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<td align="right" valign="center"><img src="logo32.png" align="right" width="64" height="32" border="0"></td></tr></table><h1 align=center>TQDragMoveEvent Class Reference</h1>
<p>The TQDragMoveEvent class provides an event which is sent while a drag and drop is in progress.
<a href="#details">More...</a>
<p><tt>#include &lt;<a href="qevent-h.html">ntqevent.h</a>&gt;</tt>
<p>Inherits <a href="qdropevent.html">TQDropEvent</a>.
<p>Inherited by <a href="qdragenterevent.html">TQDragEnterEvent</a>.
<p><a href="qdragmoveevent-members.html">List of all member functions.</a>
<h2>Public Members</h2>
<ul>
<li class=fn><a href="#TQDragMoveEvent"><b>TQDragMoveEvent</b></a> ( const&nbsp;TQPoint&nbsp;&amp;&nbsp;pos, Type&nbsp;type = DragMove )</li>
<li class=fn>TQRect <a href="#answerRect"><b>answerRect</b></a> () const</li>
<li class=fn>void <a href="#accept"><b>accept</b></a> ( const&nbsp;TQRect&nbsp;&amp;&nbsp;r )</li>
<li class=fn>void <a href="#ignore"><b>ignore</b></a> ( const&nbsp;TQRect&nbsp;&amp;&nbsp;r )</li>
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<hr><a name="details"></a><h2>Detailed Description</h2>
The TQDragMoveEvent class provides an event which is sent while a drag and drop is in progress.
<p> When a widget <a href="ntqwidget.html#setAcceptDrops">accepts drop
events</a>, it will receive this event repeatedly while the
drag is within the widget's boundaries. The widget should examine
the event to see what data it <a href="qdropevent.html#provides">provides</a>, and <a href="#accept">accept</a>() the drop if appropriate.
<p> Note that this class inherits most of its functionality from
<a href="qdropevent.html">TQDropEvent</a>.
<p>See also <a href="draganddrop.html">Drag And Drop Classes</a> and <a href="events.html">Event Classes</a>.
<hr><h2>Member Function Documentation</h2>
<h3 class=fn><a name="TQDragMoveEvent"></a>TQDragMoveEvent::TQDragMoveEvent ( const&nbsp;<a href="ntqpoint.html">TQPoint</a>&nbsp;&amp;&nbsp;pos, <a href="ntqevent.html#Type-enum">Type</a>&nbsp;type = DragMove )
</h3>
<p> Creates a TQDragMoveEvent for which the mouse is at point <em>pos</em>,
and the event is of type <em>type</em>.
<p> <b>Warning:</b> Do not create a TQDragMoveEvent yourself since these
objects rely on TQt's internal state.
<h3 class=fn>void <a name="accept"></a>TQDragMoveEvent::accept ( const&nbsp;<a href="ntqrect.html">TQRect</a>&nbsp;&amp;&nbsp;r )
</h3>
<p> The same as <a href="#accept">accept</a>(), but also notifies that future moves will
also be acceptable if they remain within the rectangle <em>r</em> on the
widget: this can improve performance, but may also be ignored by
the underlying system.
<p> If the rectangle is <a href="ntqrect.html#isEmpty">empty</a>, then
drag move events will be sent continuously. This is useful if the
source is scrolling in a timer event.
<p>Examples: <a href="desktop-example.html#x1727">desktop/desktop.cpp</a> and <a href="dirview-example.html#x1668">dirview/dirview.cpp</a>.
<h3 class=fn><a href="ntqrect.html">TQRect</a> <a name="answerRect"></a>TQDragMoveEvent::answerRect () const
</h3>
<p> Returns the rectangle for which the acceptance of the move event
applies.
<h3 class=fn>void <a name="ignore"></a>TQDragMoveEvent::ignore ( const&nbsp;<a href="ntqrect.html">TQRect</a>&nbsp;&amp;&nbsp;r )
</h3>
<p> The opposite of <a href="#accept">accept</a>(const <a href="ntqrect.html">TQRect</a>&), i.e. says that moves within
rectangle <em>r</em> are not acceptable (will be ignored).
<p>Example: <a href="dirview-example.html#x1669">dirview/dirview.cpp</a>.
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