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@ -1009,11 +1009,11 @@ typedef Qt::Orientation Orientation;
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TQT_STATIC_CONST TQCursor & crossCursor; // crosshair
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TQT_STATIC_CONST TQCursor & crossCursor; // crosshair
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TQT_STATIC_CONST TQCursor & waitCursor; // hourglass/watch
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TQT_STATIC_CONST TQCursor & waitCursor; // hourglass/watch
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TQT_STATIC_CONST TQCursor & ibeamCursor; // ibeam/text entry
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TQT_STATIC_CONST TQCursor & ibeamCursor; // ibeam/text entry
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TQT_STATIC_CONST TQCursor & sizeVerCursor; // vertical resize
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TQT_STATIC_CONST TQCursor & tqsizeVerCursor; // vertical resize
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TQT_STATIC_CONST TQCursor & sizeHorCursor; // horizontal resize
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TQT_STATIC_CONST TQCursor & tqsizeHorCursor; // horizontal resize
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TQT_STATIC_CONST TQCursor & sizeBDiagCursor; // diagonal resize (/)
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TQT_STATIC_CONST TQCursor & tqsizeBDiagCursor; // diagonal resize (/)
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TQT_STATIC_CONST TQCursor & sizeFDiagCursor; // diagonal resize (\)
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TQT_STATIC_CONST TQCursor & tqsizeFDiagCursor; // diagonal resize (\)
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TQT_STATIC_CONST TQCursor & sizeAllCursor; // all directions resize
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TQT_STATIC_CONST TQCursor & tqsizeAllCursor; // all directions resize
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TQT_STATIC_CONST TQCursor & blankCursor; // blank/invisible cursor
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TQT_STATIC_CONST TQCursor & blankCursor; // blank/invisible cursor
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TQT_STATIC_CONST TQCursor & splitVCursor; // vertical bar with left-right
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TQT_STATIC_CONST TQCursor & splitVCursor; // vertical bar with left-right
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// arrows
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// arrows
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@ -1157,4 +1157,3 @@ public:
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};
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};
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#endif // TQNAMESPACE_H
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#endif // TQNAMESPACE_H
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