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krusader/krusader/DiskUsage/filelightParts/fileTree.h

300 lines
9.7 KiB

//Author: Max Howell <max.howell@methylblue.com>, (C) 2004
//Copyright: See COPYING file that comes with this distribution
#ifndef FILETREE_H
#define FILETREE_H
#include <stdlib.h>
#include <sys/types.h>
#include <tdeio/global.h>
//TODO these are pointlessly general purpose now, make them incredibly specific
typedef TDEIO::filesize_t FileSize;
template <class T> class Iterator;
template <class T> class ConstIterator;
template <class T> class Chain;
template <class T>
class Link
{
public:
Link( T* const t ) : prev( this ), next( this ), data( t ) {}
Link() : prev( this ), next( this ), data( 0 ) {}
//TODO unlinking is slow and you don't use it very much in this context.
// ** Perhaps you can make a faster deletion system that doesn't bother tidying up first
// ** and then you MUST call some kind of detach() function when you remove elements otherwise
~Link() { delete data; unlink(); }
friend class Iterator<T>;
friend class ConstIterator<T>;
friend class Chain<T>;
private:
void unlink() { prev->next = next; next->prev = prev; prev = next = this; }
Link<T>* prev;
Link<T>* next;
T* data; //ensure only iterators have access to this
};
template <class T>
class Iterator
{
public:
Iterator() : link( 0 ) { } //**** remove this, remove this REMOVE THIS!!! dangerous as your implementation doesn't test for null links, always assumes they can be derefenced
Iterator( Link<T> *p ) : link( p ) { }
bool operator==( const Iterator<T>& it ) const { return link == it.link; }
bool operator!=( const Iterator<T>& it ) const { return link != it.link; }
bool operator!=( const Link<T> *p ) const { return p != link; }
//here we have a choice, really I should make two classes one const the other not
const T* operator*() const { return link->data; }
T* operator*() { return link->data; }
Iterator<T>& operator++() { link = link->next; return *this; } //**** does it waste time returning in places where we don't use the retval?
bool isNull() const { return (link == 0); } //REMOVE WITH ABOVE REMOVAL you don't want null iterators to be possible
void transferTo( Chain<T> &chain )
{
chain.append( remove() );
}
T* const remove() //remove from list, delete Link, data is returned NOT deleted
{
T* const d = link->data;
Link<T>* const p = link->prev;
link->data = 0;
delete link;
link = p; //make iterator point to previous element, YOU must check this points to an element
return d;
}
private:
Link<T> *link;
};
template <class T>
class ConstIterator
{
public:
ConstIterator( Link<T> *p ) : link( p ) { }
bool operator==( const Iterator<T>& it ) const { return link == it.link; }
bool operator!=( const Iterator<T>& it ) const { return link != it.link; }
bool operator!=( const Link<T> *p ) const { return p != link; }
const T* operator*() const { return link->data; }
ConstIterator<T>& operator++() { link = link->next; return *this; }
private:
const Link<T> *link;
};
//**** try to make a generic list class and then a brief full list template that inlines
// thus reducing code bloat
template <class T>
class Chain
{
public:
Chain() { }
virtual ~Chain() { empty(); }
void append( T* const data )
{
Link<T>* const link = new Link<T>( data );
link->prev = head.prev;
link->next = &head;
head.prev->next = link;
head.prev = link;
}
void transferTo( Chain &c )
{
if( isEmpty() ) return;
Link<T>* const first = head.next;
Link<T>* const last = head.prev;
head.unlink();
first->prev = c.head.prev;
c.head.prev->next = first;
last->next = &c.head;
c.head.prev = last;
}
void empty() { while( head.next != &head ) { delete head.next; } }
Iterator<T> iterator() const { return Iterator<T>( head.next ); }
ConstIterator<T> constIterator() const { return ConstIterator<T>( head.next ); }
const Link<T> *end() const { return &head; }
bool isEmpty() const { return ( head.next == &head ); }
private:
Link<T> head;
void operator=( const Chain& ) {}
};
class Directory;
class TQString;
class KURL;
class File
{
protected:
Directory *m_parent; //0 if this is treeRoot
TQString m_name; //< file name
TQString m_directory;//< the directory of the file
FileSize m_size; //< size with subdirectories
FileSize m_ownSize; //< size without subdirectories
mode_t m_mode; //< file mode
TQString m_owner; //< file owner name
TQString m_group; //< file group name
TQString m_perm; //< file permissions string
time_t m_time; //< file modification in time_t format
bool m_symLink; //< true if the file is a symlink
TQString m_mimeType; //< file mimetype
bool m_excluded; //< flag if the file is excluded from du
int m_percent; //< percent flag
public:
File( Directory *parentIn, const TQString &nameIn, const TQString &dir, FileSize sizeIn, mode_t modeIn,
const TQString &ownerIn, const TQString &groupIn, const TQString &permIn, time_t timeIn, bool symLinkIn,
const TQString &mimeTypeIn )
: m_parent( parentIn ), m_name( nameIn ), m_directory( dir ), m_size( sizeIn ), m_ownSize( sizeIn ), m_mode( modeIn ),
m_owner( ownerIn ), m_group( groupIn ), m_perm( permIn ), m_time( timeIn ), m_symLink( symLinkIn ),
m_mimeType( mimeTypeIn ), m_excluded( false ), m_percent( -1 ) {}
File( const TQString &nameIn, FileSize sizeIn )
: m_parent( 0 ), m_name( nameIn ), m_directory( TQString() ), m_size( sizeIn ), m_ownSize( sizeIn ), m_mode( 0 ),
m_owner( TQString() ), m_group( TQString() ), m_perm( TQString() ), m_time( -1 ),
m_symLink( false ), m_mimeType( TQString() ), m_excluded( false ), m_percent( -1 )
{
}
virtual ~File() {}
inline const TQString & name() const {return m_name;}
inline const TQString & directory() const {return m_directory;}
inline const FileSize size() const {return m_excluded ? 0 : m_size;}
inline const FileSize ownSize() const {return m_excluded ? 0 : m_ownSize;}
inline const mode_t mode() const {return m_mode;}
inline const TQString & owner() const {return m_owner;}
inline const TQString & group() const {return m_group;}
inline const TQString & perm() const {return m_perm;}
inline const time_t time() const {return m_time;}
inline const TQString & mime() const {return m_mimeType;}
inline const bool isSymLink() const {return m_symLink;}
virtual const bool isDir() const {return false;}
inline const bool isExcluded() const {return m_excluded;}
inline void exclude( bool flag ) {m_excluded = flag;}
inline const int intPercent() const {return m_percent;}
inline const TQString percent() const {if( m_percent < 0 )
return "INV";
TQString buf;
buf.sprintf( "%d.%02d%%", m_percent / 100, m_percent % 100 );
return buf;}
inline void setPercent( int p ) {m_percent = p;}
inline const Directory* parent() const {return m_parent;}
inline void setSizes( TDEIO::filesize_t totalSize, TDEIO::filesize_t ownSize )
{
m_ownSize = ownSize;
m_size = totalSize;
}
enum UnitPrefix { kilo, mega, giga, tera };
static const FileSize DENOMINATOR[4];
static const char PREFIX[5][2];
TQString fullPath( const Directory* = 0 ) const;
TQString humanReadableSize( UnitPrefix key = mega ) const;
static TQString humanReadableSize( FileSize size, UnitPrefix Key = mega );
friend class Directory;
};
//TODO when you modify this to take into account hardlinks you should make the Chain layered not inherited
class Directory : public Chain<File>, public File
{
public:
Directory( Directory *parentIn, const TQString &nameIn, const TQString &dir, FileSize sizeIn, mode_t modeIn,
const TQString &ownerIn, const TQString &groupIn, const TQString &permIn, time_t timeIn, bool symLinkIn,
const TQString &mimeTypeIn )
: File( parentIn, nameIn, dir, sizeIn, modeIn, ownerIn, groupIn, permIn, timeIn, symLinkIn, mimeTypeIn ),
m_fileCount( 0 )
{}
Directory( const TQString &name, TQString url ) : File( name, 0 ), m_fileCount( 0 )
{
m_directory = url;
}
virtual ~Directory() {}
virtual const bool isDir() const {return true;}
void append( File *p )
{
++m_fileCount;
Directory *parent = m_parent;
while( parent )
{
parent->m_fileCount++;
parent = parent->m_parent;
}
Chain<File>::append( p );
p->m_parent = this;
}
void remove( File *p )
{
for( Iterator<File> it = Chain<File>::iterator(); it != Chain<File>::end(); ++it )
if( (*it) == p )
{
--m_fileCount;
Directory *parent = m_parent;
while( parent )
{
parent->m_fileCount--;
parent = parent->m_parent;
}
it.remove();
break;
}
}
uint fileCount() const { return m_fileCount; }
private:
Directory( const Directory& );
void operator=( const Directory& );
uint m_fileCount;
};
#endif