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@ -136,22 +136,22 @@ int it_shift[] =
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/* right alt chars */
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/* right alt chars */
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int it_altgr[] =
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int it_altgr[] =
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{
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{
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0, 0, 0, 0, 0, 0, 0x80, 0,
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0, 0, 0, 0, 0, 0, 0x80, 0,
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'{', 0, 0, '}', 0, 0, 0, 0,
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'{', 0, 0, '}', 0, 0, 0, 0,
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0, 0, 0x80, 0, 0, 0, 0, 0,
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0, 0, 0x80, 0, 0, 0, 0, 0,
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0, 0, '[', ']', 0, 0, 0, 0,
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0, 0, '[', ']', 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, '@',
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0, 0, 0, 0, 0, 0, 0, '@',
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'#', 0, 0, 0, 0, 0, 0, 0,
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'#', 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0
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0, 0, 0, 0, 0, 0, 0, 0
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};
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};
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/*****************************************************************************/
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/*****************************************************************************/
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@ -160,64 +160,64 @@ int it_altgr[] =
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/* non shift chars */
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/* non shift chars */
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int pt_br_noshift[] =
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int pt_br_noshift[] =
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{
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{
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0, 0, '1', '2', '3', '4', '5', '6',
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0, 0, '1', '2', '3', '4', '5', '6',
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'7', '8', '9', '0', '-', '=', 0, 0,
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'7', '8', '9', '0', '-', '=', 0, 0,
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'q', 'w', 'e', 'r', 't', 'y', 'u', 'i',
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'q', 'w', 'e', 'r', 't', 'y', 'u', 'i',
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'o', 'p', 0xb4, '[', 0, 0, 'a', 's',
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'o', 'p', 0xb4, '[', 0, 0, 'a', 's',
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'd', 'f', 'g', 'h', 'j', 'k', 'l', 0xe7,
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'd', 'f', 'g', 'h', 'j', 'k', 'l', 0xe7,
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'~', '`', 0, ']', 'z', 'x', 'c', 'v',
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'~', '`', 0, ']', 'z', 'x', 'c', 'v',
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'b', 'n', 'm', ',', '.', ';', 0, '*',
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'b', 'n', 'm', ',', '.', ';', 0, '*',
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0, ' ', 0, 0, 0, 0, 0, 0,
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0, ' ', 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, '7',
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0, 0, 0, 0, 0, 0, 0, '7',
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'8', '9', '-', '4', '5', '6', '+', '1',
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'8', '9', '-', '4', '5', '6', '+', '1',
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'2', '3', '0', '.', 0, 0, 0, 0,
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'2', '3', '0', '.', 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0
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0, 0, 0, 0, 0, 0, 0, 0
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};
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};
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/* shift chars */
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/* shift chars */
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int pt_br_shift[] =
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int pt_br_shift[] =
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{
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{
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0, 0, '!', '@', '#', '$', '%', 0xa8,
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0, 0, '!', '@', '#', '$', '%', 0xa8,
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'&', '*', '(', ')', '_', '+', 0, 0,
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'&', '*', '(', ')', '_', '+', 0, 0,
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'Q', 'W', 'E', 'R', 'T', 'Y', 'U', 'I',
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'Q', 'W', 'E', 'R', 'T', 'Y', 'U', 'I',
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'O', 'P', '`', '{', 0, 0, 'A', 'S',
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'O', 'P', '`', '{', 0, 0, 'A', 'S',
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'D', 'F', 'G', 'H', 'J', 'K', 'L', 0xc7,
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'D', 'F', 'G', 'H', 'J', 'K', 'L', 0xc7,
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'^', '"', 0, '}', 'Z', 'X', 'C', 'V',
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'^', '"', 0, '}', 'Z', 'X', 'C', 'V',
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'B', 'N', 'M', '<', '>', ':', 0, '*',
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'B', 'N', 'M', '<', '>', ':', 0, '*',
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0, ' ', 0, 0, 0, 0, 0, 0,
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0, ' ', 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, '7',
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0, 0, 0, 0, 0, 0, 0, '7',
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'8', '9', '-', '4', '5', '6', '+', '1',
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'8', '9', '-', '4', '5', '6', '+', '1',
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'2', '3', '0', '.', 0, 0, 0, 0,
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'2', '3', '0', '.', 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0
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0, 0, 0, 0, 0, 0, 0, 0
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};
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};
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/* right alt chars */
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/* right alt chars */
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int pt_br_altgr[] =
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int pt_br_altgr[] =
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{
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{
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0, 0, 0xb9, 0xb2, 0xb3, 0xa3, 0xa2, 0xac,
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0, 0, 0xb9, 0xb2, 0xb3, 0xa3, 0xa2, 0xac,
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0, 0, 0, 0, 0, 0xa7, 0, 0,
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0, 0, 0, 0, 0, 0xa7, 0, 0,
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'/', '?', 0xb0, 0, 0, 0, 0, 0,
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'/', '?', 0xb0, 0, 0, 0, 0, 0,
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0, 0, 0, 0xaa, 0, 0, 0, 0,
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0, 0, 0, 0xaa, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0xba, 0, 0, 0, 0,
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0, 0, 0, 0xba, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0
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0, 0, 0, 0, 0, 0, 0, 0
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};
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};
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/*****************************************************************************/
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/*****************************************************************************/
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