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tqt3/examples/tetrix/qtetrix.h

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/****************************************************************************
**
** Copyright (C) 1992-2008 Trolltech ASA. All rights reserved.
**
** This file is part of an example program for TQt. This example
** program may be used, distributed and modified without limitation.
**
*****************************************************************************/
#ifndef TQTETRIX_H
#define TQTETRIX_H
#include "qtetrixb.h"
#include <ntqframe.h>
#include <ntqlcdnumber.h>
#include <ntqlabel.h>
#include <ntqpushbutton.h>
#include <ntqpainter.h>
class ShowNextPiece : public TQFrame
{
TQ_OBJECT
friend class TQTetrix;
public:
ShowNextPiece( TQWidget *parent=0, const char *name=0 );
public slots:
void drawNextSquare( int x, int y,TQColor *color );
signals:
void update();
private:
void paintEvent( TQPaintEvent * );
void resizeEvent( TQResizeEvent * );
int blockWidth,blockHeight;
int xOffset,yOffset;
};
class TQTetrix : public TQWidget
{
TQ_OBJECT
public:
TQTetrix( TQWidget *parent=0, const char *name=0 );
void startGame() { board->startGame(); }
public slots:
void gameOver();
void quit();
private:
void keyPressEvent( TQKeyEvent *e ) { board->keyPressEvent(e); }
TQTetrixBoard *board;
ShowNextPiece *showNext;
#ifndef QT_NO_LCDNUMBER
TQLCDNumber *showScore;
TQLCDNumber *showLevel;
TQLCDNumber *showLines;
#else
TQLabel *showScore;
TQLabel *showLevel;
TQLabel *showLines;
#endif
TQPushButton *quitButton;
TQPushButton *startButton;
TQPushButton *pauseButton;
};
void drawTetrixButton( TQPainter *, int x, int y, int w, int h,
const TQColor *color, TQWidget *widg);
#endif