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@ -382,7 +382,7 @@ sound_send_wave_data_chunk(char *data, int data_bytes)
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if (g_sent_flag[(g_cBlockNo + 1) & 0xff] & 1)
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{
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LOG(10, ("sound_send_wave_data_chunk: no room"));
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return 1;
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return 2;
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}
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else
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{
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@ -442,6 +442,7 @@ sound_send_wave_data(char *data, int data_bytes)
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int chunk_bytes;
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int data_index;
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int error;
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int res;
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LOG(10, ("sound_send_wave_data: sending %d bytes", data_bytes));
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data_index = 0;
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@ -460,13 +461,20 @@ sound_send_wave_data(char *data, int data_bytes)
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g_buf_index += chunk_bytes;
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if (g_buf_index >= BBUF_SIZE)
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{
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if (sound_send_wave_data_chunk(g_buffer, BBUF_SIZE) != 0)
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g_buf_index = 0;
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res = sound_send_wave_data_chunk(g_buffer, BBUF_SIZE);
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if (res == 2)
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{
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/* don't need to error on this */
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LOG(0, ("sound_send_wave_data: dropped, no room"));
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break;
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}
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else if (res != 0)
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{
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LOG(10, ("sound_send_wave_data: error"));
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error = 1;
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break;
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}
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g_buf_index = 0;
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}
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data_bytes -= chunk_bytes;
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data_index += chunk_bytes;
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