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117 lines
5.1 KiB
117 lines
5.1 KiB
/****************************************************************************
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**
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** Documentation for class hierarchy
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**
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** Copyright (C) 2001-2008 Trolltech ASA. All rights reserved.
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**
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** This file is part of the Qt GUI Toolkit.
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**
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** This file may be used under the terms of the GNU General
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** Public License versions 2.0 or 3.0 as published by the Free
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** Software Foundation and appearing in the files LICENSE.GPL2
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** and LICENSE.GPL3 included in the packaging of this file.
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** Alternatively you may (at your option) use any later version
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** of the GNU General Public License if such license has been
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** publicly approved by Trolltech ASA (or its successors, if any)
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** and the KDE Free Qt Foundation.
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**
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** Please review the following information to ensure GNU General
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** Public Licensing retquirements will be met:
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** http://trolltech.com/products/qt/licenses/licensing/opensource/.
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** If you are unsure which license is appropriate for your use, please
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** review the following information:
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** http://trolltech.com/products/qt/licenses/licensing/licensingoverview
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** or contact the sales department at sales@trolltech.com.
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**
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** This file may be used under the terms of the Q Public License as
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** defined by Trolltech ASA and appearing in the file LICENSE.QPL
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** included in the packaging of this file. Licensees holding valid Qt
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** Commercial licenses may use this file in accordance with the Qt
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** Commercial License Agreement provided with the Software.
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**
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** This file is provided "AS IS" with NO WARRANTY OF ANY KIND,
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** INCLUDING THE WARRANTIES OF DESIGN, MERCHANTABILITY AND FITNESS FOR
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** A PARTICULAR PURPOSE. Trolltech reserves all rights not granted
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** herein.
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**
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**********************************************************************/
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/*!
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\page how-to-learn-qt.html
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\title How to Learn Qt
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We assume that you already know C++!
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The best way to learn Qt is to read the official Qt book, <a
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href="http://www.amazon.com/exec/obidos/ASIN/0131240722/trolltech/">
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C++ GUI Programming with Qt 3 (ISBN 0-13-124072-2)</a>.
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\if defined(commercial)
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\footnote
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Some of the book's examples make use of modules that are only
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available in the Qt Enterprise Edition.
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\endfootnote
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\endif
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This book provides comprehensive coverage of Qt programming all the
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way from "Hello Qt" to advanced features like multithreading, 2D and
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3D graphics, networking, and XML.
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\l{http://www.trolltech.com/training/}{Qt and Qtopia training} is also
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available. This takes the form of open enrollment courses for the
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public and on-site training for you and your colleagues.
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If you can't get hold of the official book, or if you can't wait for
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it to arrive then here is our suggested learning programme.
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Read the \link http://www.trolltech.com/products/qt/whitepaper.html
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Qt Whitepaper\endlink first. This provides an overview of Qt's
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facilities and has snippets of code which demonstrate the Qt approach
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to programming. It gives you the 'big picture'.
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If you want to program purely in C++, designing your interfaces in
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code without the aid of any design tools, read the tutorials. \link
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tutorial.html Tutorial #1\endlink is designed to get you into Qt
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programming, with the emphasis on working code rather than being a
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tour of features. \link tutorial2.html Tutorial #2\endlink presents a
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more realistic example, demonstrating how to code menus, toolbars,
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file loading and saving, dialogs, etc.
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If you want to design your user interfaces using a design tool, then
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read at least the first few chapters of the \link designer-manual.book
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Qt Designer manual\endlink. After this, it is still worthwhile trying
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the pure C++ Tutorials (\link tutorial.html Tutorial #1\endlink and
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\link tutorial2.html Tutorial #2\endlink) mentioned above.
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By now you'll have produced some small working applications and have a
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broad feel for Qt programming. You could start work on your own
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projects straight away, but we recommend reading a couple of key
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overviews to deepen your understanding of Qt: the \link
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object.html Qt Object Model \endlink and \link signalsandslots.html
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Signals and Slots\endlink.
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At this point we recommend looking at the \link overviews-list.html
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overviews\endlink and reading those that are relevant to your
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projects. You may also find it useful to browse the source code of the
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\link examples.html examples\endlink that have things in common with
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your projects. You can also read Qt's source code since this is
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supplied.
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If you run the \c demo application (in \c{$QTDIR/examples/demo})
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you'll see many of Qt's widgets in action.
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Qt comes with extensive documentation, with hypertext cross-references
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throughout, so you can easily click your way to whatever interests
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you. The part of the documentation that you'll probably use the most
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is the \link index.html API Reference\endlink. Each link provides a
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different way of navigating the API Reference; try them all to see
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which work best for you. You might also like to try \link
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assistant.book Qt Assistant\endlink: this tool is supplied with Qt and
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provides access to the entire Qt API, and it provides a full text
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search facility. There are also a growing number of \link
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http://www.trolltech.com/developer/books.html Qt
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books\endlink.
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You should now be ready to ground-break: good luck, and have fun!
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*/
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