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5987 lines
183 KiB
5987 lines
183 KiB
13 years ago
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/* $Id: gl2ps.c 173 2007-05-20 15:51:51Z krischnamurti $ */
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/*
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* GL2PS, an OpenGL to PostScript Printing Library
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* Copyright (C) 1999-2006 Christophe Geuzaine <geuz@geuz.org>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of either:
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*
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* a) the GNU Library General Public License as published by the Free
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* Software Foundation, either version 2 of the License, or (at your
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* option) any later version; or
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*
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* b) the GL2PS License as published by Christophe Geuzaine, either
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* version 2 of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See either
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* the GNU Library General Public License or the GL2PS License for
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* more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library in the file named "COPYING.LGPL";
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* if not, write to the Free Software Foundation, Inc., 675 Mass Ave,
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* Cambridge, MA 02139, USA.
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*
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* You should have received a copy of the GL2PS License with this
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* library in the file named "COPYING.GL2PS"; if not, I will be glad
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* to provide one.
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*
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* Contributors:
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* Michael Sweet <mike@easysw.com>
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* Marc Ume <marc.ume@digitalgraphics.be>
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* Jean-Francois Remacle <remacle@gce.ucl.ac.be>
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* Bart Kaptein <B.L.Kaptein@lumc.nl>
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* Quy Nguyen-Dai <quy@nguyendai.org>
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* Sam Buss <sbuss@ucsd.edu>
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* Shane Hill <Shane.Hill@dsto.defence.gov.au>
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* Romain Boman <r_boman@yahoo.fr>
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* Rouben Rostamian <rostamian@umbc.edu>
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* Diego Santa Cruz <Diego.SantaCruz@epfl.ch>
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* Shahzad Muzaffar <Shahzad.Muzaffar@cern.ch>
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* Lassi Tuura <lassi.tuura@cern.ch>
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* Guy Barrand <barrand@lal.in2p3.fr>
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* Prabhu Ramachandran <prabhu@aero.iitm.ernet.in>
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* Micha Bieber <bieber@traits.de>
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* Olivier Couet <couet@mail.cern.ch>
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* Shai Ayal <shaiay@gmail.com>
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* Fabian Wenzel <wenzel@tu-harburg.de>
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* Ian D. Gay <gay@sfu.ca>
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* Cosmin Truta <cosmin@cs.toronto.edu>
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* Baiju Devani <b.devani@gmail.com>
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* Alexander Danilov <danilov@lanl.gov>
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*
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* For the latest info about gl2ps, see http://www.geuz.org/gl2ps/.
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* Please report all bugs and problems to <gl2ps@geuz.org>.
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*/
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#include "gl2ps.h"
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#include <math.h>
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#include <string.h>
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#include <sys/types.h>
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#include <stdarg.h>
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#include <time.h>
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#include <float.h>
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#if defined(GL2PS_HAVE_ZLIB)
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#include <zlib.h>
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#endif
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#if defined(GL2PS_HAVE_LIBPNG)
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#include <png.h>
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#endif
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/*********************************************************************
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*
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* Private definitions, data structures and prototypes
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*
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*********************************************************************/
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/* Magic numbers (assuming that the order of magnitude of window
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coordinates is 10^3) */
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#define GL2PS_EPSILON 5.0e-3F
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#define GL2PS_ZSCALE 1000.0F
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#define GL2PS_ZOFFSET 5.0e-2F
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#define GL2PS_ZOFFSET_LARGE 20.0F
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#define GL2PS_ZERO(arg) (fabs(arg) < 1.e-20)
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/* Primitive types */
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#define GL2PS_NO_TYPE -1
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#define GL2PS_TEXT 1
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#define GL2PS_POINT 2
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#define GL2PS_LINE 3
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#define GL2PS_QUADRANGLE 4
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#define GL2PS_TRIANGLE 5
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#define GL2PS_PIXMAP 6
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#define GL2PS_IMAGEMAP 7
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#define GL2PS_IMAGEMAP_WRITTEN 8
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#define GL2PS_IMAGEMAP_VISIBLE 9
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#define GL2PS_SPECIAL 10
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/* BSP tree primitive comparison */
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#define GL2PS_COINCIDENT 1
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#define GL2PS_IN_FRONT_OF 2
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#define GL2PS_IN_BACK_OF 3
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#define GL2PS_SPANNING 4
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/* 2D BSP tree primitive comparison */
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#define GL2PS_POINT_COINCIDENT 0
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#define GL2PS_POINT_INFRONT 1
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#define GL2PS_POINT_BACK 2
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/* Internal feedback buffer pass-through tokens */
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#define GL2PS_BEGIN_OFFSET_TOKEN 1
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#define GL2PS_END_OFFSET_TOKEN 2
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#define GL2PS_BEGIN_BOUNDARY_TOKEN 3
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#define GL2PS_END_BOUNDARY_TOKEN 4
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#define GL2PS_BEGIN_STIPPLE_TOKEN 5
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#define GL2PS_END_STIPPLE_TOKEN 6
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#define GL2PS_POINT_SIZE_TOKEN 7
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#define GL2PS_LINE_WIDTH_TOKEN 8
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#define GL2PS_BEGIN_BLEND_TOKEN 9
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#define GL2PS_END_BLEND_TOKEN 10
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#define GL2PS_SRC_BLEND_TOKEN 11
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#define GL2PS_DST_BLEND_TOKEN 12
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#define GL2PS_IMAGEMAP_TOKEN 13
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#define GL2PS_DRAW_PIXELS_TOKEN 14
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#define GL2PS_TEXT_TOKEN 15
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typedef enum {
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T_UNDEFINED = -1,
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T_CONST_COLOR = 1,
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T_VAR_COLOR = 1<<1,
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T_ALPHA_1 = 1<<2,
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T_ALPHA_LESS_1 = 1<<3,
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T_VAR_ALPHA = 1<<4
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} GL2PS_TRIANGLE_PROPERTY;
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typedef GLfloat GL2PSxyz[3];
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typedef GLfloat GL2PSplane[4];
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typedef struct _GL2PSbsptree2d GL2PSbsptree2d;
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struct _GL2PSbsptree2d {
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GL2PSplane plane;
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GL2PSbsptree2d *front, *back;
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};
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typedef struct {
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GLint nmax, size, incr, n;
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char *array;
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} GL2PSlist;
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typedef struct _GL2PSbsptree GL2PSbsptree;
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struct _GL2PSbsptree {
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GL2PSplane plane;
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GL2PSlist *primitives;
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GL2PSbsptree *front, *back;
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};
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typedef struct {
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GL2PSxyz xyz;
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GL2PSrgba rgba;
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} GL2PSvertex;
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typedef struct {
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GL2PSvertex vertex[3];
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int prop;
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} GL2PStriangle;
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typedef struct {
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GLshort fontsize;
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char *str, *fontname;
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/* Note: for a 'special' string, 'alignment' holds the format
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(PostScript, PDF, etc.) of the special string */
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GLint alignment;
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GLfloat angle;
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} GL2PSstring;
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typedef struct {
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GLsizei width, height;
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/* Note: for an imagemap, 'type' indicates if it has already been
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written to the file or not, and 'format' indicates if it is
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visible or not */
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GLenum format, type;
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GLfloat *pixels;
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} GL2PSimage;
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typedef struct _GL2PSimagemap GL2PSimagemap;
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struct _GL2PSimagemap {
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GL2PSimage *image;
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GL2PSimagemap *next;
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};
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typedef struct {
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GLshort type, numverts;
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GLushort pattern;
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char boundary, offset, culled;
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GLint factor;
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GLfloat width;
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GL2PSvertex *verts;
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union {
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GL2PSstring *text;
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GL2PSimage *image;
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} data;
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} GL2PSprimitive;
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typedef struct {
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#if defined(GL2PS_HAVE_ZLIB)
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Bytef *dest, *src, *start;
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uLongf destLen, srcLen;
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#else
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int dummy;
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#endif
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} GL2PScompress;
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typedef struct{
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GL2PSlist* ptrlist;
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int gsno, fontno, imno, shno, maskshno, trgroupno;
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int gsobjno, fontobjno, imobjno, shobjno, maskshobjno, trgroupobjno;
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} GL2PSpdfgroup;
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typedef struct {
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/* General */
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GLint format, sort, options, colorsize, colormode, buffersize;
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char *title, *producer, *filename;
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GLboolean boundary, blending;
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GLfloat *feedback, offset[2], lastlinewidth;
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GLint viewport[4], blendfunc[2], lastfactor;
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GL2PSrgba *colormap, lastrgba, threshold, bgcolor;
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GLushort lastpattern;
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GL2PSvertex lastvertex;
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GL2PSlist *primitives, *auxprimitives;
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FILE *stream;
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GL2PScompress *compress;
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GLboolean header;
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/* BSP-specific */
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GLint maxbestroot;
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/* Occlusion culling-specific */
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GLboolean zerosurfacearea;
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GL2PSbsptree2d *imagetree;
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GL2PSprimitive *primitivetoadd;
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/* PDF-specific */
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int streamlength;
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GL2PSlist *pdfprimlist, *pdfgrouplist;
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int *xreflist;
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int objects_stack; /* available objects */
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int extgs_stack; /* graphics state object number */
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int font_stack; /* font object number */
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int im_stack; /* image object number */
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int trgroupobjects_stack; /* xobject numbers */
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int shader_stack; /* shader object numbers */
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int mshader_stack; /* mask shader object numbers */
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/* for image map list */
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GL2PSimagemap *imagemap_head;
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GL2PSimagemap *imagemap_tail;
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} GL2PScontext;
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typedef struct {
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void (*printHeader)(void);
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void (*printFooter)(void);
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void (*beginViewport)(GLint viewport[4]);
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GLint (*endViewport)(void);
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void (*printPrimitive)(void *data);
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void (*printFinalPrimitive)(void);
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const char *file_extension;
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const char *description;
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} GL2PSbackend;
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/* The gl2ps context. gl2ps is not thread safe (we should create a
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local GL2PScontext during gl2psBeginPage) */
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static GL2PScontext *gl2ps = NULL;
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/* Need to forward-declare this one */
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static GLint gl2psPrintPrimitives(void);
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/*********************************************************************
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*
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* Utility routines
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*
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*********************************************************************/
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static void gl2psMsg(GLint level, const char *fmt, ...)
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{
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va_list args;
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if(!(gl2ps->options & GL2PS_SILENT)){
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switch(level){
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case GL2PS_INFO : fprintf(stderr, "GL2PS info: "); break;
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case GL2PS_WARNING : fprintf(stderr, "GL2PS warning: "); break;
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case GL2PS_ERROR : fprintf(stderr, "GL2PS error: "); break;
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}
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va_start(args, fmt);
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vfprintf(stderr, fmt, args);
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va_end(args);
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fprintf(stderr, "\n");
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}
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/* if(level == GL2PS_ERROR) exit(1); */
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}
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static void *gl2psMalloc(size_t size)
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{
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void *ptr;
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if(!size) return(NULL);
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ptr = malloc(size);
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if(!ptr){
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gl2psMsg(GL2PS_ERROR, "Couldn't allocate requested memory");
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exit(1);
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}
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return(ptr);
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}
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static void *gl2psRealloc(void *ptr, size_t size)
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{
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if(!size) return(NULL);
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ptr = realloc(ptr, size);
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if(!ptr){
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gl2psMsg(GL2PS_ERROR, "Couldn't reallocate requested memory");
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exit(1);
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}
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return(ptr);
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}
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static void gl2psFree(void *ptr)
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{
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if(!ptr) return;
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free(ptr);
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}
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static size_t gl2psWriteBigEndian(unsigned long data, size_t bytes)
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{
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size_t i;
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size_t size = sizeof(unsigned long);
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for(i = 1; i <= bytes; ++i){
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fputc(0xff & (data >> (size-i) * 8), gl2ps->stream);
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}
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return bytes;
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}
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/* zlib compression helper routines */
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|
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#if defined(GL2PS_HAVE_ZLIB)
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static void gl2psSetupCompress(void)
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{
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gl2ps->compress = (GL2PScompress*)gl2psMalloc(sizeof(GL2PScompress));
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gl2ps->compress->src = NULL;
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gl2ps->compress->start = NULL;
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gl2ps->compress->dest = NULL;
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gl2ps->compress->srcLen = 0;
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gl2ps->compress->destLen = 0;
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}
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static void gl2psFreeCompress(void)
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{
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if(!gl2ps->compress)
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return;
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gl2psFree(gl2ps->compress->start);
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gl2psFree(gl2ps->compress->dest);
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gl2ps->compress->src = NULL;
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gl2ps->compress->start = NULL;
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gl2ps->compress->dest = NULL;
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gl2ps->compress->srcLen = 0;
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gl2ps->compress->destLen = 0;
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}
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static int gl2psAllocCompress(unsigned int srcsize)
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{
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gl2psFreeCompress();
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if(!gl2ps->compress || !srcsize)
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return GL2PS_ERROR;
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|
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gl2ps->compress->srcLen = srcsize;
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gl2ps->compress->destLen = (int)ceil(1.001 * gl2ps->compress->srcLen + 12);
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gl2ps->compress->src = (Bytef*)gl2psMalloc(gl2ps->compress->srcLen);
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gl2ps->compress->start = gl2ps->compress->src;
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gl2ps->compress->dest = (Bytef*)gl2psMalloc(gl2ps->compress->destLen);
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||
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return GL2PS_SUCCESS;
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||
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}
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||
|
|
||
|
static void *gl2psReallocCompress(unsigned int srcsize)
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||
|
{
|
||
|
if(!gl2ps->compress || !srcsize)
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||
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return NULL;
|
||
|
|
||
|
if(srcsize < gl2ps->compress->srcLen)
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||
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return gl2ps->compress->start;
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|
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gl2ps->compress->srcLen = srcsize;
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||
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gl2ps->compress->destLen = (int)ceil(1.001 * gl2ps->compress->srcLen + 12);
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||
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gl2ps->compress->src = (Bytef*)gl2psRealloc(gl2ps->compress->src,
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||
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gl2ps->compress->srcLen);
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||
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gl2ps->compress->start = gl2ps->compress->src;
|
||
|
gl2ps->compress->dest = (Bytef*)gl2psRealloc(gl2ps->compress->dest,
|
||
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gl2ps->compress->destLen);
|
||
|
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||
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return gl2ps->compress->start;
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||
|
}
|
||
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|
||
|
static size_t gl2psWriteBigEndianCompress(unsigned long data, size_t bytes)
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||
|
{
|
||
|
size_t i;
|
||
|
size_t size = sizeof(unsigned long);
|
||
|
for(i = 1; i <= bytes; ++i){
|
||
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*gl2ps->compress->src = (Bytef)(0xff & (data >> (size-i) * 8));
|
||
|
++gl2ps->compress->src;
|
||
|
}
|
||
|
return bytes;
|
||
|
}
|
||
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|
||
|
static int gl2psDeflate(void)
|
||
|
{
|
||
|
/* For compatibility with older zlib versions, we use compress(...)
|
||
|
instead of compress2(..., Z_BEST_COMPRESSION) */
|
||
|
return compress(gl2ps->compress->dest, &gl2ps->compress->destLen,
|
||
|
gl2ps->compress->start, gl2ps->compress->srcLen);
|
||
|
}
|
||
|
|
||
|
#endif
|
||
|
|
||
|
static int gl2psPrintf(const char* fmt, ...)
|
||
|
{
|
||
|
int ret;
|
||
|
va_list args;
|
||
|
|
||
|
#if defined(GL2PS_HAVE_ZLIB)
|
||
|
unsigned int oldsize = 0;
|
||
|
static char buf[1000];
|
||
|
if(gl2ps->options & GL2PS_COMPRESS){
|
||
|
va_start(args, fmt);
|
||
|
ret = vsprintf(buf, fmt, args);
|
||
|
va_end(args);
|
||
|
oldsize = gl2ps->compress->srcLen;
|
||
|
gl2ps->compress->start = (Bytef*)gl2psReallocCompress(oldsize + ret);
|
||
|
memcpy(gl2ps->compress->start+oldsize, buf, ret);
|
||
|
ret = 0;
|
||
|
}
|
||
|
else{
|
||
|
#endif
|
||
|
va_start(args, fmt);
|
||
|
ret = vfprintf(gl2ps->stream, fmt, args);
|
||
|
va_end(args);
|
||
|
#if defined(GL2PS_HAVE_ZLIB)
|
||
|
}
|
||
|
#endif
|
||
|
return ret;
|
||
|
}
|
||
|
|
||
|
static void gl2psPrintGzipHeader()
|
||
|
{
|
||
|
#if defined(GL2PS_HAVE_ZLIB)
|
||
|
char tmp[10] = {'\x1f', '\x8b', /* magic numbers: 0x1f, 0x8b */
|
||
|
8, /* compression method: Z_DEFLATED */
|
||
|
0, /* flags */
|
||
|
0, 0, 0, 0, /* time */
|
||
|
2, /* extra flags: max compression */
|
||
|
'\x03'}; /* OS code: 0x03 (Unix) */
|
||
|
|
||
|
if(gl2ps->options & GL2PS_COMPRESS){
|
||
|
gl2psSetupCompress();
|
||
|
/* add the gzip file header */
|
||
|
fwrite(tmp, 10, 1, gl2ps->stream);
|
||
|
}
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
static void gl2psPrintGzipFooter()
|
||
|
{
|
||
|
#if defined(GL2PS_HAVE_ZLIB)
|
||
|
int n;
|
||
|
uLong crc, len;
|
||
|
char tmp[8];
|
||
|
|
||
|
if(gl2ps->options & GL2PS_COMPRESS){
|
||
|
if(Z_OK != gl2psDeflate()){
|
||
|
gl2psMsg(GL2PS_ERROR, "Zlib deflate error");
|
||
|
}
|
||
|
else{
|
||
|
/* determine the length of the header in the zlib stream */
|
||
|
n = 2; /* CMF+FLG */
|
||
|
if(gl2ps->compress->dest[1] & (1<<5)){
|
||
|
n += 4; /* DICTID */
|
||
|
}
|
||
|
/* write the data, without the zlib header and footer */
|
||
|
fwrite(gl2ps->compress->dest+n, gl2ps->compress->destLen-(n+4),
|
||
|
1, gl2ps->stream);
|
||
|
/* add the gzip file footer */
|
||
|
crc = crc32(0L, gl2ps->compress->start, gl2ps->compress->srcLen);
|
||
|
for(n = 0; n < 4; ++n){
|
||
|
tmp[n] = (char)(crc & 0xff);
|
||
|
crc >>= 8;
|
||
|
}
|
||
|
len = gl2ps->compress->srcLen;
|
||
|
for(n = 4; n < 8; ++n){
|
||
|
tmp[n] = (char)(len & 0xff);
|
||
|
len >>= 8;
|
||
|
}
|
||
|
fwrite(tmp, 8, 1, gl2ps->stream);
|
||
|
}
|
||
|
gl2psFreeCompress();
|
||
|
gl2psFree(gl2ps->compress);
|
||
|
gl2ps->compress = NULL;
|
||
|
}
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
/* The list handling routines */
|
||
|
|
||
|
static void gl2psListRealloc(GL2PSlist *list, GLint n)
|
||
|
{
|
||
|
if(!list){
|
||
|
gl2psMsg(GL2PS_ERROR, "Cannot reallocate NULL list");
|
||
|
return;
|
||
|
}
|
||
|
if(n <= 0) return;
|
||
|
if(!list->array){
|
||
|
list->nmax = n;
|
||
|
list->array = (char*)gl2psMalloc(list->nmax * list->size);
|
||
|
}
|
||
|
else{
|
||
|
if(n > list->nmax){
|
||
|
list->nmax = ((n - 1) / list->incr + 1) * list->incr;
|
||
|
list->array = (char*)gl2psRealloc(list->array,
|
||
|
list->nmax * list->size);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static GL2PSlist *gl2psListCreate(GLint n, GLint incr, GLint size)
|
||
|
{
|
||
|
GL2PSlist *list;
|
||
|
|
||
|
if(n < 0) n = 0;
|
||
|
if(incr <= 0) incr = 1;
|
||
|
list = (GL2PSlist*)gl2psMalloc(sizeof(GL2PSlist));
|
||
|
list->nmax = 0;
|
||
|
list->incr = incr;
|
||
|
list->size = size;
|
||
|
list->n = 0;
|
||
|
list->array = NULL;
|
||
|
gl2psListRealloc(list, n);
|
||
|
return(list);
|
||
|
}
|
||
|
|
||
|
static void gl2psListReset(GL2PSlist *list)
|
||
|
{
|
||
|
if(!list) return;
|
||
|
list->n = 0;
|
||
|
}
|
||
|
|
||
|
static void gl2psListDelete(GL2PSlist *list)
|
||
|
{
|
||
|
if(!list) return;
|
||
|
gl2psFree(list->array);
|
||
|
gl2psFree(list);
|
||
|
}
|
||
|
|
||
|
static void gl2psListAdd(GL2PSlist *list, void *data)
|
||
|
{
|
||
|
if(!list){
|
||
|
gl2psMsg(GL2PS_ERROR, "Cannot add into unallocated list");
|
||
|
return;
|
||
|
}
|
||
|
list->n++;
|
||
|
gl2psListRealloc(list, list->n);
|
||
|
memcpy(&list->array[(list->n - 1) * list->size], data, list->size);
|
||
|
}
|
||
|
|
||
|
static int gl2psListNbr(GL2PSlist *list)
|
||
|
{
|
||
|
if(!list)
|
||
|
return 0;
|
||
|
return(list->n);
|
||
|
}
|
||
|
|
||
|
static void *gl2psListPointer(GL2PSlist *list, GLint index)
|
||
|
{
|
||
|
if(!list){
|
||
|
gl2psMsg(GL2PS_ERROR, "Cannot point into unallocated list");
|
||
|
return NULL;
|
||
|
}
|
||
|
if((index < 0) || (index >= list->n)){
|
||
|
gl2psMsg(GL2PS_ERROR, "Wrong list index in gl2psListPointer");
|
||
|
return NULL;
|
||
|
}
|
||
|
return(&list->array[index * list->size]);
|
||
|
}
|
||
|
|
||
|
static void gl2psListSort(GL2PSlist *list,
|
||
|
int (*fcmp)(const void *a, const void *b))
|
||
|
{
|
||
|
if(!list)
|
||
|
return;
|
||
|
qsort(list->array, list->n, list->size, fcmp);
|
||
|
}
|
||
|
|
||
|
static void gl2psListAction(GL2PSlist *list, void (*action)(void *data))
|
||
|
{
|
||
|
GLint i;
|
||
|
|
||
|
for(i = 0; i < gl2psListNbr(list); i++){
|
||
|
(*action)(gl2psListPointer(list, i));
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static void gl2psListActionInverse(GL2PSlist *list, void (*action)(void *data))
|
||
|
{
|
||
|
GLint i;
|
||
|
|
||
|
for(i = gl2psListNbr(list); i > 0; i--){
|
||
|
(*action)(gl2psListPointer(list, i-1));
|
||
|
}
|
||
|
}
|
||
|
|
||
|
#if defined(GL2PS_HAVE_LIBPNG)
|
||
|
|
||
|
static void gl2psListRead(GL2PSlist *list, int index, void *data)
|
||
|
{
|
||
|
if((index < 0) || (index >= list->n))
|
||
|
gl2psMsg(GL2PS_ERROR, "Wrong list index in gl2psListRead");
|
||
|
memcpy(data, &list->array[index * list->size], list->size);
|
||
|
}
|
||
|
|
||
|
static void gl2psEncodeBase64Block(unsigned char in[3], unsigned char out[4], int len)
|
||
|
{
|
||
|
static const char cb64[] =
|
||
|
"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
|
||
|
|
||
|
out[0] = cb64[ in[0] >> 2 ];
|
||
|
out[1] = cb64[ ((in[0] & 0x03) << 4) | ((in[1] & 0xf0) >> 4) ];
|
||
|
out[2] = (len > 1) ? cb64[ ((in[1] & 0x0f) << 2) | ((in[2] & 0xc0) >> 6) ] : '=';
|
||
|
out[3] = (len > 2) ? cb64[ in[2] & 0x3f ] : '=';
|
||
|
}
|
||
|
|
||
|
static void gl2psListEncodeBase64(GL2PSlist *list)
|
||
|
{
|
||
|
unsigned char *buffer, in[3], out[4];
|
||
|
int i, n, index, len;
|
||
|
|
||
|
n = list->n * list->size;
|
||
|
buffer = (unsigned char*)gl2psMalloc(n * sizeof(unsigned char));
|
||
|
memcpy(buffer, list->array, n * sizeof(unsigned char));
|
||
|
gl2psListReset(list);
|
||
|
|
||
|
index = 0;
|
||
|
while(index < n) {
|
||
|
len = 0;
|
||
|
for(i = 0; i < 3; i++) {
|
||
|
if(index < n){
|
||
|
in[i] = buffer[index];
|
||
|
len++;
|
||
|
}
|
||
|
else{
|
||
|
in[i] = 0;
|
||
|
}
|
||
|
index++;
|
||
|
}
|
||
|
if(len) {
|
||
|
gl2psEncodeBase64Block(in, out, len);
|
||
|
for(i = 0; i < 4; i++)
|
||
|
gl2psListAdd(list, &out[i]);
|
||
|
}
|
||
|
}
|
||
|
gl2psFree(buffer);
|
||
|
}
|
||
|
|
||
|
#endif
|
||
|
|
||
|
/* Helpers for rgba colors */
|
||
|
|
||
|
static GLboolean gl2psSameColor(GL2PSrgba rgba1, GL2PSrgba rgba2)
|
||
|
{
|
||
|
if(!GL2PS_ZERO(rgba1[0] - rgba2[0]) ||
|
||
|
!GL2PS_ZERO(rgba1[1] - rgba2[1]) ||
|
||
|
!GL2PS_ZERO(rgba1[2] - rgba2[2]))
|
||
|
return GL_FALSE;
|
||
|
return GL_TRUE;
|
||
|
}
|
||
|
|
||
|
static GLboolean gl2psVertsSameColor(const GL2PSprimitive *prim)
|
||
|
{
|
||
|
int i;
|
||
|
|
||
|
for(i = 1; i < prim->numverts; i++){
|
||
|
if(!gl2psSameColor(prim->verts[0].rgba, prim->verts[i].rgba)){
|
||
|
return GL_FALSE;
|
||
|
}
|
||
|
}
|
||
|
return GL_TRUE;
|
||
|
}
|
||
|
|
||
|
static GLboolean gl2psSameColorThreshold(int n, GL2PSrgba rgba[],
|
||
|
GL2PSrgba threshold)
|
||
|
{
|
||
|
int i;
|
||
|
|
||
|
if(n < 2) return GL_TRUE;
|
||
|
|
||
|
for(i = 1; i < n; i++){
|
||
|
if(fabs(rgba[0][0] - rgba[i][0]) > threshold[0] ||
|
||
|
fabs(rgba[0][1] - rgba[i][1]) > threshold[1] ||
|
||
|
fabs(rgba[0][2] - rgba[i][2]) > threshold[2])
|
||
|
return GL_FALSE;
|
||
|
}
|
||
|
|
||
|
return GL_TRUE;
|
||
|
}
|
||
|
|
||
|
static void gl2psSetLastColor(GL2PSrgba rgba)
|
||
|
{
|
||
|
int i;
|
||
|
for(i = 0; i < 3; ++i){
|
||
|
gl2ps->lastrgba[i] = rgba[i];
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static GLfloat gl2psGetRGB(GL2PSimage *im, GLuint x, GLuint y,
|
||
|
GLfloat *red, GLfloat *green, GLfloat *blue)
|
||
|
{
|
||
|
|
||
|
GLsizei width = im->width;
|
||
|
GLsizei height = im->height;
|
||
|
GLfloat *pixels = im->pixels;
|
||
|
GLfloat *pimag;
|
||
|
|
||
|
/* OpenGL image is from down to up, PS image is up to down */
|
||
|
switch(im->format){
|
||
|
case GL_RGBA:
|
||
|
pimag = pixels + 4 * (width * (height - 1 - y) + x);
|
||
|
break;
|
||
|
case GL_RGB:
|
||
|
default:
|
||
|
pimag = pixels + 3 * (width * (height - 1 - y) + x);
|
||
|
break;
|
||
|
}
|
||
|
*red = *pimag; pimag++;
|
||
|
*green = *pimag; pimag++;
|
||
|
*blue = *pimag; pimag++;
|
||
|
|
||
|
return (im->format == GL_RGBA) ? *pimag : 1.0F;
|
||
|
}
|
||
|
|
||
|
/* Helper routines for pixmaps */
|
||
|
|
||
|
static GL2PSimage *gl2psCopyPixmap(GL2PSimage *im)
|
||
|
{
|
||
|
int size;
|
||
|
GL2PSimage *image = (GL2PSimage*)gl2psMalloc(sizeof(GL2PSimage));
|
||
|
|
||
|
image->width = im->width;
|
||
|
image->height = im->height;
|
||
|
image->format = im->format;
|
||
|
image->type = im->type;
|
||
|
|
||
|
switch(image->format){
|
||
|
case GL_RGBA:
|
||
|
size = image->height * image->width * 4 * sizeof(GLfloat);
|
||
|
break;
|
||
|
case GL_RGB:
|
||
|
default:
|
||
|
size = image->height * image->width * 3 * sizeof(GLfloat);
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
image->pixels = (GLfloat*)gl2psMalloc(size);
|
||
|
memcpy(image->pixels, im->pixels, size);
|
||
|
|
||
|
return image;
|
||
|
}
|
||
|
|
||
|
static void gl2psFreePixmap(GL2PSimage *im)
|
||
|
{
|
||
|
if(!im)
|
||
|
return;
|
||
|
gl2psFree(im->pixels);
|
||
|
gl2psFree(im);
|
||
|
}
|
||
|
|
||
|
#if defined(GL2PS_HAVE_LIBPNG)
|
||
|
|
||
|
#if !defined(png_jmpbuf)
|
||
|
# define png_jmpbuf(png_ptr) ((png_ptr)->jmpbuf)
|
||
|
#endif
|
||
|
|
||
|
static void gl2psUserWritePNG(png_structp png_ptr, png_bytep data, png_size_t length)
|
||
|
{
|
||
|
unsigned int i;
|
||
|
GL2PSlist *png = (GL2PSlist*)png_get_io_ptr(png_ptr);
|
||
|
for(i = 0; i < length; i++)
|
||
|
gl2psListAdd(png, &data[i]);
|
||
|
}
|
||
|
|
||
|
static void gl2psUserFlushPNG(png_structp png_ptr)
|
||
|
{
|
||
|
}
|
||
|
|
||
|
static void gl2psConvertPixmapToPNG(GL2PSimage *pixmap, GL2PSlist *png)
|
||
|
{
|
||
|
png_structp png_ptr;
|
||
|
png_infop info_ptr;
|
||
|
unsigned char *row_data;
|
||
|
GLfloat dr, dg, db;
|
||
|
int row, col;
|
||
|
|
||
|
if(!(png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL)))
|
||
|
return;
|
||
|
|
||
|
if(!(info_ptr = png_create_info_struct(png_ptr))){
|
||
|
png_destroy_write_struct(&png_ptr, NULL);
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
if(setjmp(png_jmpbuf(png_ptr))) {
|
||
|
png_destroy_write_struct(&png_ptr, &info_ptr);
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
png_set_write_fn(png_ptr, (void *)png, gl2psUserWritePNG, gl2psUserFlushPNG);
|
||
|
png_set_compression_level(png_ptr, Z_DEFAULT_COMPRESSION);
|
||
|
png_set_IHDR(png_ptr, info_ptr, pixmap->width, pixmap->height, 8,
|
||
|
PNG_COLOR_TYPE_RGB, PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_BASE,
|
||
|
PNG_FILTER_TYPE_BASE);
|
||
|
png_write_info(png_ptr, info_ptr);
|
||
|
|
||
|
row_data = (unsigned char*)gl2psMalloc(3 * pixmap->width * sizeof(unsigned char));
|
||
|
for(row = 0; row < pixmap->height; row++){
|
||
|
for(col = 0; col < pixmap->width; col++){
|
||
|
gl2psGetRGB(pixmap, col, row, &dr, &dg, &db);
|
||
|
row_data[3*col] = (unsigned char)(255. * dr);
|
||
|
row_data[3*col+1] = (unsigned char)(255. * dg);
|
||
|
row_data[3*col+2] = (unsigned char)(255. * db);
|
||
|
}
|
||
|
png_write_row(png_ptr, (png_bytep)row_data);
|
||
|
}
|
||
|
gl2psFree(row_data);
|
||
|
|
||
|
png_write_end(png_ptr, info_ptr);
|
||
|
png_destroy_write_struct(&png_ptr, &info_ptr);
|
||
|
}
|
||
|
|
||
|
#endif
|
||
|
|
||
|
/* Helper routines for text strings */
|
||
|
|
||
|
static GLint gl2psAddText(GLint type, const char *str, const char *fontname,
|
||
|
GLshort fontsize, GLint alignment, GLfloat angle)
|
||
|
{
|
||
|
GLfloat pos[4];
|
||
|
GL2PSprimitive *prim;
|
||
|
GLboolean valid;
|
||
|
|
||
|
if(!gl2ps || !str || !fontname) return GL2PS_UNINITIALIZED;
|
||
|
|
||
|
if(gl2ps->options & GL2PS_NO_TEXT) return GL2PS_SUCCESS;
|
||
|
|
||
|
glGetBooleanv(GL_CURRENT_RASTER_POSITION_VALID, &valid);
|
||
|
if(GL_FALSE == valid) return GL2PS_SUCCESS; /* the primitive is culled */
|
||
|
|
||
|
glGetFloatv(GL_CURRENT_RASTER_POSITION, pos);
|
||
|
|
||
|
prim = (GL2PSprimitive*)gl2psMalloc(sizeof(GL2PSprimitive));
|
||
|
prim->type = type;
|
||
|
prim->boundary = 0;
|
||
|
prim->numverts = 1;
|
||
|
prim->verts = (GL2PSvertex*)gl2psMalloc(sizeof(GL2PSvertex));
|
||
|
prim->verts[0].xyz[0] = pos[0];
|
||
|
prim->verts[0].xyz[1] = pos[1];
|
||
|
prim->verts[0].xyz[2] = pos[2];
|
||
|
prim->culled = 0;
|
||
|
prim->offset = 0;
|
||
|
prim->pattern = 0;
|
||
|
prim->factor = 0;
|
||
|
prim->width = 1;
|
||
|
glGetFloatv(GL_CURRENT_RASTER_COLOR, prim->verts[0].rgba);
|
||
|
prim->data.text = (GL2PSstring*)gl2psMalloc(sizeof(GL2PSstring));
|
||
|
prim->data.text->str = (char*)gl2psMalloc((strlen(str)+1)*sizeof(char));
|
||
|
strcpy(prim->data.text->str, str);
|
||
|
prim->data.text->fontname = (char*)gl2psMalloc((strlen(fontname)+1)*sizeof(char));
|
||
|
strcpy(prim->data.text->fontname, fontname);
|
||
|
prim->data.text->fontsize = fontsize;
|
||
|
prim->data.text->alignment = alignment;
|
||
|
prim->data.text->angle = angle;
|
||
|
|
||
|
gl2psListAdd(gl2ps->auxprimitives, &prim);
|
||
|
glPassThrough(GL2PS_TEXT_TOKEN);
|
||
|
|
||
|
return GL2PS_SUCCESS;
|
||
|
}
|
||
|
|
||
|
static GL2PSstring *gl2psCopyText(GL2PSstring *t)
|
||
|
{
|
||
|
GL2PSstring *text = (GL2PSstring*)gl2psMalloc(sizeof(GL2PSstring));
|
||
|
text->str = (char*)gl2psMalloc((strlen(t->str)+1)*sizeof(char));
|
||
|
strcpy(text->str, t->str);
|
||
|
text->fontname = (char*)gl2psMalloc((strlen(t->fontname)+1)*sizeof(char));
|
||
|
strcpy(text->fontname, t->fontname);
|
||
|
text->fontsize = t->fontsize;
|
||
|
text->alignment = t->alignment;
|
||
|
text->angle = t->angle;
|
||
|
|
||
|
return text;
|
||
|
}
|
||
|
|
||
|
static void gl2psFreeText(GL2PSstring *text)
|
||
|
{
|
||
|
if(!text)
|
||
|
return;
|
||
|
gl2psFree(text->str);
|
||
|
gl2psFree(text->fontname);
|
||
|
gl2psFree(text);
|
||
|
}
|
||
|
|
||
|
/* Helpers for blending modes */
|
||
|
|
||
|
static GLboolean gl2psSupportedBlendMode(GLenum sfactor, GLenum dfactor)
|
||
|
{
|
||
|
/* returns TRUE if gl2ps supports the argument combination: only two
|
||
|
blending modes have been implemented so far */
|
||
|
|
||
|
if( (sfactor == GL_SRC_ALPHA && dfactor == GL_ONE_MINUS_SRC_ALPHA) ||
|
||
|
(sfactor == GL_ONE && dfactor == GL_ZERO) )
|
||
|
return GL_TRUE;
|
||
|
return GL_FALSE;
|
||
|
}
|
||
|
|
||
|
static void gl2psAdaptVertexForBlending(GL2PSvertex *v)
|
||
|
{
|
||
|
/* Transforms vertex depending on the actual blending function -
|
||
|
currently the vertex v is considered as source vertex and his
|
||
|
alpha value is changed to 1.0 if source blending GL_ONE is
|
||
|
active. This might be extended in the future */
|
||
|
|
||
|
if(!v || !gl2ps)
|
||
|
return;
|
||
|
|
||
|
if(gl2ps->options & GL2PS_NO_BLENDING || !gl2ps->blending){
|
||
|
v->rgba[3] = 1.0F;
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
switch(gl2ps->blendfunc[0]){
|
||
|
case GL_ONE:
|
||
|
v->rgba[3] = 1.0F;
|
||
|
break;
|
||
|
default:
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static void gl2psAssignTriangleProperties(GL2PStriangle *t)
|
||
|
{
|
||
|
/* int i; */
|
||
|
|
||
|
t->prop = T_VAR_COLOR;
|
||
|
|
||
|
/* Uncommenting the following lines activates an even more fine
|
||
|
grained distinction between triangle types - please don't delete,
|
||
|
a remarkable amount of PDF handling code inside this file depends
|
||
|
on it if activated */
|
||
|
/*
|
||
|
t->prop = T_CONST_COLOR;
|
||
|
for(i = 0; i < 3; ++i){
|
||
|
if(!GL2PS_ZERO(t->vertex[0].rgba[i] - t->vertex[1].rgba[i]) ||
|
||
|
!GL2PS_ZERO(t->vertex[1].rgba[i] - t->vertex[2].rgba[i])){
|
||
|
t->prop = T_VAR_COLOR;
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
*/
|
||
|
|
||
|
if(!GL2PS_ZERO(t->vertex[0].rgba[3] - t->vertex[1].rgba[3]) ||
|
||
|
!GL2PS_ZERO(t->vertex[1].rgba[3] - t->vertex[2].rgba[3])){
|
||
|
t->prop |= T_VAR_ALPHA;
|
||
|
}
|
||
|
else{
|
||
|
if(t->vertex[0].rgba[3] < 1)
|
||
|
t->prop |= T_ALPHA_LESS_1;
|
||
|
else
|
||
|
t->prop |= T_ALPHA_1;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static void gl2psFillTriangleFromPrimitive(GL2PStriangle *t, GL2PSprimitive *p,
|
||
|
GLboolean assignprops)
|
||
|
{
|
||
|
t->vertex[0] = p->verts[0];
|
||
|
t->vertex[1] = p->verts[1];
|
||
|
t->vertex[2] = p->verts[2];
|
||
|
if(GL_TRUE == assignprops)
|
||
|
gl2psAssignTriangleProperties(t);
|
||
|
}
|
||
|
|
||
|
static void gl2psInitTriangle(GL2PStriangle *t)
|
||
|
{
|
||
|
int i;
|
||
|
GL2PSvertex vertex = { {-1.0F, -1.0F, -1.0F}, {-1.0F, -1.0F, -1.0F, -1.0F} };
|
||
|
for(i = 0; i < 3; i++)
|
||
|
t->vertex[i] = vertex;
|
||
|
t->prop = T_UNDEFINED;
|
||
|
}
|
||
|
|
||
|
/* Miscellaneous helper routines */
|
||
|
|
||
|
static GL2PSprimitive *gl2psCopyPrimitive(GL2PSprimitive *p)
|
||
|
{
|
||
|
GL2PSprimitive *prim;
|
||
|
|
||
|
if(!p){
|
||
|
gl2psMsg(GL2PS_ERROR, "Trying to copy an empty primitive");
|
||
|
return NULL;
|
||
|
}
|
||
|
|
||
|
prim = (GL2PSprimitive*)gl2psMalloc(sizeof(GL2PSprimitive));
|
||
|
|
||
|
prim->type = p->type;
|
||
|
prim->numverts = p->numverts;
|
||
|
prim->boundary = p->boundary;
|
||
|
prim->offset = p->offset;
|
||
|
prim->pattern = p->pattern;
|
||
|
prim->factor = p->factor;
|
||
|
prim->culled = p->culled;
|
||
|
prim->width = p->width;
|
||
|
prim->verts = (GL2PSvertex*)gl2psMalloc(p->numverts*sizeof(GL2PSvertex));
|
||
|
memcpy(prim->verts, p->verts, p->numverts * sizeof(GL2PSvertex));
|
||
|
|
||
|
switch(prim->type){
|
||
|
case GL2PS_PIXMAP :
|
||
|
prim->data.image = gl2psCopyPixmap(p->data.image);
|
||
|
break;
|
||
|
case GL2PS_TEXT :
|
||
|
case GL2PS_SPECIAL :
|
||
|
prim->data.text = gl2psCopyText(p->data.text);
|
||
|
break;
|
||
|
default:
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
return prim;
|
||
|
}
|
||
|
|
||
|
static GLboolean gl2psSamePosition(GL2PSxyz p1, GL2PSxyz p2)
|
||
|
{
|
||
|
if(!GL2PS_ZERO(p1[0] - p2[0]) ||
|
||
|
!GL2PS_ZERO(p1[1] - p2[1]) ||
|
||
|
!GL2PS_ZERO(p1[2] - p2[2]))
|
||
|
return GL_FALSE;
|
||
|
return GL_TRUE;
|
||
|
}
|
||
|
|
||
|
/*********************************************************************
|
||
|
*
|
||
|
* 3D sorting routines
|
||
|
*
|
||
|
*********************************************************************/
|
||
|
|
||
|
static GLfloat gl2psComparePointPlane(GL2PSxyz point, GL2PSplane plane)
|
||
|
{
|
||
|
return(plane[0] * point[0] +
|
||
|
plane[1] * point[1] +
|
||
|
plane[2] * point[2] +
|
||
|
plane[3]);
|
||
|
}
|
||
|
|
||
|
static GLfloat gl2psPsca(GLfloat *a, GLfloat *b)
|
||
|
{
|
||
|
return(a[0]*b[0] + a[1]*b[1] + a[2]*b[2]);
|
||
|
}
|
||
|
|
||
|
static void gl2psPvec(GLfloat *a, GLfloat *b, GLfloat *c)
|
||
|
{
|
||
|
c[0] = a[1]*b[2] - a[2]*b[1];
|
||
|
c[1] = a[2]*b[0] - a[0]*b[2];
|
||
|
c[2] = a[0]*b[1] - a[1]*b[0];
|
||
|
}
|
||
|
|
||
|
static GLfloat gl2psNorm(GLfloat *a)
|
||
|
{
|
||
|
return (GLfloat)sqrt(a[0]*a[0] + a[1]*a[1] + a[2]*a[2]);
|
||
|
}
|
||
|
|
||
|
static void gl2psGetNormal(GLfloat *a, GLfloat *b, GLfloat *c)
|
||
|
{
|
||
|
GLfloat norm;
|
||
|
|
||
|
gl2psPvec(a, b, c);
|
||
|
if(!GL2PS_ZERO(norm = gl2psNorm(c))){
|
||
|
c[0] = c[0] / norm;
|
||
|
c[1] = c[1] / norm;
|
||
|
c[2] = c[2] / norm;
|
||
|
}
|
||
|
else{
|
||
|
/* The plane is still wrong despite our tests in gl2psGetPlane.
|
||
|
Let's return a dummy value for now (this is a hack: we should
|
||
|
do more intelligent tests in GetPlane) */
|
||
|
c[0] = c[1] = 0.0F;
|
||
|
c[2] = 1.0F;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static void gl2psGetPlane(GL2PSprimitive *prim, GL2PSplane plane)
|
||
|
{
|
||
|
GL2PSxyz v = {0.0F, 0.0F, 0.0F}, w = {0.0F, 0.0F, 0.0F};
|
||
|
|
||
|
switch(prim->type){
|
||
|
case GL2PS_TRIANGLE :
|
||
|
case GL2PS_QUADRANGLE :
|
||
|
v[0] = prim->verts[1].xyz[0] - prim->verts[0].xyz[0];
|
||
|
v[1] = prim->verts[1].xyz[1] - prim->verts[0].xyz[1];
|
||
|
v[2] = prim->verts[1].xyz[2] - prim->verts[0].xyz[2];
|
||
|
w[0] = prim->verts[2].xyz[0] - prim->verts[0].xyz[0];
|
||
|
w[1] = prim->verts[2].xyz[1] - prim->verts[0].xyz[1];
|
||
|
w[2] = prim->verts[2].xyz[2] - prim->verts[0].xyz[2];
|
||
|
if((GL2PS_ZERO(v[0]) && GL2PS_ZERO(v[1]) && GL2PS_ZERO(v[2])) ||
|
||
|
(GL2PS_ZERO(w[0]) && GL2PS_ZERO(w[1]) && GL2PS_ZERO(w[2]))){
|
||
|
plane[0] = plane[1] = 0.0F;
|
||
|
plane[2] = 1.0F;
|
||
|
plane[3] = -prim->verts[0].xyz[2];
|
||
|
}
|
||
|
else{
|
||
|
gl2psGetNormal(v, w, plane);
|
||
|
plane[3] =
|
||
|
- plane[0] * prim->verts[0].xyz[0]
|
||
|
- plane[1] * prim->verts[0].xyz[1]
|
||
|
- plane[2] * prim->verts[0].xyz[2];
|
||
|
}
|
||
|
break;
|
||
|
case GL2PS_LINE :
|
||
|
v[0] = prim->verts[1].xyz[0] - prim->verts[0].xyz[0];
|
||
|
v[1] = prim->verts[1].xyz[1] - prim->verts[0].xyz[1];
|
||
|
v[2] = prim->verts[1].xyz[2] - prim->verts[0].xyz[2];
|
||
|
if(GL2PS_ZERO(v[0]) && GL2PS_ZERO(v[1]) && GL2PS_ZERO(v[2])){
|
||
|
plane[0] = plane[1] = 0.0F;
|
||
|
plane[2] = 1.0F;
|
||
|
plane[3] = -prim->verts[0].xyz[2];
|
||
|
}
|
||
|
else{
|
||
|
if(GL2PS_ZERO(v[0])) w[0] = 1.0F;
|
||
|
else if(GL2PS_ZERO(v[1])) w[1] = 1.0F;
|
||
|
else w[2] = 1.0F;
|
||
|
gl2psGetNormal(v, w, plane);
|
||
|
plane[3] =
|
||
|
- plane[0] * prim->verts[0].xyz[0]
|
||
|
- plane[1] * prim->verts[0].xyz[1]
|
||
|
- plane[2] * prim->verts[0].xyz[2];
|
||
|
}
|
||
|
break;
|
||
|
case GL2PS_POINT :
|
||
|
case GL2PS_PIXMAP :
|
||
|
case GL2PS_TEXT :
|
||
|
case GL2PS_SPECIAL :
|
||
|
case GL2PS_IMAGEMAP:
|
||
|
plane[0] = plane[1] = 0.0F;
|
||
|
plane[2] = 1.0F;
|
||
|
plane[3] = -prim->verts[0].xyz[2];
|
||
|
break;
|
||
|
default :
|
||
|
gl2psMsg(GL2PS_ERROR, "Unknown primitive type in BSP tree");
|
||
|
plane[0] = plane[1] = plane[3] = 0.0F;
|
||
|
plane[2] = 1.0F;
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static void gl2psCutEdge(GL2PSvertex *a, GL2PSvertex *b, GL2PSplane plane,
|
||
|
GL2PSvertex *c)
|
||
|
{
|
||
|
GL2PSxyz v;
|
||
|
GLfloat sect;
|
||
|
|
||
|
v[0] = b->xyz[0] - a->xyz[0];
|
||
|
v[1] = b->xyz[1] - a->xyz[1];
|
||
|
v[2] = b->xyz[2] - a->xyz[2];
|
||
|
|
||
|
sect = - gl2psComparePointPlane(a->xyz, plane) / gl2psPsca(plane, v);
|
||
|
|
||
|
c->xyz[0] = a->xyz[0] + v[0] * sect;
|
||
|
c->xyz[1] = a->xyz[1] + v[1] * sect;
|
||
|
c->xyz[2] = a->xyz[2] + v[2] * sect;
|
||
|
|
||
|
c->rgba[0] = (1 - sect) * a->rgba[0] + sect * b->rgba[0];
|
||
|
c->rgba[1] = (1 - sect) * a->rgba[1] + sect * b->rgba[1];
|
||
|
c->rgba[2] = (1 - sect) * a->rgba[2] + sect * b->rgba[2];
|
||
|
c->rgba[3] = (1 - sect) * a->rgba[3] + sect * b->rgba[3];
|
||
|
}
|
||
|
|
||
|
static void gl2psCreateSplitPrimitive(GL2PSprimitive *parent, GL2PSplane plane,
|
||
|
GL2PSprimitive *child, GLshort numverts,
|
||
|
GLshort *index0, GLshort *index1)
|
||
|
{
|
||
|
GLshort i;
|
||
|
|
||
|
if(parent->type == GL2PS_IMAGEMAP){
|
||
|
child->type = GL2PS_IMAGEMAP;
|
||
|
child->data.image = parent->data.image;
|
||
|
}
|
||
|
else{
|
||
|
if(numverts > 4){
|
||
|
gl2psMsg(GL2PS_WARNING, "%d vertices in polygon", numverts);
|
||
|
numverts = 4;
|
||
|
}
|
||
|
switch(numverts){
|
||
|
case 1 : child->type = GL2PS_POINT; break;
|
||
|
case 2 : child->type = GL2PS_LINE; break;
|
||
|
case 3 : child->type = GL2PS_TRIANGLE; break;
|
||
|
case 4 : child->type = GL2PS_QUADRANGLE; break;
|
||
|
default: child->type = GL2PS_NO_TYPE; break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
child->boundary = 0; /* FIXME: not done! */
|
||
|
child->culled = parent->culled;
|
||
|
child->offset = parent->offset;
|
||
|
child->pattern = parent->pattern;
|
||
|
child->factor = parent->factor;
|
||
|
child->width = parent->width;
|
||
|
child->numverts = numverts;
|
||
|
child->verts = (GL2PSvertex*)gl2psMalloc(numverts * sizeof(GL2PSvertex));
|
||
|
|
||
|
for(i = 0; i < numverts; i++){
|
||
|
if(index1[i] < 0){
|
||
|
child->verts[i] = parent->verts[index0[i]];
|
||
|
}
|
||
|
else{
|
||
|
gl2psCutEdge(&parent->verts[index0[i]], &parent->verts[index1[i]],
|
||
|
plane, &child->verts[i]);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static void gl2psAddIndex(GLshort *index0, GLshort *index1, GLshort *nb,
|
||
|
GLshort i, GLshort j)
|
||
|
{
|
||
|
GLint k;
|
||
|
|
||
|
for(k = 0; k < *nb; k++){
|
||
|
if((index0[k] == i && index1[k] == j) ||
|
||
|
(index1[k] == i && index0[k] == j)) return;
|
||
|
}
|
||
|
index0[*nb] = i;
|
||
|
index1[*nb] = j;
|
||
|
(*nb)++;
|
||
|
}
|
||
|
|
||
|
static GLshort gl2psGetIndex(GLshort i, GLshort num)
|
||
|
{
|
||
|
return (i < num - 1) ? i + 1 : 0;
|
||
|
}
|
||
|
|
||
|
static GLint gl2psTestSplitPrimitive(GL2PSprimitive *prim, GL2PSplane plane)
|
||
|
{
|
||
|
GLint type = GL2PS_COINCIDENT;
|
||
|
GLshort i, j;
|
||
|
GLfloat d[5];
|
||
|
|
||
|
for(i = 0; i < prim->numverts; i++){
|
||
|
d[i] = gl2psComparePointPlane(prim->verts[i].xyz, plane);
|
||
|
}
|
||
|
|
||
|
if(prim->numverts < 2){
|
||
|
return 0;
|
||
|
}
|
||
|
else{
|
||
|
for(i = 0; i < prim->numverts; i++){
|
||
|
j = gl2psGetIndex(i, prim->numverts);
|
||
|
if(d[j] > GL2PS_EPSILON){
|
||
|
if(type == GL2PS_COINCIDENT) type = GL2PS_IN_BACK_OF;
|
||
|
else if(type != GL2PS_IN_BACK_OF) return 1;
|
||
|
if(d[i] < -GL2PS_EPSILON) return 1;
|
||
|
}
|
||
|
else if(d[j] < -GL2PS_EPSILON){
|
||
|
if(type == GL2PS_COINCIDENT) type = GL2PS_IN_FRONT_OF;
|
||
|
else if(type != GL2PS_IN_FRONT_OF) return 1;
|
||
|
if(d[i] > GL2PS_EPSILON) return 1;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
static GLint gl2psSplitPrimitive(GL2PSprimitive *prim, GL2PSplane plane,
|
||
|
GL2PSprimitive **front, GL2PSprimitive **back)
|
||
|
{
|
||
|
GLshort i, j, in = 0, out = 0, in0[5], in1[5], out0[5], out1[5];
|
||
|
GLint type;
|
||
|
GLfloat d[5];
|
||
|
|
||
|
type = GL2PS_COINCIDENT;
|
||
|
|
||
|
for(i = 0; i < prim->numverts; i++){
|
||
|
d[i] = gl2psComparePointPlane(prim->verts[i].xyz, plane);
|
||
|
}
|
||
|
|
||
|
switch(prim->type){
|
||
|
case GL2PS_POINT :
|
||
|
if(d[0] > GL2PS_EPSILON) type = GL2PS_IN_BACK_OF;
|
||
|
else if(d[0] < -GL2PS_EPSILON) type = GL2PS_IN_FRONT_OF;
|
||
|
else type = GL2PS_COINCIDENT;
|
||
|
break;
|
||
|
default :
|
||
|
for(i = 0; i < prim->numverts; i++){
|
||
|
j = gl2psGetIndex(i, prim->numverts);
|
||
|
if(d[j] > GL2PS_EPSILON){
|
||
|
if(type == GL2PS_COINCIDENT) type = GL2PS_IN_BACK_OF;
|
||
|
else if(type != GL2PS_IN_BACK_OF) type = GL2PS_SPANNING;
|
||
|
if(d[i] < -GL2PS_EPSILON){
|
||
|
gl2psAddIndex(in0, in1, &in, i, j);
|
||
|
gl2psAddIndex(out0, out1, &out, i, j);
|
||
|
type = GL2PS_SPANNING;
|
||
|
}
|
||
|
gl2psAddIndex(out0, out1, &out, j, -1);
|
||
|
}
|
||
|
else if(d[j] < -GL2PS_EPSILON){
|
||
|
if(type == GL2PS_COINCIDENT) type = GL2PS_IN_FRONT_OF;
|
||
|
else if(type != GL2PS_IN_FRONT_OF) type = GL2PS_SPANNING;
|
||
|
if(d[i] > GL2PS_EPSILON){
|
||
|
gl2psAddIndex(in0, in1, &in, i, j);
|
||
|
gl2psAddIndex(out0, out1, &out, i, j);
|
||
|
type = GL2PS_SPANNING;
|
||
|
}
|
||
|
gl2psAddIndex(in0, in1, &in, j, -1);
|
||
|
}
|
||
|
else{
|
||
|
gl2psAddIndex(in0, in1, &in, j, -1);
|
||
|
gl2psAddIndex(out0, out1, &out, j, -1);
|
||
|
}
|
||
|
}
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
if(type == GL2PS_SPANNING){
|
||
|
*back = (GL2PSprimitive*)gl2psMalloc(sizeof(GL2PSprimitive));
|
||
|
*front = (GL2PSprimitive*)gl2psMalloc(sizeof(GL2PSprimitive));
|
||
|
gl2psCreateSplitPrimitive(prim, plane, *back, out, out0, out1);
|
||
|
gl2psCreateSplitPrimitive(prim, plane, *front, in, in0, in1);
|
||
|
}
|
||
|
|
||
|
return type;
|
||
|
}
|
||
|
|
||
|
static void gl2psDivideQuad(GL2PSprimitive *quad,
|
||
|
GL2PSprimitive **t1, GL2PSprimitive **t2)
|
||
|
{
|
||
|
*t1 = (GL2PSprimitive*)gl2psMalloc(sizeof(GL2PSprimitive));
|
||
|
*t2 = (GL2PSprimitive*)gl2psMalloc(sizeof(GL2PSprimitive));
|
||
|
(*t1)->type = (*t2)->type = GL2PS_TRIANGLE;
|
||
|
(*t1)->numverts = (*t2)->numverts = 3;
|
||
|
(*t1)->culled = (*t2)->culled = quad->culled;
|
||
|
(*t1)->offset = (*t2)->offset = quad->offset;
|
||
|
(*t1)->pattern = (*t2)->pattern = quad->pattern;
|
||
|
(*t1)->factor = (*t2)->factor = quad->factor;
|
||
|
(*t1)->width = (*t2)->width = quad->width;
|
||
|
(*t1)->verts = (GL2PSvertex*)gl2psMalloc(3 * sizeof(GL2PSvertex));
|
||
|
(*t2)->verts = (GL2PSvertex*)gl2psMalloc(3 * sizeof(GL2PSvertex));
|
||
|
(*t1)->verts[0] = quad->verts[0];
|
||
|
(*t1)->verts[1] = quad->verts[1];
|
||
|
(*t1)->verts[2] = quad->verts[2];
|
||
|
(*t1)->boundary = ((quad->boundary & 1) ? 1 : 0) | ((quad->boundary & 2) ? 2 : 0);
|
||
|
(*t2)->verts[0] = quad->verts[0];
|
||
|
(*t2)->verts[1] = quad->verts[2];
|
||
|
(*t2)->verts[2] = quad->verts[3];
|
||
|
(*t1)->boundary = ((quad->boundary & 4) ? 2 : 0) | ((quad->boundary & 4) ? 2 : 0);
|
||
|
}
|
||
|
|
||
|
static int gl2psCompareDepth(const void *a, const void *b)
|
||
|
{
|
||
|
GL2PSprimitive *q, *w;
|
||
|
GLfloat dq = 0.0F, dw = 0.0F, diff;
|
||
|
int i;
|
||
|
|
||
|
q = *(GL2PSprimitive**)a;
|
||
|
w = *(GL2PSprimitive**)b;
|
||
|
|
||
|
for(i = 0; i < q->numverts; i++){
|
||
|
dq += q->verts[i].xyz[2];
|
||
|
}
|
||
|
dq /= (GLfloat)q->numverts;
|
||
|
|
||
|
for(i = 0; i < w->numverts; i++){
|
||
|
dw += w->verts[i].xyz[2];
|
||
|
}
|
||
|
dw /= (GLfloat)w->numverts;
|
||
|
|
||
|
diff = dq - dw;
|
||
|
if(diff > 0.){
|
||
|
return -1;
|
||
|
}
|
||
|
else if(diff < 0.){
|
||
|
return 1;
|
||
|
}
|
||
|
else{
|
||
|
return 0;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static int gl2psTrianglesFirst(const void *a, const void *b)
|
||
|
{
|
||
|
GL2PSprimitive *q, *w;
|
||
|
|
||
|
q = *(GL2PSprimitive**)a;
|
||
|
w = *(GL2PSprimitive**)b;
|
||
|
return(q->type < w->type ? 1 : -1);
|
||
|
}
|
||
|
|
||
|
static GLint gl2psFindRoot(GL2PSlist *primitives, GL2PSprimitive **root)
|
||
|
{
|
||
|
GLint i, j, count, best = 1000000, index = 0;
|
||
|
GL2PSprimitive *prim1, *prim2;
|
||
|
GL2PSplane plane;
|
||
|
GLint maxp;
|
||
|
|
||
|
if(!gl2psListNbr(primitives)){
|
||
|
gl2psMsg(GL2PS_ERROR, "Cannot fint root in empty primitive list");
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
*root = *(GL2PSprimitive**)gl2psListPointer(primitives, 0);
|
||
|
|
||
|
if(gl2ps->options & GL2PS_BEST_ROOT){
|
||
|
maxp = gl2psListNbr(primitives);
|
||
|
if(maxp > gl2ps->maxbestroot){
|
||
|
maxp = gl2ps->maxbestroot;
|
||
|
}
|
||
|
for(i = 0; i < maxp; i++){
|
||
|
prim1 = *(GL2PSprimitive**)gl2psListPointer(primitives, i);
|
||
|
gl2psGetPlane(prim1, plane);
|
||
|
count = 0;
|
||
|
for(j = 0; j < gl2psListNbr(primitives); j++){
|
||
|
if(j != i){
|
||
|
prim2 = *(GL2PSprimitive**)gl2psListPointer(primitives, j);
|
||
|
count += gl2psTestSplitPrimitive(prim2, plane);
|
||
|
}
|
||
|
if(count > best) break;
|
||
|
}
|
||
|
if(count < best){
|
||
|
best = count;
|
||
|
index = i;
|
||
|
*root = prim1;
|
||
|
if(!count) return index;
|
||
|
}
|
||
|
}
|
||
|
/* if(index) gl2psMsg(GL2PS_INFO, "GL2PS_BEST_ROOT was worth it: %d", index); */
|
||
|
return index;
|
||
|
}
|
||
|
else{
|
||
|
return 0;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static void gl2psFreeImagemap(GL2PSimagemap *list){
|
||
|
GL2PSimagemap *next;
|
||
|
while(list != NULL){
|
||
|
next = list->next;
|
||
|
gl2psFree(list->image->pixels);
|
||
|
gl2psFree(list->image);
|
||
|
gl2psFree(list);
|
||
|
list = next;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static void gl2psFreePrimitive(void *data)
|
||
|
{
|
||
|
GL2PSprimitive *q;
|
||
|
|
||
|
q = *(GL2PSprimitive**)data;
|
||
|
gl2psFree(q->verts);
|
||
|
if(q->type == GL2PS_TEXT || q->type == GL2PS_SPECIAL){
|
||
|
gl2psFreeText(q->data.text);
|
||
|
}
|
||
|
else if(q->type == GL2PS_PIXMAP){
|
||
|
gl2psFreePixmap(q->data.image);
|
||
|
}
|
||
|
gl2psFree(q);
|
||
|
}
|
||
|
|
||
|
static void gl2psAddPrimitiveInList(GL2PSprimitive *prim, GL2PSlist *list)
|
||
|
{
|
||
|
GL2PSprimitive *t1, *t2;
|
||
|
|
||
|
if(prim->type != GL2PS_QUADRANGLE){
|
||
|
gl2psListAdd(list, &prim);
|
||
|
}
|
||
|
else{
|
||
|
gl2psDivideQuad(prim, &t1, &t2);
|
||
|
gl2psListAdd(list, &t1);
|
||
|
gl2psListAdd(list, &t2);
|
||
|
gl2psFreePrimitive(&prim);
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
static void gl2psFreeBspTree(GL2PSbsptree **tree)
|
||
|
{
|
||
|
if(*tree){
|
||
|
if((*tree)->back) gl2psFreeBspTree(&(*tree)->back);
|
||
|
if((*tree)->primitives){
|
||
|
gl2psListAction((*tree)->primitives, gl2psFreePrimitive);
|
||
|
gl2psListDelete((*tree)->primitives);
|
||
|
}
|
||
|
if((*tree)->front) gl2psFreeBspTree(&(*tree)->front);
|
||
|
gl2psFree(*tree);
|
||
|
*tree = NULL;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static GLboolean gl2psGreater(GLfloat f1, GLfloat f2)
|
||
|
{
|
||
|
if(f1 > f2) return GL_TRUE;
|
||
|
else return GL_FALSE;
|
||
|
}
|
||
|
|
||
|
static GLboolean gl2psLess(GLfloat f1, GLfloat f2)
|
||
|
{
|
||
|
if(f1 < f2) return GL_TRUE;
|
||
|
else return GL_FALSE;
|
||
|
}
|
||
|
|
||
|
static void gl2psBuildBspTree(GL2PSbsptree *tree, GL2PSlist *primitives)
|
||
|
{
|
||
|
GL2PSprimitive *prim, *frontprim = NULL, *backprim = NULL;
|
||
|
GL2PSlist *frontlist, *backlist;
|
||
|
GLint i, index;
|
||
|
|
||
|
tree->front = NULL;
|
||
|
tree->back = NULL;
|
||
|
tree->primitives = gl2psListCreate(1, 2, sizeof(GL2PSprimitive*));
|
||
|
index = gl2psFindRoot(primitives, &prim);
|
||
|
gl2psGetPlane(prim, tree->plane);
|
||
|
gl2psAddPrimitiveInList(prim, tree->primitives);
|
||
|
|
||
|
frontlist = gl2psListCreate(1, 2, sizeof(GL2PSprimitive*));
|
||
|
backlist = gl2psListCreate(1, 2, sizeof(GL2PSprimitive*));
|
||
|
|
||
|
for(i = 0; i < gl2psListNbr(primitives); i++){
|
||
|
if(i != index){
|
||
|
prim = *(GL2PSprimitive**)gl2psListPointer(primitives,i);
|
||
|
switch(gl2psSplitPrimitive(prim, tree->plane, &frontprim, &backprim)){
|
||
|
case GL2PS_COINCIDENT:
|
||
|
gl2psAddPrimitiveInList(prim, tree->primitives);
|
||
|
break;
|
||
|
case GL2PS_IN_BACK_OF:
|
||
|
gl2psAddPrimitiveInList(prim, backlist);
|
||
|
break;
|
||
|
case GL2PS_IN_FRONT_OF:
|
||
|
gl2psAddPrimitiveInList(prim, frontlist);
|
||
|
break;
|
||
|
case GL2PS_SPANNING:
|
||
|
gl2psAddPrimitiveInList(backprim, backlist);
|
||
|
gl2psAddPrimitiveInList(frontprim, frontlist);
|
||
|
gl2psFreePrimitive(&prim);
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if(gl2psListNbr(tree->primitives)){
|
||
|
gl2psListSort(tree->primitives, gl2psTrianglesFirst);
|
||
|
}
|
||
|
|
||
|
if(gl2psListNbr(frontlist)){
|
||
|
gl2psListSort(frontlist, gl2psTrianglesFirst);
|
||
|
tree->front = (GL2PSbsptree*)gl2psMalloc(sizeof(GL2PSbsptree));
|
||
|
gl2psBuildBspTree(tree->front, frontlist);
|
||
|
}
|
||
|
else{
|
||
|
gl2psListDelete(frontlist);
|
||
|
}
|
||
|
|
||
|
if(gl2psListNbr(backlist)){
|
||
|
gl2psListSort(backlist, gl2psTrianglesFirst);
|
||
|
tree->back = (GL2PSbsptree*)gl2psMalloc(sizeof(GL2PSbsptree));
|
||
|
gl2psBuildBspTree(tree->back, backlist);
|
||
|
}
|
||
|
else{
|
||
|
gl2psListDelete(backlist);
|
||
|
}
|
||
|
|
||
|
gl2psListDelete(primitives);
|
||
|
}
|
||
|
|
||
|
static void gl2psTraverseBspTree(GL2PSbsptree *tree, GL2PSxyz eye, GLfloat epsilon,
|
||
|
GLboolean (*compare)(GLfloat f1, GLfloat f2),
|
||
|
void (*action)(void *data), int inverse)
|
||
|
{
|
||
|
GLfloat result;
|
||
|
|
||
|
if(!tree) return;
|
||
|
|
||
|
result = gl2psComparePointPlane(eye, tree->plane);
|
||
|
|
||
|
if(GL_TRUE == compare(result, epsilon)){
|
||
|
gl2psTraverseBspTree(tree->back, eye, epsilon, compare, action, inverse);
|
||
|
if(inverse){
|
||
|
gl2psListActionInverse(tree->primitives, action);
|
||
|
}
|
||
|
else{
|
||
|
gl2psListAction(tree->primitives, action);
|
||
|
}
|
||
|
gl2psTraverseBspTree(tree->front, eye, epsilon, compare, action, inverse);
|
||
|
}
|
||
|
else if(GL_TRUE == compare(-epsilon, result)){
|
||
|
gl2psTraverseBspTree(tree->front, eye, epsilon, compare, action, inverse);
|
||
|
if(inverse){
|
||
|
gl2psListActionInverse(tree->primitives, action);
|
||
|
}
|
||
|
else{
|
||
|
gl2psListAction(tree->primitives, action);
|
||
|
}
|
||
|
gl2psTraverseBspTree(tree->back, eye, epsilon, compare, action, inverse);
|
||
|
}
|
||
|
else{
|
||
|
gl2psTraverseBspTree(tree->front, eye, epsilon, compare, action, inverse);
|
||
|
gl2psTraverseBspTree(tree->back, eye, epsilon, compare, action, inverse);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static void gl2psRescaleAndOffset()
|
||
|
{
|
||
|
GL2PSprimitive *prim;
|
||
|
GLfloat minZ, maxZ, rangeZ, scaleZ;
|
||
|
GLfloat factor, units, area, dZ, dZdX, dZdY, maxdZ;
|
||
|
int i, j;
|
||
|
|
||
|
if(!gl2psListNbr(gl2ps->primitives))
|
||
|
return;
|
||
|
|
||
|
/* get z-buffer range */
|
||
|
prim = *(GL2PSprimitive**)gl2psListPointer(gl2ps->primitives, 0);
|
||
|
minZ = maxZ = prim->verts[0].xyz[2];
|
||
|
for(i = 1; i < prim->numverts; i++){
|
||
|
if(prim->verts[i].xyz[2] < minZ) minZ = prim->verts[i].xyz[2];
|
||
|
if(prim->verts[i].xyz[2] > maxZ) maxZ = prim->verts[i].xyz[2];
|
||
|
}
|
||
|
for(i = 1; i < gl2psListNbr(gl2ps->primitives); i++){
|
||
|
prim = *(GL2PSprimitive**)gl2psListPointer(gl2ps->primitives, i);
|
||
|
for(j = 0; j < prim->numverts; j++){
|
||
|
if(prim->verts[j].xyz[2] < minZ) minZ = prim->verts[j].xyz[2];
|
||
|
if(prim->verts[j].xyz[2] > maxZ) maxZ = prim->verts[j].xyz[2];
|
||
|
}
|
||
|
}
|
||
|
rangeZ = (maxZ - minZ);
|
||
|
|
||
|
/* rescale z-buffer coordinate in [0,GL2PS_ZSCALE], to make it of
|
||
|
the same order of magnitude as the x and y coordinates */
|
||
|
scaleZ = GL2PS_ZERO(rangeZ) ? GL2PS_ZSCALE : (GL2PS_ZSCALE / rangeZ);
|
||
|
/* avoid precision loss (we use floats!) */
|
||
|
if(scaleZ > 100000.F) scaleZ = 100000.F;
|
||
|
|
||
|
/* apply offsets */
|
||
|
for(i = 0; i < gl2psListNbr(gl2ps->primitives); i++){
|
||
|
prim = *(GL2PSprimitive**)gl2psListPointer(gl2ps->primitives, i);
|
||
|
for(j = 0; j < prim->numverts; j++){
|
||
|
prim->verts[j].xyz[2] = (prim->verts[j].xyz[2] - minZ) * scaleZ;
|
||
|
}
|
||
|
if((gl2ps->options & GL2PS_SIMPLE_LINE_OFFSET) &&
|
||
|
(prim->type == GL2PS_LINE)){
|
||
|
if(gl2ps->sort == GL2PS_SIMPLE_SORT){
|
||
|
prim->verts[0].xyz[2] -= GL2PS_ZOFFSET_LARGE;
|
||
|
prim->verts[1].xyz[2] -= GL2PS_ZOFFSET_LARGE;
|
||
|
}
|
||
|
else{
|
||
|
prim->verts[0].xyz[2] -= GL2PS_ZOFFSET;
|
||
|
prim->verts[1].xyz[2] -= GL2PS_ZOFFSET;
|
||
|
}
|
||
|
}
|
||
|
else if(prim->offset && (prim->type == GL2PS_TRIANGLE)){
|
||
|
factor = gl2ps->offset[0];
|
||
|
units = gl2ps->offset[1];
|
||
|
area =
|
||
|
(prim->verts[1].xyz[0] - prim->verts[0].xyz[0]) *
|
||
|
(prim->verts[2].xyz[1] - prim->verts[1].xyz[1]) -
|
||
|
(prim->verts[2].xyz[0] - prim->verts[1].xyz[0]) *
|
||
|
(prim->verts[1].xyz[1] - prim->verts[0].xyz[1]);
|
||
|
dZdX =
|
||
|
((prim->verts[2].xyz[1] - prim->verts[1].xyz[1]) *
|
||
|
(prim->verts[1].xyz[2] - prim->verts[0].xyz[2]) -
|
||
|
(prim->verts[1].xyz[1] - prim->verts[0].xyz[1]) *
|
||
|
(prim->verts[2].xyz[2] - prim->verts[1].xyz[2])) / area;
|
||
|
dZdY =
|
||
|
((prim->verts[1].xyz[0] - prim->verts[0].xyz[0]) *
|
||
|
(prim->verts[2].xyz[2] - prim->verts[1].xyz[2]) -
|
||
|
(prim->verts[2].xyz[0] - prim->verts[1].xyz[0]) *
|
||
|
(prim->verts[1].xyz[2] - prim->verts[0].xyz[2])) / area;
|
||
|
maxdZ = (GLfloat)sqrt(dZdX * dZdX + dZdY * dZdY);
|
||
|
dZ = factor * maxdZ + units;
|
||
|
prim->verts[0].xyz[2] += dZ;
|
||
|
prim->verts[1].xyz[2] += dZ;
|
||
|
prim->verts[2].xyz[2] += dZ;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*********************************************************************
|
||
|
*
|
||
|
* 2D sorting routines (for occlusion culling)
|
||
|
*
|
||
|
*********************************************************************/
|
||
|
|
||
|
static GLint gl2psGetPlaneFromPoints(GL2PSxyz a, GL2PSxyz b, GL2PSplane plane)
|
||
|
{
|
||
|
GLfloat n;
|
||
|
|
||
|
plane[0] = b[1] - a[1];
|
||
|
plane[1] = a[0] - b[0];
|
||
|
n = (GLfloat)sqrt(plane[0]*plane[0] + plane[1]*plane[1]);
|
||
|
plane[2] = 0.0F;
|
||
|
if(!GL2PS_ZERO(n)){
|
||
|
plane[0] /= n;
|
||
|
plane[1] /= n;
|
||
|
plane[3] = -plane[0]*a[0]-plane[1]*a[1];
|
||
|
return 1;
|
||
|
}
|
||
|
else{
|
||
|
plane[0] = -1.0F;
|
||
|
plane[1] = 0.0F;
|
||
|
plane[3] = a[0];
|
||
|
return 0;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static void gl2psFreeBspImageTree(GL2PSbsptree2d **tree)
|
||
|
{
|
||
|
if(*tree){
|
||
|
if((*tree)->back) gl2psFreeBspImageTree(&(*tree)->back);
|
||
|
if((*tree)->front) gl2psFreeBspImageTree(&(*tree)->front);
|
||
|
gl2psFree(*tree);
|
||
|
*tree = NULL;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static GLint gl2psCheckPoint(GL2PSxyz point, GL2PSplane plane)
|
||
|
{
|
||
|
GLfloat pt_dis;
|
||
|
|
||
|
pt_dis = gl2psComparePointPlane(point, plane);
|
||
|
if(pt_dis > GL2PS_EPSILON) return GL2PS_POINT_INFRONT;
|
||
|
else if(pt_dis < -GL2PS_EPSILON) return GL2PS_POINT_BACK;
|
||
|
else return GL2PS_POINT_COINCIDENT;
|
||
|
}
|
||
|
|
||
|
static void gl2psAddPlanesInBspTreeImage(GL2PSprimitive *prim,
|
||
|
GL2PSbsptree2d **tree)
|
||
|
{
|
||
|
GLint ret = 0;
|
||
|
GLint i;
|
||
|
GLint offset = 0;
|
||
|
GL2PSbsptree2d *head = NULL, *cur = NULL;
|
||
|
|
||
|
if((*tree == NULL) && (prim->numverts > 2)){
|
||
|
head = (GL2PSbsptree2d*)gl2psMalloc(sizeof(GL2PSbsptree2d));
|
||
|
for(i = 0; i < prim->numverts-1; i++){
|
||
|
if(!gl2psGetPlaneFromPoints(prim->verts[i].xyz,
|
||
|
prim->verts[i+1].xyz,
|
||
|
head->plane)){
|
||
|
if(prim->numverts-i > 3){
|
||
|
offset++;
|
||
|
}
|
||
|
else{
|
||
|
gl2psFree(head);
|
||
|
return;
|
||
|
}
|
||
|
}
|
||
|
else{
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
head->back = NULL;
|
||
|
head->front = NULL;
|
||
|
for(i = 2+offset; i < prim->numverts; i++){
|
||
|
ret = gl2psCheckPoint(prim->verts[i].xyz, head->plane);
|
||
|
if(ret != GL2PS_POINT_COINCIDENT) break;
|
||
|
}
|
||
|
switch(ret){
|
||
|
case GL2PS_POINT_INFRONT :
|
||
|
cur = head;
|
||
|
for(i = 1+offset; i < prim->numverts-1; i++){
|
||
|
if(cur->front == NULL){
|
||
|
cur->front = (GL2PSbsptree2d*)gl2psMalloc(sizeof(GL2PSbsptree2d));
|
||
|
}
|
||
|
if(gl2psGetPlaneFromPoints(prim->verts[i].xyz,
|
||
|
prim->verts[i+1].xyz,
|
||
|
cur->front->plane)){
|
||
|
cur = cur->front;
|
||
|
cur->front = NULL;
|
||
|
cur->back = NULL;
|
||
|
}
|
||
|
}
|
||
|
if(cur->front == NULL){
|
||
|
cur->front = (GL2PSbsptree2d*)gl2psMalloc(sizeof(GL2PSbsptree2d));
|
||
|
}
|
||
|
if(gl2psGetPlaneFromPoints(prim->verts[i].xyz,
|
||
|
prim->verts[offset].xyz,
|
||
|
cur->front->plane)){
|
||
|
cur->front->front = NULL;
|
||
|
cur->front->back = NULL;
|
||
|
}
|
||
|
else{
|
||
|
gl2psFree(cur->front);
|
||
|
cur->front = NULL;
|
||
|
}
|
||
|
break;
|
||
|
case GL2PS_POINT_BACK :
|
||
|
for(i = 0; i < 4; i++){
|
||
|
head->plane[i] = -head->plane[i];
|
||
|
}
|
||
|
cur = head;
|
||
|
for(i = 1+offset; i < prim->numverts-1; i++){
|
||
|
if(cur->front == NULL){
|
||
|
cur->front = (GL2PSbsptree2d*)gl2psMalloc(sizeof(GL2PSbsptree2d));
|
||
|
}
|
||
|
if(gl2psGetPlaneFromPoints(prim->verts[i+1].xyz,
|
||
|
prim->verts[i].xyz,
|
||
|
cur->front->plane)){
|
||
|
cur = cur->front;
|
||
|
cur->front = NULL;
|
||
|
cur->back = NULL;
|
||
|
}
|
||
|
}
|
||
|
if(cur->front == NULL){
|
||
|
cur->front = (GL2PSbsptree2d*)gl2psMalloc(sizeof(GL2PSbsptree2d));
|
||
|
}
|
||
|
if(gl2psGetPlaneFromPoints(prim->verts[offset].xyz,
|
||
|
prim->verts[i].xyz,
|
||
|
cur->front->plane)){
|
||
|
cur->front->front = NULL;
|
||
|
cur->front->back = NULL;
|
||
|
}
|
||
|
else{
|
||
|
gl2psFree(cur->front);
|
||
|
cur->front = NULL;
|
||
|
}
|
||
|
break;
|
||
|
default:
|
||
|
gl2psFree(head);
|
||
|
return;
|
||
|
}
|
||
|
(*tree) = head;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static GLint gl2psCheckPrimitive(GL2PSprimitive *prim, GL2PSplane plane)
|
||
|
{
|
||
|
GLint i;
|
||
|
GLint pos;
|
||
|
|
||
|
pos = gl2psCheckPoint(prim->verts[0].xyz, plane);
|
||
|
for(i = 1; i < prim->numverts; i++){
|
||
|
pos |= gl2psCheckPoint(prim->verts[i].xyz, plane);
|
||
|
if(pos == (GL2PS_POINT_INFRONT | GL2PS_POINT_BACK)) return GL2PS_SPANNING;
|
||
|
}
|
||
|
if(pos & GL2PS_POINT_INFRONT) return GL2PS_IN_FRONT_OF;
|
||
|
else if(pos & GL2PS_POINT_BACK) return GL2PS_IN_BACK_OF;
|
||
|
else return GL2PS_COINCIDENT;
|
||
|
}
|
||
|
|
||
|
static GL2PSprimitive *gl2psCreateSplitPrimitive2D(GL2PSprimitive *parent,
|
||
|
GLshort numverts,
|
||
|
GL2PSvertex *vertx)
|
||
|
{
|
||
|
GLint i;
|
||
|
GL2PSprimitive *child = (GL2PSprimitive*)gl2psMalloc(sizeof(GL2PSprimitive));
|
||
|
|
||
|
if(parent->type == GL2PS_IMAGEMAP){
|
||
|
child->type = GL2PS_IMAGEMAP;
|
||
|
child->data.image = parent->data.image;
|
||
|
}
|
||
|
else {
|
||
|
switch(numverts){
|
||
|
case 1 : child->type = GL2PS_POINT; break;
|
||
|
case 2 : child->type = GL2PS_LINE; break;
|
||
|
case 3 : child->type = GL2PS_TRIANGLE; break;
|
||
|
case 4 : child->type = GL2PS_QUADRANGLE; break;
|
||
|
default: child->type = GL2PS_NO_TYPE; break; /* FIXME */
|
||
|
}
|
||
|
}
|
||
|
child->boundary = 0; /* FIXME: not done! */
|
||
|
child->culled = parent->culled;
|
||
|
child->offset = parent->offset;
|
||
|
child->pattern = parent->pattern;
|
||
|
child->factor = parent->factor;
|
||
|
child->width = parent->width;
|
||
|
child->numverts = numverts;
|
||
|
child->verts = (GL2PSvertex*)gl2psMalloc(numverts * sizeof(GL2PSvertex));
|
||
|
for(i = 0; i < numverts; i++){
|
||
|
child->verts[i] = vertx[i];
|
||
|
}
|
||
|
return child;
|
||
|
}
|
||
|
|
||
|
static void gl2psSplitPrimitive2D(GL2PSprimitive *prim,
|
||
|
GL2PSplane plane,
|
||
|
GL2PSprimitive **front,
|
||
|
GL2PSprimitive **back)
|
||
|
{
|
||
|
/* cur will hold the position of the current vertex
|
||
|
prev will hold the position of the previous vertex
|
||
|
prev0 will hold the position of the vertex number 0
|
||
|
v1 and v2 represent the current and previous vertices, respectively
|
||
|
flag is set if the current vertex should be checked against the plane */
|
||
|
GLint cur = -1, prev = -1, i, v1 = 0, v2 = 0, flag = 1, prev0 = -1;
|
||
|
|
||
|
/* list of vertices that will go in front and back primitive */
|
||
|
GL2PSvertex *front_list = NULL, *back_list = NULL;
|
||
|
|
||
|
/* number of vertices in front and back list */
|
||
|
GLshort front_count = 0, back_count = 0;
|
||
|
|
||
|
for(i = 0; i <= prim->numverts; i++){
|
||
|
v1 = i;
|
||
|
if(v1 == prim->numverts){
|
||
|
if(prim->numverts < 3) break;
|
||
|
v1 = 0;
|
||
|
v2 = prim->numverts-1;
|
||
|
cur = prev0;
|
||
|
}
|
||
|
else if(flag){
|
||
|
cur = gl2psCheckPoint(prim->verts[v1].xyz, plane);
|
||
|
if(i == 0){
|
||
|
prev0 = cur;
|
||
|
}
|
||
|
}
|
||
|
if(((prev == -1) || (prev == cur) || (prev == 0) || (cur == 0)) &&
|
||
|
(i < prim->numverts)){
|
||
|
if(cur == GL2PS_POINT_INFRONT){
|
||
|
front_count++;
|
||
|
front_list = (GL2PSvertex*)gl2psRealloc(front_list,
|
||
|
sizeof(GL2PSvertex)*front_count);
|
||
|
front_list[front_count-1] = prim->verts[v1];
|
||
|
}
|
||
|
else if(cur == GL2PS_POINT_BACK){
|
||
|
back_count++;
|
||
|
back_list = (GL2PSvertex*)gl2psRealloc(back_list,
|
||
|
sizeof(GL2PSvertex)*back_count);
|
||
|
back_list[back_count-1] = prim->verts[v1];
|
||
|
}
|
||
|
else{
|
||
|
front_count++;
|
||
|
front_list = (GL2PSvertex*)gl2psRealloc(front_list,
|
||
|
sizeof(GL2PSvertex)*front_count);
|
||
|
front_list[front_count-1] = prim->verts[v1];
|
||
|
back_count++;
|
||
|
back_list = (GL2PSvertex*)gl2psRealloc(back_list,
|
||
|
sizeof(GL2PSvertex)*back_count);
|
||
|
back_list[back_count-1] = prim->verts[v1];
|
||
|
}
|
||
|
flag = 1;
|
||
|
}
|
||
|
else if((prev != cur) && (cur != 0) && (prev != 0)){
|
||
|
if(v1 != 0){
|
||
|
v2 = v1-1;
|
||
|
i--;
|
||
|
}
|
||
|
front_count++;
|
||
|
front_list = (GL2PSvertex*)gl2psRealloc(front_list,
|
||
|
sizeof(GL2PSvertex)*front_count);
|
||
|
gl2psCutEdge(&prim->verts[v2],
|
||
|
&prim->verts[v1],
|
||
|
plane,
|
||
|
&front_list[front_count-1]);
|
||
|
back_count++;
|
||
|
back_list = (GL2PSvertex*)gl2psRealloc(back_list,
|
||
|
sizeof(GL2PSvertex)*back_count);
|
||
|
back_list[back_count-1] = front_list[front_count-1];
|
||
|
flag = 0;
|
||
|
}
|
||
|
prev = cur;
|
||
|
}
|
||
|
*front = gl2psCreateSplitPrimitive2D(prim, front_count, front_list);
|
||
|
*back = gl2psCreateSplitPrimitive2D(prim, back_count, back_list);
|
||
|
gl2psFree(front_list);
|
||
|
gl2psFree(back_list);
|
||
|
}
|
||
|
|
||
|
static GLint gl2psAddInBspImageTree(GL2PSprimitive *prim, GL2PSbsptree2d **tree)
|
||
|
{
|
||
|
GLint ret = 0;
|
||
|
GL2PSprimitive *frontprim = NULL, *backprim = NULL;
|
||
|
|
||
|
/* FIXME: until we consider the actual extent of text strings and
|
||
|
pixmaps, never cull them. Otherwise the whole string/pixmap gets
|
||
|
culled as soon as the reference point is hidden */
|
||
|
if(prim->type == GL2PS_PIXMAP ||
|
||
|
prim->type == GL2PS_TEXT ||
|
||
|
prim->type == GL2PS_SPECIAL){
|
||
|
return 1;
|
||
|
}
|
||
|
|
||
|
if(*tree == NULL){
|
||
|
if((prim->type != GL2PS_IMAGEMAP) && (GL_FALSE == gl2ps->zerosurfacearea)){
|
||
|
gl2psAddPlanesInBspTreeImage(gl2ps->primitivetoadd, tree);
|
||
|
}
|
||
|
return 1;
|
||
|
}
|
||
|
else{
|
||
|
switch(gl2psCheckPrimitive(prim, (*tree)->plane)){
|
||
|
case GL2PS_IN_BACK_OF: return gl2psAddInBspImageTree(prim, &(*tree)->back);
|
||
|
case GL2PS_IN_FRONT_OF:
|
||
|
if((*tree)->front != NULL) return gl2psAddInBspImageTree(prim, &(*tree)->front);
|
||
|
else return 0;
|
||
|
case GL2PS_SPANNING:
|
||
|
gl2psSplitPrimitive2D(prim, (*tree)->plane, &frontprim, &backprim);
|
||
|
ret = gl2psAddInBspImageTree(backprim, &(*tree)->back);
|
||
|
if((*tree)->front != NULL){
|
||
|
if(gl2psAddInBspImageTree(frontprim, &(*tree)->front)){
|
||
|
ret = 1;
|
||
|
}
|
||
|
}
|
||
|
gl2psFree(frontprim->verts);
|
||
|
gl2psFree(frontprim);
|
||
|
gl2psFree(backprim->verts);
|
||
|
gl2psFree(backprim);
|
||
|
return ret;
|
||
|
case GL2PS_COINCIDENT:
|
||
|
if((*tree)->back != NULL){
|
||
|
gl2ps->zerosurfacearea = GL_TRUE;
|
||
|
ret = gl2psAddInBspImageTree(prim, &(*tree)->back);
|
||
|
gl2ps->zerosurfacearea = GL_FALSE;
|
||
|
if(ret) return ret;
|
||
|
}
|
||
|
if((*tree)->front != NULL){
|
||
|
gl2ps->zerosurfacearea = GL_TRUE;
|
||
|
ret = gl2psAddInBspImageTree(prim, &(*tree)->front);
|
||
|
gl2ps->zerosurfacearea = GL_FALSE;
|
||
|
if(ret) return ret;
|
||
|
}
|
||
|
if(prim->type == GL2PS_LINE) return 1;
|
||
|
else return 0;
|
||
|
}
|
||
|
}
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
static void gl2psAddInImageTree(void *data)
|
||
|
{
|
||
|
GL2PSprimitive *prim = *(GL2PSprimitive **)data;
|
||
|
gl2ps->primitivetoadd = prim;
|
||
|
if(prim->type == GL2PS_IMAGEMAP && prim->data.image->format == GL2PS_IMAGEMAP_VISIBLE){
|
||
|
prim->culled = 1;
|
||
|
}
|
||
|
else if(!gl2psAddInBspImageTree(prim, &gl2ps->imagetree)){
|
||
|
prim->culled = 1;
|
||
|
}
|
||
|
else if(prim->type == GL2PS_IMAGEMAP){
|
||
|
prim->data.image->format = GL2PS_IMAGEMAP_VISIBLE;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/* Boundary construction */
|
||
|
|
||
|
static void gl2psAddBoundaryInList(GL2PSprimitive *prim, GL2PSlist *list)
|
||
|
{
|
||
|
GL2PSprimitive *b;
|
||
|
GLshort i;
|
||
|
GL2PSxyz c;
|
||
|
|
||
|
c[0] = c[1] = c[2] = 0.0F;
|
||
|
for(i = 0; i < prim->numverts; i++){
|
||
|
c[0] += prim->verts[i].xyz[0];
|
||
|
c[1] += prim->verts[i].xyz[1];
|
||
|
}
|
||
|
c[0] /= prim->numverts;
|
||
|
c[1] /= prim->numverts;
|
||
|
|
||
|
for(i = 0; i < prim->numverts; i++){
|
||
|
if(prim->boundary & (GLint)pow(2., i)){
|
||
|
b = (GL2PSprimitive*)gl2psMalloc(sizeof(GL2PSprimitive));
|
||
|
b->type = GL2PS_LINE;
|
||
|
b->offset = prim->offset;
|
||
|
b->pattern = prim->pattern;
|
||
|
b->factor = prim->factor;
|
||
|
b->culled = prim->culled;
|
||
|
b->width = prim->width;
|
||
|
b->boundary = 0;
|
||
|
b->numverts = 2;
|
||
|
b->verts = (GL2PSvertex*)gl2psMalloc(2 * sizeof(GL2PSvertex));
|
||
|
|
||
|
#if 0 /* FIXME: need to work on boundary offset... */
|
||
|
v[0] = c[0] - prim->verts[i].xyz[0];
|
||
|
v[1] = c[1] - prim->verts[i].xyz[1];
|
||
|
v[2] = 0.0F;
|
||
|
norm = gl2psNorm(v);
|
||
|
v[0] /= norm;
|
||
|
v[1] /= norm;
|
||
|
b->verts[0].xyz[0] = prim->verts[i].xyz[0] +0.1*v[0];
|
||
|
b->verts[0].xyz[1] = prim->verts[i].xyz[1] +0.1*v[1];
|
||
|
b->verts[0].xyz[2] = prim->verts[i].xyz[2];
|
||
|
v[0] = c[0] - prim->verts[gl2psGetIndex(i, prim->numverts)].xyz[0];
|
||
|
v[1] = c[1] - prim->verts[gl2psGetIndex(i, prim->numverts)].xyz[1];
|
||
|
norm = gl2psNorm(v);
|
||
|
v[0] /= norm;
|
||
|
v[1] /= norm;
|
||
|
b->verts[1].xyz[0] = prim->verts[gl2psGetIndex(i, prim->numverts)].xyz[0] +0.1*v[0];
|
||
|
b->verts[1].xyz[1] = prim->verts[gl2psGetIndex(i, prim->numverts)].xyz[1] +0.1*v[1];
|
||
|
b->verts[1].xyz[2] = prim->verts[gl2psGetIndex(i, prim->numverts)].xyz[2];
|
||
|
#else
|
||
|
b->verts[0].xyz[0] = prim->verts[i].xyz[0];
|
||
|
b->verts[0].xyz[1] = prim->verts[i].xyz[1];
|
||
|
b->verts[0].xyz[2] = prim->verts[i].xyz[2];
|
||
|
b->verts[1].xyz[0] = prim->verts[gl2psGetIndex(i, prim->numverts)].xyz[0];
|
||
|
b->verts[1].xyz[1] = prim->verts[gl2psGetIndex(i, prim->numverts)].xyz[1];
|
||
|
b->verts[1].xyz[2] = prim->verts[gl2psGetIndex(i, prim->numverts)].xyz[2];
|
||
|
#endif
|
||
|
|
||
|
b->verts[0].rgba[0] = 0.0F;
|
||
|
b->verts[0].rgba[1] = 0.0F;
|
||
|
b->verts[0].rgba[2] = 0.0F;
|
||
|
b->verts[0].rgba[3] = 0.0F;
|
||
|
b->verts[1].rgba[0] = 0.0F;
|
||
|
b->verts[1].rgba[1] = 0.0F;
|
||
|
b->verts[1].rgba[2] = 0.0F;
|
||
|
b->verts[1].rgba[3] = 0.0F;
|
||
|
gl2psListAdd(list, &b);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
static void gl2psBuildPolygonBoundary(GL2PSbsptree *tree)
|
||
|
{
|
||
|
GLint i;
|
||
|
GL2PSprimitive *prim;
|
||
|
|
||
|
if(!tree) return;
|
||
|
gl2psBuildPolygonBoundary(tree->back);
|
||
|
for(i = 0; i < gl2psListNbr(tree->primitives); i++){
|
||
|
prim = *(GL2PSprimitive**)gl2psListPointer(tree->primitives, i);
|
||
|
if(prim->boundary) gl2psAddBoundaryInList(prim, tree->primitives);
|
||
|
}
|
||
|
gl2psBuildPolygonBoundary(tree->front);
|
||
|
}
|
||
|
|
||
|
/*********************************************************************
|
||
|
*
|
||
|
* Feedback buffer parser
|
||
|
*
|
||
|
*********************************************************************/
|
||
|
|
||
|
static void gl2psAddPolyPrimitive(GLshort type, GLshort numverts,
|
||
|
GL2PSvertex *verts, GLint offset,
|
||
|
GLushort pattern, GLint factor,
|
||
|
GLfloat width, char boundary)
|
||
|
{
|
||
|
GL2PSprimitive *prim;
|
||
|
|
||
|
prim = (GL2PSprimitive*)gl2psMalloc(sizeof(GL2PSprimitive));
|
||
|
prim->type = type;
|
||
|
prim->numverts = numverts;
|
||
|
prim->verts = (GL2PSvertex*)gl2psMalloc(numverts * sizeof(GL2PSvertex));
|
||
|
memcpy(prim->verts, verts, numverts * sizeof(GL2PSvertex));
|
||
|
prim->boundary = boundary;
|
||
|
prim->offset = offset;
|
||
|
prim->pattern = pattern;
|
||
|
prim->factor = factor;
|
||
|
prim->width = width;
|
||
|
prim->culled = 0;
|
||
|
|
||
|
/* FIXME: here we should have an option to split stretched
|
||
|
tris/quads to enhance SIMPLE_SORT */
|
||
|
|
||
|
gl2psListAdd(gl2ps->primitives, &prim);
|
||
|
}
|
||
|
|
||
|
static GLint gl2psGetVertex(GL2PSvertex *v, GLfloat *p)
|
||
|
{
|
||
|
GLint i;
|
||
|
|
||
|
v->xyz[0] = p[0];
|
||
|
v->xyz[1] = p[1];
|
||
|
v->xyz[2] = p[2];
|
||
|
|
||
|
if(gl2ps->colormode == GL_COLOR_INDEX && gl2ps->colorsize > 0){
|
||
|
i = (GLint)(p[3] + 0.5);
|
||
|
v->rgba[0] = gl2ps->colormap[i][0];
|
||
|
v->rgba[1] = gl2ps->colormap[i][1];
|
||
|
v->rgba[2] = gl2ps->colormap[i][2];
|
||
|
v->rgba[3] = gl2ps->colormap[i][3];
|
||
|
return 4;
|
||
|
}
|
||
|
else{
|
||
|
v->rgba[0] = p[3];
|
||
|
v->rgba[1] = p[4];
|
||
|
v->rgba[2] = p[5];
|
||
|
v->rgba[3] = p[6];
|
||
|
return 7;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static void gl2psParseFeedbackBuffer(GLint used)
|
||
|
{
|
||
|
char flag;
|
||
|
GLushort pattern = 0;
|
||
|
GLboolean boundary;
|
||
|
GLint i, sizeoffloat, count, v, vtot, offset = 0, factor = 0, auxindex = 0;
|
||
|
GLfloat lwidth = 1.0F, psize = 1.0F;
|
||
|
GLfloat *current;
|
||
|
GL2PSvertex vertices[3];
|
||
|
GL2PSprimitive *prim;
|
||
|
GL2PSimagemap *node;
|
||
|
|
||
|
current = gl2ps->feedback;
|
||
|
boundary = gl2ps->boundary = GL_FALSE;
|
||
|
|
||
|
while(used > 0){
|
||
|
|
||
|
if(GL_TRUE == boundary) gl2ps->boundary = GL_TRUE;
|
||
|
|
||
|
switch((GLint)*current){
|
||
|
case GL_POINT_TOKEN :
|
||
|
current ++;
|
||
|
used --;
|
||
|
i = gl2psGetVertex(&vertices[0], current);
|
||
|
current += i;
|
||
|
used -= i;
|
||
|
gl2psAddPolyPrimitive(GL2PS_POINT, 1, vertices, 0,
|
||
|
pattern, factor, psize, 0);
|
||
|
break;
|
||
|
case GL_LINE_TOKEN :
|
||
|
case GL_LINE_RESET_TOKEN :
|
||
|
current ++;
|
||
|
used --;
|
||
|
i = gl2psGetVertex(&vertices[0], current);
|
||
|
current += i;
|
||
|
used -= i;
|
||
|
i = gl2psGetVertex(&vertices[1], current);
|
||
|
current += i;
|
||
|
used -= i;
|
||
|
gl2psAddPolyPrimitive(GL2PS_LINE, 2, vertices, 0,
|
||
|
pattern, factor, lwidth, 0);
|
||
|
break;
|
||
|
case GL_POLYGON_TOKEN :
|
||
|
count = (GLint)current[1];
|
||
|
current += 2;
|
||
|
used -= 2;
|
||
|
v = vtot = 0;
|
||
|
while(count > 0 && used > 0){
|
||
|
i = gl2psGetVertex(&vertices[v], current);
|
||
|
gl2psAdaptVertexForBlending(&vertices[v]);
|
||
|
current += i;
|
||
|
used -= i;
|
||
|
count --;
|
||
|
vtot++;
|
||
|
if(v == 2){
|
||
|
if(GL_TRUE == boundary){
|
||
|
if(!count && vtot == 2) flag = 1|2|4;
|
||
|
else if(!count) flag = 2|4;
|
||
|
else if(vtot == 2) flag = 1|2;
|
||
|
else flag = 2;
|
||
|
}
|
||
|
else
|
||
|
flag = 0;
|
||
|
gl2psAddPolyPrimitive(GL2PS_TRIANGLE, 3, vertices, offset,
|
||
|
pattern, factor, 1, flag);
|
||
|
vertices[1] = vertices[2];
|
||
|
}
|
||
|
else
|
||
|
v ++;
|
||
|
}
|
||
|
break;
|
||
|
case GL_BITMAP_TOKEN :
|
||
|
case GL_DRAW_PIXEL_TOKEN :
|
||
|
case GL_COPY_PIXEL_TOKEN :
|
||
|
current ++;
|
||
|
used --;
|
||
|
i = gl2psGetVertex(&vertices[0], current);
|
||
|
current += i;
|
||
|
used -= i;
|
||
|
break;
|
||
|
case GL_PASS_THROUGH_TOKEN :
|
||
|
switch((GLint)current[1]){
|
||
|
case GL2PS_BEGIN_OFFSET_TOKEN : offset = 1; break;
|
||
|
case GL2PS_END_OFFSET_TOKEN : offset = 0; break;
|
||
|
case GL2PS_BEGIN_BOUNDARY_TOKEN : boundary = GL_TRUE; break;
|
||
|
case GL2PS_END_BOUNDARY_TOKEN : boundary = GL_FALSE; break;
|
||
|
case GL2PS_END_STIPPLE_TOKEN : pattern = factor = 0; break;
|
||
|
case GL2PS_BEGIN_BLEND_TOKEN : gl2ps->blending = GL_TRUE; break;
|
||
|
case GL2PS_END_BLEND_TOKEN : gl2ps->blending = GL_FALSE; break;
|
||
|
case GL2PS_BEGIN_STIPPLE_TOKEN :
|
||
|
current += 2;
|
||
|
used -= 2;
|
||
|
pattern = (GLushort)current[1];
|
||
|
current += 2;
|
||
|
used -= 2;
|
||
|
factor = (GLint)current[1];
|
||
|
break;
|
||
|
case GL2PS_SRC_BLEND_TOKEN :
|
||
|
current += 2;
|
||
|
used -= 2;
|
||
|
gl2ps->blendfunc[0] = (GLint)current[1];
|
||
|
break;
|
||
|
case GL2PS_DST_BLEND_TOKEN :
|
||
|
current += 2;
|
||
|
used -= 2;
|
||
|
gl2ps->blendfunc[1] = (GLint)current[1];
|
||
|
break;
|
||
|
case GL2PS_POINT_SIZE_TOKEN :
|
||
|
current += 2;
|
||
|
used -= 2;
|
||
|
psize = current[1];
|
||
|
break;
|
||
|
case GL2PS_LINE_WIDTH_TOKEN :
|
||
|
current += 2;
|
||
|
used -= 2;
|
||
|
lwidth = current[1];
|
||
|
break;
|
||
|
case GL2PS_IMAGEMAP_TOKEN :
|
||
|
prim = (GL2PSprimitive *)gl2psMalloc(sizeof(GL2PSprimitive));
|
||
|
prim->type = GL2PS_IMAGEMAP;
|
||
|
prim->boundary = 0;
|
||
|
prim->numverts = 4;
|
||
|
prim->verts = (GL2PSvertex *)gl2psMalloc(4 * sizeof(GL2PSvertex));
|
||
|
prim->culled = 0;
|
||
|
prim->offset = 0;
|
||
|
prim->pattern = 0;
|
||
|
prim->factor = 0;
|
||
|
prim->width = 1;
|
||
|
|
||
|
node = (GL2PSimagemap*)gl2psMalloc(sizeof(GL2PSimagemap));
|
||
|
node->image = (GL2PSimage*)gl2psMalloc(sizeof(GL2PSimage));
|
||
|
node->image->type = 0;
|
||
|
node->image->format = 0;
|
||
|
node->next = NULL;
|
||
|
|
||
|
if(gl2ps->imagemap_head == NULL)
|
||
|
gl2ps->imagemap_head = node;
|
||
|
else
|
||
|
gl2ps->imagemap_tail->next = node;
|
||
|
gl2ps->imagemap_tail = node;
|
||
|
prim->data.image = node->image;
|
||
|
|
||
|
current += 2; used -= 2;
|
||
|
i = gl2psGetVertex(&prim->verts[0], ¤t[1]);
|
||
|
current += i; used -= i;
|
||
|
|
||
|
node->image->width = (GLint)current[2];
|
||
|
current += 2; used -= 2;
|
||
|
node->image->height = (GLint)current[2];
|
||
|
prim->verts[0].xyz[0] = prim->verts[0].xyz[0] - (int)(node->image->width / 2) + 0.5;
|
||
|
prim->verts[0].xyz[1] = prim->verts[0].xyz[1] - (int)(node->image->height / 2) + 0.5;
|
||
|
for(i = 1; i < 4; i++){
|
||
|
for(v = 0; v < 3; v++){
|
||
|
prim->verts[i].xyz[v] = prim->verts[0].xyz[v];
|
||
|
prim->verts[i].rgba[v] = prim->verts[0].rgba[v];
|
||
|
}
|
||
|
prim->verts[i].rgba[v] = prim->verts[0].rgba[v];
|
||
|
}
|
||
|
prim->verts[1].xyz[0] = prim->verts[1].xyz[0] + node->image->width;
|
||
|
prim->verts[2].xyz[0] = prim->verts[1].xyz[0];
|
||
|
prim->verts[2].xyz[1] = prim->verts[2].xyz[1] + node->image->height;
|
||
|
prim->verts[3].xyz[1] = prim->verts[2].xyz[1];
|
||
|
|
||
|
sizeoffloat = sizeof(GLfloat);
|
||
|
v = 2 * sizeoffloat;
|
||
|
vtot = node->image->height + node->image->height *
|
||
|
((node->image->width-1)/8);
|
||
|
node->image->pixels = (GLfloat*)gl2psMalloc(v + vtot);
|
||
|
node->image->pixels[0] = prim->verts[0].xyz[0];
|
||
|
node->image->pixels[1] = prim->verts[0].xyz[1];
|
||
|
|
||
|
for(i = 0; i < vtot; i += sizeoffloat){
|
||
|
current += 2; used -= 2;
|
||
|
if((vtot - i) >= 4)
|
||
|
memcpy(&(((char*)(node->image->pixels))[i + v]), &(current[2]), sizeoffloat);
|
||
|
else
|
||
|
memcpy(&(((char*)(node->image->pixels))[i + v]), &(current[2]), vtot - i);
|
||
|
}
|
||
|
current++; used--;
|
||
|
gl2psListAdd(gl2ps->primitives, &prim);
|
||
|
break;
|
||
|
case GL2PS_DRAW_PIXELS_TOKEN :
|
||
|
case GL2PS_TEXT_TOKEN :
|
||
|
if(auxindex < gl2psListNbr(gl2ps->auxprimitives))
|
||
|
gl2psListAdd(gl2ps->primitives,
|
||
|
gl2psListPointer(gl2ps->auxprimitives, auxindex++));
|
||
|
else
|
||
|
gl2psMsg(GL2PS_ERROR, "Wrong number of auxiliary tokens in buffer");
|
||
|
break;
|
||
|
}
|
||
|
current += 2;
|
||
|
used -= 2;
|
||
|
break;
|
||
|
default :
|
||
|
gl2psMsg(GL2PS_WARNING, "Unknown token in buffer");
|
||
|
current ++;
|
||
|
used --;
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
gl2psListReset(gl2ps->auxprimitives);
|
||
|
}
|
||
|
|
||
|
/*********************************************************************
|
||
|
*
|
||
|
* PostScript routines
|
||
|
*
|
||
|
*********************************************************************/
|
||
|
|
||
|
static void gl2psWriteByte(unsigned char byte)
|
||
|
{
|
||
|
unsigned char h = byte / 16;
|
||
|
unsigned char l = byte % 16;
|
||
|
gl2psPrintf("%x%x", h, l);
|
||
|
}
|
||
|
|
||
|
static void gl2psPrintPostScriptPixmap(GLfloat x, GLfloat y, GL2PSimage *im)
|
||
|
{
|
||
|
GLuint nbhex, nbyte, nrgb, nbits;
|
||
|
GLuint row, col, ibyte, icase;
|
||
|
GLfloat dr, dg, db, fgrey;
|
||
|
unsigned char red = 0, green = 0, blue = 0, b, grey;
|
||
|
GLuint width = (GLuint)im->width;
|
||
|
GLuint height = (GLuint)im->height;
|
||
|
|
||
|
/* FIXME: should we define an option for these? Or just keep the
|
||
|
8-bit per component case? */
|
||
|
int greyscale = 0; /* set to 1 to output greyscale image */
|
||
|
int nbit = 8; /* number of bits per color compoment (2, 4 or 8) */
|
||
|
|
||
|
if((width <= 0) || (height <= 0)) return;
|
||
|
|
||
|
gl2psPrintf("gsave\n");
|
||
|
gl2psPrintf("%.2f %.2f translate\n", x, y);
|
||
|
gl2psPrintf("%d %d scale\n", width, height);
|
||
|
|
||
|
if(greyscale){ /* greyscale */
|
||
|
gl2psPrintf("/picstr %d string def\n", width);
|
||
|
gl2psPrintf("%d %d %d\n", width, height, 8);
|
||
|
gl2psPrintf("[ %d 0 0 -%d 0 %d ]\n", width, height, height);
|
||
|
gl2psPrintf("{ currentfile picstr readhexstring pop }\n");
|
||
|
gl2psPrintf("image\n");
|
||
|
for(row = 0; row < height; row++){
|
||
|
for(col = 0; col < width; col++){
|
||
|
gl2psGetRGB(im, col, row, &dr, &dg, &db);
|
||
|
fgrey = (0.30 * dr + 0.59 * dg + 0.11 * db);
|
||
|
grey = (unsigned char)(255. * fgrey);
|
||
|
gl2psWriteByte(grey);
|
||
|
}
|
||
|
gl2psPrintf("\n");
|
||
|
}
|
||
|
nbhex = width * height * 2;
|
||
|
gl2psPrintf("%%%% nbhex digit :%d\n", nbhex);
|
||
|
}
|
||
|
else if(nbit == 2){ /* color, 2 bits for r and g and b; rgbs following each other */
|
||
|
nrgb = width * 3;
|
||
|
nbits = nrgb * nbit;
|
||
|
nbyte = nbits/8;
|
||
|
if((nbyte * 8) != nbits) nbyte++;
|
||
|
gl2psPrintf("/rgbstr %d string def\n", nbyte);
|
||
|
gl2psPrintf("%d %d %d\n", width, height, nbit);
|
||
|
gl2psPrintf("[ %d 0 0 -%d 0 %d ]\n", width, height, height);
|
||
|
gl2psPrintf("{ currentfile rgbstr readhexstring pop }\n");
|
||
|
gl2psPrintf("false 3\n");
|
||
|
gl2psPrintf("colorimage\n");
|
||
|
for(row = 0; row < height; row++){
|
||
|
icase = 1;
|
||
|
col = 0;
|
||
|
b = 0;
|
||
|
for(ibyte = 0; ibyte < nbyte; ibyte++){
|
||
|
if(icase == 1) {
|
||
|
if(col < width) {
|
||
|
gl2psGetRGB(im, col, row, &dr, &dg, &db);
|
||
|
}
|
||
|
else {
|
||
|
dr = dg = db = 0;
|
||
|
}
|
||
|
col++;
|
||
|
red = (unsigned char)(3. * dr);
|
||
|
green = (unsigned char)(3. * dg);
|
||
|
blue = (unsigned char)(3. * db);
|
||
|
b = red;
|
||
|
b = (b<<2) + green;
|
||
|
b = (b<<2) + blue;
|
||
|
if(col < width) {
|
||
|
gl2psGetRGB(im, col, row, &dr, &dg, &db);
|
||
|
}
|
||
|
else {
|
||
|
dr = dg = db = 0;
|
||
|
}
|
||
|
col++;
|
||
|
red = (unsigned char)(3. * dr);
|
||
|
green = (unsigned char)(3. * dg);
|
||
|
blue = (unsigned char)(3. * db);
|
||
|
b = (b<<2) + red;
|
||
|
gl2psWriteByte(b);
|
||
|
b = 0;
|
||
|
icase++;
|
||
|
}
|
||
|
else if(icase == 2) {
|
||
|
b = green;
|
||
|
b = (b<<2) + blue;
|
||
|
if(col < width) {
|
||
|
gl2psGetRGB(im, col, row, &dr, &dg, &db);
|
||
|
}
|
||
|
else {
|
||
|
dr = dg = db = 0;
|
||
|
}
|
||
|
col++;
|
||
|
red = (unsigned char)(3. * dr);
|
||
|
green = (unsigned char)(3. * dg);
|
||
|
blue = (unsigned char)(3. * db);
|
||
|
b = (b<<2) + red;
|
||
|
b = (b<<2) + green;
|
||
|
gl2psWriteByte(b);
|
||
|
b = 0;
|
||
|
icase++;
|
||
|
}
|
||
|
else if(icase == 3) {
|
||
|
b = blue;
|
||
|
if(col < width) {
|
||
|
gl2psGetRGB(im, col, row, &dr, &dg, &db);
|
||
|
}
|
||
|
else {
|
||
|
dr = dg = db = 0;
|
||
|
}
|
||
|
col++;
|
||
|
red = (unsigned char)(3. * dr);
|
||
|
green = (unsigned char)(3. * dg);
|
||
|
blue = (unsigned char)(3. * db);
|
||
|
b = (b<<2) + red;
|
||
|
b = (b<<2) + green;
|
||
|
b = (b<<2) + blue;
|
||
|
gl2psWriteByte(b);
|
||
|
b = 0;
|
||
|
icase = 1;
|
||
|
}
|
||
|
}
|
||
|
gl2psPrintf("\n");
|
||
|
}
|
||
|
}
|
||
|
else if(nbit == 4){ /* color, 4 bits for r and g and b; rgbs following each other */
|
||
|
nrgb = width * 3;
|
||
|
nbits = nrgb * nbit;
|
||
|
nbyte = nbits/8;
|
||
|
if((nbyte * 8) != nbits) nbyte++;
|
||
|
gl2psPrintf("/rgbstr %d string def\n", nbyte);
|
||
|
gl2psPrintf("%d %d %d\n", width, height, nbit);
|
||
|
gl2psPrintf("[ %d 0 0 -%d 0 %d ]\n", width, height, height);
|
||
|
gl2psPrintf("{ currentfile rgbstr readhexstring pop }\n");
|
||
|
gl2psPrintf("false 3\n");
|
||
|
gl2psPrintf("colorimage\n");
|
||
|
for(row = 0; row < height; row++){
|
||
|
col = 0;
|
||
|
icase = 1;
|
||
|
for(ibyte = 0; ibyte < nbyte; ibyte++){
|
||
|
if(icase == 1) {
|
||
|
if(col < width) {
|
||
|
gl2psGetRGB(im, col, row, &dr, &dg, &db);
|
||
|
}
|
||
|
else {
|
||
|
dr = dg = db = 0;
|
||
|
}
|
||
|
col++;
|
||
|
red = (unsigned char)(15. * dr);
|
||
|
green = (unsigned char)(15. * dg);
|
||
|
gl2psPrintf("%x%x", red, green);
|
||
|
icase++;
|
||
|
}
|
||
|
else if(icase == 2) {
|
||
|
blue = (unsigned char)(15. * db);
|
||
|
if(col < width) {
|
||
|
gl2psGetRGB(im, col, row, &dr, &dg, &db);
|
||
|
}
|
||
|
else {
|
||
|
dr = dg = db = 0;
|
||
|
}
|
||
|
col++;
|
||
|
red = (unsigned char)(15. * dr);
|
||
|
gl2psPrintf("%x%x", blue, red);
|
||
|
icase++;
|
||
|
}
|
||
|
else if(icase == 3) {
|
||
|
green = (unsigned char)(15. * dg);
|
||
|
blue = (unsigned char)(15. * db);
|
||
|
gl2psPrintf("%x%x", green, blue);
|
||
|
icase = 1;
|
||
|
}
|
||
|
}
|
||
|
gl2psPrintf("\n");
|
||
|
}
|
||
|
}
|
||
|
else{ /* 8 bit for r and g and b */
|
||
|
nbyte = width * 3;
|
||
|
gl2psPrintf("/rgbstr %d string def\n", nbyte);
|
||
|
gl2psPrintf("%d %d %d\n", width, height, 8);
|
||
|
gl2psPrintf("[ %d 0 0 -%d 0 %d ]\n", width, height, height);
|
||
|
gl2psPrintf("{ currentfile rgbstr readhexstring pop }\n");
|
||
|
gl2psPrintf("false 3\n");
|
||
|
gl2psPrintf("colorimage\n");
|
||
|
for(row = 0; row < height; row++){
|
||
|
for(col = 0; col < width; col++){
|
||
|
gl2psGetRGB(im, col, row, &dr, &dg, &db);
|
||
|
red = (unsigned char)(255. * dr);
|
||
|
gl2psWriteByte(red);
|
||
|
green = (unsigned char)(255. * dg);
|
||
|
gl2psWriteByte(green);
|
||
|
blue = (unsigned char)(255. * db);
|
||
|
gl2psWriteByte(blue);
|
||
|
}
|
||
|
gl2psPrintf("\n");
|
||
|
}
|
||
|
}
|
||
|
|
||
|
gl2psPrintf("grestore\n");
|
||
|
}
|
||
|
|
||
|
static void gl2psPrintPostScriptImagemap(GLfloat x, GLfloat y,
|
||
|
GLsizei width, GLsizei height,
|
||
|
const unsigned char *imagemap){
|
||
|
int i, size;
|
||
|
|
||
|
if((width <= 0) || (height <= 0)) return;
|
||
|
|
||
|
size = height + height * (width-1)/8;
|
||
|
|
||
|
gl2psPrintf("gsave\n");
|
||
|
gl2psPrintf("%.2f %.2f translate\n", x, y);
|
||
|
gl2psPrintf("%d %d scale\n%d %d\ntrue\n", width, height,width, height);
|
||
|
gl2psPrintf("[ %d 0 0 -%d 0 %d ] {<", width, height);
|
||
|
for(i = 0; i < size; i++){
|
||
|
gl2psWriteByte(*imagemap);
|
||
|
imagemap++;
|
||
|
}
|
||
|
gl2psPrintf(">} imagemask\ngrestore\n");
|
||
|
}
|
||
|
|
||
|
static void gl2psPrintPostScriptHeader(void)
|
||
|
{
|
||
|
time_t now;
|
||
|
|
||
|
/* Since compression is not part of the PostScript standard,
|
||
|
compressed PostScript files are just gzipped PostScript files
|
||
|
("ps.gz" or "eps.gz") */
|
||
|
gl2psPrintGzipHeader();
|
||
|
|
||
|
time(&now);
|
||
|
|
||
|
if(gl2ps->format == GL2PS_PS){
|
||
|
gl2psPrintf("%%!PS-Adobe-3.0\n");
|
||
|
}
|
||
|
else{
|
||
|
gl2psPrintf("%%!PS-Adobe-3.0 EPSF-3.0\n");
|
||
|
}
|
||
|
|
||
|
gl2psPrintf("%%%%Title: %s\n"
|
||
|
"%%%%Creator: GL2PS %d.%d.%d%s, %s\n"
|
||
|
"%%%%For: %s\n"
|
||
|
"%%%%CreationDate: %s"
|
||
|
"%%%%LanguageLevel: 3\n"
|
||
|
"%%%%DocumentData: Clean7Bit\n"
|
||
|
"%%%%Pages: 1\n",
|
||
|
gl2ps->title, GL2PS_MAJOR_VERSION, GL2PS_MINOR_VERSION,
|
||
|
GL2PS_PATCH_VERSION, GL2PS_EXTRA_VERSION, GL2PS_COPYRIGHT,
|
||
|
gl2ps->producer, ctime(&now));
|
||
|
|
||
|
if(gl2ps->format == GL2PS_PS){
|
||
|
gl2psPrintf("%%%%Orientation: %s\n"
|
||
|
"%%%%DocumentMedia: Default %d %d 0 () ()\n",
|
||
|
(gl2ps->options & GL2PS_LANDSCAPE) ? "Landscape" : "Portrait",
|
||
|
(gl2ps->options & GL2PS_LANDSCAPE) ? (int)gl2ps->viewport[3] :
|
||
|
(int)gl2ps->viewport[2],
|
||
|
(gl2ps->options & GL2PS_LANDSCAPE) ? (int)gl2ps->viewport[2] :
|
||
|
(int)gl2ps->viewport[3]);
|
||
|
}
|
||
|
|
||
|
gl2psPrintf("%%%%BoundingBox: %d %d %d %d\n"
|
||
|
"%%%%EndComments\n",
|
||
|
(gl2ps->options & GL2PS_LANDSCAPE) ? (int)gl2ps->viewport[1] :
|
||
|
(int)gl2ps->viewport[0],
|
||
|
(gl2ps->options & GL2PS_LANDSCAPE) ? (int)gl2ps->viewport[0] :
|
||
|
(int)gl2ps->viewport[1],
|
||
|
(gl2ps->options & GL2PS_LANDSCAPE) ? (int)gl2ps->viewport[3] :
|
||
|
(int)gl2ps->viewport[2],
|
||
|
(gl2ps->options & GL2PS_LANDSCAPE) ? (int)gl2ps->viewport[2] :
|
||
|
(int)gl2ps->viewport[3]);
|
||
|
|
||
|
/* RGB color: r g b C (replace C by G in output to change from rgb to gray)
|
||
|
Grayscale: r g b G
|
||
|
Font choose: size fontname FC
|
||
|
Text string: (string) x y size fontname S??
|
||
|
Rotated text string: (string) angle x y size fontname S??R
|
||
|
Point primitive: x y size P
|
||
|
Line width: width W
|
||
|
Line start: x y LS
|
||
|
Line joining last point: x y L
|
||
|
Line end: x y LE
|
||
|
Flat-shaded triangle: x3 y3 x2 y2 x1 y1 T
|
||
|
Smooth-shaded triangle: x3 y3 r3 g3 b3 x2 y2 r2 g2 b2 x1 y1 r1 g1 b1 ST */
|
||
|
|
||
|
gl2psPrintf("%%%%BeginProlog\n"
|
||
|
"/gl2psdict 64 dict def gl2psdict begin\n"
|
||
|
"0 setlinecap 0 setlinejoin\n"
|
||
|
"/tryPS3shading %s def %% set to false to force subdivision\n"
|
||
|
"/rThreshold %g def %% red component subdivision threshold\n"
|
||
|
"/gThreshold %g def %% green component subdivision threshold\n"
|
||
|
"/bThreshold %g def %% blue component subdivision threshold\n",
|
||
|
(gl2ps->options & GL2PS_NO_PS3_SHADING) ? "false" : "true",
|
||
|
gl2ps->threshold[0], gl2ps->threshold[1], gl2ps->threshold[2]);
|
||
|
|
||
|
gl2psPrintf("/BD { bind def } bind def\n"
|
||
|
"/C { setrgbcolor } BD\n"
|
||
|
"/G { 0.082 mul exch 0.6094 mul add exch 0.3086 mul add neg 1.0 add setgray } BD\n"
|
||
|
"/W { setlinewidth } BD\n");
|
||
|
|
||
|
gl2psPrintf("/FC { findfont exch /SH exch def SH scalefont setfont } BD\n"
|
||
|
"/SW { dup stringwidth pop } BD\n"
|
||
|
"/S { FC moveto show } BD\n"
|
||
|
"/SBC{ FC moveto SW -2 div 0 rmoveto show } BD\n"
|
||
|
"/SBR{ FC moveto SW neg 0 rmoveto show } BD\n"
|
||
|
"/SCL{ FC moveto 0 SH -2 div rmoveto show } BD\n"
|
||
|
"/SCC{ FC moveto SW -2 div SH -2 div rmoveto show } BD\n"
|
||
|
"/SCR{ FC moveto SW neg SH -2 div rmoveto show } BD\n"
|
||
|
"/STL{ FC moveto 0 SH neg rmoveto show } BD\n"
|
||
|
"/STC{ FC moveto SW -2 div SH neg rmoveto show } BD\n"
|
||
|
"/STR{ FC moveto SW neg SH neg rmoveto show } BD\n");
|
||
|
|
||
|
/* rotated text routines: same nameanem with R appended */
|
||
|
|
||
|
gl2psPrintf("/FCT { FC translate 0 0 } BD\n"
|
||
|
"/SR { gsave FCT moveto rotate show grestore } BD\n"
|
||
|
"/SBCR{ gsave FCT moveto rotate SW -2 div 0 rmoveto show grestore } BD\n"
|
||
|
"/SBRR{ gsave FCT moveto rotate SW neg 0 rmoveto show grestore } BD\n"
|
||
|
"/SCLR{ gsave FCT moveto rotate 0 SH -2 div rmoveto show grestore} BD\n");
|
||
|
gl2psPrintf("/SCCR{ gsave FCT moveto rotate SW -2 div SH -2 div rmoveto show grestore} BD\n"
|
||
|
"/SCRR{ gsave FCT moveto rotate SW neg SH -2 div rmoveto show grestore} BD\n"
|
||
|
"/STLR{ gsave FCT moveto rotate 0 SH neg rmoveto show grestore } BD\n"
|
||
|
"/STCR{ gsave FCT moveto rotate SW -2 div SH neg rmoveto show grestore } BD\n"
|
||
|
"/STRR{ gsave FCT moveto rotate SW neg SH neg rmoveto show grestore } BD\n");
|
||
|
|
||
|
gl2psPrintf("/P { newpath 0.0 360.0 arc closepath fill } BD\n"
|
||
|
"/LS { newpath moveto } BD\n"
|
||
|
"/L { lineto } BD\n"
|
||
|
"/LE { lineto stroke } BD\n"
|
||
|
"/T { newpath moveto lineto lineto closepath fill } BD\n");
|
||
|
|
||
|
/* Smooth-shaded triangle with PostScript level 3 shfill operator:
|
||
|
x3 y3 r3 g3 b3 x2 y2 r2 g2 b2 x1 y1 r1 g1 b1 STshfill */
|
||
|
|
||
|
gl2psPrintf("/STshfill {\n"
|
||
|
" /b1 exch def /g1 exch def /r1 exch def /y1 exch def /x1 exch def\n"
|
||
|
" /b2 exch def /g2 exch def /r2 exch def /y2 exch def /x2 exch def\n"
|
||
|
" /b3 exch def /g3 exch def /r3 exch def /y3 exch def /x3 exch def\n"
|
||
|
" gsave << /ShadingType 4 /ColorSpace [/DeviceRGB]\n"
|
||
|
" /DataSource [ 0 x1 y1 r1 g1 b1 0 x2 y2 r2 g2 b2 0 x3 y3 r3 g3 b3 ] >>\n"
|
||
|
" shfill grestore } BD\n");
|
||
|
|
||
|
/* Flat-shaded triangle with middle color:
|
||
|
x3 y3 r3 g3 b3 x2 y2 r2 g2 b2 x1 y1 r1 g1 b1 Tm */
|
||
|
|
||
|
gl2psPrintf(/* stack : x3 y3 r3 g3 b3 x2 y2 r2 g2 b2 x1 y1 r1 g1 b1 */
|
||
|
"/Tm { 3 -1 roll 8 -1 roll 13 -1 roll add add 3 div\n" /* r = (r1+r2+r3)/3 */
|
||
|
/* stack : x3 y3 g3 b3 x2 y2 g2 b2 x1 y1 g1 b1 r */
|
||
|
" 3 -1 roll 7 -1 roll 11 -1 roll add add 3 div\n" /* g = (g1+g2+g3)/3 */
|
||
|
/* stack : x3 y3 b3 x2 y2 b2 x1 y1 b1 r g b */
|
||
|
" 3 -1 roll 6 -1 roll 9 -1 roll add add 3 div" /* b = (b1+b2+b3)/3 */
|
||
|
/* stack : x3 y3 x2 y2 x1 y1 r g b */
|
||
|
" C T } BD\n");
|
||
|
|
||
|
/* Split triangle in four sub-triangles (at sides middle points) and call the
|
||
|
STnoshfill procedure on each, interpolating the colors in RGB space:
|
||
|
x3 y3 r3 g3 b3 x2 y2 r2 g2 b2 x1 y1 r1 g1 b1 STsplit
|
||
|
(in procedure comments key: (Vi) = xi yi ri gi bi) */
|
||
|
|
||
|
gl2psPrintf("/STsplit {\n"
|
||
|
" 4 index 15 index add 0.5 mul\n" /* x13 = (x1+x3)/2 */
|
||
|
" 4 index 15 index add 0.5 mul\n" /* y13 = (y1+y3)/2 */
|
||
|
" 4 index 15 index add 0.5 mul\n" /* r13 = (r1+r3)/2 */
|
||
|
" 4 index 15 index add 0.5 mul\n" /* g13 = (g1+g3)/2 */
|
||
|
" 4 index 15 index add 0.5 mul\n" /* b13 = (b1+b3)/2 */
|
||
|
" 5 copy 5 copy 25 15 roll\n");
|
||
|
|
||
|
/* at his point, stack = (V3) (V13) (V13) (V13) (V2) (V1) */
|
||
|
|
||
|
gl2psPrintf(" 9 index 30 index add 0.5 mul\n" /* x23 = (x2+x3)/2 */
|
||
|
" 9 index 30 index add 0.5 mul\n" /* y23 = (y2+y3)/2 */
|
||
|
" 9 index 30 index add 0.5 mul\n" /* r23 = (r2+r3)/2 */
|
||
|
" 9 index 30 index add 0.5 mul\n" /* g23 = (g2+g3)/2 */
|
||
|
" 9 index 30 index add 0.5 mul\n" /* b23 = (b2+b3)/2 */
|
||
|
" 5 copy 5 copy 35 5 roll 25 5 roll 15 5 roll\n");
|
||
|
|
||
|
/* stack = (V3) (V13) (V23) (V13) (V23) (V13) (V23) (V2) (V1) */
|
||
|
|
||
|
gl2psPrintf(" 4 index 10 index add 0.5 mul\n" /* x12 = (x1+x2)/2 */
|
||
|
" 4 index 10 index add 0.5 mul\n" /* y12 = (y1+y2)/2 */
|
||
|
" 4 index 10 index add 0.5 mul\n" /* r12 = (r1+r2)/2 */
|
||
|
" 4 index 10 index add 0.5 mul\n" /* g12 = (g1+g2)/2 */
|
||
|
" 4 index 10 index add 0.5 mul\n" /* b12 = (b1+b2)/2 */
|
||
|
" 5 copy 5 copy 40 5 roll 25 5 roll 15 5 roll 25 5 roll\n");
|
||
|
|
||
|
/* stack = (V3) (V13) (V23) (V13) (V12) (V23) (V13) (V1) (V12) (V23) (V12) (V2) */
|
||
|
|
||
|
gl2psPrintf(" STnoshfill STnoshfill STnoshfill STnoshfill } BD\n");
|
||
|
|
||
|
/* Gouraud shaded triangle using recursive subdivision until the difference
|
||
|
between corner colors does not exceed the thresholds:
|
||
|
x3 y3 r3 g3 b3 x2 y2 r2 g2 b2 x1 y1 r1 g1 b1 STnoshfill */
|
||
|
|
||
|
gl2psPrintf("/STnoshfill {\n"
|
||
|
" 2 index 8 index sub abs rThreshold gt\n" /* |r1-r2|>rth */
|
||
|
" { STsplit }\n"
|
||
|
" { 1 index 7 index sub abs gThreshold gt\n" /* |g1-g2|>gth */
|
||
|
" { STsplit }\n"
|
||
|
" { dup 6 index sub abs bThreshold gt\n" /* |b1-b2|>bth */
|
||
|
" { STsplit }\n"
|
||
|
" { 2 index 13 index sub abs rThreshold gt\n" /* |r1-r3|>rht */
|
||
|
" { STsplit }\n"
|
||
|
" { 1 index 12 index sub abs gThreshold gt\n" /* |g1-g3|>gth */
|
||
|
" { STsplit }\n"
|
||
|
" { dup 11 index sub abs bThreshold gt\n" /* |b1-b3|>bth */
|
||
|
" { STsplit }\n"
|
||
|
" { 7 index 13 index sub abs rThreshold gt\n"); /* |r2-r3|>rht */
|
||
|
gl2psPrintf(" { STsplit }\n"
|
||
|
" { 6 index 12 index sub abs gThreshold gt\n" /* |g2-g3|>gth */
|
||
|
" { STsplit }\n"
|
||
|
" { 5 index 11 index sub abs bThreshold gt\n" /* |b2-b3|>bth */
|
||
|
" { STsplit }\n"
|
||
|
" { Tm }\n" /* all colors sufficiently similar */
|
||
|
" ifelse }\n"
|
||
|
" ifelse }\n"
|
||
|
" ifelse }\n"
|
||
|
" ifelse }\n"
|
||
|
" ifelse }\n"
|
||
|
" ifelse }\n"
|
||
|
" ifelse }\n"
|
||
|
" ifelse }\n"
|
||
|
" ifelse } BD\n");
|
||
|
|
||
|
gl2psPrintf("tryPS3shading\n"
|
||
|
"{ /shfill where\n"
|
||
|
" { /ST { STshfill } BD }\n"
|
||
|
" { /ST { STnoshfill } BD }\n"
|
||
|
" ifelse }\n"
|
||
|
"{ /ST { STnoshfill } BD }\n"
|
||
|
"ifelse\n");
|
||
|
|
||
|
gl2psPrintf("end\n"
|
||
|
"%%%%EndProlog\n"
|
||
|
"%%%%BeginSetup\n"
|
||
|
"/DeviceRGB setcolorspace\n"
|
||
|
"gl2psdict begin\n"
|
||
|
"%%%%EndSetup\n"
|
||
|
"%%%%Page: 1 1\n"
|
||
|
"%%%%BeginPageSetup\n");
|
||
|
|
||
|
if(gl2ps->options & GL2PS_LANDSCAPE){
|
||
|
gl2psPrintf("%d 0 translate 90 rotate\n",
|
||
|
(int)gl2ps->viewport[3]);
|
||
|
}
|
||
|
|
||
|
gl2psPrintf("%%%%EndPageSetup\n"
|
||
|
"mark\n"
|
||
|
"gsave\n"
|
||
|
"1.0 1.0 scale\n");
|
||
|
|
||
|
if(gl2ps->options & GL2PS_DRAW_BACKGROUND){
|
||
|
gl2psPrintf("%g %g %g C\n"
|
||
|
"newpath %d %d moveto %d %d lineto %d %d lineto %d %d lineto\n"
|
||
|
"closepath fill\n",
|
||
|
gl2ps->bgcolor[0], gl2ps->bgcolor[1], gl2ps->bgcolor[2],
|
||
|
(int)gl2ps->viewport[0], (int)gl2ps->viewport[1], (int)gl2ps->viewport[2],
|
||
|
(int)gl2ps->viewport[1], (int)gl2ps->viewport[2], (int)gl2ps->viewport[3],
|
||
|
(int)gl2ps->viewport[0], (int)gl2ps->viewport[3]);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static void gl2psPrintPostScriptColor(GL2PSrgba rgba)
|
||
|
{
|
||
|
if(!gl2psSameColor(gl2ps->lastrgba, rgba)){
|
||
|
gl2psSetLastColor(rgba);
|
||
|
gl2psPrintf("%g %g %g C\n", rgba[0], rgba[1], rgba[2]);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static void gl2psResetPostScriptColor(void)
|
||
|
{
|
||
|
gl2ps->lastrgba[0] = gl2ps->lastrgba[1] = gl2ps->lastrgba[2] = -1.;
|
||
|
}
|
||
|
|
||
|
static void gl2psEndPostScriptLine(void)
|
||
|
{
|
||
|
int i;
|
||
|
if(gl2ps->lastvertex.rgba[0] >= 0.){
|
||
|
gl2psPrintf("%g %g LE\n", gl2ps->lastvertex.xyz[0], gl2ps->lastvertex.xyz[1]);
|
||
|
for(i = 0; i < 3; i++)
|
||
|
gl2ps->lastvertex.xyz[i] = -1.;
|
||
|
for(i = 0; i < 4; i++)
|
||
|
gl2ps->lastvertex.rgba[i] = -1.;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static void gl2psParseStipplePattern(GLushort pattern, GLint factor,
|
||
|
int *nb, int array[10])
|
||
|
{
|
||
|
int i, n;
|
||
|
int on[8] = {0, 0, 0, 0, 0, 0, 0, 0};
|
||
|
int off[8] = {0, 0, 0, 0, 0, 0, 0, 0};
|
||
|
char tmp[16];
|
||
|
|
||
|
/* extract the 16 bits from the OpenGL stipple pattern */
|
||
|
for(n = 15; n >= 0; n--){
|
||
|
tmp[n] = (char)(pattern & 0x01);
|
||
|
pattern >>= 1;
|
||
|
}
|
||
|
/* compute the on/off pixel sequence */
|
||
|
n = 0;
|
||
|
for(i = 0; i < 8; i++){
|
||
|
while(n < 16 && !tmp[n]){ off[i]++; n++; }
|
||
|
while(n < 16 && tmp[n]){ on[i]++; n++; }
|
||
|
if(n >= 15){ i++; break; }
|
||
|
}
|
||
|
|
||
|
/* store the on/off array from right to left, starting with off
|
||
|
pixels. The PostScript specification allows for at most 11
|
||
|
elements in the on/off array, so we limit ourselves to 5 on/off
|
||
|
couples (our longest possible array is thus [on4 off4 on3 off3
|
||
|
on2 off2 on1 off1 on0 off0]) */
|
||
|
*nb = 0;
|
||
|
for(n = i - 1; n >= 0; n--){
|
||
|
array[(*nb)++] = factor * on[n];
|
||
|
array[(*nb)++] = factor * off[n];
|
||
|
if(*nb == 10) break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static int gl2psPrintPostScriptDash(GLushort pattern, GLint factor, char *str)
|
||
|
{
|
||
|
int len = 0, i, n, array[10];
|
||
|
|
||
|
if(pattern == gl2ps->lastpattern && factor == gl2ps->lastfactor)
|
||
|
return 0;
|
||
|
|
||
|
gl2ps->lastpattern = pattern;
|
||
|
gl2ps->lastfactor = factor;
|
||
|
|
||
|
if(!pattern || !factor){
|
||
|
/* solid line */
|
||
|
len += gl2psPrintf("[] 0 %s\n", str);
|
||
|
}
|
||
|
else{
|
||
|
gl2psParseStipplePattern(pattern, factor, &n, array);
|
||
|
len += gl2psPrintf("[");
|
||
|
for(i = 0; i < n; i++){
|
||
|
if(i) len += gl2psPrintf(" ");
|
||
|
len += gl2psPrintf("%d", array[i]);
|
||
|
}
|
||
|
len += gl2psPrintf("] 0 %s\n", str);
|
||
|
}
|
||
|
|
||
|
return len;
|
||
|
}
|
||
|
|
||
|
static void gl2psPrintPostScriptPrimitive(void *data)
|
||
|
{
|
||
|
int newline;
|
||
|
GL2PSprimitive *prim;
|
||
|
|
||
|
prim = *(GL2PSprimitive**)data;
|
||
|
|
||
|
if((gl2ps->options & GL2PS_OCCLUSION_CULL) && prim->culled) return;
|
||
|
|
||
|
/* Every effort is made to draw lines as connected segments (i.e.,
|
||
|
using a single PostScript path): this is the only way to get nice
|
||
|
line joins and to not restart the stippling for every line
|
||
|
segment. So if the primitive to print is not a line we must first
|
||
|
finish the current line (if any): */
|
||
|
if(prim->type != GL2PS_LINE) gl2psEndPostScriptLine();
|
||
|
|
||
|
switch(prim->type){
|
||
|
case GL2PS_POINT :
|
||
|
gl2psPrintPostScriptColor(prim->verts[0].rgba);
|
||
|
gl2psPrintf("%g %g %g P\n",
|
||
|
prim->verts[0].xyz[0], prim->verts[0].xyz[1], 0.5 * prim->width);
|
||
|
break;
|
||
|
case GL2PS_LINE :
|
||
|
if(!gl2psSamePosition(gl2ps->lastvertex.xyz, prim->verts[0].xyz) ||
|
||
|
!gl2psSameColor(gl2ps->lastrgba, prim->verts[0].rgba) ||
|
||
|
gl2ps->lastlinewidth != prim->width ||
|
||
|
gl2ps->lastpattern != prim->pattern ||
|
||
|
gl2ps->lastfactor != prim->factor){
|
||
|
/* End the current line if the new segment does not start where
|
||
|
the last one ended, or if the color, the width or the
|
||
|
stippling have changed (multi-stroking lines with changing
|
||
|
colors is necessary until we use /shfill for lines;
|
||
|
unfortunately this means that at the moment we can screw up
|
||
|
line stippling for smooth-shaded lines) */
|
||
|
gl2psEndPostScriptLine();
|
||
|
newline = 1;
|
||
|
}
|
||
|
else{
|
||
|
newline = 0;
|
||
|
}
|
||
|
if(gl2ps->lastlinewidth != prim->width){
|
||
|
gl2ps->lastlinewidth = prim->width;
|
||
|
gl2psPrintf("%g W\n", gl2ps->lastlinewidth);
|
||
|
}
|
||
|
gl2psPrintPostScriptDash(prim->pattern, prim->factor, "setdash");
|
||
|
gl2psPrintPostScriptColor(prim->verts[0].rgba);
|
||
|
gl2psPrintf("%g %g %s\n", prim->verts[0].xyz[0], prim->verts[0].xyz[1],
|
||
|
newline ? "LS" : "L");
|
||
|
gl2ps->lastvertex = prim->verts[1];
|
||
|
break;
|
||
|
case GL2PS_TRIANGLE :
|
||
|
if(!gl2psVertsSameColor(prim)){
|
||
|
gl2psResetPostScriptColor();
|
||
|
gl2psPrintf("%g %g %g %g %g %g %g %g %g %g %g %g %g %g %g ST\n",
|
||
|
prim->verts[2].xyz[0], prim->verts[2].xyz[1],
|
||
|
prim->verts[2].rgba[0], prim->verts[2].rgba[1],
|
||
|
prim->verts[2].rgba[2], prim->verts[1].xyz[0],
|
||
|
prim->verts[1].xyz[1], prim->verts[1].rgba[0],
|
||
|
prim->verts[1].rgba[1], prim->verts[1].rgba[2],
|
||
|
prim->verts[0].xyz[0], prim->verts[0].xyz[1],
|
||
|
prim->verts[0].rgba[0], prim->verts[0].rgba[1],
|
||
|
prim->verts[0].rgba[2]);
|
||
|
}
|
||
|
else{
|
||
|
gl2psPrintPostScriptColor(prim->verts[0].rgba);
|
||
|
gl2psPrintf("%g %g %g %g %g %g T\n",
|
||
|
prim->verts[2].xyz[0], prim->verts[2].xyz[1],
|
||
|
prim->verts[1].xyz[0], prim->verts[1].xyz[1],
|
||
|
prim->verts[0].xyz[0], prim->verts[0].xyz[1]);
|
||
|
}
|
||
|
break;
|
||
|
case GL2PS_QUADRANGLE :
|
||
|
gl2psMsg(GL2PS_WARNING, "There should not be any quad left to print");
|
||
|
break;
|
||
|
case GL2PS_PIXMAP :
|
||
|
gl2psPrintPostScriptPixmap(prim->verts[0].xyz[0], prim->verts[0].xyz[1],
|
||
|
prim->data.image);
|
||
|
break;
|
||
|
case GL2PS_IMAGEMAP :
|
||
|
if(prim->data.image->type != GL2PS_IMAGEMAP_WRITTEN){
|
||
|
gl2psPrintPostScriptColor(prim->verts[0].rgba);
|
||
|
gl2psPrintPostScriptImagemap(prim->data.image->pixels[0],
|
||
|
prim->data.image->pixels[1],
|
||
|
prim->data.image->width, prim->data.image->height,
|
||
|
(const unsigned char*)(&(prim->data.image->pixels[2])));
|
||
|
prim->data.image->type = GL2PS_IMAGEMAP_WRITTEN;
|
||
|
}
|
||
|
break;
|
||
|
case GL2PS_TEXT :
|
||
|
gl2psPrintPostScriptColor(prim->verts[0].rgba);
|
||
|
gl2psPrintf("(%s) ", prim->data.text->str);
|
||
|
if(prim->data.text->angle)
|
||
|
gl2psPrintf("%g ", prim->data.text->angle);
|
||
|
gl2psPrintf("%g %g %d /%s ",
|
||
|
prim->verts[0].xyz[0], prim->verts[0].xyz[1],
|
||
|
prim->data.text->fontsize, prim->data.text->fontname);
|
||
|
switch(prim->data.text->alignment){
|
||
|
case GL2PS_TEXT_C:
|
||
|
gl2psPrintf(prim->data.text->angle ? "SCCR\n" : "SCC\n");
|
||
|
break;
|
||
|
case GL2PS_TEXT_CL:
|
||
|
gl2psPrintf(prim->data.text->angle ? "SCLR\n" : "SCL\n");
|
||
|
break;
|
||
|
case GL2PS_TEXT_CR:
|
||
|
gl2psPrintf(prim->data.text->angle ? "SCRR\n" : "SCR\n");
|
||
|
break;
|
||
|
case GL2PS_TEXT_B:
|
||
|
gl2psPrintf(prim->data.text->angle ? "SBCR\n" : "SBC\n");
|
||
|
break;
|
||
|
case GL2PS_TEXT_BR:
|
||
|
gl2psPrintf(prim->data.text->angle ? "SBRR\n" : "SBR\n");
|
||
|
break;
|
||
|
case GL2PS_TEXT_T:
|
||
|
gl2psPrintf(prim->data.text->angle ? "STCR\n" : "STC\n");
|
||
|
break;
|
||
|
case GL2PS_TEXT_TL:
|
||
|
gl2psPrintf(prim->data.text->angle ? "STLR\n" : "STL\n");
|
||
|
break;
|
||
|
case GL2PS_TEXT_TR:
|
||
|
gl2psPrintf(prim->data.text->angle ? "STRR\n" : "STR\n");
|
||
|
break;
|
||
|
case GL2PS_TEXT_BL:
|
||
|
default:
|
||
|
gl2psPrintf(prim->data.text->angle ? "SR\n" : "S\n");
|
||
|
break;
|
||
|
}
|
||
|
break;
|
||
|
case GL2PS_SPECIAL :
|
||
|
/* alignment contains the format for which the special output text
|
||
|
is intended */
|
||
|
if(prim->data.text->alignment == GL2PS_PS ||
|
||
|
prim->data.text->alignment == GL2PS_EPS)
|
||
|
gl2psPrintf("%s\n", prim->data.text->str);
|
||
|
break;
|
||
|
default :
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static void gl2psPrintPostScriptFooter(void)
|
||
|
{
|
||
|
gl2psPrintf("grestore\n"
|
||
|
"showpage\n"
|
||
|
"cleartomark\n"
|
||
|
"%%%%PageTrailer\n"
|
||
|
"%%%%Trailer\n"
|
||
|
"end\n"
|
||
|
"%%%%EOF\n");
|
||
|
|
||
|
gl2psPrintGzipFooter();
|
||
|
}
|
||
|
|
||
|
static void gl2psPrintPostScriptBeginViewport(GLint viewport[4])
|
||
|
{
|
||
|
GLint index;
|
||
|
GLfloat rgba[4];
|
||
|
int x = viewport[0], y = viewport[1], w = viewport[2], h = viewport[3];
|
||
|
|
||
|
glRenderMode(GL_FEEDBACK);
|
||
|
|
||
|
if(gl2ps->header){
|
||
|
gl2psPrintPostScriptHeader();
|
||
|
gl2ps->header = GL_FALSE;
|
||
|
}
|
||
|
|
||
|
gl2psPrintf("gsave\n"
|
||
|
"1.0 1.0 scale\n");
|
||
|
|
||
|
if(gl2ps->options & GL2PS_DRAW_BACKGROUND){
|
||
|
if(gl2ps->colormode == GL_RGBA || gl2ps->colorsize == 0){
|
||
|
glGetFloatv(GL_COLOR_CLEAR_VALUE, rgba);
|
||
|
}
|
||
|
else{
|
||
|
glGetIntegerv(GL_INDEX_CLEAR_VALUE, &index);
|
||
|
rgba[0] = gl2ps->colormap[index][0];
|
||
|
rgba[1] = gl2ps->colormap[index][1];
|
||
|
rgba[2] = gl2ps->colormap[index][2];
|
||
|
rgba[3] = 1.0F;
|
||
|
}
|
||
|
gl2psPrintf("%g %g %g C\n"
|
||
|
"newpath %d %d moveto %d %d lineto %d %d lineto %d %d lineto\n"
|
||
|
"closepath fill\n",
|
||
|
rgba[0], rgba[1], rgba[2],
|
||
|
x, y, x+w, y, x+w, y+h, x, y+h);
|
||
|
}
|
||
|
|
||
|
gl2psPrintf("newpath %d %d moveto %d %d lineto %d %d lineto %d %d lineto\n"
|
||
|
"closepath clip\n",
|
||
|
x, y, x+w, y, x+w, y+h, x, y+h);
|
||
|
|
||
|
}
|
||
|
|
||
|
static GLint gl2psPrintPostScriptEndViewport(void)
|
||
|
{
|
||
|
GLint res;
|
||
|
|
||
|
res = gl2psPrintPrimitives();
|
||
|
gl2psPrintf("grestore\n");
|
||
|
return res;
|
||
|
}
|
||
|
|
||
|
static void gl2psPrintPostScriptFinalPrimitive(void)
|
||
|
{
|
||
|
/* End any remaining line, if any */
|
||
|
gl2psEndPostScriptLine();
|
||
|
}
|
||
|
|
||
|
/* definition of the PostScript and Encapsulated PostScript backends */
|
||
|
|
||
|
static GL2PSbackend gl2psPS = {
|
||
|
gl2psPrintPostScriptHeader,
|
||
|
gl2psPrintPostScriptFooter,
|
||
|
gl2psPrintPostScriptBeginViewport,
|
||
|
gl2psPrintPostScriptEndViewport,
|
||
|
gl2psPrintPostScriptPrimitive,
|
||
|
gl2psPrintPostScriptFinalPrimitive,
|
||
|
"ps",
|
||
|
"Postscript"
|
||
|
};
|
||
|
|
||
|
static GL2PSbackend gl2psEPS = {
|
||
|
gl2psPrintPostScriptHeader,
|
||
|
gl2psPrintPostScriptFooter,
|
||
|
gl2psPrintPostScriptBeginViewport,
|
||
|
gl2psPrintPostScriptEndViewport,
|
||
|
gl2psPrintPostScriptPrimitive,
|
||
|
gl2psPrintPostScriptFinalPrimitive,
|
||
|
"eps",
|
||
|
"Encapsulated Postscript"
|
||
|
};
|
||
|
|
||
|
/*********************************************************************
|
||
|
*
|
||
|
* LaTeX routines
|
||
|
*
|
||
|
*********************************************************************/
|
||
|
|
||
|
static void gl2psPrintTeXHeader(void)
|
||
|
{
|
||
|
char name[256];
|
||
|
time_t now;
|
||
|
int i;
|
||
|
|
||
|
if(gl2ps->filename && strlen(gl2ps->filename) < 256){
|
||
|
for(i = strlen(gl2ps->filename)-1; i >= 0; i--){
|
||
|
if(gl2ps->filename[i] == '.'){
|
||
|
strncpy(name, gl2ps->filename, i);
|
||
|
name[i] = '\0';
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
if(i <= 0) strcpy(name, gl2ps->filename);
|
||
|
}
|
||
|
else{
|
||
|
strcpy(name, "untitled");
|
||
|
}
|
||
|
|
||
|
time(&now);
|
||
|
|
||
|
fprintf(gl2ps->stream,
|
||
|
"%% Title: %s\n"
|
||
|
"%% Creator: GL2PS %d.%d.%d%s, %s\n"
|
||
|
"%% For: %s\n"
|
||
|
"%% CreationDate: %s",
|
||
|
gl2ps->title, GL2PS_MAJOR_VERSION, GL2PS_MINOR_VERSION,
|
||
|
GL2PS_PATCH_VERSION, GL2PS_EXTRA_VERSION, GL2PS_COPYRIGHT,
|
||
|
gl2ps->producer, ctime(&now));
|
||
|
|
||
|
fprintf(gl2ps->stream,
|
||
|
"\\setlength{\\unitlength}{1pt}\n"
|
||
|
"\\begin{picture}(0,0)\n"
|
||
|
"\\includegraphics{%s}\n"
|
||
|
"\\end{picture}%%\n"
|
||
|
"%s\\begin{picture}(%d,%d)(0,0)\n",
|
||
|
name, (gl2ps->options & GL2PS_LANDSCAPE) ? "\\rotatebox{90}{" : "",
|
||
|
(int)gl2ps->viewport[2], (int)gl2ps->viewport[3]);
|
||
|
}
|
||
|
|
||
|
static void gl2psPrintTeXPrimitive(void *data)
|
||
|
{
|
||
|
GL2PSprimitive *prim;
|
||
|
|
||
|
prim = *(GL2PSprimitive**)data;
|
||
|
|
||
|
switch(prim->type){
|
||
|
case GL2PS_TEXT :
|
||
|
fprintf(gl2ps->stream, "\\fontsize{%d}{0}\n\\selectfont",
|
||
|
prim->data.text->fontsize);
|
||
|
fprintf(gl2ps->stream, "\\put(%g,%g){\\makebox(0,0)",
|
||
|
prim->verts[0].xyz[0], prim->verts[0].xyz[1]);
|
||
|
switch(prim->data.text->alignment){
|
||
|
case GL2PS_TEXT_C:
|
||
|
fprintf(gl2ps->stream, "{");
|
||
|
break;
|
||
|
case GL2PS_TEXT_CL:
|
||
|
fprintf(gl2ps->stream, "[l]{");
|
||
|
break;
|
||
|
case GL2PS_TEXT_CR:
|
||
|
fprintf(gl2ps->stream, "[r]{");
|
||
|
break;
|
||
|
case GL2PS_TEXT_B:
|
||
|
fprintf(gl2ps->stream, "[b]{");
|
||
|
break;
|
||
|
case GL2PS_TEXT_BR:
|
||
|
fprintf(gl2ps->stream, "[br]{");
|
||
|
break;
|
||
|
case GL2PS_TEXT_T:
|
||
|
fprintf(gl2ps->stream, "[t]{");
|
||
|
break;
|
||
|
case GL2PS_TEXT_TL:
|
||
|
fprintf(gl2ps->stream, "[tl]{");
|
||
|
break;
|
||
|
case GL2PS_TEXT_TR:
|
||
|
fprintf(gl2ps->stream, "[tr]{");
|
||
|
break;
|
||
|
case GL2PS_TEXT_BL:
|
||
|
default:
|
||
|
fprintf(gl2ps->stream, "[bl]{");
|
||
|
break;
|
||
|
}
|
||
|
if(prim->data.text->angle)
|
||
|
fprintf(gl2ps->stream, "\\rotatebox{%g}{", prim->data.text->angle);
|
||
|
fprintf(gl2ps->stream, "\\textcolor[rgb]{%g,%g,%g}{{%s}}",
|
||
|
prim->verts[0].rgba[0], prim->verts[0].rgba[1], prim->verts[0].rgba[2],
|
||
|
prim->data.text->str);
|
||
|
if(prim->data.text->angle)
|
||
|
fprintf(gl2ps->stream, "}");
|
||
|
fprintf(gl2ps->stream, "}}\n");
|
||
|
break;
|
||
|
case GL2PS_SPECIAL :
|
||
|
/* alignment contains the format for which the special output text
|
||
|
is intended */
|
||
|
if (prim->data.text->alignment == GL2PS_TEX)
|
||
|
fprintf(gl2ps->stream, "%s\n", prim->data.text->str);
|
||
|
break;
|
||
|
default :
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static void gl2psPrintTeXFooter(void)
|
||
|
{
|
||
|
fprintf(gl2ps->stream, "\\end{picture}%s\n",
|
||
|
(gl2ps->options & GL2PS_LANDSCAPE) ? "}" : "");
|
||
|
}
|
||
|
|
||
|
static void gl2psPrintTeXBeginViewport(GLint viewport[4])
|
||
|
{
|
||
|
glRenderMode(GL_FEEDBACK);
|
||
|
|
||
|
if(gl2ps->header){
|
||
|
gl2psPrintTeXHeader();
|
||
|
gl2ps->header = GL_FALSE;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static GLint gl2psPrintTeXEndViewport(void)
|
||
|
{
|
||
|
return gl2psPrintPrimitives();
|
||
|
}
|
||
|
|
||
|
static void gl2psPrintTeXFinalPrimitive(void)
|
||
|
{
|
||
|
}
|
||
|
|
||
|
/* definition of the LaTeX backend */
|
||
|
|
||
|
static GL2PSbackend gl2psTEX = {
|
||
|
gl2psPrintTeXHeader,
|
||
|
gl2psPrintTeXFooter,
|
||
|
gl2psPrintTeXBeginViewport,
|
||
|
gl2psPrintTeXEndViewport,
|
||
|
gl2psPrintTeXPrimitive,
|
||
|
gl2psPrintTeXFinalPrimitive,
|
||
|
"tex",
|
||
|
"LaTeX text"
|
||
|
};
|
||
|
|
||
|
/*********************************************************************
|
||
|
*
|
||
|
* PDF routines
|
||
|
*
|
||
|
*********************************************************************/
|
||
|
|
||
|
static int gl2psPrintPDFCompressorType(void)
|
||
|
{
|
||
|
#if defined(GL2PS_HAVE_ZLIB)
|
||
|
if(gl2ps->options & GL2PS_COMPRESS){
|
||
|
return fprintf(gl2ps->stream, "/Filter [/FlateDecode]\n");
|
||
|
}
|
||
|
#endif
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
static int gl2psPrintPDFStrokeColor(GL2PSrgba rgba)
|
||
|
{
|
||
|
int i, offs = 0;
|
||
|
|
||
|
gl2psSetLastColor(rgba);
|
||
|
for(i = 0; i < 3; ++i){
|
||
|
if(GL2PS_ZERO(rgba[i]))
|
||
|
offs += gl2psPrintf("%.0f ", 0.);
|
||
|
else if(rgba[i] < 1e-4 || rgba[i] > 1e6) /* avoid %e formatting */
|
||
|
offs += gl2psPrintf("%f ", rgba[i]);
|
||
|
else
|
||
|
offs += gl2psPrintf("%g ", rgba[i]);
|
||
|
}
|
||
|
offs += gl2psPrintf("RG\n");
|
||
|
return offs;
|
||
|
}
|
||
|
|
||
|
static int gl2psPrintPDFFillColor(GL2PSrgba rgba)
|
||
|
{
|
||
|
int i, offs = 0;
|
||
|
|
||
|
for(i = 0; i < 3; ++i){
|
||
|
if(GL2PS_ZERO(rgba[i]))
|
||
|
offs += gl2psPrintf("%.0f ", 0.);
|
||
|
else if(rgba[i] < 1e-4 || rgba[i] > 1e6) /* avoid %e formatting */
|
||
|
offs += gl2psPrintf("%f ", rgba[i]);
|
||
|
else
|
||
|
offs += gl2psPrintf("%g ", rgba[i]);
|
||
|
}
|
||
|
offs += gl2psPrintf("rg\n");
|
||
|
return offs;
|
||
|
}
|
||
|
|
||
|
static int gl2psPrintPDFLineWidth(GLfloat lw)
|
||
|
{
|
||
|
if(GL2PS_ZERO(lw))
|
||
|
return gl2psPrintf("%.0f w\n", 0.);
|
||
|
else if(lw < 1e-4 || lw > 1e6) /* avoid %e formatting */
|
||
|
return gl2psPrintf("%f w\n", lw);
|
||
|
else
|
||
|
return gl2psPrintf("%g w\n", lw);
|
||
|
}
|
||
|
|
||
|
static void gl2psPutPDFText(GL2PSstring *text, int cnt, GLfloat x, GLfloat y)
|
||
|
{
|
||
|
gl2ps->streamlength +=
|
||
|
gl2psPrintf("BT\n"
|
||
|
"/F%d %d Tf\n"
|
||
|
"%f %f Td\n"
|
||
|
"(%s) Tj\n"
|
||
|
"ET\n",
|
||
|
cnt, text->fontsize, x, y, text->str);
|
||
|
}
|
||
|
|
||
|
static void gl2psPutPDFImage(GL2PSimage *image, int cnt, GLfloat x, GLfloat y)
|
||
|
{
|
||
|
gl2ps->streamlength +=
|
||
|
gl2psPrintf("q\n"
|
||
|
"%d 0 0 %d %f %f cm\n"
|
||
|
"/Im%d Do\n"
|
||
|
"Q\n",
|
||
|
(int)image->width, (int)image->height, x, y, cnt);
|
||
|
}
|
||
|
|
||
|
static void gl2psPDFstacksInit(void)
|
||
|
{
|
||
|
gl2ps->objects_stack = 7 /* FIXED_XREF_ENTRIES */ + 1;
|
||
|
gl2ps->extgs_stack = 0;
|
||
|
gl2ps->font_stack = 0;
|
||
|
gl2ps->im_stack = 0;
|
||
|
gl2ps->trgroupobjects_stack = 0;
|
||
|
gl2ps->shader_stack = 0;
|
||
|
gl2ps->mshader_stack = 0;
|
||
|
}
|
||
|
|
||
|
static void gl2psPDFgroupObjectInit(GL2PSpdfgroup *gro)
|
||
|
{
|
||
|
if(!gro)
|
||
|
return;
|
||
|
|
||
|
gro->ptrlist = NULL;
|
||
|
gro->fontno = gro->gsno = gro->imno = gro->maskshno = gro->shno
|
||
|
= gro->trgroupno = gro->fontobjno = gro->imobjno = gro->shobjno
|
||
|
= gro->maskshobjno = gro->gsobjno = gro->trgroupobjno = -1;
|
||
|
}
|
||
|
|
||
|
/* Build up group objects and assign name and object numbers */
|
||
|
|
||
|
static void gl2psPDFgroupListInit(void)
|
||
|
{
|
||
|
int i;
|
||
|
GL2PSprimitive *p = NULL;
|
||
|
GL2PSpdfgroup gro;
|
||
|
int lasttype = GL2PS_NO_TYPE;
|
||
|
GL2PSrgba lastrgba = {-1.0F, -1.0F, -1.0F, -1.0F};
|
||
|
GLushort lastpattern = 0;
|
||
|
GLint lastfactor = 0;
|
||
|
GLfloat lastwidth = 1;
|
||
|
GL2PStriangle lastt, tmpt;
|
||
|
int lastTriangleWasNotSimpleWithSameColor = 0;
|
||
|
|
||
|
if(!gl2ps->pdfprimlist)
|
||
|
return;
|
||
|
|
||
|
gl2ps->pdfgrouplist = gl2psListCreate(500, 500, sizeof(GL2PSpdfgroup));
|
||
|
gl2psInitTriangle(&lastt);
|
||
|
|
||
|
for(i = 0; i < gl2psListNbr(gl2ps->pdfprimlist); ++i){
|
||
|
p = *(GL2PSprimitive**)gl2psListPointer(gl2ps->pdfprimlist, i);
|
||
|
switch(p->type){
|
||
|
case GL2PS_PIXMAP:
|
||
|
gl2psPDFgroupObjectInit(&gro);
|
||
|
gro.ptrlist = gl2psListCreate(1, 2, sizeof(GL2PSprimitive*));
|
||
|
gro.imno = gl2ps->im_stack++;
|
||
|
gl2psListAdd(gro.ptrlist, &p);
|
||
|
gl2psListAdd(gl2ps->pdfgrouplist, &gro);
|
||
|
break;
|
||
|
case GL2PS_TEXT:
|
||
|
gl2psPDFgroupObjectInit(&gro);
|
||
|
gro.ptrlist = gl2psListCreate(1, 2, sizeof(GL2PSprimitive*));
|
||
|
gro.fontno = gl2ps->font_stack++;
|
||
|
gl2psListAdd(gro.ptrlist, &p);
|
||
|
gl2psListAdd(gl2ps->pdfgrouplist, &gro);
|
||
|
break;
|
||
|
case GL2PS_LINE:
|
||
|
if(lasttype != p->type || lastwidth != p->width ||
|
||
|
lastpattern != p->pattern || lastfactor != p->factor ||
|
||
|
!gl2psSameColor(p->verts[0].rgba, lastrgba)){
|
||
|
gl2psPDFgroupObjectInit(&gro);
|
||
|
gro.ptrlist = gl2psListCreate(1, 2, sizeof(GL2PSprimitive*));
|
||
|
gl2psListAdd(gro.ptrlist, &p);
|
||
|
gl2psListAdd(gl2ps->pdfgrouplist, &gro);
|
||
|
}
|
||
|
else{
|
||
|
gl2psListAdd(gro.ptrlist, &p);
|
||
|
}
|
||
|
lastpattern = p->pattern;
|
||
|
lastfactor = p->factor;
|
||
|
lastwidth = p->width;
|
||
|
lastrgba[0] = p->verts[0].rgba[0];
|
||
|
lastrgba[1] = p->verts[0].rgba[1];
|
||
|
lastrgba[2] = p->verts[0].rgba[2];
|
||
|
break;
|
||
|
case GL2PS_POINT:
|
||
|
if(lasttype != p->type || lastwidth != p->width ||
|
||
|
!gl2psSameColor(p->verts[0].rgba, lastrgba)){
|
||
|
gl2psPDFgroupObjectInit(&gro);
|
||
|
gro.ptrlist = gl2psListCreate(1,2,sizeof(GL2PSprimitive*));
|
||
|
gl2psListAdd(gro.ptrlist, &p);
|
||
|
gl2psListAdd(gl2ps->pdfgrouplist, &gro);
|
||
|
}
|
||
|
else{
|
||
|
gl2psListAdd(gro.ptrlist, &p);
|
||
|
}
|
||
|
lastwidth = p->width;
|
||
|
lastrgba[0] = p->verts[0].rgba[0];
|
||
|
lastrgba[1] = p->verts[0].rgba[1];
|
||
|
lastrgba[2] = p->verts[0].rgba[2];
|
||
|
break;
|
||
|
case GL2PS_TRIANGLE:
|
||
|
gl2psFillTriangleFromPrimitive(&tmpt, p, GL_TRUE);
|
||
|
lastTriangleWasNotSimpleWithSameColor =
|
||
|
!(tmpt.prop & T_CONST_COLOR && tmpt.prop & T_ALPHA_1) ||
|
||
|
!gl2psSameColor(tmpt.vertex[0].rgba, lastt.vertex[0].rgba);
|
||
|
if(lasttype == p->type && tmpt.prop == lastt.prop &&
|
||
|
lastTriangleWasNotSimpleWithSameColor){
|
||
|
/* TODO Check here for last alpha */
|
||
|
gl2psListAdd(gro.ptrlist, &p);
|
||
|
}
|
||
|
else{
|
||
|
gl2psPDFgroupObjectInit(&gro);
|
||
|
gro.ptrlist = gl2psListCreate(1, 2, sizeof(GL2PSprimitive*));
|
||
|
gl2psListAdd(gro.ptrlist, &p);
|
||
|
gl2psListAdd(gl2ps->pdfgrouplist, &gro);
|
||
|
}
|
||
|
lastt = tmpt;
|
||
|
break;
|
||
|
default:
|
||
|
break;
|
||
|
}
|
||
|
lasttype = p->type;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static void gl2psSortOutTrianglePDFgroup(GL2PSpdfgroup *gro)
|
||
|
{
|
||
|
GL2PStriangle t;
|
||
|
GL2PSprimitive *prim = NULL;
|
||
|
|
||
|
if(!gro)
|
||
|
return;
|
||
|
|
||
|
if(!gl2psListNbr(gro->ptrlist))
|
||
|
return;
|
||
|
|
||
|
prim = *(GL2PSprimitive**)gl2psListPointer(gro->ptrlist, 0);
|
||
|
|
||
|
if(prim->type != GL2PS_TRIANGLE)
|
||
|
return;
|
||
|
|
||
|
gl2psFillTriangleFromPrimitive(&t, prim, GL_TRUE);
|
||
|
|
||
|
if(t.prop & T_CONST_COLOR && t.prop & T_ALPHA_LESS_1){
|
||
|
gro->gsno = gl2ps->extgs_stack++;
|
||
|
gro->gsobjno = gl2ps->objects_stack ++;
|
||
|
}
|
||
|
else if(t.prop & T_CONST_COLOR && t.prop & T_VAR_ALPHA){
|
||
|
gro->gsno = gl2ps->extgs_stack++;
|
||
|
gro->gsobjno = gl2ps->objects_stack++;
|
||
|
gro->trgroupno = gl2ps->trgroupobjects_stack++;
|
||
|
gro->trgroupobjno = gl2ps->objects_stack++;
|
||
|
gro->maskshno = gl2ps->mshader_stack++;
|
||
|
gro->maskshobjno = gl2ps->objects_stack++;
|
||
|
}
|
||
|
else if(t.prop & T_VAR_COLOR && t.prop & T_ALPHA_1){
|
||
|
gro->shno = gl2ps->shader_stack++;
|
||
|
gro->shobjno = gl2ps->objects_stack++;
|
||
|
}
|
||
|
else if(t.prop & T_VAR_COLOR && t.prop & T_ALPHA_LESS_1){
|
||
|
gro->gsno = gl2ps->extgs_stack++;
|
||
|
gro->gsobjno = gl2ps->objects_stack++;
|
||
|
gro->shno = gl2ps->shader_stack++;
|
||
|
gro->shobjno = gl2ps->objects_stack++;
|
||
|
}
|
||
|
else if(t.prop & T_VAR_COLOR && t.prop & T_VAR_ALPHA){
|
||
|
gro->gsno = gl2ps->extgs_stack++;
|
||
|
gro->gsobjno = gl2ps->objects_stack++;
|
||
|
gro->shno = gl2ps->shader_stack++;
|
||
|
gro->shobjno = gl2ps->objects_stack++;
|
||
|
gro->trgroupno = gl2ps->trgroupobjects_stack++;
|
||
|
gro->trgroupobjno = gl2ps->objects_stack++;
|
||
|
gro->maskshno = gl2ps->mshader_stack++;
|
||
|
gro->maskshobjno = gl2ps->objects_stack++;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/* Main stream data */
|
||
|
|
||
|
static void gl2psPDFgroupListWriteMainStream(void)
|
||
|
{
|
||
|
int i, j, lastel;
|
||
|
GL2PSprimitive *prim = NULL, *prev = NULL;
|
||
|
GL2PSpdfgroup *gro;
|
||
|
GL2PStriangle t;
|
||
|
|
||
|
if(!gl2ps->pdfgrouplist)
|
||
|
return;
|
||
|
|
||
|
for(i = 0; i < gl2psListNbr(gl2ps->pdfgrouplist); ++i){
|
||
|
gro = (GL2PSpdfgroup*)gl2psListPointer(gl2ps->pdfgrouplist, i);
|
||
|
|
||
|
lastel = gl2psListNbr(gro->ptrlist) - 1;
|
||
|
if(lastel < 0)
|
||
|
continue;
|
||
|
|
||
|
prim = *(GL2PSprimitive**)gl2psListPointer(gro->ptrlist, 0);
|
||
|
|
||
|
switch(prim->type){
|
||
|
case GL2PS_POINT:
|
||
|
gl2ps->streamlength += gl2psPrintf("1 J\n");
|
||
|
gl2ps->streamlength += gl2psPrintPDFLineWidth(prim->width);
|
||
|
gl2ps->streamlength += gl2psPrintPDFStrokeColor(prim->verts[0].rgba);
|
||
|
for(j = 0; j <= lastel; ++j){
|
||
|
prim = *(GL2PSprimitive**)gl2psListPointer(gro->ptrlist, j);
|
||
|
gl2ps->streamlength +=
|
||
|
gl2psPrintf("%f %f m %f %f l\n",
|
||
|
prim->verts[0].xyz[0], prim->verts[0].xyz[1],
|
||
|
prim->verts[0].xyz[0], prim->verts[0].xyz[1]);
|
||
|
}
|
||
|
gl2ps->streamlength += gl2psPrintf("S\n");
|
||
|
gl2ps->streamlength += gl2psPrintf("0 J\n");
|
||
|
break;
|
||
|
case GL2PS_LINE:
|
||
|
/* We try to use as few paths as possible to draw lines, in
|
||
|
order to get nice stippling even when the individual segments
|
||
|
are smaller than the stipple */
|
||
|
gl2ps->streamlength += gl2psPrintPDFLineWidth(prim->width);
|
||
|
gl2ps->streamlength += gl2psPrintPDFStrokeColor(prim->verts[0].rgba);
|
||
|
gl2ps->streamlength += gl2psPrintPostScriptDash(prim->pattern, prim->factor, "d");
|
||
|
/* start new path */
|
||
|
gl2ps->streamlength +=
|
||
|
gl2psPrintf("%f %f m\n",
|
||
|
prim->verts[0].xyz[0], prim->verts[0].xyz[1]);
|
||
|
|
||
|
for(j = 1; j <= lastel; ++j){
|
||
|
prev = prim;
|
||
|
prim = *(GL2PSprimitive**)gl2psListPointer(gro->ptrlist, j);
|
||
|
if(!gl2psSamePosition(prim->verts[0].xyz, prev->verts[1].xyz)){
|
||
|
/* the starting point of the new segment does not match the
|
||
|
end point of the previous line, so we end the current
|
||
|
path and start a new one */
|
||
|
gl2ps->streamlength +=
|
||
|
gl2psPrintf("%f %f l\n",
|
||
|
prev->verts[1].xyz[0], prev->verts[1].xyz[1]);
|
||
|
gl2ps->streamlength +=
|
||
|
gl2psPrintf("%f %f m\n",
|
||
|
prim->verts[0].xyz[0], prim->verts[0].xyz[1]);
|
||
|
}
|
||
|
else{
|
||
|
/* the two segements are connected, so we just append to the
|
||
|
current path */
|
||
|
gl2ps->streamlength +=
|
||
|
gl2psPrintf("%f %f l\n",
|
||
|
prim->verts[0].xyz[0], prim->verts[0].xyz[1]);
|
||
|
}
|
||
|
}
|
||
|
/* end last path */
|
||
|
gl2ps->streamlength +=
|
||
|
gl2psPrintf("%f %f l\n",
|
||
|
prim->verts[1].xyz[0], prim->verts[1].xyz[1]);
|
||
|
gl2ps->streamlength += gl2psPrintf("S\n");
|
||
|
break;
|
||
|
case GL2PS_TRIANGLE:
|
||
|
gl2psFillTriangleFromPrimitive(&t, prim, GL_TRUE);
|
||
|
gl2psSortOutTrianglePDFgroup(gro);
|
||
|
|
||
|
/* No alpha and const color: Simple PDF draw orders */
|
||
|
if(t.prop & T_CONST_COLOR && t.prop & T_ALPHA_1){
|
||
|
gl2ps->streamlength += gl2psPrintPDFFillColor(t.vertex[0].rgba);
|
||
|
for(j = 0; j <= lastel; ++j){
|
||
|
prim = *(GL2PSprimitive**)gl2psListPointer(gro->ptrlist, j);
|
||
|
gl2psFillTriangleFromPrimitive(&t, prim, GL_FALSE);
|
||
|
gl2ps->streamlength
|
||
|
+= gl2psPrintf("%f %f m\n"
|
||
|
"%f %f l\n"
|
||
|
"%f %f l\n"
|
||
|
"h f\n",
|
||
|
t.vertex[0].xyz[0], t.vertex[0].xyz[1],
|
||
|
t.vertex[1].xyz[0], t.vertex[1].xyz[1],
|
||
|
t.vertex[2].xyz[0], t.vertex[2].xyz[1]);
|
||
|
}
|
||
|
}
|
||
|
/* Const alpha < 1 and const color: Simple PDF draw orders
|
||
|
and an extra extended Graphics State for the alpha const */
|
||
|
else if(t.prop & T_CONST_COLOR && t.prop & T_ALPHA_LESS_1){
|
||
|
gl2ps->streamlength += gl2psPrintf("q\n"
|
||
|
"/GS%d gs\n",
|
||
|
gro->gsno);
|
||
|
gl2ps->streamlength += gl2psPrintPDFFillColor(prim->verts[0].rgba);
|
||
|
for(j = 0; j <= lastel; ++j){
|
||
|
prim = *(GL2PSprimitive**)gl2psListPointer(gro->ptrlist, j);
|
||
|
gl2psFillTriangleFromPrimitive(&t, prim, GL_FALSE);
|
||
|
gl2ps->streamlength
|
||
|
+= gl2psPrintf("%f %f m\n"
|
||
|
"%f %f l\n"
|
||
|
"%f %f l\n"
|
||
|
"h f\n",
|
||
|
t.vertex[0].xyz[0], t.vertex[0].xyz[1],
|
||
|
t.vertex[1].xyz[0], t.vertex[1].xyz[1],
|
||
|
t.vertex[2].xyz[0], t.vertex[2].xyz[1]);
|
||
|
}
|
||
|
gl2ps->streamlength += gl2psPrintf("Q\n");
|
||
|
}
|
||
|
/* Variable alpha and const color: Simple PDF draw orders
|
||
|
and an extra extended Graphics State + Xobject + Shader
|
||
|
object for the alpha mask */
|
||
|
else if(t.prop & T_CONST_COLOR && t.prop & T_VAR_ALPHA){
|
||
|
gl2ps->streamlength += gl2psPrintf("q\n"
|
||
|
"/GS%d gs\n"
|
||
|
"/TrG%d Do\n",
|
||
|
gro->gsno, gro->trgroupno);
|
||
|
gl2ps->streamlength += gl2psPrintPDFFillColor(prim->verts[0].rgba);
|
||
|
for(j = 0; j <= lastel; ++j){
|
||
|
prim = *(GL2PSprimitive**)gl2psListPointer(gro->ptrlist, j);
|
||
|
gl2psFillTriangleFromPrimitive(&t, prim, GL_FALSE);
|
||
|
gl2ps->streamlength
|
||
|
+= gl2psPrintf("%f %f m\n"
|
||
|
"%f %f l\n"
|
||
|
"%f %f l\n"
|
||
|
"h f\n",
|
||
|
t.vertex[0].xyz[0], t.vertex[0].xyz[1],
|
||
|
t.vertex[1].xyz[0], t.vertex[1].xyz[1],
|
||
|
t.vertex[2].xyz[0], t.vertex[2].xyz[1]);
|
||
|
}
|
||
|
gl2ps->streamlength += gl2psPrintf("Q\n");
|
||
|
}
|
||
|
/* Variable color and no alpha: Shader Object for the colored
|
||
|
triangle(s) */
|
||
|
else if(t.prop & T_VAR_COLOR && t.prop & T_ALPHA_1){
|
||
|
gl2ps->streamlength += gl2psPrintf("/Sh%d sh\n", gro->shno);
|
||
|
}
|
||
|
/* Variable color and const alpha < 1: Shader Object for the
|
||
|
colored triangle(s) and an extra extended Graphics State
|
||
|
for the alpha const */
|
||
|
else if(t.prop & T_VAR_COLOR && t.prop & T_ALPHA_LESS_1){
|
||
|
gl2ps->streamlength += gl2psPrintf("q\n"
|
||
|
"/GS%d gs\n"
|
||
|
"/Sh%d sh\n"
|
||
|
"Q\n",
|
||
|
gro->gsno, gro->shno);
|
||
|
}
|
||
|
/* Variable alpha and color: Shader Object for the colored
|
||
|
triangle(s) and an extra extended Graphics State
|
||
|
+ Xobject + Shader object for the alpha mask */
|
||
|
else if(t.prop & T_VAR_COLOR && t.prop & T_VAR_ALPHA){
|
||
|
gl2ps->streamlength += gl2psPrintf("q\n"
|
||
|
"/GS%d gs\n"
|
||
|
"/TrG%d Do\n"
|
||
|
"/Sh%d sh\n"
|
||
|
"Q\n",
|
||
|
gro->gsno, gro->trgroupno, gro->shno);
|
||
|
}
|
||
|
break;
|
||
|
case GL2PS_PIXMAP:
|
||
|
for(j = 0; j <= lastel; ++j){
|
||
|
prim = *(GL2PSprimitive**)gl2psListPointer(gro->ptrlist, j);
|
||
|
gl2psPutPDFImage(prim->data.image, gro->imno, prim->verts[0].xyz[0],
|
||
|
prim->verts[0].xyz[1]);
|
||
|
}
|
||
|
break;
|
||
|
case GL2PS_TEXT:
|
||
|
for(j = 0; j <= lastel; ++j){
|
||
|
prim = *(GL2PSprimitive**)gl2psListPointer(gro->ptrlist, j);
|
||
|
gl2ps->streamlength += gl2psPrintPDFFillColor(prim->verts[0].rgba);
|
||
|
gl2psPutPDFText(prim->data.text, gro->fontno, prim->verts[0].xyz[0],
|
||
|
prim->verts[0].xyz[1]);
|
||
|
}
|
||
|
break;
|
||
|
default:
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/* Graphics State names */
|
||
|
|
||
|
static int gl2psPDFgroupListWriteGStateResources(void)
|
||
|
{
|
||
|
GL2PSpdfgroup *gro;
|
||
|
int offs = 0;
|
||
|
int i;
|
||
|
|
||
|
offs += fprintf(gl2ps->stream,
|
||
|
"/ExtGState\n"
|
||
|
"<<\n"
|
||
|
"/GSa 7 0 R\n");
|
||
|
for(i = 0; i < gl2psListNbr(gl2ps->pdfgrouplist); ++i){
|
||
|
gro = (GL2PSpdfgroup*)gl2psListPointer(gl2ps->pdfgrouplist, i);
|
||
|
if(gro->gsno >= 0)
|
||
|
offs += fprintf(gl2ps->stream, "/GS%d %d 0 R\n", gro->gsno, gro->gsobjno);
|
||
|
}
|
||
|
offs += fprintf(gl2ps->stream, ">>\n");
|
||
|
return offs;
|
||
|
}
|
||
|
|
||
|
/* Main Shader names */
|
||
|
|
||
|
static int gl2psPDFgroupListWriteShaderResources(void)
|
||
|
{
|
||
|
GL2PSpdfgroup *gro;
|
||
|
int offs = 0;
|
||
|
int i;
|
||
|
|
||
|
offs += fprintf(gl2ps->stream,
|
||
|
"/Shading\n"
|
||
|
"<<\n");
|
||
|
for(i = 0; i < gl2psListNbr(gl2ps->pdfgrouplist); ++i){
|
||
|
gro = (GL2PSpdfgroup*)gl2psListPointer(gl2ps->pdfgrouplist, i);
|
||
|
if(gro->shno >= 0)
|
||
|
offs += fprintf(gl2ps->stream, "/Sh%d %d 0 R\n", gro->shno, gro->shobjno);
|
||
|
if(gro->maskshno >= 0)
|
||
|
offs += fprintf(gl2ps->stream, "/TrSh%d %d 0 R\n", gro->maskshno, gro->maskshobjno);
|
||
|
}
|
||
|
offs += fprintf(gl2ps->stream,">>\n");
|
||
|
return offs;
|
||
|
}
|
||
|
|
||
|
/* Images & Mask Shader XObject names */
|
||
|
|
||
|
static int gl2psPDFgroupListWriteXObjectResources(void)
|
||
|
{
|
||
|
int i;
|
||
|
GL2PSprimitive *p = NULL;
|
||
|
GL2PSpdfgroup *gro;
|
||
|
int offs = 0;
|
||
|
|
||
|
offs += fprintf(gl2ps->stream,
|
||
|
"/XObject\n"
|
||
|
"<<\n");
|
||
|
|
||
|
for(i = 0; i < gl2psListNbr(gl2ps->pdfgrouplist); ++i){
|
||
|
gro = (GL2PSpdfgroup*)gl2psListPointer(gl2ps->pdfgrouplist, i);
|
||
|
if(!gl2psListNbr(gro->ptrlist))
|
||
|
continue;
|
||
|
p = *(GL2PSprimitive**)gl2psListPointer(gro->ptrlist, 0);
|
||
|
switch(p->type){
|
||
|
case GL2PS_PIXMAP:
|
||
|
gro->imobjno = gl2ps->objects_stack++;
|
||
|
if(GL_RGBA == p->data.image->format) /* reserve one object for image mask */
|
||
|
gl2ps->objects_stack++;
|
||
|
offs += fprintf(gl2ps->stream, "/Im%d %d 0 R\n", gro->imno, gro->imobjno);
|
||
|
case GL2PS_TRIANGLE:
|
||
|
if(gro->trgroupno >=0)
|
||
|
offs += fprintf(gl2ps->stream, "/TrG%d %d 0 R\n", gro->trgroupno, gro->trgroupobjno);
|
||
|
break;
|
||
|
default:
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
offs += fprintf(gl2ps->stream,">>\n");
|
||
|
return offs;
|
||
|
}
|
||
|
|
||
|
/* Font names */
|
||
|
|
||
|
static int gl2psPDFgroupListWriteFontResources(void)
|
||
|
{
|
||
|
int i;
|
||
|
GL2PSpdfgroup *gro;
|
||
|
int offs = 0;
|
||
|
|
||
|
offs += fprintf(gl2ps->stream, "/Font\n<<\n");
|
||
|
|
||
|
for(i = 0; i < gl2psListNbr(gl2ps->pdfgrouplist); ++i){
|
||
|
gro = (GL2PSpdfgroup*)gl2psListPointer(gl2ps->pdfgrouplist, i);
|
||
|
if(gro->fontno < 0)
|
||
|
continue;
|
||
|
gro->fontobjno = gl2ps->objects_stack++;
|
||
|
offs += fprintf(gl2ps->stream, "/F%d %d 0 R\n", gro->fontno, gro->fontobjno);
|
||
|
}
|
||
|
offs += fprintf(gl2ps->stream, ">>\n");
|
||
|
|
||
|
return offs;
|
||
|
}
|
||
|
|
||
|
static void gl2psPDFgroupListDelete(void)
|
||
|
{
|
||
|
int i;
|
||
|
GL2PSpdfgroup *gro = NULL;
|
||
|
|
||
|
if(!gl2ps->pdfgrouplist)
|
||
|
return;
|
||
|
|
||
|
for(i = 0; i < gl2psListNbr(gl2ps->pdfgrouplist); ++i){
|
||
|
gro = (GL2PSpdfgroup*)gl2psListPointer(gl2ps->pdfgrouplist,i);
|
||
|
gl2psListDelete(gro->ptrlist);
|
||
|
}
|
||
|
|
||
|
gl2psListDelete(gl2ps->pdfgrouplist);
|
||
|
gl2ps->pdfgrouplist = NULL;
|
||
|
}
|
||
|
|
||
|
/* Print 1st PDF object - file info */
|
||
|
|
||
|
static int gl2psPrintPDFInfo(void)
|
||
|
{
|
||
|
int offs;
|
||
|
time_t now;
|
||
|
struct tm *newtime;
|
||
|
|
||
|
time(&now);
|
||
|
newtime = gmtime(&now);
|
||
|
|
||
|
offs = fprintf(gl2ps->stream,
|
||
|
"1 0 obj\n"
|
||
|
"<<\n"
|
||
|
"/Title (%s)\n"
|
||
|
"/Creator (GL2PS %d.%d.%d%s, %s)\n"
|
||
|
"/Producer (%s)\n",
|
||
|
gl2ps->title, GL2PS_MAJOR_VERSION, GL2PS_MINOR_VERSION,
|
||
|
GL2PS_PATCH_VERSION, GL2PS_EXTRA_VERSION, GL2PS_COPYRIGHT,
|
||
|
gl2ps->producer);
|
||
|
|
||
|
if(!newtime){
|
||
|
offs += fprintf(gl2ps->stream,
|
||
|
">>\n"
|
||
|
"endobj\n");
|
||
|
return offs;
|
||
|
}
|
||
|
|
||
|
offs += fprintf(gl2ps->stream,
|
||
|
"/CreationDate (D:%d%02d%02d%02d%02d%02d)\n"
|
||
|
">>\n"
|
||
|
"endobj\n",
|
||
|
newtime->tm_year+1900,
|
||
|
newtime->tm_mon+1,
|
||
|
newtime->tm_mday,
|
||
|
newtime->tm_hour,
|
||
|
newtime->tm_min,
|
||
|
newtime->tm_sec);
|
||
|
return offs;
|
||
|
}
|
||
|
|
||
|
/* Create catalog and page structure - 2nd and 3th PDF object */
|
||
|
|
||
|
static int gl2psPrintPDFCatalog(void)
|
||
|
{
|
||
|
return fprintf(gl2ps->stream,
|
||
|
"2 0 obj\n"
|
||
|
"<<\n"
|
||
|
"/Type /Catalog\n"
|
||
|
"/Pages 3 0 R\n"
|
||
|
">>\n"
|
||
|
"endobj\n");
|
||
|
}
|
||
|
|
||
|
static int gl2psPrintPDFPages(void)
|
||
|
{
|
||
|
return fprintf(gl2ps->stream,
|
||
|
"3 0 obj\n"
|
||
|
"<<\n"
|
||
|
"/Type /Pages\n"
|
||
|
"/Kids [6 0 R]\n"
|
||
|
"/Count 1\n"
|
||
|
">>\n"
|
||
|
"endobj\n");
|
||
|
}
|
||
|
|
||
|
/* Open stream for data - graphical objects, fonts etc. PDF object 4 */
|
||
|
|
||
|
static int gl2psOpenPDFDataStream(void)
|
||
|
{
|
||
|
int offs = 0;
|
||
|
|
||
|
offs += fprintf(gl2ps->stream,
|
||
|
"4 0 obj\n"
|
||
|
"<<\n"
|
||
|
"/Length 5 0 R\n" );
|
||
|
offs += gl2psPrintPDFCompressorType();
|
||
|
offs += fprintf(gl2ps->stream,
|
||
|
">>\n"
|
||
|
"stream\n");
|
||
|
return offs;
|
||
|
}
|
||
|
|
||
|
/* Stream setup - Graphics state, fill background if allowed */
|
||
|
|
||
|
static int gl2psOpenPDFDataStreamWritePreface(void)
|
||
|
{
|
||
|
int offs;
|
||
|
|
||
|
offs = gl2psPrintf("/GSa gs\n");
|
||
|
|
||
|
if(gl2ps->options & GL2PS_DRAW_BACKGROUND){
|
||
|
offs += gl2psPrintPDFFillColor(gl2ps->bgcolor);
|
||
|
offs += gl2psPrintf("%d %d %d %d re\n",
|
||
|
(int)gl2ps->viewport[0], (int)gl2ps->viewport[1],
|
||
|
(int)gl2ps->viewport[2], (int)gl2ps->viewport[3]);
|
||
|
offs += gl2psPrintf("f\n");
|
||
|
}
|
||
|
return offs;
|
||
|
}
|
||
|
|
||
|
/* Use the functions above to create the first part of the PDF*/
|
||
|
|
||
|
static void gl2psPrintPDFHeader(void)
|
||
|
{
|
||
|
int offs = 0;
|
||
|
gl2ps->pdfprimlist = gl2psListCreate(500, 500, sizeof(GL2PSprimitive*));
|
||
|
gl2psPDFstacksInit();
|
||
|
|
||
|
gl2ps->xreflist = (int*)gl2psMalloc(sizeof(int) * gl2ps->objects_stack);
|
||
|
|
||
|
#if defined(GL2PS_HAVE_ZLIB)
|
||
|
if(gl2ps->options & GL2PS_COMPRESS){
|
||
|
gl2psSetupCompress();
|
||
|
}
|
||
|
#endif
|
||
|
gl2ps->xreflist[0] = 0;
|
||
|
offs += fprintf(gl2ps->stream, "%%PDF-1.4\n");
|
||
|
gl2ps->xreflist[1] = offs;
|
||
|
|
||
|
offs += gl2psPrintPDFInfo();
|
||
|
gl2ps->xreflist[2] = offs;
|
||
|
|
||
|
offs += gl2psPrintPDFCatalog();
|
||
|
gl2ps->xreflist[3] = offs;
|
||
|
|
||
|
offs += gl2psPrintPDFPages();
|
||
|
gl2ps->xreflist[4] = offs;
|
||
|
|
||
|
offs += gl2psOpenPDFDataStream();
|
||
|
gl2ps->xreflist[5] = offs; /* finished in gl2psPrintPDFFooter */
|
||
|
gl2ps->streamlength = gl2psOpenPDFDataStreamWritePreface();
|
||
|
}
|
||
|
|
||
|
/* The central primitive drawing */
|
||
|
|
||
|
static void gl2psPrintPDFPrimitive(void *data)
|
||
|
{
|
||
|
GL2PSprimitive *prim = *(GL2PSprimitive**)data;
|
||
|
|
||
|
if((gl2ps->options & GL2PS_OCCLUSION_CULL) && prim->culled)
|
||
|
return;
|
||
|
|
||
|
prim = gl2psCopyPrimitive(prim); /* deep copy */
|
||
|
gl2psListAdd(gl2ps->pdfprimlist, &prim);
|
||
|
}
|
||
|
|
||
|
/* close stream and ... */
|
||
|
|
||
|
static int gl2psClosePDFDataStream(void)
|
||
|
{
|
||
|
int offs = 0;
|
||
|
|
||
|
#if defined(GL2PS_HAVE_ZLIB)
|
||
|
if(gl2ps->options & GL2PS_COMPRESS){
|
||
|
if(Z_OK != gl2psDeflate())
|
||
|
gl2psMsg(GL2PS_ERROR, "Zlib deflate error");
|
||
|
else
|
||
|
fwrite(gl2ps->compress->dest, gl2ps->compress->destLen, 1, gl2ps->stream);
|
||
|
gl2ps->streamlength += gl2ps->compress->destLen;
|
||
|
|
||
|
offs += gl2ps->streamlength;
|
||
|
gl2psFreeCompress();
|
||
|
}
|
||
|
#endif
|
||
|
|
||
|
offs += fprintf(gl2ps->stream,
|
||
|
"endstream\n"
|
||
|
"endobj\n");
|
||
|
return offs;
|
||
|
}
|
||
|
|
||
|
/* ... write the now known length object */
|
||
|
|
||
|
static int gl2psPrintPDFDataStreamLength(int val)
|
||
|
{
|
||
|
return fprintf(gl2ps->stream,
|
||
|
"5 0 obj\n"
|
||
|
"%d\n"
|
||
|
"endobj\n", val);
|
||
|
}
|
||
|
|
||
|
/* Put the info created before in PDF objects */
|
||
|
|
||
|
static int gl2psPrintPDFOpenPage(void)
|
||
|
{
|
||
|
int offs;
|
||
|
|
||
|
/* Write fixed part */
|
||
|
|
||
|
offs = fprintf(gl2ps->stream,
|
||
|
"6 0 obj\n"
|
||
|
"<<\n"
|
||
|
"/Type /Page\n"
|
||
|
"/Parent 3 0 R\n"
|
||
|
"/MediaBox [%d %d %d %d]\n",
|
||
|
(int)gl2ps->viewport[0], (int)gl2ps->viewport[1],
|
||
|
(int)gl2ps->viewport[2], (int)gl2ps->viewport[3]);
|
||
|
|
||
|
if(gl2ps->options & GL2PS_LANDSCAPE)
|
||
|
offs += fprintf(gl2ps->stream, "/Rotate -90\n");
|
||
|
|
||
|
offs += fprintf(gl2ps->stream,
|
||
|
"/Contents 4 0 R\n"
|
||
|
"/Resources\n"
|
||
|
"<<\n"
|
||
|
"/ProcSet [/PDF /Text /ImageB /ImageC] %%/ImageI\n");
|
||
|
|
||
|
return offs;
|
||
|
|
||
|
/* End fixed part, proceeds in gl2psPDFgroupListWriteVariableResources() */
|
||
|
}
|
||
|
|
||
|
static int gl2psPDFgroupListWriteVariableResources(void)
|
||
|
{
|
||
|
int offs = 0;
|
||
|
|
||
|
/* a) Graphics States for shader alpha masks*/
|
||
|
offs += gl2psPDFgroupListWriteGStateResources();
|
||
|
|
||
|
/* b) Shader and shader masks */
|
||
|
offs += gl2psPDFgroupListWriteShaderResources();
|
||
|
|
||
|
/* c) XObjects (Images & Shader Masks) */
|
||
|
offs += gl2psPDFgroupListWriteXObjectResources();
|
||
|
|
||
|
/* d) Fonts */
|
||
|
offs += gl2psPDFgroupListWriteFontResources();
|
||
|
|
||
|
/* End resources and page */
|
||
|
offs += fprintf(gl2ps->stream,
|
||
|
">>\n"
|
||
|
">>\n"
|
||
|
"endobj\n");
|
||
|
return offs;
|
||
|
}
|
||
|
|
||
|
/* Standard Graphics State */
|
||
|
|
||
|
static int gl2psPrintPDFGSObject(void)
|
||
|
{
|
||
|
return fprintf(gl2ps->stream,
|
||
|
"7 0 obj\n"
|
||
|
"<<\n"
|
||
|
"/Type /ExtGState\n"
|
||
|
"/SA false\n"
|
||
|
"/SM 0.02\n"
|
||
|
"/OP false\n"
|
||
|
"/op false\n"
|
||
|
"/OPM 0\n"
|
||
|
"/BG2 /Default\n"
|
||
|
"/UCR2 /Default\n"
|
||
|
"/TR2 /Default\n"
|
||
|
">>\n"
|
||
|
"endobj\n");
|
||
|
}
|
||
|
|
||
|
/* Put vertex' edge flag (8bit) and coordinates (32bit) in shader stream */
|
||
|
|
||
|
static int gl2psPrintPDFShaderStreamDataCoord(GL2PSvertex *vertex,
|
||
|
size_t (*action)(unsigned long data,
|
||
|
size_t size),
|
||
|
GLfloat dx, GLfloat dy,
|
||
|
GLfloat xmin, GLfloat ymin)
|
||
|
{
|
||
|
int offs = 0;
|
||
|
unsigned long imap;
|
||
|
GLfloat diff;
|
||
|
double dmax = ~1UL;
|
||
|
char edgeflag = 0;
|
||
|
|
||
|
/* FIXME: temp bux fix for 64 bit archs: */
|
||
|
if(sizeof(unsigned long) == 8) dmax = dmax - 2048.;
|
||
|
|
||
|
offs += (*action)(edgeflag, 1);
|
||
|
|
||
|
/* The Shader stream in PDF requires to be in a 'big-endian'
|
||
|
order */
|
||
|
|
||
|
if(GL2PS_ZERO(dx*dy)){
|
||
|
offs += (*action)(0, 4);
|
||
|
offs += (*action)(0, 4);
|
||
|
}
|
||
|
else{
|
||
|
diff = (vertex->xyz[0] - xmin) / dx;
|
||
|
if(diff > 1)
|
||
|
diff = 1.0F;
|
||
|
else if(diff < 0)
|
||
|
diff = 0.0F;
|
||
|
imap = (unsigned long)(diff * dmax);
|
||
|
offs += (*action)(imap, 4);
|
||
|
|
||
|
diff = (vertex->xyz[1] - ymin) / dy;
|
||
|
if(diff > 1)
|
||
|
diff = 1.0F;
|
||
|
else if(diff < 0)
|
||
|
diff = 0.0F;
|
||
|
imap = (unsigned long)(diff * dmax);
|
||
|
offs += (*action)(imap, 4);
|
||
|
}
|
||
|
|
||
|
return offs;
|
||
|
}
|
||
|
|
||
|
/* Put vertex' rgb value (8bit for every component) in shader stream */
|
||
|
|
||
|
static int gl2psPrintPDFShaderStreamDataRGB(GL2PSvertex *vertex,
|
||
|
size_t (*action)(unsigned long data,
|
||
|
size_t size))
|
||
|
{
|
||
|
int offs = 0;
|
||
|
unsigned long imap;
|
||
|
double dmax = ~1UL;
|
||
|
|
||
|
/* FIXME: temp bux fix for 64 bit archs: */
|
||
|
if(sizeof(unsigned long) == 8) dmax = dmax - 2048.;
|
||
|
|
||
|
imap = (unsigned long)((vertex->rgba[0]) * dmax);
|
||
|
offs += (*action)(imap, 1);
|
||
|
|
||
|
imap = (unsigned long)((vertex->rgba[1]) * dmax);
|
||
|
offs += (*action)(imap, 1);
|
||
|
|
||
|
imap = (unsigned long)((vertex->rgba[2]) * dmax);
|
||
|
offs += (*action)(imap, 1);
|
||
|
|
||
|
return offs;
|
||
|
}
|
||
|
|
||
|
/* Put vertex' alpha (8/16bit) in shader stream */
|
||
|
|
||
|
static int gl2psPrintPDFShaderStreamDataAlpha(GL2PSvertex *vertex,
|
||
|
size_t (*action)(unsigned long data,
|
||
|
size_t size),
|
||
|
int sigbyte)
|
||
|
{
|
||
|
int offs = 0;
|
||
|
unsigned long imap;
|
||
|
double dmax = ~1UL;
|
||
|
|
||
|
/* FIXME: temp bux fix for 64 bit archs: */
|
||
|
if(sizeof(unsigned long) == 8) dmax = dmax - 2048.;
|
||
|
|
||
|
if(sigbyte != 8 && sigbyte != 16)
|
||
|
sigbyte = 8;
|
||
|
|
||
|
sigbyte /= 8;
|
||
|
|
||
|
imap = (unsigned long)((vertex->rgba[3]) * dmax);
|
||
|
|
||
|
offs += (*action)(imap, sigbyte);
|
||
|
|
||
|
return offs;
|
||
|
}
|
||
|
|
||
|
/* Put a triangles raw data in shader stream */
|
||
|
|
||
|
static int gl2psPrintPDFShaderStreamData(GL2PStriangle *triangle,
|
||
|
GLfloat dx, GLfloat dy,
|
||
|
GLfloat xmin, GLfloat ymin,
|
||
|
size_t (*action)(unsigned long data,
|
||
|
size_t size),
|
||
|
int gray)
|
||
|
{
|
||
|
int i, offs = 0;
|
||
|
GL2PSvertex v;
|
||
|
|
||
|
if(gray && gray != 8 && gray != 16)
|
||
|
gray = 8;
|
||
|
|
||
|
for(i = 0; i < 3; ++i){
|
||
|
offs += gl2psPrintPDFShaderStreamDataCoord(&triangle->vertex[i], action,
|
||
|
dx, dy, xmin, ymin);
|
||
|
if(gray){
|
||
|
v = triangle->vertex[i];
|
||
|
offs += gl2psPrintPDFShaderStreamDataAlpha(&v, action, gray);
|
||
|
}
|
||
|
else{
|
||
|
offs += gl2psPrintPDFShaderStreamDataRGB(&triangle->vertex[i], action);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return offs;
|
||
|
}
|
||
|
|
||
|
static void gl2psPDFRectHull(GLfloat *xmin, GLfloat *xmax,
|
||
|
GLfloat *ymin, GLfloat *ymax,
|
||
|
GL2PStriangle *triangles, int cnt)
|
||
|
{
|
||
|
int i, j;
|
||
|
|
||
|
*xmin = triangles[0].vertex[0].xyz[0];
|
||
|
*xmax = triangles[0].vertex[0].xyz[0];
|
||
|
*ymin = triangles[0].vertex[0].xyz[1];
|
||
|
*ymax = triangles[0].vertex[0].xyz[1];
|
||
|
|
||
|
for(i = 0; i < cnt; ++i){
|
||
|
for(j = 0; j < 3; ++j){
|
||
|
if(*xmin > triangles[i].vertex[j].xyz[0])
|
||
|
*xmin = triangles[i].vertex[j].xyz[0];
|
||
|
if(*xmax < triangles[i].vertex[j].xyz[0])
|
||
|
*xmax = triangles[i].vertex[j].xyz[0];
|
||
|
if(*ymin > triangles[i].vertex[j].xyz[1])
|
||
|
*ymin = triangles[i].vertex[j].xyz[1];
|
||
|
if(*ymax < triangles[i].vertex[j].xyz[1])
|
||
|
*ymax = triangles[i].vertex[j].xyz[1];
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/* Writes shaded triangle
|
||
|
gray == 0 means write RGB triangles
|
||
|
gray == 8 8bit-grayscale (for alpha masks)
|
||
|
gray == 16 16bit-grayscale (for alpha masks) */
|
||
|
|
||
|
static int gl2psPrintPDFShader(int obj, GL2PStriangle *triangles,
|
||
|
int size, int gray)
|
||
|
{
|
||
|
int i, offs = 0, vertexbytes, done = 0;
|
||
|
GLfloat xmin, xmax, ymin, ymax;
|
||
|
|
||
|
switch(gray){
|
||
|
case 0:
|
||
|
vertexbytes = 1+4+4+1+1+1;
|
||
|
break;
|
||
|
case 8:
|
||
|
vertexbytes = 1+4+4+1;
|
||
|
break;
|
||
|
case 16:
|
||
|
vertexbytes = 1+4+4+2;
|
||
|
break;
|
||
|
default:
|
||
|
gray = 8;
|
||
|
vertexbytes = 1+4+4+1;
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
gl2psPDFRectHull(&xmin, &xmax, &ymin, &ymax, triangles, size);
|
||
|
|
||
|
offs += fprintf(gl2ps->stream,
|
||
|
"%d 0 obj\n"
|
||
|
"<< "
|
||
|
"/ShadingType 4 "
|
||
|
"/ColorSpace %s "
|
||
|
"/BitsPerCoordinate 32 "
|
||
|
"/BitsPerComponent %d "
|
||
|
"/BitsPerFlag 8 "
|
||
|
"/Decode [%f %f %f %f 0 1 %s] ",
|
||
|
obj,
|
||
|
(gray) ? "/DeviceGray" : "/DeviceRGB",
|
||
|
(gray) ? gray : 8,
|
||
|
xmin, xmax, ymin, ymax,
|
||
|
(gray) ? "" : "0 1 0 1");
|
||
|
|
||
|
#if defined(GL2PS_HAVE_ZLIB)
|
||
|
if(gl2ps->options & GL2PS_COMPRESS){
|
||
|
gl2psAllocCompress(vertexbytes * size * 3);
|
||
|
|
||
|
for(i = 0; i < size; ++i)
|
||
|
gl2psPrintPDFShaderStreamData(&triangles[i],
|
||
|
xmax-xmin, ymax-ymin, xmin, ymin,
|
||
|
gl2psWriteBigEndianCompress, gray);
|
||
|
|
||
|
if(Z_OK == gl2psDeflate() && 23 + gl2ps->compress->destLen < gl2ps->compress->srcLen){
|
||
|
offs += gl2psPrintPDFCompressorType();
|
||
|
offs += fprintf(gl2ps->stream,
|
||
|
"/Length %d "
|
||
|
">>\n"
|
||
|
"stream\n",
|
||
|
(int)gl2ps->compress->destLen);
|
||
|
offs += gl2ps->compress->destLen * fwrite(gl2ps->compress->dest,
|
||
|
gl2ps->compress->destLen,
|
||
|
1, gl2ps->stream);
|
||
|
done = 1;
|
||
|
}
|
||
|
gl2psFreeCompress();
|
||
|
}
|
||
|
#endif
|
||
|
|
||
|
if(!done){
|
||
|
/* no compression, or too long after compression, or compress error
|
||
|
-> write non-compressed entry */
|
||
|
offs += fprintf(gl2ps->stream,
|
||
|
"/Length %d "
|
||
|
">>\n"
|
||
|
"stream\n",
|
||
|
vertexbytes * 3 * size);
|
||
|
for(i = 0; i < size; ++i)
|
||
|
offs += gl2psPrintPDFShaderStreamData(&triangles[i],
|
||
|
xmax-xmin, ymax-ymin, xmin, ymin,
|
||
|
gl2psWriteBigEndian, gray);
|
||
|
}
|
||
|
|
||
|
offs += fprintf(gl2ps->stream,
|
||
|
"\nendstream\n"
|
||
|
"endobj\n");
|
||
|
|
||
|
return offs;
|
||
|
}
|
||
|
|
||
|
/* Writes a XObject for a shaded triangle mask */
|
||
|
|
||
|
static int gl2psPrintPDFShaderMask(int obj, int childobj)
|
||
|
{
|
||
|
int offs = 0, len;
|
||
|
|
||
|
offs += fprintf(gl2ps->stream,
|
||
|
"%d 0 obj\n"
|
||
|
"<<\n"
|
||
|
"/Type /XObject\n"
|
||
|
"/Subtype /Form\n"
|
||
|
"/BBox [ %d %d %d %d ]\n"
|
||
|
"/Group \n<<\n/S /Transparency /CS /DeviceRGB\n"
|
||
|
">>\n",
|
||
|
obj,
|
||
|
(int)gl2ps->viewport[0], (int)gl2ps->viewport[1],
|
||
|
(int)gl2ps->viewport[2], (int)gl2ps->viewport[3]);
|
||
|
|
||
|
len = (childobj>0)
|
||
|
? strlen("/TrSh sh\n") + (int)log10((double)childobj)+1
|
||
|
: strlen("/TrSh0 sh\n");
|
||
|
|
||
|
offs += fprintf(gl2ps->stream,
|
||
|
"/Length %d\n"
|
||
|
">>\n"
|
||
|
"stream\n",
|
||
|
len);
|
||
|
offs += fprintf(gl2ps->stream,
|
||
|
"/TrSh%d sh\n",
|
||
|
childobj);
|
||
|
offs += fprintf(gl2ps->stream,
|
||
|
"endstream\n"
|
||
|
"endobj\n");
|
||
|
|
||
|
return offs;
|
||
|
}
|
||
|
|
||
|
/* Writes a Extended graphics state for a shaded triangle mask if
|
||
|
simplealpha ist true the childobj argument is ignored and a /ca
|
||
|
statement will be written instead */
|
||
|
|
||
|
static int gl2psPrintPDFShaderExtGS(int obj, int childobj)
|
||
|
{
|
||
|
int offs = 0;
|
||
|
|
||
|
offs += fprintf(gl2ps->stream,
|
||
|
"%d 0 obj\n"
|
||
|
"<<\n",
|
||
|
obj);
|
||
|
|
||
|
offs += fprintf(gl2ps->stream,
|
||
|
"/SMask << /S /Alpha /G %d 0 R >> ",
|
||
|
childobj);
|
||
|
|
||
|
offs += fprintf(gl2ps->stream,
|
||
|
">>\n"
|
||
|
"endobj\n");
|
||
|
return offs;
|
||
|
}
|
||
|
|
||
|
/* a simple graphics state */
|
||
|
|
||
|
static int gl2psPrintPDFShaderSimpleExtGS(int obj, GLfloat alpha)
|
||
|
{
|
||
|
int offs = 0;
|
||
|
|
||
|
offs += fprintf(gl2ps->stream,
|
||
|
"%d 0 obj\n"
|
||
|
"<<\n"
|
||
|
"/ca %g"
|
||
|
">>\n"
|
||
|
"endobj\n",
|
||
|
obj, alpha);
|
||
|
return offs;
|
||
|
}
|
||
|
|
||
|
/* Similar groups of functions for pixmaps and text */
|
||
|
|
||
|
static int gl2psPrintPDFPixmapStreamData(GL2PSimage *im,
|
||
|
size_t (*action)(unsigned long data,
|
||
|
size_t size),
|
||
|
int gray)
|
||
|
{
|
||
|
int x, y;
|
||
|
GLfloat r, g, b, a;
|
||
|
|
||
|
if(im->format != GL_RGBA && gray)
|
||
|
return 0;
|
||
|
|
||
|
if(gray && gray !=8 && gray != 16)
|
||
|
gray = 8;
|
||
|
|
||
|
gray /= 8;
|
||
|
|
||
|
for(y = 0; y < im->height; ++y){
|
||
|
for(x = 0; x < im->width; ++x){
|
||
|
a = gl2psGetRGB(im, x, y, &r, &g, &b);
|
||
|
if(im->format == GL_RGBA && gray){
|
||
|
(*action)((unsigned long)(a*255) << 24, gray);
|
||
|
}
|
||
|
else{
|
||
|
(*action)((unsigned long)(r*255) << 24, 1);
|
||
|
(*action)((unsigned long)(g*255) << 24, 1);
|
||
|
(*action)((unsigned long)(b*255) << 24, 1);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
switch(gray){
|
||
|
case 0: return 3 * im->width * im->height;
|
||
|
case 1: return im->width * im->height;
|
||
|
case 2: return 2 * im->width * im->height;
|
||
|
default: return 3 * im->width * im->height;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static int gl2psPrintPDFPixmap(int obj, int childobj, GL2PSimage *im, int gray)
|
||
|
{
|
||
|
int offs = 0, done = 0, sigbytes = 3;
|
||
|
|
||
|
if(gray && gray !=8 && gray != 16)
|
||
|
gray = 8;
|
||
|
|
||
|
if(gray)
|
||
|
sigbytes = gray / 8;
|
||
|
|
||
|
offs += fprintf(gl2ps->stream,
|
||
|
"%d 0 obj\n"
|
||
|
"<<\n"
|
||
|
"/Type /XObject\n"
|
||
|
"/Subtype /Image\n"
|
||
|
"/Width %d\n"
|
||
|
"/Height %d\n"
|
||
|
"/ColorSpace %s \n"
|
||
|
"/BitsPerComponent 8\n",
|
||
|
obj,
|
||
|
(int)im->width, (int)im->height,
|
||
|
(gray) ? "/DeviceGray" : "/DeviceRGB" );
|
||
|
if(GL_RGBA == im->format && gray == 0){
|
||
|
offs += fprintf(gl2ps->stream,
|
||
|
"/SMask %d 0 R\n",
|
||
|
childobj);
|
||
|
}
|
||
|
|
||
|
#if defined(GL2PS_HAVE_ZLIB)
|
||
|
if(gl2ps->options & GL2PS_COMPRESS){
|
||
|
gl2psAllocCompress((int)(im->width * im->height * sigbytes));
|
||
|
|
||
|
gl2psPrintPDFPixmapStreamData(im, gl2psWriteBigEndianCompress, gray);
|
||
|
|
||
|
if(Z_OK == gl2psDeflate() && 23 + gl2ps->compress->destLen < gl2ps->compress->srcLen){
|
||
|
offs += gl2psPrintPDFCompressorType();
|
||
|
offs += fprintf(gl2ps->stream,
|
||
|
"/Length %d "
|
||
|
">>\n"
|
||
|
"stream\n",
|
||
|
(int)gl2ps->compress->destLen);
|
||
|
offs += gl2ps->compress->destLen * fwrite(gl2ps->compress->dest, gl2ps->compress->destLen,
|
||
|
1, gl2ps->stream);
|
||
|
done = 1;
|
||
|
}
|
||
|
gl2psFreeCompress();
|
||
|
}
|
||
|
#endif
|
||
|
|
||
|
if(!done){
|
||
|
/* no compression, or too long after compression, or compress error
|
||
|
-> write non-compressed entry */
|
||
|
offs += fprintf(gl2ps->stream,
|
||
|
"/Length %d "
|
||
|
">>\n"
|
||
|
"stream\n",
|
||
|
(int)(im->width * im->height * sigbytes));
|
||
|
offs += gl2psPrintPDFPixmapStreamData(im, gl2psWriteBigEndian, gray);
|
||
|
}
|
||
|
|
||
|
offs += fprintf(gl2ps->stream,
|
||
|
"\nendstream\n"
|
||
|
"endobj\n");
|
||
|
|
||
|
return offs;
|
||
|
}
|
||
|
|
||
|
static int gl2psPrintPDFText(int obj, GL2PSstring *s, int fontnumber)
|
||
|
{
|
||
|
int offs = 0;
|
||
|
|
||
|
offs += fprintf(gl2ps->stream,
|
||
|
"%d 0 obj\n"
|
||
|
"<<\n"
|
||
|
"/Type /Font\n"
|
||
|
"/Subtype /Type1\n"
|
||
|
"/Name /F%d\n"
|
||
|
"/BaseFont /%s\n"
|
||
|
"/Encoding /MacRomanEncoding\n"
|
||
|
">>\n"
|
||
|
"endobj\n",
|
||
|
obj, fontnumber, s->fontname);
|
||
|
return offs;
|
||
|
}
|
||
|
|
||
|
/* Write the physical objects */
|
||
|
|
||
|
static int gl2psPDFgroupListWriteObjects(int entryoffs)
|
||
|
{
|
||
|
int i,j;
|
||
|
GL2PSprimitive *p = NULL;
|
||
|
GL2PSpdfgroup *gro;
|
||
|
int offs = entryoffs;
|
||
|
GL2PStriangle *triangles;
|
||
|
int size = 0;
|
||
|
|
||
|
if(!gl2ps->pdfgrouplist)
|
||
|
return offs;
|
||
|
|
||
|
for(i = 0; i < gl2psListNbr(gl2ps->pdfgrouplist); ++i){
|
||
|
gro = (GL2PSpdfgroup*)gl2psListPointer(gl2ps->pdfgrouplist, i);
|
||
|
if(!gl2psListNbr(gro->ptrlist))
|
||
|
continue;
|
||
|
p = *(GL2PSprimitive**)gl2psListPointer(gro->ptrlist, 0);
|
||
|
switch(p->type){
|
||
|
case GL2PS_POINT:
|
||
|
break;
|
||
|
case GL2PS_LINE:
|
||
|
break;
|
||
|
case GL2PS_TRIANGLE:
|
||
|
size = gl2psListNbr(gro->ptrlist);
|
||
|
triangles = (GL2PStriangle*)gl2psMalloc(sizeof(GL2PStriangle) * size);
|
||
|
for(j = 0; j < size; ++j){
|
||
|
p = *(GL2PSprimitive**)gl2psListPointer(gro->ptrlist, j);
|
||
|
gl2psFillTriangleFromPrimitive(&triangles[j], p, GL_TRUE);
|
||
|
}
|
||
|
if(triangles[0].prop & T_VAR_COLOR){
|
||
|
gl2ps->xreflist[gro->shobjno] = offs;
|
||
|
offs += gl2psPrintPDFShader(gro->shobjno, triangles, size, 0);
|
||
|
}
|
||
|
if(triangles[0].prop & T_ALPHA_LESS_1){
|
||
|
gl2ps->xreflist[gro->gsobjno] = offs;
|
||
|
offs += gl2psPrintPDFShaderSimpleExtGS(gro->gsobjno, triangles[0].vertex[0].rgba[3]);
|
||
|
}
|
||
|
if(triangles[0].prop & T_VAR_ALPHA){
|
||
|
gl2ps->xreflist[gro->gsobjno] = offs;
|
||
|
offs += gl2psPrintPDFShaderExtGS(gro->gsobjno, gro->trgroupobjno);
|
||
|
gl2ps->xreflist[gro->trgroupobjno] = offs;
|
||
|
offs += gl2psPrintPDFShaderMask(gro->trgroupobjno, gro->maskshno);
|
||
|
gl2ps->xreflist[gro->maskshobjno] = offs;
|
||
|
offs += gl2psPrintPDFShader(gro->maskshobjno, triangles, size, 8);
|
||
|
}
|
||
|
gl2psFree(triangles);
|
||
|
break;
|
||
|
case GL2PS_PIXMAP:
|
||
|
gl2ps->xreflist[gro->imobjno] = offs;
|
||
|
offs += gl2psPrintPDFPixmap(gro->imobjno, gro->imobjno+1, p->data.image, 0);
|
||
|
if(p->data.image->format == GL_RGBA){
|
||
|
gl2ps->xreflist[gro->imobjno+1] = offs;
|
||
|
offs += gl2psPrintPDFPixmap(gro->imobjno+1, -1, p->data.image, 8);
|
||
|
}
|
||
|
break;
|
||
|
case GL2PS_TEXT:
|
||
|
gl2ps->xreflist[gro->fontobjno] = offs;
|
||
|
offs += gl2psPrintPDFText(gro->fontobjno,p->data.text,gro->fontno);
|
||
|
break;
|
||
|
case GL2PS_SPECIAL :
|
||
|
/* alignment contains the format for which the special output text
|
||
|
is intended */
|
||
|
if(p->data.text->alignment == GL2PS_PDF)
|
||
|
offs += fprintf(gl2ps->stream, "%s\n", p->data.text->str);
|
||
|
break;
|
||
|
default:
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
return offs;
|
||
|
}
|
||
|
|
||
|
/* All variable data has been written at this point and all required
|
||
|
functioninality has been gathered, so we can write now file footer
|
||
|
with cross reference table and trailer */
|
||
|
|
||
|
static void gl2psPrintPDFFooter(void)
|
||
|
{
|
||
|
int i, offs;
|
||
|
|
||
|
gl2psPDFgroupListInit();
|
||
|
gl2psPDFgroupListWriteMainStream();
|
||
|
|
||
|
offs = gl2ps->xreflist[5] + gl2ps->streamlength;
|
||
|
offs += gl2psClosePDFDataStream();
|
||
|
gl2ps->xreflist[5] = offs;
|
||
|
|
||
|
offs += gl2psPrintPDFDataStreamLength(gl2ps->streamlength);
|
||
|
gl2ps->xreflist[6] = offs;
|
||
|
gl2ps->streamlength = 0;
|
||
|
|
||
|
offs += gl2psPrintPDFOpenPage();
|
||
|
offs += gl2psPDFgroupListWriteVariableResources();
|
||
|
gl2ps->xreflist = (int*)gl2psRealloc(gl2ps->xreflist,
|
||
|
sizeof(int) * (gl2ps->objects_stack + 1));
|
||
|
gl2ps->xreflist[7] = offs;
|
||
|
|
||
|
offs += gl2psPrintPDFGSObject();
|
||
|
gl2ps->xreflist[8] = offs;
|
||
|
|
||
|
gl2ps->xreflist[gl2ps->objects_stack] =
|
||
|
gl2psPDFgroupListWriteObjects(gl2ps->xreflist[8]);
|
||
|
|
||
|
/* Start cross reference table. The file has to been opened in
|
||
|
binary mode to preserve the 20 digit string length! */
|
||
|
fprintf(gl2ps->stream,
|
||
|
"xref\n"
|
||
|
"0 %d\n"
|
||
|
"%010d 65535 f \n", gl2ps->objects_stack, 0);
|
||
|
|
||
|
for(i = 1; i < gl2ps->objects_stack; ++i)
|
||
|
fprintf(gl2ps->stream, "%010d 00000 n \n", gl2ps->xreflist[i]);
|
||
|
|
||
|
fprintf(gl2ps->stream,
|
||
|
"trailer\n"
|
||
|
"<<\n"
|
||
|
"/Size %d\n"
|
||
|
"/Info 1 0 R\n"
|
||
|
"/Root 2 0 R\n"
|
||
|
">>\n"
|
||
|
"startxref\n%d\n"
|
||
|
"%%%%EOF\n",
|
||
|
gl2ps->objects_stack, gl2ps->xreflist[gl2ps->objects_stack]);
|
||
|
|
||
|
/* Free auxiliary lists and arrays */
|
||
|
gl2psFree(gl2ps->xreflist);
|
||
|
gl2psListDelete(gl2ps->pdfprimlist);
|
||
|
gl2psPDFgroupListDelete();
|
||
|
|
||
|
#if defined(GL2PS_HAVE_ZLIB)
|
||
|
if(gl2ps->options & GL2PS_COMPRESS){
|
||
|
gl2psFreeCompress();
|
||
|
gl2psFree(gl2ps->compress);
|
||
|
gl2ps->compress = NULL;
|
||
|
}
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
/* PDF begin viewport */
|
||
|
|
||
|
static void gl2psPrintPDFBeginViewport(GLint viewport[4])
|
||
|
{
|
||
|
int offs = 0;
|
||
|
GLint index;
|
||
|
GLfloat rgba[4];
|
||
|
int x = viewport[0], y = viewport[1], w = viewport[2], h = viewport[3];
|
||
|
|
||
|
glRenderMode(GL_FEEDBACK);
|
||
|
|
||
|
if(gl2ps->header){
|
||
|
gl2psPrintPDFHeader();
|
||
|
gl2ps->header = GL_FALSE;
|
||
|
}
|
||
|
|
||
|
offs += gl2psPrintf("q\n");
|
||
|
|
||
|
if(gl2ps->options & GL2PS_DRAW_BACKGROUND){
|
||
|
if(gl2ps->colormode == GL_RGBA || gl2ps->colorsize == 0){
|
||
|
glGetFloatv(GL_COLOR_CLEAR_VALUE, rgba);
|
||
|
}
|
||
|
else{
|
||
|
glGetIntegerv(GL_INDEX_CLEAR_VALUE, &index);
|
||
|
rgba[0] = gl2ps->colormap[index][0];
|
||
|
rgba[1] = gl2ps->colormap[index][1];
|
||
|
rgba[2] = gl2ps->colormap[index][2];
|
||
|
rgba[3] = 1.0F;
|
||
|
}
|
||
|
offs += gl2psPrintPDFFillColor(rgba);
|
||
|
offs += gl2psPrintf("%d %d %d %d re\n"
|
||
|
"W\n"
|
||
|
"f\n",
|
||
|
x, y, w, h);
|
||
|
}
|
||
|
else{
|
||
|
offs += gl2psPrintf("%d %d %d %d re\n"
|
||
|
"W\n"
|
||
|
"n\n",
|
||
|
x, y, w, h);
|
||
|
}
|
||
|
|
||
|
gl2ps->streamlength += offs;
|
||
|
}
|
||
|
|
||
|
static GLint gl2psPrintPDFEndViewport(void)
|
||
|
{
|
||
|
GLint res;
|
||
|
|
||
|
res = gl2psPrintPrimitives();
|
||
|
gl2ps->streamlength += gl2psPrintf("Q\n");
|
||
|
return res;
|
||
|
}
|
||
|
|
||
|
static void gl2psPrintPDFFinalPrimitive(void)
|
||
|
{
|
||
|
}
|
||
|
|
||
|
/* definition of the PDF backend */
|
||
|
|
||
|
static GL2PSbackend gl2psPDF = {
|
||
|
gl2psPrintPDFHeader,
|
||
|
gl2psPrintPDFFooter,
|
||
|
gl2psPrintPDFBeginViewport,
|
||
|
gl2psPrintPDFEndViewport,
|
||
|
gl2psPrintPDFPrimitive,
|
||
|
gl2psPrintPDFFinalPrimitive,
|
||
|
"pdf",
|
||
|
"Portable Document Format"
|
||
|
};
|
||
|
|
||
|
/*********************************************************************
|
||
|
*
|
||
|
* SVG routines
|
||
|
*
|
||
|
*********************************************************************/
|
||
|
|
||
|
static void gl2psSVGGetCoordsAndColors(int n, GL2PSvertex *verts,
|
||
|
GL2PSxyz *xyz, GL2PSrgba *rgba)
|
||
|
{
|
||
|
int i, j;
|
||
|
|
||
|
for(i = 0; i < n; i++){
|
||
|
xyz[i][0] = verts[i].xyz[0];
|
||
|
xyz[i][1] = gl2ps->viewport[3] - verts[i].xyz[1];
|
||
|
xyz[i][2] = 0.0F;
|
||
|
for(j = 0; j < 4; j++)
|
||
|
rgba[i][j] = verts[i].rgba[j];
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static void gl2psSVGGetColorString(GL2PSrgba rgba, char str[32])
|
||
|
{
|
||
|
int r = (int)(255. * rgba[0]);
|
||
|
int g = (int)(255. * rgba[1]);
|
||
|
int b = (int)(255. * rgba[2]);
|
||
|
int rc = (r < 0) ? 0 : (r > 255) ? 255 : r;
|
||
|
int gc = (g < 0) ? 0 : (g > 255) ? 255 : g;
|
||
|
int bc = (b < 0) ? 0 : (b > 255) ? 255 : b;
|
||
|
sprintf(str, "#%2.2x%2.2x%2.2x", rc, gc, bc);
|
||
|
}
|
||
|
|
||
|
static void gl2psPrintSVGHeader(void)
|
||
|
{
|
||
|
int x, y, width, height;
|
||
|
char col[32];
|
||
|
time_t now;
|
||
|
|
||
|
time(&now);
|
||
|
|
||
|
if (gl2ps->options & GL2PS_LANDSCAPE){
|
||
|
x = (int)gl2ps->viewport[1];
|
||
|
y = (int)gl2ps->viewport[0];
|
||
|
width = (int)gl2ps->viewport[3];
|
||
|
height = (int)gl2ps->viewport[2];
|
||
|
}
|
||
|
else{
|
||
|
x = (int)gl2ps->viewport[0];
|
||
|
y = (int)gl2ps->viewport[1];
|
||
|
width = (int)gl2ps->viewport[2];
|
||
|
height = (int)gl2ps->viewport[3];
|
||
|
}
|
||
|
|
||
|
/* Compressed SVG files (.svgz) are simply gzipped SVG files */
|
||
|
gl2psPrintGzipHeader();
|
||
|
|
||
|
gl2psPrintf("<?xml version=\"1.0\" encoding=\"UTF-8\" standalone=\"no\"?>\n");
|
||
|
gl2psPrintf("<svg xmlns=\"http://www.w3.org/2000/svg\"\n");
|
||
|
gl2psPrintf(" xmlns:xlink=\"http://www.w3.org/1999/xlink\"\n"
|
||
|
" width=\"%dpx\" height=\"%dpx\" viewBox=\"%d %d %d %d\">\n",
|
||
|
width, height, x, y, width, height);
|
||
|
gl2psPrintf("<title>%s</title>\n", gl2ps->title);
|
||
|
gl2psPrintf("<desc>\n");
|
||
|
gl2psPrintf("Creator: GL2PS %d.%d.%d%s, %s\n"
|
||
|
"For: %s\n"
|
||
|
"CreationDate: %s",
|
||
|
GL2PS_MAJOR_VERSION, GL2PS_MINOR_VERSION, GL2PS_PATCH_VERSION,
|
||
|
GL2PS_EXTRA_VERSION, GL2PS_COPYRIGHT, gl2ps->producer, ctime(&now));
|
||
|
gl2psPrintf("</desc>\n");
|
||
|
gl2psPrintf("<defs>\n");
|
||
|
gl2psPrintf("</defs>\n");
|
||
|
|
||
|
if(gl2ps->options & GL2PS_DRAW_BACKGROUND){
|
||
|
gl2psSVGGetColorString(gl2ps->bgcolor, col);
|
||
|
gl2psPrintf("<polygon fill=\"%s\" points=\"%d,%d %d,%d %d,%d %d,%d\"/>\n", col,
|
||
|
(int)gl2ps->viewport[0], (int)gl2ps->viewport[1],
|
||
|
(int)gl2ps->viewport[2], (int)gl2ps->viewport[1],
|
||
|
(int)gl2ps->viewport[2], (int)gl2ps->viewport[3],
|
||
|
(int)gl2ps->viewport[0], (int)gl2ps->viewport[3]);
|
||
|
}
|
||
|
|
||
|
gl2psPrintf("<g>\n");
|
||
|
}
|
||
|
|
||
|
static void gl2psPrintSVGSmoothTriangle(GL2PSxyz xyz[3], GL2PSrgba rgba[3])
|
||
|
{
|
||
|
int i;
|
||
|
GL2PSxyz xyz2[3];
|
||
|
GL2PSrgba rgba2[3];
|
||
|
char col[32];
|
||
|
|
||
|
/* Apparently there is no easy way to do Gouraud shading in SVG
|
||
|
without explicitly pre-defining gradients, so for now we just do
|
||
|
recursive subdivision */
|
||
|
|
||
|
if(gl2psSameColorThreshold(3, rgba, gl2ps->threshold)){
|
||
|
gl2psSVGGetColorString(rgba[0], col);
|
||
|
gl2psPrintf("<polygon fill=\"%s\" ", col);
|
||
|
if(rgba[0][3] < 1.0F) gl2psPrintf("fill-opacity=\"%g\" ", rgba[0][3]);
|
||
|
gl2psPrintf("points=\"%g,%g %g,%g %g,%g\"/>\n", xyz[0][0], xyz[0][1],
|
||
|
xyz[1][0], xyz[1][1], xyz[2][0], xyz[2][1]);
|
||
|
}
|
||
|
else{
|
||
|
/* subdivide into 4 subtriangles */
|
||
|
for(i = 0; i < 3; i++){
|
||
|
xyz2[0][i] = xyz[0][i];
|
||
|
xyz2[1][i] = 0.5 * (xyz[0][i] + xyz[1][i]);
|
||
|
xyz2[2][i] = 0.5 * (xyz[0][i] + xyz[2][i]);
|
||
|
}
|
||
|
for(i = 0; i < 4; i++){
|
||
|
rgba2[0][i] = rgba[0][i];
|
||
|
rgba2[1][i] = 0.5 * (rgba[0][i] + rgba[1][i]);
|
||
|
rgba2[2][i] = 0.5 * (rgba[0][i] + rgba[2][i]);
|
||
|
}
|
||
|
gl2psPrintSVGSmoothTriangle(xyz2, rgba2);
|
||
|
for(i = 0; i < 3; i++){
|
||
|
xyz2[0][i] = 0.5 * (xyz[0][i] + xyz[1][i]);
|
||
|
xyz2[1][i] = xyz[1][i];
|
||
|
xyz2[2][i] = 0.5 * (xyz[1][i] + xyz[2][i]);
|
||
|
}
|
||
|
for(i = 0; i < 4; i++){
|
||
|
rgba2[0][i] = 0.5 * (rgba[0][i] + rgba[1][i]);
|
||
|
rgba2[1][i] = rgba[1][i];
|
||
|
rgba2[2][i] = 0.5 * (rgba[1][i] + rgba[2][i]);
|
||
|
}
|
||
|
gl2psPrintSVGSmoothTriangle(xyz2, rgba2);
|
||
|
for(i = 0; i < 3; i++){
|
||
|
xyz2[0][i] = 0.5 * (xyz[0][i] + xyz[2][i]);
|
||
|
xyz2[1][i] = xyz[2][i];
|
||
|
xyz2[2][i] = 0.5 * (xyz[1][i] + xyz[2][i]);
|
||
|
}
|
||
|
for(i = 0; i < 4; i++){
|
||
|
rgba2[0][i] = 0.5 * (rgba[0][i] + rgba[2][i]);
|
||
|
rgba2[1][i] = rgba[2][i];
|
||
|
rgba2[2][i] = 0.5 * (rgba[1][i] + rgba[2][i]);
|
||
|
}
|
||
|
gl2psPrintSVGSmoothTriangle(xyz2, rgba2);
|
||
|
for(i = 0; i < 3; i++){
|
||
|
xyz2[0][i] = 0.5 * (xyz[0][i] + xyz[1][i]);
|
||
|
xyz2[1][i] = 0.5 * (xyz[1][i] + xyz[2][i]);
|
||
|
xyz2[2][i] = 0.5 * (xyz[0][i] + xyz[2][i]);
|
||
|
}
|
||
|
for(i = 0; i < 4; i++){
|
||
|
rgba2[0][i] = 0.5 * (rgba[0][i] + rgba[1][i]);
|
||
|
rgba2[1][i] = 0.5 * (rgba[1][i] + rgba[2][i]);
|
||
|
rgba2[2][i] = 0.5 * (rgba[0][i] + rgba[2][i]);
|
||
|
}
|
||
|
gl2psPrintSVGSmoothTriangle(xyz2, rgba2);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static void gl2psPrintSVGDash(GLushort pattern, GLint factor)
|
||
|
{
|
||
|
int i, n, array[10];
|
||
|
|
||
|
if(!pattern || !factor) return; /* solid line */
|
||
|
|
||
|
gl2psParseStipplePattern(pattern, factor, &n, array);
|
||
|
gl2psPrintf("stroke-dasharray=\"");
|
||
|
for(i = 0; i < n; i++){
|
||
|
if(i) gl2psPrintf(",");
|
||
|
gl2psPrintf("%d", array[i]);
|
||
|
}
|
||
|
gl2psPrintf("\" ");
|
||
|
}
|
||
|
|
||
|
static void gl2psEndSVGLine(void)
|
||
|
{
|
||
|
int i;
|
||
|
if(gl2ps->lastvertex.rgba[0] >= 0.){
|
||
|
gl2psPrintf("%g,%g\"/>\n", gl2ps->lastvertex.xyz[0],
|
||
|
gl2ps->viewport[3] - gl2ps->lastvertex.xyz[1]);
|
||
|
for(i = 0; i < 3; i++)
|
||
|
gl2ps->lastvertex.xyz[i] = -1.;
|
||
|
for(i = 0; i < 4; i++)
|
||
|
gl2ps->lastvertex.rgba[i] = -1.;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static void gl2psPrintSVGPixmap(GLfloat x, GLfloat y, GL2PSimage *pixmap)
|
||
|
{
|
||
|
#if defined(GL2PS_HAVE_LIBPNG)
|
||
|
GL2PSlist *png;
|
||
|
unsigned char c;
|
||
|
int i;
|
||
|
|
||
|
/* The only image types supported by the SVG standard are JPEG, PNG
|
||
|
and SVG. Here we choose PNG, and since we want to embed the image
|
||
|
directly in the SVG stream (and not link to an external image
|
||
|
file), we need to encode the pixmap into PNG in memory, then
|
||
|
encode it into base64. */
|
||
|
|
||
|
png = gl2psListCreate(pixmap->width * pixmap->height * 3, 1000,
|
||
|
sizeof(unsigned char));
|
||
|
gl2psConvertPixmapToPNG(pixmap, png);
|
||
|
gl2psListEncodeBase64(png);
|
||
|
gl2psPrintf("<image x=\"%g\" y=\"%g\" width=\"%d\" height=\"%d\"\n",
|
||
|
x, y - pixmap->height, pixmap->width, pixmap->height);
|
||
|
gl2psPrintf("xlink:href=\"data:image/png;base64,");
|
||
|
for(i = 0; i < gl2psListNbr(png); i++){
|
||
|
gl2psListRead(png, i, &c);
|
||
|
gl2psPrintf("%c", c);
|
||
|
}
|
||
|
gl2psPrintf("\"/>\n");
|
||
|
gl2psListDelete(png);
|
||
|
#else
|
||
|
gl2psMsg(GL2PS_WARNING, "GL2PS has to be compiled with PNG support in "
|
||
|
"order to embed images in SVG streams");
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
static void gl2psPrintSVGPrimitive(void *data)
|
||
|
{
|
||
|
GL2PSprimitive *prim;
|
||
|
GL2PSxyz xyz[4];
|
||
|
GL2PSrgba rgba[4];
|
||
|
char col[32];
|
||
|
int newline;
|
||
|
|
||
|
prim = *(GL2PSprimitive**)data;
|
||
|
|
||
|
if((gl2ps->options & GL2PS_OCCLUSION_CULL) && prim->culled) return;
|
||
|
|
||
|
/* We try to draw connected lines as a single path to get nice line
|
||
|
joins and correct stippling. So if the primitive to print is not
|
||
|
a line we must first finish the current line (if any): */
|
||
|
if(prim->type != GL2PS_LINE) gl2psEndSVGLine();
|
||
|
|
||
|
gl2psSVGGetCoordsAndColors(prim->numverts, prim->verts, xyz, rgba);
|
||
|
|
||
|
switch(prim->type){
|
||
|
case GL2PS_POINT :
|
||
|
gl2psSVGGetColorString(rgba[0], col);
|
||
|
gl2psPrintf("<circle fill=\"%s\" ", col);
|
||
|
if(rgba[0][3] < 1.0F) gl2psPrintf("fill-opacity=\"%g\" ", rgba[0][3]);
|
||
|
gl2psPrintf("cx=\"%g\" cy=\"%g\" r=\"%g\"/>\n",
|
||
|
xyz[0][0], xyz[0][1], 0.5 * prim->width);
|
||
|
break;
|
||
|
case GL2PS_LINE :
|
||
|
if(!gl2psSamePosition(gl2ps->lastvertex.xyz, prim->verts[0].xyz) ||
|
||
|
!gl2psSameColor(gl2ps->lastrgba, prim->verts[0].rgba) ||
|
||
|
gl2ps->lastlinewidth != prim->width ||
|
||
|
gl2ps->lastpattern != prim->pattern ||
|
||
|
gl2ps->lastfactor != prim->factor){
|
||
|
/* End the current line if the new segment does not start where
|
||
|
the last one ended, or if the color, the width or the
|
||
|
stippling have changed (we will need to use multi-point
|
||
|
gradients for smooth-shaded lines) */
|
||
|
gl2psEndSVGLine();
|
||
|
newline = 1;
|
||
|
}
|
||
|
else{
|
||
|
newline = 0;
|
||
|
}
|
||
|
gl2ps->lastvertex = prim->verts[1];
|
||
|
gl2psSetLastColor(prim->verts[0].rgba);
|
||
|
gl2ps->lastlinewidth = prim->width;
|
||
|
gl2ps->lastpattern = prim->pattern;
|
||
|
gl2ps->lastfactor = prim->factor;
|
||
|
if(newline){
|
||
|
gl2psSVGGetColorString(rgba[0], col);
|
||
|
gl2psPrintf("<polyline fill=\"none\" stroke=\"%s\" stroke-width=\"%g\" ",
|
||
|
col, prim->width);
|
||
|
if(rgba[0][3] < 1.0F) gl2psPrintf("stroke-opacity=\"%g\" ", rgba[0][3]);
|
||
|
gl2psPrintSVGDash(prim->pattern, prim->factor);
|
||
|
gl2psPrintf("points=\"%g,%g ", xyz[0][0], xyz[0][1]);
|
||
|
}
|
||
|
else{
|
||
|
gl2psPrintf("%g,%g ", xyz[0][0], xyz[0][1]);
|
||
|
}
|
||
|
break;
|
||
|
case GL2PS_TRIANGLE :
|
||
|
gl2psPrintSVGSmoothTriangle(xyz, rgba);
|
||
|
break;
|
||
|
case GL2PS_QUADRANGLE :
|
||
|
gl2psMsg(GL2PS_WARNING, "There should not be any quad left to print");
|
||
|
break;
|
||
|
case GL2PS_PIXMAP :
|
||
|
gl2psPrintSVGPixmap(xyz[0][0], xyz[0][1], prim->data.image);
|
||
|
break;
|
||
|
case GL2PS_TEXT :
|
||
|
gl2psSVGGetColorString(prim->verts[0].rgba, col);
|
||
|
gl2psPrintf("<text fill=\"%s\" x=\"%g\" y=\"%g\" "
|
||
|
"font-size=\"%d\" font-family=\"%s\">%s</text>\n",
|
||
|
col, xyz[0][0], xyz[0][1],
|
||
|
prim->data.text->fontsize,
|
||
|
prim->data.text->fontname,
|
||
|
prim->data.text->str);
|
||
|
break;
|
||
|
case GL2PS_SPECIAL :
|
||
|
/* alignment contains the format for which the special output text
|
||
|
is intended */
|
||
|
if(prim->data.text->alignment == GL2PS_SVG)
|
||
|
gl2psPrintf("%s\n", prim->data.text->str);
|
||
|
break;
|
||
|
default :
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static void gl2psPrintSVGFooter(void)
|
||
|
{
|
||
|
gl2psPrintf("</g>\n");
|
||
|
gl2psPrintf("</svg>\n");
|
||
|
|
||
|
gl2psPrintGzipFooter();
|
||
|
}
|
||
|
|
||
|
static void gl2psPrintSVGBeginViewport(GLint viewport[4])
|
||
|
{
|
||
|
GLint index;
|
||
|
char col[32];
|
||
|
GLfloat rgba[4];
|
||
|
int x = viewport[0], y = viewport[1], w = viewport[2], h = viewport[3];
|
||
|
|
||
|
glRenderMode(GL_FEEDBACK);
|
||
|
|
||
|
if(gl2ps->header){
|
||
|
gl2psPrintSVGHeader();
|
||
|
gl2ps->header = GL_FALSE;
|
||
|
}
|
||
|
|
||
|
if(gl2ps->options & GL2PS_DRAW_BACKGROUND){
|
||
|
if(gl2ps->colormode == GL_RGBA || gl2ps->colorsize == 0){
|
||
|
glGetFloatv(GL_COLOR_CLEAR_VALUE, rgba);
|
||
|
}
|
||
|
else{
|
||
|
glGetIntegerv(GL_INDEX_CLEAR_VALUE, &index);
|
||
|
rgba[0] = gl2ps->colormap[index][0];
|
||
|
rgba[1] = gl2ps->colormap[index][1];
|
||
|
rgba[2] = gl2ps->colormap[index][2];
|
||
|
rgba[3] = 1.0F;
|
||
|
}
|
||
|
gl2psSVGGetColorString(rgba, col);
|
||
|
gl2psPrintf("<polygon fill=\"%s\" points=\"%d,%d %d,%d %d,%d %d,%d\"/>\n", col,
|
||
|
x, gl2ps->viewport[3] - y,
|
||
|
x + w, gl2ps->viewport[3] - y,
|
||
|
x + w, gl2ps->viewport[3] - (y + h),
|
||
|
x, gl2ps->viewport[3] - (y + h));
|
||
|
}
|
||
|
|
||
|
gl2psPrintf("<clipPath id=\"cp%d%d%d%d\">\n", x, y, w, h);
|
||
|
gl2psPrintf(" <polygon points=\"%d,%d %d,%d %d,%d %d,%d\"/>\n",
|
||
|
x, gl2ps->viewport[3] - y,
|
||
|
x + w, gl2ps->viewport[3] - y,
|
||
|
x + w, gl2ps->viewport[3] - (y + h),
|
||
|
x, gl2ps->viewport[3] - (y + h));
|
||
|
gl2psPrintf("</clipPath>\n");
|
||
|
gl2psPrintf("<g clip-path=\"url(#cp%d%d%d%d)\">\n", x, y, w, h);
|
||
|
}
|
||
|
|
||
|
static GLint gl2psPrintSVGEndViewport(void)
|
||
|
{
|
||
|
GLint res;
|
||
|
|
||
|
res = gl2psPrintPrimitives();
|
||
|
gl2psPrintf("</g>\n");
|
||
|
return res;
|
||
|
}
|
||
|
|
||
|
static void gl2psPrintSVGFinalPrimitive(void)
|
||
|
{
|
||
|
/* End any remaining line, if any */
|
||
|
gl2psEndSVGLine();
|
||
|
}
|
||
|
|
||
|
/* definition of the SVG backend */
|
||
|
|
||
|
static GL2PSbackend gl2psSVG = {
|
||
|
gl2psPrintSVGHeader,
|
||
|
gl2psPrintSVGFooter,
|
||
|
gl2psPrintSVGBeginViewport,
|
||
|
gl2psPrintSVGEndViewport,
|
||
|
gl2psPrintSVGPrimitive,
|
||
|
gl2psPrintSVGFinalPrimitive,
|
||
|
"svg",
|
||
|
"Scalable Vector Graphics"
|
||
|
};
|
||
|
|
||
|
/*********************************************************************
|
||
|
*
|
||
|
* PGF routines
|
||
|
*
|
||
|
*********************************************************************/
|
||
|
|
||
|
static void gl2psPrintPGFColor(GL2PSrgba rgba)
|
||
|
{
|
||
|
if(!gl2psSameColor(gl2ps->lastrgba, rgba)){
|
||
|
gl2psSetLastColor(rgba);
|
||
|
fprintf(gl2ps->stream, "\\color[rgb]{%f,%f,%f}\n", rgba[0], rgba[1], rgba[2]);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static void gl2psPrintPGFHeader(void)
|
||
|
{
|
||
|
time_t now;
|
||
|
|
||
|
time(&now);
|
||
|
|
||
|
fprintf(gl2ps->stream,
|
||
|
"%% Title: %s\n"
|
||
|
"%% Creator: GL2PS %d.%d.%d%s, %s\n"
|
||
|
"%% For: %s\n"
|
||
|
"%% CreationDate: %s",
|
||
|
gl2ps->title, GL2PS_MAJOR_VERSION, GL2PS_MINOR_VERSION,
|
||
|
GL2PS_PATCH_VERSION, GL2PS_EXTRA_VERSION, GL2PS_COPYRIGHT,
|
||
|
gl2ps->producer, ctime(&now));
|
||
|
|
||
|
fprintf(gl2ps->stream, "\\begin{pgfpicture}\n");
|
||
|
if(gl2ps->options & GL2PS_DRAW_BACKGROUND){
|
||
|
gl2psPrintPGFColor(gl2ps->bgcolor);
|
||
|
fprintf(gl2ps->stream,
|
||
|
"\\pgfpathrectanglecorners{"
|
||
|
"\\pgfpoint{%dpt}{%dpt}}{\\pgfpoint{%dpt}{%dpt}}\n"
|
||
|
"\\pgfusepath{fill}\n",
|
||
|
(int)gl2ps->viewport[0], (int)gl2ps->viewport[1],
|
||
|
(int)gl2ps->viewport[2], (int)gl2ps->viewport[3]);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static void gl2psPrintPGFDash(GLushort pattern, GLint factor)
|
||
|
{
|
||
|
int i, n, array[10];
|
||
|
|
||
|
if(pattern == gl2ps->lastpattern && factor == gl2ps->lastfactor)
|
||
|
return;
|
||
|
|
||
|
gl2ps->lastpattern = pattern;
|
||
|
gl2ps->lastfactor = factor;
|
||
|
|
||
|
if(!pattern || !factor){
|
||
|
/* solid line */
|
||
|
fprintf(gl2ps->stream, "\\pgfsetdash{}{0pt}\n");
|
||
|
}
|
||
|
else{
|
||
|
gl2psParseStipplePattern(pattern, factor, &n, array);
|
||
|
fprintf(gl2ps->stream, "\\pgfsetdash{");
|
||
|
for(i = 0; i < n; i++) fprintf(gl2ps->stream, "{%dpt}", array[i]);
|
||
|
fprintf(gl2ps->stream, "}{0pt}\n");
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static const char *gl2psPGFTextAlignment(int align)
|
||
|
{
|
||
|
switch(align){
|
||
|
case GL2PS_TEXT_C : return "center";
|
||
|
case GL2PS_TEXT_CL : return "west";
|
||
|
case GL2PS_TEXT_CR : return "east";
|
||
|
case GL2PS_TEXT_B : return "south";
|
||
|
case GL2PS_TEXT_BR : return "south east";
|
||
|
case GL2PS_TEXT_T : return "north";
|
||
|
case GL2PS_TEXT_TL : return "north west";
|
||
|
case GL2PS_TEXT_TR : return "north east";
|
||
|
case GL2PS_TEXT_BL :
|
||
|
default : return "south west";
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static void gl2psPrintPGFPrimitive(void *data)
|
||
|
{
|
||
|
GL2PSprimitive *prim;
|
||
|
|
||
|
prim = *(GL2PSprimitive**)data;
|
||
|
|
||
|
switch(prim->type){
|
||
|
case GL2PS_POINT :
|
||
|
/* Points in openGL are rectangular */
|
||
|
gl2psPrintPGFColor(prim->verts[0].rgba);
|
||
|
fprintf(gl2ps->stream,
|
||
|
"\\pgfpathrectangle{\\pgfpoint{%fpt}{%fpt}}"
|
||
|
"{\\pgfpoint{%fpt}{%fpt}}\n\\pgfusepath{fill}\n",
|
||
|
prim->verts[0].xyz[0]-0.5*prim->width,
|
||
|
prim->verts[0].xyz[1]-0.5*prim->width,
|
||
|
prim->width,prim->width);
|
||
|
break;
|
||
|
case GL2PS_LINE :
|
||
|
gl2psPrintPGFColor(prim->verts[0].rgba);
|
||
|
if(gl2ps->lastlinewidth != prim->width){
|
||
|
gl2ps->lastlinewidth = prim->width;
|
||
|
fprintf(gl2ps->stream, "\\pgfsetlinewidth{%fpt}\n", gl2ps->lastlinewidth);
|
||
|
}
|
||
|
gl2psPrintPGFDash(prim->pattern, prim->factor);
|
||
|
fprintf(gl2ps->stream,
|
||
|
"\\pgfpathmoveto{\\pgfpoint{%fpt}{%fpt}}\n"
|
||
|
"\\pgflineto{\\pgfpoint{%fpt}{%fpt}}\n"
|
||
|
"\\pgfusepath{stroke}\n",
|
||
|
prim->verts[1].xyz[0], prim->verts[1].xyz[1],
|
||
|
prim->verts[0].xyz[0], prim->verts[0].xyz[1]);
|
||
|
break;
|
||
|
case GL2PS_TRIANGLE :
|
||
|
if(gl2ps->lastlinewidth != 0){
|
||
|
gl2ps->lastlinewidth = 0;
|
||
|
fprintf(gl2ps->stream, "\\pgfsetlinewidth{0.01pt}\n");
|
||
|
}
|
||
|
gl2psPrintPGFColor(prim->verts[0].rgba);
|
||
|
fprintf(gl2ps->stream,
|
||
|
"\\pgfpathmoveto{\\pgfpoint{%fpt}{%fpt}}\n"
|
||
|
"\\pgflineto{\\pgfpoint{%fpt}{%fpt}}\n"
|
||
|
"\\pgflineto{\\pgfpoint{%fpt}{%fpt}}\n"
|
||
|
"\\pgfpathclose\n"
|
||
|
"\\pgfusepath{fill,stroke}\n",
|
||
|
prim->verts[2].xyz[0], prim->verts[2].xyz[1],
|
||
|
prim->verts[1].xyz[0], prim->verts[1].xyz[1],
|
||
|
prim->verts[0].xyz[0], prim->verts[0].xyz[1]);
|
||
|
break;
|
||
|
case GL2PS_TEXT :
|
||
|
fprintf(gl2ps->stream, "{\n\\pgftransformshift{\\pgfpoint{%fpt}{%fpt}}\n",
|
||
|
prim->verts[0].xyz[0], prim->verts[0].xyz[1]);
|
||
|
|
||
|
if(prim->data.text->angle)
|
||
|
fprintf(gl2ps->stream, "\\pgftransformrotate{%f}{", prim->data.text->angle);
|
||
|
|
||
|
fprintf(gl2ps->stream, "\\pgfnode{rectangle}{%s}{\\fontsize{%d}{0}\\selectfont",
|
||
|
gl2psPGFTextAlignment(prim->data.text->alignment),
|
||
|
prim->data.text->fontsize);
|
||
|
|
||
|
fprintf(gl2ps->stream, "\\textcolor[rgb]{%g,%g,%g}{{%s}}",
|
||
|
prim->verts[0].rgba[0], prim->verts[0].rgba[1],
|
||
|
prim->verts[0].rgba[2], prim->data.text->str);
|
||
|
|
||
|
fprintf(gl2ps->stream, "}{}{\\pgfusepath{discard}}}\n");
|
||
|
break;
|
||
|
case GL2PS_SPECIAL :
|
||
|
/* alignment contains the format for which the special output text
|
||
|
is intended */
|
||
|
if (prim->data.text->alignment == GL2PS_PGF)
|
||
|
fprintf(gl2ps->stream, "%s\n", prim->data.text->str);
|
||
|
break;
|
||
|
default :
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static void gl2psPrintPGFFooter(void)
|
||
|
{
|
||
|
fprintf(gl2ps->stream, "\\end{pgfpicture}\n");
|
||
|
}
|
||
|
|
||
|
static void gl2psPrintPGFBeginViewport(GLint viewport[4])
|
||
|
{
|
||
|
GLint index;
|
||
|
GLfloat rgba[4];
|
||
|
int x = viewport[0], y = viewport[1], w = viewport[2], h = viewport[3];
|
||
|
|
||
|
glRenderMode(GL_FEEDBACK);
|
||
|
|
||
|
if(gl2ps->header){
|
||
|
gl2psPrintPGFHeader();
|
||
|
gl2ps->header = GL_FALSE;
|
||
|
}
|
||
|
|
||
|
fprintf(gl2ps->stream, "\\begin{pgfscope}\n");
|
||
|
if(gl2ps->options & GL2PS_DRAW_BACKGROUND){
|
||
|
if(gl2ps->colormode == GL_RGBA || gl2ps->colorsize == 0){
|
||
|
glGetFloatv(GL_COLOR_CLEAR_VALUE, rgba);
|
||
|
}
|
||
|
else{
|
||
|
glGetIntegerv(GL_INDEX_CLEAR_VALUE, &index);
|
||
|
rgba[0] = gl2ps->colormap[index][0];
|
||
|
rgba[1] = gl2ps->colormap[index][1];
|
||
|
rgba[2] = gl2ps->colormap[index][2];
|
||
|
rgba[3] = 1.0F;
|
||
|
}
|
||
|
gl2psPrintPGFColor(rgba);
|
||
|
fprintf(gl2ps->stream,
|
||
|
"\\pgfpathrectangle{\\pgfpoint{%dpt}{%dpt}}"
|
||
|
"{\\pgfpoint{%dpt}{%dpt}}\n"
|
||
|
"\\pgfusepath{fill}\n",
|
||
|
x, y, w, h);
|
||
|
}
|
||
|
|
||
|
fprintf(gl2ps->stream,
|
||
|
"\\pgfpathrectangle{\\pgfpoint{%dpt}{%dpt}}"
|
||
|
"{\\pgfpoint{%dpt}{%dpt}}\n"
|
||
|
"\\pgfusepath{clip}\n",
|
||
|
x, y, w, h);
|
||
|
}
|
||
|
|
||
|
static GLint gl2psPrintPGFEndViewport(void)
|
||
|
{
|
||
|
GLint res;
|
||
|
res = gl2psPrintPrimitives();
|
||
|
fprintf(gl2ps->stream, "\\end{pgfscope}\n");
|
||
|
return res;
|
||
|
}
|
||
|
|
||
|
static void gl2psPrintPGFFinalPrimitive(void)
|
||
|
{
|
||
|
}
|
||
|
|
||
|
/* definition of the PGF backend */
|
||
|
|
||
|
static GL2PSbackend gl2psPGF = {
|
||
|
gl2psPrintPGFHeader,
|
||
|
gl2psPrintPGFFooter,
|
||
|
gl2psPrintPGFBeginViewport,
|
||
|
gl2psPrintPGFEndViewport,
|
||
|
gl2psPrintPGFPrimitive,
|
||
|
gl2psPrintPGFFinalPrimitive,
|
||
|
"tex",
|
||
|
"PGF Latex Graphics"
|
||
|
};
|
||
|
|
||
|
/*********************************************************************
|
||
|
*
|
||
|
* General primitive printing routine
|
||
|
*
|
||
|
*********************************************************************/
|
||
|
|
||
|
/* Warning: the ordering of the backends must match the format
|
||
|
#defines in gl2ps.h */
|
||
|
|
||
|
static GL2PSbackend *gl2psbackends[] = {
|
||
|
&gl2psPS, /* 0 */
|
||
|
&gl2psEPS, /* 1 */
|
||
|
&gl2psTEX, /* 2 */
|
||
|
&gl2psPDF, /* 3 */
|
||
|
&gl2psSVG, /* 4 */
|
||
|
&gl2psPGF /* 5 */
|
||
|
};
|
||
|
|
||
|
static void gl2psComputeTightBoundingBox(void *data)
|
||
|
{
|
||
|
GL2PSprimitive *prim;
|
||
|
int i;
|
||
|
|
||
|
prim = *(GL2PSprimitive**)data;
|
||
|
|
||
|
for(i = 0; i < prim->numverts; i++){
|
||
|
if(prim->verts[i].xyz[0] < gl2ps->viewport[0])
|
||
|
gl2ps->viewport[0] = (GLint)prim->verts[i].xyz[0];
|
||
|
if(prim->verts[i].xyz[0] > gl2ps->viewport[2])
|
||
|
gl2ps->viewport[2] = (GLint)(prim->verts[i].xyz[0] + 0.5F);
|
||
|
if(prim->verts[i].xyz[1] < gl2ps->viewport[1])
|
||
|
gl2ps->viewport[1] = (GLint)prim->verts[i].xyz[1];
|
||
|
if(prim->verts[i].xyz[1] > gl2ps->viewport[3])
|
||
|
gl2ps->viewport[3] = (GLint)(prim->verts[i].xyz[1] + 0.5F);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static GLint gl2psPrintPrimitives(void)
|
||
|
{
|
||
|
GL2PSbsptree *root;
|
||
|
GL2PSxyz eye = {0.0F, 0.0F, 100.0F * GL2PS_ZSCALE};
|
||
|
GLint used;
|
||
|
|
||
|
used = glRenderMode(GL_RENDER);
|
||
|
|
||
|
if(used < 0){
|
||
|
gl2psMsg(GL2PS_INFO, "OpenGL feedback buffer overflow");
|
||
|
return GL2PS_OVERFLOW;
|
||
|
}
|
||
|
|
||
|
if(used > 0)
|
||
|
gl2psParseFeedbackBuffer(used);
|
||
|
|
||
|
gl2psRescaleAndOffset();
|
||
|
|
||
|
if(gl2ps->header){
|
||
|
if(gl2psListNbr(gl2ps->primitives) &&
|
||
|
(gl2ps->options & GL2PS_TIGHT_BOUNDING_BOX)){
|
||
|
gl2ps->viewport[0] = gl2ps->viewport[1] = 100000;
|
||
|
gl2ps->viewport[2] = gl2ps->viewport[3] = -100000;
|
||
|
gl2psListAction(gl2ps->primitives, gl2psComputeTightBoundingBox);
|
||
|
}
|
||
|
(gl2psbackends[gl2ps->format]->printHeader)();
|
||
|
gl2ps->header = GL_FALSE;
|
||
|
}
|
||
|
|
||
|
if(!gl2psListNbr(gl2ps->primitives)){
|
||
|
/* empty feedback buffer and/or nothing else to print */
|
||
|
return GL2PS_NO_FEEDBACK;
|
||
|
}
|
||
|
|
||
|
switch(gl2ps->sort){
|
||
|
case GL2PS_NO_SORT :
|
||
|
gl2psListAction(gl2ps->primitives, gl2psbackends[gl2ps->format]->printPrimitive);
|
||
|
gl2psListAction(gl2ps->primitives, gl2psFreePrimitive);
|
||
|
/* reset the primitive list, waiting for the next viewport */
|
||
|
gl2psListReset(gl2ps->primitives);
|
||
|
break;
|
||
|
case GL2PS_SIMPLE_SORT :
|
||
|
gl2psListSort(gl2ps->primitives, gl2psCompareDepth);
|
||
|
if(gl2ps->options & GL2PS_OCCLUSION_CULL){
|
||
|
gl2psListActionInverse(gl2ps->primitives, gl2psAddInImageTree);
|
||
|
gl2psFreeBspImageTree(&gl2ps->imagetree);
|
||
|
}
|
||
|
gl2psListAction(gl2ps->primitives, gl2psbackends[gl2ps->format]->printPrimitive);
|
||
|
gl2psListAction(gl2ps->primitives, gl2psFreePrimitive);
|
||
|
/* reset the primitive list, waiting for the next viewport */
|
||
|
gl2psListReset(gl2ps->primitives);
|
||
|
break;
|
||
|
case GL2PS_BSP_SORT :
|
||
|
root = (GL2PSbsptree*)gl2psMalloc(sizeof(GL2PSbsptree));
|
||
|
gl2psBuildBspTree(root, gl2ps->primitives);
|
||
|
if(GL_TRUE == gl2ps->boundary) gl2psBuildPolygonBoundary(root);
|
||
|
if(gl2ps->options & GL2PS_OCCLUSION_CULL){
|
||
|
gl2psTraverseBspTree(root, eye, -GL2PS_EPSILON, gl2psLess,
|
||
|
gl2psAddInImageTree, 1);
|
||
|
gl2psFreeBspImageTree(&gl2ps->imagetree);
|
||
|
}
|
||
|
gl2psTraverseBspTree(root, eye, GL2PS_EPSILON, gl2psGreater,
|
||
|
gl2psbackends[gl2ps->format]->printPrimitive, 0);
|
||
|
gl2psFreeBspTree(&root);
|
||
|
/* reallocate the primitive list (it's been deleted by
|
||
|
gl2psBuildBspTree) in case there is another viewport */
|
||
|
gl2ps->primitives = gl2psListCreate(500, 500, sizeof(GL2PSprimitive*));
|
||
|
break;
|
||
|
}
|
||
|
gl2psbackends[gl2ps->format]->printFinalPrimitive();
|
||
|
|
||
|
return GL2PS_SUCCESS;
|
||
|
}
|
||
|
|
||
|
/*********************************************************************
|
||
|
*
|
||
|
* Public routines
|
||
|
*
|
||
|
*********************************************************************/
|
||
|
|
||
|
GL2PSDLL_API GLint gl2psBeginPage(const char *title, const char *producer,
|
||
|
GLint viewport[4], GLint format, GLint sort,
|
||
|
GLint options, GLint colormode,
|
||
|
GLint colorsize, GL2PSrgba *colormap,
|
||
|
GLint nr, GLint ng, GLint nb, GLint buffersize,
|
||
|
FILE *stream, const char *filename)
|
||
|
{
|
||
|
GLint index;
|
||
|
int i;
|
||
|
|
||
|
if(gl2ps){
|
||
|
gl2psMsg(GL2PS_ERROR, "gl2psBeginPage called in wrong program state");
|
||
|
return GL2PS_ERROR;
|
||
|
}
|
||
|
|
||
|
gl2ps = (GL2PScontext*)gl2psMalloc(sizeof(GL2PScontext));
|
||
|
|
||
|
if(format >= 0 && format < (GLint)(sizeof(gl2psbackends)/sizeof(gl2psbackends[0]))){
|
||
|
gl2ps->format = format;
|
||
|
}
|
||
|
else {
|
||
|
gl2psMsg(GL2PS_ERROR, "Unknown output format: %d", format);
|
||
|
gl2psFree(gl2ps);
|
||
|
gl2ps = NULL;
|
||
|
return GL2PS_ERROR;
|
||
|
}
|
||
|
|
||
|
switch(sort){
|
||
|
case GL2PS_NO_SORT :
|
||
|
case GL2PS_SIMPLE_SORT :
|
||
|
case GL2PS_BSP_SORT :
|
||
|
gl2ps->sort = sort;
|
||
|
break;
|
||
|
default :
|
||
|
gl2psMsg(GL2PS_ERROR, "Unknown sorting algorithm: %d", sort);
|
||
|
gl2psFree(gl2ps);
|
||
|
gl2ps = NULL;
|
||
|
return GL2PS_ERROR;
|
||
|
}
|
||
|
|
||
|
if(stream){
|
||
|
gl2ps->stream = stream;
|
||
|
}
|
||
|
else{
|
||
|
gl2psMsg(GL2PS_ERROR, "Bad file pointer");
|
||
|
gl2psFree(gl2ps);
|
||
|
gl2ps = NULL;
|
||
|
return GL2PS_ERROR;
|
||
|
}
|
||
|
|
||
|
gl2ps->header = GL_TRUE;
|
||
|
gl2ps->maxbestroot = 10;
|
||
|
gl2ps->options = options;
|
||
|
gl2ps->compress = NULL;
|
||
|
gl2ps->imagemap_head = NULL;
|
||
|
gl2ps->imagemap_tail = NULL;
|
||
|
|
||
|
if(gl2ps->options & GL2PS_USE_CURRENT_VIEWPORT){
|
||
|
glGetIntegerv(GL_VIEWPORT, gl2ps->viewport);
|
||
|
}
|
||
|
else{
|
||
|
for(i = 0; i < 4; i++){
|
||
|
gl2ps->viewport[i] = viewport[i];
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if(!gl2ps->viewport[2] || !gl2ps->viewport[3]){
|
||
|
gl2psMsg(GL2PS_ERROR, "Incorrect viewport (x=%d, y=%d, width=%d, height=%d)",
|
||
|
gl2ps->viewport[0], gl2ps->viewport[1],
|
||
|
gl2ps->viewport[2], gl2ps->viewport[3]);
|
||
|
gl2psFree(gl2ps);
|
||
|
gl2ps = NULL;
|
||
|
return GL2PS_ERROR;
|
||
|
}
|
||
|
|
||
|
gl2ps->threshold[0] = nr ? 1.0F/(GLfloat)nr : 0.064F;
|
||
|
gl2ps->threshold[1] = ng ? 1.0F/(GLfloat)ng : 0.034F;
|
||
|
gl2ps->threshold[2] = nb ? 1.0F/(GLfloat)nb : 0.100F;
|
||
|
gl2ps->colormode = colormode;
|
||
|
gl2ps->buffersize = buffersize > 0 ? buffersize : 2048 * 2048;
|
||
|
for(i = 0; i < 3; i++){
|
||
|
gl2ps->lastvertex.xyz[i] = -1.0F;
|
||
|
}
|
||
|
for(i = 0; i < 4; i++){
|
||
|
gl2ps->lastvertex.rgba[i] = -1.0F;
|
||
|
gl2ps->lastrgba[i] = -1.0F;
|
||
|
}
|
||
|
gl2ps->lastlinewidth = -1.0F;
|
||
|
gl2ps->lastpattern = 0;
|
||
|
gl2ps->lastfactor = 0;
|
||
|
gl2ps->imagetree = NULL;
|
||
|
gl2ps->primitivetoadd = NULL;
|
||
|
gl2ps->zerosurfacearea = GL_FALSE;
|
||
|
gl2ps->pdfprimlist = NULL;
|
||
|
gl2ps->pdfgrouplist = NULL;
|
||
|
gl2ps->xreflist = NULL;
|
||
|
|
||
|
/* get default blending mode from current OpenGL state (enabled by
|
||
|
default for SVG) */
|
||
|
gl2ps->blending = (gl2ps->format == GL2PS_SVG) ? GL_TRUE : glIsEnabled(GL_BLEND);
|
||
|
glGetIntegerv(GL_BLEND_SRC, &gl2ps->blendfunc[0]);
|
||
|
glGetIntegerv(GL_BLEND_DST, &gl2ps->blendfunc[1]);
|
||
|
|
||
|
if(gl2ps->colormode == GL_RGBA){
|
||
|
gl2ps->colorsize = 0;
|
||
|
gl2ps->colormap = NULL;
|
||
|
glGetFloatv(GL_COLOR_CLEAR_VALUE, gl2ps->bgcolor);
|
||
|
}
|
||
|
else if(gl2ps->colormode == GL_COLOR_INDEX){
|
||
|
if(!colorsize || !colormap){
|
||
|
gl2psMsg(GL2PS_ERROR, "Missing colormap for GL_COLOR_INDEX rendering");
|
||
|
gl2psFree(gl2ps);
|
||
|
gl2ps = NULL;
|
||
|
return GL2PS_ERROR;
|
||
|
}
|
||
|
gl2ps->colorsize = colorsize;
|
||
|
gl2ps->colormap = (GL2PSrgba*)gl2psMalloc(gl2ps->colorsize * sizeof(GL2PSrgba));
|
||
|
memcpy(gl2ps->colormap, colormap, gl2ps->colorsize * sizeof(GL2PSrgba));
|
||
|
glGetIntegerv(GL_INDEX_CLEAR_VALUE, &index);
|
||
|
gl2ps->bgcolor[0] = gl2ps->colormap[index][0];
|
||
|
gl2ps->bgcolor[1] = gl2ps->colormap[index][1];
|
||
|
gl2ps->bgcolor[2] = gl2ps->colormap[index][2];
|
||
|
gl2ps->bgcolor[3] = 1.0F;
|
||
|
}
|
||
|
else{
|
||
|
gl2psMsg(GL2PS_ERROR, "Unknown color mode in gl2psBeginPage");
|
||
|
gl2psFree(gl2ps);
|
||
|
gl2ps = NULL;
|
||
|
return GL2PS_ERROR;
|
||
|
}
|
||
|
|
||
|
if(!title){
|
||
|
gl2ps->title = (char*)gl2psMalloc(sizeof(char));
|
||
|
gl2ps->title[0] = '\0';
|
||
|
}
|
||
|
else{
|
||
|
gl2ps->title = (char*)gl2psMalloc((strlen(title)+1)*sizeof(char));
|
||
|
strcpy(gl2ps->title, title);
|
||
|
}
|
||
|
|
||
|
if(!producer){
|
||
|
gl2ps->producer = (char*)gl2psMalloc(sizeof(char));
|
||
|
gl2ps->producer[0] = '\0';
|
||
|
}
|
||
|
else{
|
||
|
gl2ps->producer = (char*)gl2psMalloc((strlen(producer)+1)*sizeof(char));
|
||
|
strcpy(gl2ps->producer, producer);
|
||
|
}
|
||
|
|
||
|
if(!filename){
|
||
|
gl2ps->filename = (char*)gl2psMalloc(sizeof(char));
|
||
|
gl2ps->filename[0] = '\0';
|
||
|
}
|
||
|
else{
|
||
|
gl2ps->filename = (char*)gl2psMalloc((strlen(filename)+1)*sizeof(char));
|
||
|
strcpy(gl2ps->filename, filename);
|
||
|
}
|
||
|
|
||
|
gl2ps->primitives = gl2psListCreate(500, 500, sizeof(GL2PSprimitive*));
|
||
|
gl2ps->auxprimitives = gl2psListCreate(100, 100, sizeof(GL2PSprimitive*));
|
||
|
gl2ps->feedback = (GLfloat*)gl2psMalloc(gl2ps->buffersize * sizeof(GLfloat));
|
||
|
glFeedbackBuffer(gl2ps->buffersize, GL_3D_COLOR, gl2ps->feedback);
|
||
|
glRenderMode(GL_FEEDBACK);
|
||
|
|
||
|
return GL2PS_SUCCESS;
|
||
|
}
|
||
|
|
||
|
GL2PSDLL_API GLint gl2psEndPage(void)
|
||
|
{
|
||
|
GLint res;
|
||
|
|
||
|
if(!gl2ps) return GL2PS_UNINITIALIZED;
|
||
|
|
||
|
res = gl2psPrintPrimitives();
|
||
|
|
||
|
if(res != GL2PS_OVERFLOW)
|
||
|
(gl2psbackends[gl2ps->format]->printFooter)();
|
||
|
|
||
|
fflush(gl2ps->stream);
|
||
|
|
||
|
gl2psListDelete(gl2ps->primitives);
|
||
|
gl2psListDelete(gl2ps->auxprimitives);
|
||
|
gl2psFreeImagemap(gl2ps->imagemap_head);
|
||
|
gl2psFree(gl2ps->colormap);
|
||
|
gl2psFree(gl2ps->title);
|
||
|
gl2psFree(gl2ps->producer);
|
||
|
gl2psFree(gl2ps->filename);
|
||
|
gl2psFree(gl2ps->feedback);
|
||
|
gl2psFree(gl2ps);
|
||
|
gl2ps = NULL;
|
||
|
|
||
|
return res;
|
||
|
}
|
||
|
|
||
|
GL2PSDLL_API GLint gl2psBeginViewport(GLint viewport[4])
|
||
|
{
|
||
|
if(!gl2ps) return GL2PS_UNINITIALIZED;
|
||
|
|
||
|
(gl2psbackends[gl2ps->format]->beginViewport)(viewport);
|
||
|
|
||
|
return GL2PS_SUCCESS;
|
||
|
}
|
||
|
|
||
|
GL2PSDLL_API GLint gl2psEndViewport(void)
|
||
|
{
|
||
|
GLint res;
|
||
|
|
||
|
if(!gl2ps) return GL2PS_UNINITIALIZED;
|
||
|
|
||
|
res = (gl2psbackends[gl2ps->format]->endViewport)();
|
||
|
|
||
|
return res;
|
||
|
}
|
||
|
|
||
|
GL2PSDLL_API GLint gl2psTextOpt(const char *str, const char *fontname,
|
||
|
GLshort fontsize, GLint alignment, GLfloat angle)
|
||
|
{
|
||
|
return gl2psAddText(GL2PS_TEXT, str, fontname, fontsize, alignment, angle);
|
||
|
}
|
||
|
|
||
|
GL2PSDLL_API GLint gl2psText(const char *str, const char *fontname, GLshort fontsize)
|
||
|
{
|
||
|
return gl2psAddText(GL2PS_TEXT, str, fontname, fontsize, GL2PS_TEXT_BL, 0.0F);
|
||
|
}
|
||
|
|
||
|
GL2PSDLL_API GLint gl2psSpecial(GLint format, const char *str)
|
||
|
{
|
||
|
return gl2psAddText(GL2PS_SPECIAL, str, "", 0, format, 0.0F);
|
||
|
}
|
||
|
|
||
|
GL2PSDLL_API GLint gl2psDrawPixels(GLsizei width, GLsizei height,
|
||
|
GLint xorig, GLint yorig,
|
||
|
GLenum format, GLenum type,
|
||
|
const void *pixels)
|
||
|
{
|
||
|
int size, i;
|
||
|
GLfloat pos[4], *piv;
|
||
|
GL2PSprimitive *prim;
|
||
|
GLboolean valid;
|
||
|
|
||
|
if(!gl2ps || !pixels) return GL2PS_UNINITIALIZED;
|
||
|
|
||
|
if((width <= 0) || (height <= 0)) return GL2PS_ERROR;
|
||
|
|
||
|
if(gl2ps->options & GL2PS_NO_PIXMAP) return GL2PS_SUCCESS;
|
||
|
|
||
|
if((format != GL_RGB && format != GL_RGBA) || type != GL_FLOAT){
|
||
|
gl2psMsg(GL2PS_ERROR, "gl2psDrawPixels only implemented for "
|
||
|
"GL_RGB/GL_RGBA, GL_FLOAT pixels");
|
||
|
return GL2PS_ERROR;
|
||
|
}
|
||
|
|
||
|
glGetBooleanv(GL_CURRENT_RASTER_POSITION_VALID, &valid);
|
||
|
if(GL_FALSE == valid) return GL2PS_SUCCESS; /* the primitive is culled */
|
||
|
|
||
|
glGetFloatv(GL_CURRENT_RASTER_POSITION, pos);
|
||
|
|
||
|
prim = (GL2PSprimitive*)gl2psMalloc(sizeof(GL2PSprimitive));
|
||
|
prim->type = GL2PS_PIXMAP;
|
||
|
prim->boundary = 0;
|
||
|
prim->numverts = 1;
|
||
|
prim->verts = (GL2PSvertex*)gl2psMalloc(sizeof(GL2PSvertex));
|
||
|
prim->verts[0].xyz[0] = pos[0] + xorig;
|
||
|
prim->verts[0].xyz[1] = pos[1] + yorig;
|
||
|
prim->verts[0].xyz[2] = pos[2];
|
||
|
prim->culled = 0;
|
||
|
prim->offset = 0;
|
||
|
prim->pattern = 0;
|
||
|
prim->factor = 0;
|
||
|
prim->width = 1;
|
||
|
glGetFloatv(GL_CURRENT_RASTER_COLOR, prim->verts[0].rgba);
|
||
|
prim->data.image = (GL2PSimage*)gl2psMalloc(sizeof(GL2PSimage));
|
||
|
prim->data.image->width = width;
|
||
|
prim->data.image->height = height;
|
||
|
prim->data.image->format = format;
|
||
|
prim->data.image->type = type;
|
||
|
|
||
|
switch(format){
|
||
|
case GL_RGBA:
|
||
|
if(gl2ps->options & GL2PS_NO_BLENDING || !gl2ps->blending){
|
||
|
/* special case: blending turned off */
|
||
|
prim->data.image->format = GL_RGB;
|
||
|
size = height * width * 3;
|
||
|
prim->data.image->pixels = (GLfloat*)gl2psMalloc(size * sizeof(GLfloat));
|
||
|
piv = (GLfloat*)pixels;
|
||
|
for(i = 0; i < size; ++i, ++piv){
|
||
|
prim->data.image->pixels[i] = *piv;
|
||
|
if(!((i+1)%3))
|
||
|
++piv;
|
||
|
}
|
||
|
}
|
||
|
else{
|
||
|
size = height * width * 4;
|
||
|
prim->data.image->pixels = (GLfloat*)gl2psMalloc(size * sizeof(GLfloat));
|
||
|
memcpy(prim->data.image->pixels, pixels, size * sizeof(GLfloat));
|
||
|
}
|
||
|
break;
|
||
|
case GL_RGB:
|
||
|
default:
|
||
|
size = height * width * 3;
|
||
|
prim->data.image->pixels = (GLfloat*)gl2psMalloc(size * sizeof(GLfloat));
|
||
|
memcpy(prim->data.image->pixels, pixels, size * sizeof(GLfloat));
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
gl2psListAdd(gl2ps->auxprimitives, &prim);
|
||
|
glPassThrough(GL2PS_DRAW_PIXELS_TOKEN);
|
||
|
|
||
|
return GL2PS_SUCCESS;
|
||
|
}
|
||
|
|
||
|
GL2PSDLL_API GLint gl2psDrawImageMap(GLsizei width, GLsizei height,
|
||
|
const GLfloat position[3],
|
||
|
const unsigned char *imagemap){
|
||
|
int size, i;
|
||
|
int sizeoffloat = sizeof(GLfloat);
|
||
|
|
||
|
if(!gl2ps || !imagemap) return GL2PS_UNINITIALIZED;
|
||
|
|
||
|
if((width <= 0) || (height <= 0)) return GL2PS_ERROR;
|
||
|
|
||
|
size = height + height * ((width-1)/8);
|
||
|
glPassThrough(GL2PS_IMAGEMAP_TOKEN);
|
||
|
glBegin(GL_POINTS);
|
||
|
glVertex3f(position[0], position[1],position[2]);
|
||
|
glEnd();
|
||
|
glPassThrough((GLfloat)width);
|
||
|
glPassThrough((GLfloat)height);
|
||
|
for(i = 0; i < size; i += sizeoffloat){
|
||
|
float *value = (float*)imagemap;
|
||
|
glPassThrough(*value);
|
||
|
imagemap += sizeoffloat;
|
||
|
}
|
||
|
return GL2PS_SUCCESS;
|
||
|
}
|
||
|
|
||
|
GL2PSDLL_API GLint gl2psEnable(GLint mode)
|
||
|
{
|
||
|
GLint tmp;
|
||
|
|
||
|
if(!gl2ps) return GL2PS_UNINITIALIZED;
|
||
|
|
||
|
switch(mode){
|
||
|
case GL2PS_POLYGON_OFFSET_FILL :
|
||
|
glPassThrough(GL2PS_BEGIN_OFFSET_TOKEN);
|
||
|
glGetFloatv(GL_POLYGON_OFFSET_FACTOR, &gl2ps->offset[0]);
|
||
|
glGetFloatv(GL_POLYGON_OFFSET_UNITS, &gl2ps->offset[1]);
|
||
|
break;
|
||
|
case GL2PS_POLYGON_BOUNDARY :
|
||
|
glPassThrough(GL2PS_BEGIN_BOUNDARY_TOKEN);
|
||
|
break;
|
||
|
case GL2PS_LINE_STIPPLE :
|
||
|
glPassThrough(GL2PS_BEGIN_STIPPLE_TOKEN);
|
||
|
glGetIntegerv(GL_LINE_STIPPLE_PATTERN, &tmp);
|
||
|
glPassThrough((GLfloat)tmp);
|
||
|
glGetIntegerv(GL_LINE_STIPPLE_REPEAT, &tmp);
|
||
|
glPassThrough((GLfloat)tmp);
|
||
|
break;
|
||
|
case GL2PS_BLEND :
|
||
|
glPassThrough(GL2PS_BEGIN_BLEND_TOKEN);
|
||
|
break;
|
||
|
default :
|
||
|
gl2psMsg(GL2PS_WARNING, "Unknown mode in gl2psEnable: %d", mode);
|
||
|
return GL2PS_WARNING;
|
||
|
}
|
||
|
|
||
|
return GL2PS_SUCCESS;
|
||
|
}
|
||
|
|
||
|
GL2PSDLL_API GLint gl2psDisable(GLint mode)
|
||
|
{
|
||
|
if(!gl2ps) return GL2PS_UNINITIALIZED;
|
||
|
|
||
|
switch(mode){
|
||
|
case GL2PS_POLYGON_OFFSET_FILL :
|
||
|
glPassThrough(GL2PS_END_OFFSET_TOKEN);
|
||
|
break;
|
||
|
case GL2PS_POLYGON_BOUNDARY :
|
||
|
glPassThrough(GL2PS_END_BOUNDARY_TOKEN);
|
||
|
break;
|
||
|
case GL2PS_LINE_STIPPLE :
|
||
|
glPassThrough(GL2PS_END_STIPPLE_TOKEN);
|
||
|
break;
|
||
|
case GL2PS_BLEND :
|
||
|
glPassThrough(GL2PS_END_BLEND_TOKEN);
|
||
|
break;
|
||
|
default :
|
||
|
gl2psMsg(GL2PS_WARNING, "Unknown mode in gl2psDisable: %d", mode);
|
||
|
return GL2PS_WARNING;
|
||
|
}
|
||
|
|
||
|
return GL2PS_SUCCESS;
|
||
|
}
|
||
|
|
||
|
GL2PSDLL_API GLint gl2psPointSize(GLfloat value)
|
||
|
{
|
||
|
if(!gl2ps) return GL2PS_UNINITIALIZED;
|
||
|
|
||
|
glPassThrough(GL2PS_POINT_SIZE_TOKEN);
|
||
|
glPassThrough(value);
|
||
|
|
||
|
return GL2PS_SUCCESS;
|
||
|
}
|
||
|
|
||
|
GL2PSDLL_API GLint gl2psLineWidth(GLfloat value)
|
||
|
{
|
||
|
if(!gl2ps) return GL2PS_UNINITIALIZED;
|
||
|
|
||
|
glPassThrough(GL2PS_LINE_WIDTH_TOKEN);
|
||
|
glPassThrough(value);
|
||
|
|
||
|
return GL2PS_SUCCESS;
|
||
|
}
|
||
|
|
||
|
GL2PSDLL_API GLint gl2psBlendFunc(GLenum sfactor, GLenum dfactor)
|
||
|
{
|
||
|
if(!gl2ps) return GL2PS_UNINITIALIZED;
|
||
|
|
||
|
if(GL_FALSE == gl2psSupportedBlendMode(sfactor, dfactor))
|
||
|
return GL2PS_WARNING;
|
||
|
|
||
|
glPassThrough(GL2PS_SRC_BLEND_TOKEN);
|
||
|
glPassThrough((GLfloat)sfactor);
|
||
|
glPassThrough(GL2PS_DST_BLEND_TOKEN);
|
||
|
glPassThrough((GLfloat)dfactor);
|
||
|
|
||
|
return GL2PS_SUCCESS;
|
||
|
}
|
||
|
|
||
|
GL2PSDLL_API GLint gl2psSetOptions(GLint options)
|
||
|
{
|
||
|
if(!gl2ps) return GL2PS_UNINITIALIZED;
|
||
|
|
||
|
gl2ps->options = options;
|
||
|
|
||
|
return GL2PS_SUCCESS;
|
||
|
}
|
||
|
|
||
|
GL2PSDLL_API const char *gl2psGetFileExtension(GLint format)
|
||
|
{
|
||
|
if(format >= 0 && format < (GLint)(sizeof(gl2psbackends)/sizeof(gl2psbackends[0])))
|
||
|
return gl2psbackends[format]->file_extension;
|
||
|
else
|
||
|
return "Unknown format";
|
||
|
}
|
||
|
|
||
|
GL2PSDLL_API const char *gl2psGetFormatDescription(GLint format)
|
||
|
{
|
||
|
if(format >= 0 && format < (GLint)(sizeof(gl2psbackends)/sizeof(gl2psbackends[0])))
|
||
|
return gl2psbackends[format]->description;
|
||
|
else
|
||
|
return "Unknown format";
|
||
|
}
|