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tqt3/doc/html/progressbar-example.html

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<title>Progress Bar</title>
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<td align="right" valign="center"><img src="logo32.png" align="right" width="64" height="32" border="0"></td></tr></table><h1 align=center>Progress Bar</h1>
<p>
This example shows how to use a progress bar.
<p> <hr>
<p> Header file:
<p> <pre>/****************************************************************************
** $Id: qt/progressbar.h 3.3.8 edited Jan 11 14:37 $
**
** Copyright (C) 1992-2007 Trolltech ASA. All rights reserved.
**
** This file is part of an example program for TQt. This example
** program may be used, distributed and modified without limitation.
**
*****************************************************************************/
#ifndef PROGRESSBAR_H
#define PROGRESSBAR_H
#include &lt;<a href="qbuttongroup-h.html">ntqbuttongroup.h</a>&gt;
#include &lt;<a href="qtimer-h.html">ntqtimer.h</a>&gt;
class TQRadioButton;
class TQPushButton;
class TQProgressBar;
class ProgressBar : public <a href="ntqbuttongroup.html">TQButtonGroup</a>
{
<a href="metaobjects.html#TQ_OBJECT">TQ_OBJECT</a>
public:
ProgressBar( <a href="ntqwidget.html">TQWidget</a> *parent = 0, const char *name = 0 );
protected:
<a href="ntqradiobutton.html">TQRadioButton</a> *slow, *normal, *fast;
<a href="ntqpushbutton.html">TQPushButton</a> *start, *pause, *reset;
<a href="ntqprogressbar.html">TQProgressBar</a> *progress;
<a href="ntqtimer.html">TQTimer</a> timer;
protected slots:
void slotStart();
void slotReset();
void slotTimeout();
};
#endif
</pre>
<p> <hr>
<p> Implementation:
<p> <pre>/****************************************************************************
** $Id: qt/progressbar.cpp 3.3.8 edited Jan 11 14:37 $
**
** Copyright (C) 1992-2007 Trolltech ASA. All rights reserved.
**
** This file is part of an example program for TQt. This example
** program may be used, distributed and modified without limitation.
**
*****************************************************************************/
#include "progressbar.h"
#include &lt;<a href="qradiobutton-h.html">ntqradiobutton.h</a>&gt;
#include &lt;<a href="qpushbutton-h.html">ntqpushbutton.h</a>&gt;
#include &lt;<a href="qprogressbar-h.html">ntqprogressbar.h</a>&gt;
#include &lt;<a href="qlayout-h.html">ntqlayout.h</a>&gt;
#include &lt;<a href="qmotifstyle-h.html">ntqmotifstyle.h</a>&gt;
/*
* Constructor
*
* Creates child widgets of the ProgressBar widget
*/
<a name="f346"></a>ProgressBar::ProgressBar( <a href="ntqwidget.html">TQWidget</a> *parent, const char *name )
: <a href="ntqbuttongroup.html">TQButtonGroup</a>( 0, Horizontal, "Progress Bar", parent, name ), timer()
{
<a href="ntqframe.html#setMargin">setMargin</a>( 10 );
<a href="qgridlayout.html">TQGridLayout</a>* toplayout = new <a href="qgridlayout.html">TQGridLayout</a>( <a href="ntqwidget.html#layout">layout</a>(), 2, 2, 5);
<a href="ntqbuttongroup.html#setRadioButtonExclusive">setRadioButtonExclusive</a>( TRUE );
// insert three radiobuttons which the user can use
// to set the speed of the progress and two pushbuttons
// to start/pause/continue and reset the progress
slow = new <a href="ntqradiobutton.html">TQRadioButton</a>( "S&amp;low", this );
normal = new <a href="ntqradiobutton.html">TQRadioButton</a>( "&amp;Normal", this );
fast = new <a href="ntqradiobutton.html">TQRadioButton</a>( "&amp;Fast", this );
<a href="qvboxlayout.html">TQVBoxLayout</a>* vb1 = new <a href="qvboxlayout.html">TQVBoxLayout</a>;
<a name="x964"></a> toplayout-&gt;<a href="qgridlayout.html#addLayout">addLayout</a>( vb1, 0, 0 );
vb1-&gt;<a href="qboxlayout.html#addWidget">addWidget</a>( slow );
vb1-&gt;<a href="qboxlayout.html#addWidget">addWidget</a>( normal );
vb1-&gt;<a href="qboxlayout.html#addWidget">addWidget</a>( fast );
// two push buttons, one for start, for for reset.
start = new <a href="ntqpushbutton.html">TQPushButton</a>( "&amp;Start", this );
reset = new <a href="ntqpushbutton.html">TQPushButton</a>( "&amp;Reset", this );
<a href="qvboxlayout.html">TQVBoxLayout</a>* vb2 = new <a href="qvboxlayout.html">TQVBoxLayout</a>;
toplayout-&gt;<a href="qgridlayout.html#addLayout">addLayout</a>( vb2, 0, 1 );
vb2-&gt;<a href="qboxlayout.html#addWidget">addWidget</a>( start );
vb2-&gt;<a href="qboxlayout.html#addWidget">addWidget</a>( reset );
// Create the progressbar
progress = new <a href="ntqprogressbar.html">TQProgressBar</a>( 100, this );
<a name="x975"></a> // progress-&gt;<a href="ntqwidget.html#setStyle">setStyle</a>( new <a href="ntqmotifstyle.html">TQMotifStyle</a>() );
<a name="x965"></a> toplayout-&gt;<a href="qgridlayout.html#addMultiCellWidget">addMultiCellWidget</a>( progress, 1, 1, 0, 1 );
// connect the clicked() SIGNALs of the pushbuttons to SLOTs
<a name="x962"></a> <a href="ntqobject.html#connect">connect</a>( start, SIGNAL( <a href="ntqbutton.html#clicked">clicked</a>() ), this, SLOT( slotStart() ) );
<a href="ntqobject.html#connect">connect</a>( reset, SIGNAL( <a href="ntqbutton.html#clicked">clicked</a>() ), this, SLOT( slotReset() ) );
// connect the timeout() SIGNAL of the progress-timer to a SLOT
<a href="ntqobject.html#connect">connect</a>( &amp;timer, SIGNAL( timeout() ), this, SLOT( slotTimeout() ) );
// Let's start with normal speed...
<a name="x972"></a> normal-&gt;<a href="ntqradiobutton.html#setChecked">setChecked</a>( TRUE );
// some contraints
<a name="x974"></a> start-&gt;<a href="ntqwidget.html#setFixedWidth">setFixedWidth</a>( 80 );
<a href="ntqwidget.html#setMinimumWidth">setMinimumWidth</a>( 300 );
}
/*
* SLOT slotStart
*
* This SLOT is called if the user clicks start/pause/continue
* button
*/
void <a name="f347"></a>ProgressBar::slotStart()
{
// If the progress bar is at the beginning...
<a name="x966"></a> if ( progress-&gt;<a href="ntqprogressbar.html#progress">progress</a>() == -1 ) {
// ...set according to the checked speed-radiobutton
// the number of steps which are needed to complete the process
<a name="x971"></a> if ( slow-&gt;<a href="ntqradiobutton.html#isChecked">isChecked</a>() )
<a name="x969"></a> progress-&gt;<a href="ntqprogressbar.html#setTotalSteps">setTotalSteps</a>( 10000 );
else if ( normal-&gt;<a href="ntqradiobutton.html#isChecked">isChecked</a>() )
progress-&gt;<a href="ntqprogressbar.html#setTotalSteps">setTotalSteps</a>( 1000 );
else
progress-&gt;<a href="ntqprogressbar.html#setTotalSteps">setTotalSteps</a>( 50 );
// disable the speed-radiobuttons
<a name="x973"></a> slow-&gt;<a href="ntqwidget.html#setEnabled">setEnabled</a>( FALSE );
normal-&gt;<a href="ntqwidget.html#setEnabled">setEnabled</a>( FALSE );
fast-&gt;<a href="ntqwidget.html#setEnabled">setEnabled</a>( FALSE );
}
// If the progress is not running...
if ( !timer.isActive() ) {
// ...start the timer (and so the progress) with a interval of 1 ms...
timer.start( 1 );
// ...and rename the start/pause/continue button to Pause
<a name="x963"></a> start-&gt;<a href="ntqbutton.html#setText">setText</a>( "&amp;Pause" );
} else { // if the prgress is running...
// ...stop the timer (and so the prgress)...
timer.stop();
// ...and rename the start/pause/continue button to Continue
start-&gt;<a href="ntqbutton.html#setText">setText</a>( "&amp;Continue" );
}
}
/*
* SLOT slotReset
*
* This SLOT is called when the user clicks the reset button
*/
void <a name="f348"></a>ProgressBar::slotReset()
{
// stop the timer and progress
timer.stop();
// rename the start/pause/continue button to Start...
start-&gt;<a href="ntqbutton.html#setText">setText</a>( "&amp;Start" );
// ...and enable this button
start-&gt;<a href="ntqwidget.html#setEnabled">setEnabled</a>( TRUE );
// enable the speed-radiobuttons
slow-&gt;<a href="ntqwidget.html#setEnabled">setEnabled</a>( TRUE );
normal-&gt;<a href="ntqwidget.html#setEnabled">setEnabled</a>( TRUE );
fast-&gt;<a href="ntqwidget.html#setEnabled">setEnabled</a>( TRUE );
// reset the progressbar
<a name="x967"></a> progress-&gt;<a href="ntqprogressbar.html#reset">reset</a>();
}
/*
* SLOT slotTimeout
*
* This SLOT is called each ms when the timer is
* active (== progress is running)
*/
void <a name="f349"></a>ProgressBar::slotTimeout()
{
int p = progress-&gt;<a href="ntqprogressbar.html#progress">progress</a>();
#if 1
// If the progress is complete...
<a name="x970"></a> if ( p == progress-&gt;<a href="ntqprogressbar.html#totalSteps">totalSteps</a>() ) {
// ...rename the start/pause/continue button to Start...
start-&gt;<a href="ntqbutton.html#setText">setText</a>( "&amp;Start" );
// ...and disable it...
start-&gt;<a href="ntqwidget.html#setEnabled">setEnabled</a>( FALSE );
// ...and return
return;
}
#endif
// If the process is not complete increase it
<a name="x968"></a> progress-&gt;<a href="ntqprogressbar.html#setProgress">setProgress</a>( ++p );
}
</pre>
<p> <hr>
<p> Main:
<p> <pre>/****************************************************************************
** $Id: qt/main.cpp 3.3.8 edited Jan 11 14:37 $
**
** Copyright (C) 1992-2007 Trolltech ASA. All rights reserved.
**
** This file is part of an example program for TQt. This example
** program may be used, distributed and modified without limitation.
**
*****************************************************************************/
#include "progressbar.h"
#include &lt;<a href="qapplication-h.html">ntqapplication.h</a>&gt;
int main(int argc,char **argv)
{
<a href="ntqapplication.html">TQApplication</a> a(argc,argv);
ProgressBar progressbar;
progressbar.<a href="ntqwidget.html#setCaption">setCaption</a>("TQt Example - ProgressBar");
a.<a href="ntqapplication.html#setMainWidget">setMainWidget</a>(&amp;progressbar);
progressbar.<a href="ntqwidget.html#show">show</a>();
return a.<a href="ntqapplication.html#exec">exec</a>();
}
</pre>
<p>See also <a href="examples.html">Examples</a>.
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<a href="troll.html">Trolltech</a><td align=center><a href="trademarks.html">Trademarks</a>
<td align=right><div align=right>TQt 3.3.8</div>
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