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<td align="right" valign="center"><img src="logo32.png" align="right" width="64" height="32" border="0"></td></tr></table><h1 align=center>How to Learn TQt</h1>
<p> We assume that you already know C++!
<p> The best way to learn TQt is to read the official TQt book, <a
href="http://www.amazon.com/exec/obidos/ASIN/0131240722/trolltech/">
C++ GUI Programming with TQt 3 (ISBN 0-13-124072-2)</a>.
This book provides comprehensive coverage of TQt programming all the
way from "Hello TQt" to advanced features like multithreading, 2D and
3D graphics, networking, and XML.
<p> <a href="http://www.trolltech.com/training/">http://www.trolltech.com/training/</a>{TQt and TQtopia training} is also
available. This takes the form of open enrollment courses for the
public and on-site training for you and your colleagues.
<p> If you can't get hold of the official book, or if you can't wait for
it to arrive then here is our suggested learning programme.
<p> Read the <a href="http://www.trolltech.com/products/qt/whitepaper.html">TQt Whitepaper</a> first. This provides an overview of TQt's
facilities and has snippets of code which demonstrate the TQt approach
to programming. It gives you the 'big picture'.
<p> If you want to program purely in C++, designing your interfaces in
code without the aid of any design tools, read the tutorials. <a href="tutorial.html">Tutorial #1</a> is designed to get you into TQt
programming, with the emphasis on working code rather than being a
tour of features. <a href="tutorial2.html">Tutorial #2</a> presents a
more realistic example, demonstrating how to code menus, toolbars,
file loading and saving, dialogs, etc.
<p> If you want to design your user interfaces using a design tool, then
read at least the first few chapters of the <a href="designer-manual.html">TQt Designer manual</a>. After this, it is still worthwhile trying
the pure C++ Tutorials (<a href="tutorial.html">Tutorial #1</a> and
<a href="tutorial2.html">Tutorial #2</a>) mentioned above.
<p> By now you'll have produced some small working applications and have a
broad feel for TQt programming. You could start work on your own
projects straight away, but we recommend reading a couple of key
overviews to deepen your understanding of TQt: the <a href="object.html">TQt Object Model</a> and <a href="signalsandslots.html">Signals and Slots</a>.
<p> At this point we recommend looking at the <a href="overviews-list.html">overviews</a> and reading those that are relevant to your
projects. You may also find it useful to browse the source code of the
<a href="examples.html">examples</a> that have things in common with
your projects. You can also read TQt's source code since this is
supplied.
<p> If you run the <tt>demo</tt> application (in <tt>$TQTDIR/examples/demo</tt>)
you'll see many of TQt's widgets in action.
<p> TQt comes with extensive documentation, with hypertext cross-references
throughout, so you can easily click your way to whatever interests
you. The part of the documentation that you'll probably use the most
is the <a href="index.html">API Reference</a>. Each link provides a
different way of navigating the API Reference; try them all to see
which work best for you. You might also like to try <a href="assistant.html">TQt Assistant</a>: this tool is supplied with TQt and
provides access to the entire TQt API, and it provides a full text
search facility. There are also a growing number of <a href="http://www.trolltech.com/developer/books.html">TQt
books</a>.
<p> You should now be ready to ground-break: good luck, and have fun!
<p>
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