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214 lines
9.6 KiB
214 lines
9.6 KiB
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
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<!-- /home/espenr/tmp/qt-3.3.8-espenr-2499/qt-x11-free-3.3.8/doc/customstyles.doc:36 -->
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<html>
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<head>
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<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1">
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<title>Style overview</title>
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body { background: #ffffff; color: black; }
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<body>
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<table border="0" cellpadding="0" cellspacing="0" width="100%">
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<tr bgcolor="#E5E5E5">
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<td valign=center>
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<a href="index.html">
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<font color="#004faf">Home</font></a>
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| <a href="classes.html">
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<font color="#004faf">All Classes</font></a>
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<font color="#004faf">Main Classes</font></a>
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<font color="#004faf">Annotated</font></a>
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<font color="#004faf">Grouped Classes</font></a>
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<font color="#004faf">Functions</font></a>
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<td align="right" valign="center"><img src="logo32.png" align="right" width="64" height="32" border="0"></td></tr></table><h1 align=center>Style overview</h1>
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<p> A style in TQt implements the look and feel found in a GUI for a
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particular platform. For example, Windows platforms may use the
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Windows or Windows-XP style, Unix platforms may use the Motif style,
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and so on.
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<p> This is a short guide that describes the steps that are necessary to
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get started creating and using custom styles with the TQt 3.x style
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API. First, we go through the steps necessary to create a style:
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<ol type=1>
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<li> Pick a base style to inherit from.
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<li> Re-implement the necessary functions in the derived class.
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</ol>
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Then we explain how to use the new style from within your own
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applications, or as a plugin that can be used by existing TQt
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applications.
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<p> <h2> Creating a custom style
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</h2>
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<a name="1"></a><p> <h3> 1. Pick a base style to inherit from.
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</h3>
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<a name="1-1"></a><p> The first step is to pick one of the base styles provided with TQt to
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build your custom style from. The choice will depend on what look and
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feel you are trying to achieve. We recommend that you choose from the
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<a href="tqwindowsstyle.html">TQWindowsStyle</a> derived classes or the <a href="tqmotifstyle.html">TQMotifStyle</a> derived classes.
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These are the two base look and feel classes in the TQt style engine.
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Inheriting directly from <a href="tqcommonstyle.html">TQCommonStyle</a> is also an option if you want to
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start almost from scratch when implementing your style. In this simple
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example we will inherit from TQWindowsStyle.
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<p> <h3> 2. Re-implement the necessary functions in your derived class.
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</h3>
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<a name="1-2"></a><p> Depending on which parts of the base style you want to change, you
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must re-implement the functions that are used to draw those parts
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of the interface. If you take a look at the <a href="tqstyle.html">TQStyle</a> documentation,
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you will find a list of the different primitives, controls and complex
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controls. In this example we will first change the look of the
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standard arrows that are used in the TQWindowsStyle. The arrows are
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PrimitiveElements that are drawn by the drawPrimitive() function,
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so we need to re-implement that function. We need the following class
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declaration:
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<p> <pre>
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#include <<a href="tqwindowsstyle-h.html">tqwindowsstyle.h</a>>
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class CustomStyle : public <a href="tqwindowsstyle.html">TQWindowsStyle</a> {
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<a href="metaobjects.html#TQ_OBJECT">TQ_OBJECT</a>
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public:
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CustomStyle();
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~CustomStyle();
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void drawPrimitive( PrimitiveElement pe,
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<a href="tqpainter.html">TQPainter</a> *p,
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const <a href="tqrect.html">TQRect</a> & r,
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const <a href="tqcolorgroup.html">TQColorGroup</a> & cg,
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SFlags flags = Style_Default,
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const <a href="tqstyleoption.html">TQStyleOption</a> & = TQStyleOption::Default ) const;
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private:
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// Disabled copy constructor and operator=
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CustomStyle( const CustomStyle & );
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CustomStyle& operator=( const CustomStyle & );
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};
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</pre>
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<p> Note that we disable the copy constructor and the '=' operator for our
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style. <a href="tqobject.html">TQObject</a> is the base class for all style classes in TQt, and a
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TQObject inherently cannot be copied since there are some aspects of it
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that are not copyable.
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<p> From the <a href="tqstyle.html">TQStyle</a> docs we see that <tt>PE_ArrowUp</tt>, <tt>PE_ArrowDown</tt>, <tt>PE_ArrowLeft</tt> and <tt>PE_ArrowRight</tt> are the primitives we need to do
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something with. We get the following in our drawPrimitive() function:
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<p> <pre>
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CustomStyle::CustomStyle()
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{
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}
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CustomStyle::~CustomStyle()
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{
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}
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void CustomStyle::drawPrimitive( PrimitiveElement pe,
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<a href="tqpainter.html">TQPainter</a> * p,
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const <a href="tqrect.html">TQRect</a> & r,
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const <a href="tqcolorgroup.html">TQColorGroup</a> & cg,
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SFlags flags,
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const <a href="tqstyleoption.html">TQStyleOption</a> & opt ) const
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{
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// we are only interested in the arrows
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if (pe >= PE_ArrowUp && pe <= PE_ArrowLeft) {
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<a href="tqpointarray.html">TQPointArray</a> pa( 3 );
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// make the arrow cover half the area it is supposed to be
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// painted on
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int x = r.<a href="tqrect.html#x">x</a>();
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int y = r.<a href="tqrect.html#y">y</a>();
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int w = r.<a href="tqrect.html#width">width</a>() / 2;
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int h = r.<a href="tqrect.html#height">height</a>() / 2;
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x += (r.<a href="tqrect.html#width">width</a>() - w) / 2;
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y += (r.<a href="tqrect.html#height">height</a>() - h) /2;
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switch( pe ) {
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case PE_ArrowDown:
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pa.<a href="tqpointarray.html#setPoint">setPoint</a>( 0, x, y );
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pa.<a href="tqpointarray.html#setPoint">setPoint</a>( 1, x + w, y );
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pa.<a href="tqpointarray.html#setPoint">setPoint</a>( 2, x + w / 2, y + h );
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break;
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case PE_ArrowUp:
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pa.<a href="tqpointarray.html#setPoint">setPoint</a>( 0, x, y + h );
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pa.<a href="tqpointarray.html#setPoint">setPoint</a>( 1, x + w, y + h );
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pa.<a href="tqpointarray.html#setPoint">setPoint</a>( 2, x + w / 2, y );
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break;
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case PE_ArrowLeft:
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pa.<a href="tqpointarray.html#setPoint">setPoint</a>( 0, x + w, y );
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pa.<a href="tqpointarray.html#setPoint">setPoint</a>( 1, x + w, y + h );
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pa.<a href="tqpointarray.html#setPoint">setPoint</a>( 2, x, y + h / 2 );
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break;
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case PE_ArrowRight:
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pa.<a href="tqpointarray.html#setPoint">setPoint</a>( 0, x, y );
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pa.<a href="tqpointarray.html#setPoint">setPoint</a>( 1, x, y + h );
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pa.<a href="tqpointarray.html#setPoint">setPoint</a>( 2, x + w, y + h / 2 );
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break;
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default: break;
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}
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// use different colors to indicate that the arrow is
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// enabled/disabled
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if ( flags & Style_Enabled ) {
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p-><a href="tqpainter.html#setPen">setPen</a>( cg.<a href="tqcolorgroup.html#mid">mid</a>() );
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p-><a href="tqpainter.html#setBrush">setBrush</a>( cg.<a href="tqcolorgroup.html#brush">brush</a>( TQColorGroup::ButtonText ) );
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} else {
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p-><a href="tqpainter.html#setPen">setPen</a>( cg.<a href="tqcolorgroup.html#buttonText">buttonText</a>() );
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p-><a href="tqpainter.html#setBrush">setBrush</a>( cg.<a href="tqcolorgroup.html#brush">brush</a>( TQColorGroup::Mid ) );
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}
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p-><a href="tqpainter.html#drawPolygon">drawPolygon</a>( pa );
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} else {
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// let the base style handle the other primitives
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TQWindowsStyle::<a href="tqstyle.html#drawPrimitive">drawPrimitive</a>( pe, p, r, cg, flags, data );
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}
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}
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</pre>
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<p> <h3> Using a custom style
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</h3>
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<a name="1-3"></a><p> There are several ways of using a custom style in a TQt application.
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The simplest way is to include the following lines of code in the
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application's main() function:
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<p> <pre>
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#include "customstyle.h"
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int main( int argc, char ** argv )
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{
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TQApplication::<a href="ntqapplication.html#setStyle">setStyle</a>( new CustomStyle() );
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// do the usual routine on creating your TQApplication object etc.
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}
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</pre>
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<p> Note that you must also include the <tt>customstyle.h</tt> and <tt>customstyle.cpp</tt> files in your project.
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<p> 2. Creating and using a pluggable style
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<p> You may want to make your style available for use in other
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applications, some of which may not be yours and are not available for
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you to recompile. The TQt Plugin system makes it possible to create
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styles as plugins. Styles created as plugins are loaded as shared
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objects at runtime by TQt itself. Please refer to the <a href="plugins-howto.html">TQt Plugin</a> documentation for more
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information on how to go about creating a style plugin.
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<p> Compile your plugin and put it into $TQTDIR/plugins/styles. We now have
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a pluggable style that TQt can load automatically. To use your new
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style with existing applications, simply start the application with
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the following argument:
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<p> <pre>
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./application -style custom
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</pre>
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<p> The application will use the look and feel from the custom style you
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implemented.
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<p>
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<!-- eof -->
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<p><address><hr><div align=center>
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<table width=100% cellspacing=0 border=0><tr>
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<td>Copyright © 2007
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<a href="troll.html">Trolltech</a><td align=center><a href="trademarks.html">Trademarks</a>
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<td align=right><div align=right>TQt 3.3.8</div>
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</table></div></address></body>
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</html>
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