height of the button.
@param clear Whether to clear the rectangle specified by <code></code>(x, y, w, h) to @param clear Whether to clear the rectangle specified by <code></code>(x, y, w, h) to
Qt.color0 before drawing the mask. Qt.color0 before drawing the mask.
@short {@link KStyle} @c \#include @c <kdrawutil. @short {@link TDEStyle} @c \#include @c <kdrawutil.
*/ */
public static native void kDrawRoundMask(TQPainter p, int x, int y, int w, int h, boolean clear); public static native void kDrawRoundMask(TQPainter p, int x, int y, int w, int h, boolean clear);
public static native void kDrawRoundMask(TQPainter p, int x, int y, int w, int h); public static native void kDrawRoundMask(TQPainter p, int x, int y, int w, int h);
/** /**
{@link KStyle} {@link TDEStyle}
<code>#include</code> <code>&lt;kdrawutil.h&gt;</code> <code>#include</code> <code>&lt;kdrawutil.h&gt;</code>
Paints the provided bitmaps in the painter, using the supplied colorgroup for Paints the provided bitmaps in the painter, using the supplied colorgroup for
the foreground colors. There's one bitmap for each color. If you want to skip the foreground colors. There's one bitmap for each color. If you want to skip
@ -490,7 +490,7 @@ public class KDE {
@param darkColor The bitmap to use for the dark part. @param darkColor The bitmap to use for the dark part.
@param blackColor The bitmap to use for the black part. @param blackColor The bitmap to use for the black part.
@param whiteColor The bitmap to use for the white part. @param whiteColor The bitmap to use for the white part.
@short {@link KStyle} @c \#include @c <kdrawutil. @short {@link TDEStyle} @c \#include @c <kdrawutil.
@see org.kde.qt.TQColorGroup @see org.kde.qt.TQColorGroup
*/ */
public static native void kColorBitmaps(TQPainter p, TQColorGroup g, int x, int y, TQBitmap lightColor, TQBitmap midColor, TQBitmap midlightColor, TQBitmap darkColor, TQBitmap blackColor, TQBitmap whiteColor); public static native void kColorBitmaps(TQPainter p, TQColorGroup g, int x, int y, TQBitmap lightColor, TQBitmap midColor, TQBitmap midlightColor, TQBitmap darkColor, TQBitmap blackColor, TQBitmap whiteColor);
@ -501,10 +501,10 @@ public class KDE {
public static native void kColorBitmaps(TQPainter p, TQColorGroup g, int x, int y, TQBitmap lightColor); public static native void kColorBitmaps(TQPainter p, TQColorGroup g, int x, int y, TQBitmap lightColor);
public static native void kColorBitmaps(TQPainter p, TQColorGroup g, int x, int y); public static native void kColorBitmaps(TQPainter p, TQColorGroup g, int x, int y);
/** /**
{@link KStyle} {@link TDEStyle}
<code>#include</code> <code>&lt;kdrawutil.h&gt;</code> <code>#include</code> <code>&lt;kdrawutil.h&gt;</code>
@overload @overload
@short {@link KStyle} @c \#include @c <kdrawutil. @short {@link TDEStyle} @c \#include @c <kdrawutil.
*/ */
public static native void kColorBitmaps(TQPainter p, TQColorGroup g, int x, int y, int w, int h, boolean isXBitmaps, char[] lightColor, char[] midColor, char[] midlightColor, char[] darkColor, char[] blackColor, char[] whiteColor); public static native void kColorBitmaps(TQPainter p, TQColorGroup g, int x, int y, int w, int h, boolean isXBitmaps, char[] lightColor, char[] midColor, char[] midlightColor, char[] darkColor, char[] blackColor, char[] whiteColor);
public static native void kColorBitmaps(TQPainter p, TQColorGroup g, int x, int y, int w, int h, boolean isXBitmaps, char[] lightColor, char[] midColor, char[] midlightColor, char[] darkColor, char[] blackColor); public static native void kColorBitmaps(TQPainter p, TQColorGroup g, int x, int y, int w, int h, boolean isXBitmaps, char[] lightColor, char[] midColor, char[] midlightColor, char[] darkColor, char[] blackColor);

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