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@ -304,13 +304,13 @@ If <i>no delay</i> is set, the program will wait for a mouse click b
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<include location="global" impldecl="in implementation">tdeglobalsettings.h</include>
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<include location="global" impldecl="in implementation">tdeglobalsettings.h</include>
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<include location="local" impldecl="in implementation">ksnapshotwidget.ui.h</include>
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<include location="local" impldecl="in implementation">ksnapshotwidget.ui.h</include>
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</includes>
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</includes>
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<Q_SIGNALS>
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<signals>
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<signal>newClicked()</signal>
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<signal>newClicked()</signal>
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<signal>saveClicked()</signal>
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<signal>saveClicked()</signal>
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<signal>printClicked()</signal>
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<signal>printClicked()</signal>
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<signal>startImageDrag()</signal>
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<signal>startImageDrag()</signal>
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</Q_SIGNALS>
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</signals>
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<Q_SLOTS>
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<slots>
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<slot access="protected" specifier="non virtual">slotModeChanged( int mode )</slot>
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<slot access="protected" specifier="non virtual">slotModeChanged( int mode )</slot>
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<slot access="protected" specifier="non virtual">slotNewClicked()</slot>
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<slot access="protected" specifier="non virtual">slotNewClicked()</slot>
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<slot access="protected" specifier="non virtual">slotSaveClicked()</slot>
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<slot access="protected" specifier="non virtual">slotSaveClicked()</slot>
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@ -318,7 +318,7 @@ If <i>no delay</i> is set, the program will wait for a mouse click b
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<slot access="protected" specifier="non virtual">slotStartDrag()</slot>
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<slot access="protected" specifier="non virtual">slotStartDrag()</slot>
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<slot specifier="non virtual" returnType="int">previewWidth()</slot>
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<slot specifier="non virtual" returnType="int">previewWidth()</slot>
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<slot specifier="non virtual" returnType="int">previewHeight()</slot>
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<slot specifier="non virtual" returnType="int">previewHeight()</slot>
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</Q_SLOTS>
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</slots>
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<functions>
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<functions>
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<function specifier="non virtual">setPreview( const TQPixmap & pm )</function>
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<function specifier="non virtual">setPreview( const TQPixmap & pm )</function>
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<function specifier="non virtual">setDelay( int i )</function>
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<function specifier="non virtual">setDelay( int i )</function>
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