You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
139 lines
3.1 KiB
139 lines
3.1 KiB
/*
|
|
* KAsteroids - Copyright (c) Martin R. Jones 1997
|
|
*
|
|
* Part of the KDE project
|
|
*/
|
|
|
|
#ifndef __AST_VIEW_H__
|
|
#define __AST_VIEW_H__
|
|
|
|
#include <qwidget.h>
|
|
#include <qptrlist.h>
|
|
#include <qintdict.h>
|
|
#include <qtimer.h>
|
|
#include <qcanvas.h>
|
|
#include "sprites.h"
|
|
|
|
#define MAX_POWER_LEVEL 1000
|
|
|
|
class KAsteroidsView : public TQWidget
|
|
{
|
|
Q_OBJECT
|
|
public:
|
|
KAsteroidsView( TQWidget *parent = 0, const char *name = 0 );
|
|
virtual ~KAsteroidsView();
|
|
|
|
int refreshRate;
|
|
|
|
void reset();
|
|
void setRockSpeed( double rs ) { rockSpeed = rs; }
|
|
void addRocks( int num );
|
|
void newGame();
|
|
void endGame();
|
|
void newShip();
|
|
|
|
void rotateLeft( bool r ) { rotateL = r; rotateSlow = 5; }
|
|
void rotateRight( bool r ) { rotateR = r; rotateSlow = 5; }
|
|
void thrust( bool t ) { thrustShip = t && shipPower > 0; }
|
|
void shoot( bool s ) { shootShip = s; shootDelay = 0; }
|
|
void setShield( bool s );
|
|
void teleport( bool te) { teleportShip = te && mTeleportCount; }
|
|
void brake( bool b );
|
|
void pause( bool p);
|
|
|
|
void showText( const TQString &text, const TQColor &color, bool scroll=TRUE );
|
|
void hideText();
|
|
|
|
int shots() const { return shotsFired; }
|
|
int hits() const { return shotsHit; }
|
|
int power() const { return shipPower; }
|
|
|
|
int teleportCount() const { return mTeleportCount; }
|
|
int brakeCount() const { return mBrakeCount; }
|
|
int shieldCount() const { return mShieldCount; }
|
|
int shootCount() const { return mShootCount; }
|
|
|
|
signals:
|
|
void shipKilled();
|
|
void rockHit( int size );
|
|
void rocksRemoved();
|
|
void updateVitals();
|
|
|
|
private slots:
|
|
void hideShield();
|
|
|
|
protected:
|
|
bool readSprites();
|
|
void wrapSprite( TQCanvasItem * );
|
|
void rockHit( TQCanvasItem * );
|
|
void reducePower( int val );
|
|
void addExhaust( double x, double y, double dx, double dy, int count );
|
|
void processMissiles();
|
|
void processShip();
|
|
void processPowerups();
|
|
void processShield();
|
|
double randDouble();
|
|
int randInt( int range );
|
|
|
|
virtual void resizeEvent( TQResizeEvent *event );
|
|
virtual void timerEvent( TQTimerEvent * );
|
|
|
|
void showEvent( TQShowEvent * );
|
|
|
|
private:
|
|
TQCanvas field;
|
|
TQCanvasView view;
|
|
TQIntDict<TQCanvasPixmapArray> animation;
|
|
TQPtrList<TQCanvasSprite> rocks;
|
|
TQPtrList<KMissile> missiles;
|
|
TQPtrList<KBit> bits;
|
|
TQPtrList<KExhaust> exhaust;
|
|
TQPtrList<KPowerup> powerups;
|
|
KShield *shield;
|
|
TQCanvasSprite *ship;
|
|
TQCanvasText *textSprite;
|
|
|
|
bool rotateL;
|
|
bool rotateR;
|
|
bool thrustShip;
|
|
bool shootShip;
|
|
bool teleportShip;
|
|
bool brakeShip;
|
|
bool pauseShip;
|
|
bool shieldOn;
|
|
|
|
bool vitalsChanged;
|
|
|
|
int shipAngle;
|
|
int rotateSlow;
|
|
int rotateRate;
|
|
int shipPower;
|
|
|
|
int shotsFired;
|
|
int shotsHit;
|
|
int shootDelay;
|
|
|
|
int mBrakeCount;
|
|
int mShieldCount;
|
|
int mTeleportCount;
|
|
int mShootCount;
|
|
|
|
double shipDx;
|
|
double shipDy;
|
|
|
|
int textDy;
|
|
int mFrameNum;
|
|
bool mPaused;
|
|
int mTimerId;
|
|
|
|
double rockSpeed;
|
|
double powerupSpeed;
|
|
|
|
bool can_destroy_powerups;
|
|
|
|
TQTimer *shieldTimer;
|
|
bool initialized;
|
|
};
|
|
|
|
#endif
|