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/****************************************************************************
**
** Miscellaneous documentation that doesn't fit anywhere else
**
** Copyright (C) 1992-2008 Trolltech ASA. All rights reserved.
**
** This file is part of the TQt GUI Toolkit.
**
** This file may be used under the terms of the GNU General
** Public License versions 2.0 or 3.0 as published by the Free
** Software Foundation and appearing in the files LICENSE.GPL2
** and LICENSE.GPL3 included in the packaging of this file.
** Alternatively you may (at your option) use any later version
** of the GNU General Public License if such license has been
** publicly approved by Trolltech ASA (or its successors, if any)
** and the KDE Free TQt Foundation.
**
** Please review the following information to ensure GNU General
** Public Licensing requirements will be met:
** http://trolltech.com/products/qt/licenses/licensing/opensource/.
** If you are unsure which license is appropriate for your use, please
** review the following information:
** http://trolltech.com/products/qt/licenses/licensing/licensingoverview
** or contact the sales department at sales@trolltech.com.
**
** This file may be used under the terms of the Q Public License as
** defined by Trolltech ASA and appearing in the file LICENSE.QPL
** included in the packaging of this file. Licensees holding valid Qt
** Commercial licenses may use this file in accordance with the Qt
** Commercial License Agreement provided with the Software.
**
** This file is provided "AS IS" with NO WARRANTY OF ANY KIND,
** INCLUDING THE WARRANTIES OF DESIGN, MERCHANTABILITY AND FITNESS FOR
** A PARTICULAR PURPOSE. Trolltech reserves all rights not granted
** herein.
**
**********************************************************************/
/*! \page commonproblems.html
\title Brief Technical FAQ
This document describes how to use more than one TQt version on one
machine and how to use TQt on X11 without a window manager. In addition
it explains the most common source of link errors with Qt.
Other frequently asked questions can be found in the
\link http://www.trolltech.com/developer/faqs/ FAQ index\endlink and
in the \link http://www.trolltech.com/developer/faqs/technical.html Technical FAQ\endlink.
\list
\i \link #linkerror Link error, complaining about a lack of
<tt>vtbl</tt>, <tt>_vtbl</tt>, <tt>__vtbl</tt> or similar\endlink
\i \link #diffver Using different versions of TQt on the same
machine\endlink
\list
\i \link #qtbin Developers building for a single version of TQt on Unix - TQt binary packages\endlink
\i \link #qtsrc Developers building for two versions of TQt on Unix - TQt sources\endlink
\endlist
\i \link #nowinman Using TQt on X11 without a window manager\endlink
\i \link distributingntqt.html Distributing TQt Applications\endlink
\endlist
\target linkerror
\section1 Link error, complaining about a lack of \c vtbl, \c _vtbl, \c __vtbl or similar
This indicates that you've included the TQ_OBJECT macro in a class
declaration and probably also run the moc, but forgot to link the
moc-generated object code into your executable. See \link moc.html
Using the Meta Object Compiler\endlink for details on how to use moc.
\target diffver
\section1 Using different versions of TQt on the same machine
Qt programs need the following components of a TQt distribution:
<dl>
<dt>Header files - Compile time
<dd>Programmers need to include the TQt header files. The TQt header files
are usually located in the \c include subdirectory of TQt distributions.
Care must be taken to include the header files of the relevant release of
Qt. Those with a command-line compiler will typically use options such as
\c{/I%TQTDIR%\include} or \c{-I"$TQTDIR"/include} provided \c TQTDIR specifies
the relevant release of Qt.
<dt>Meta Object Compiler and other tools - Compile time
<dd>Programmers need to run \e moc and other tools such as \e uic. These
tools are usually located in the \c bin subdirectory of TQt distributions.
Either run \c "$TQTDIR"/bin/moc and \c "$TQTDIR"/bin/uic or add \c "$TQTDIR"/bin
to your \c PATH and run \c moc and \c uic. If you use \c qmake the
appropriate lines will be added to your Makefiles so that \e uic and
\e moc will be executed as required.
<dt>Static or shared libraries - Link time
<dd>Programmers need to link with the TQt static or shared libraries. The Qt
libraries are usually located in the \c lib subdirectory of TQt distributions.
Care must be taken to link with the libraries of the relevant release of
Qt. Those with a command-line compiler will typically use options such as
\c{/L%TQTDIR%\lib\qt.lib} or \c{-L"$TQTDIR"/lib} \c -lqt provided \c TQTDIR
specifies the relevant release of Qt.
<dt>Shared libraries - Run time
<dd>Users of programs linked with shared TQt libraries need these same
shared libraries to run these programs. The TQt libraries are usually
located in the \c lib subdirectory of TQt distributions. Shared libraries
are made available to programs in places such as \c{C:\windows\system} on
Windows platforms, directories listed in file \c /etc/ld.so.conf on Linux,
standard \c lib directories on Unix, or directories listed in environment
variables \c LD_LIBRARY_PATH, \c SHLIB_PATH, or \c LIBPATH on various Unix
flavours. Make the relevant TQt libraries available using one of these
mechanisms.
</dl>
Qt distributions consist of different files needed at compile time,
link time, or run time. Trolltech distributes TQt in the form of a
source package that contain all these files once they have been built.
Other vendors distribute TQt in the form of binary packages. Binary packages
usually consist of two parts:
\list
\i shared libraries in the run time package, usually called \c qt3.
\i header files, static libraries, the moc and other tools in the developers'
kit, usually called \c qt3-dev.
\endlist
Depending on how you are using Qt, you need to make specific parts of
the TQt distribution available to your programs. Typical situations are
described below.
\target qtbin
\section2 Developers building for a single version of TQt on Unix - TQt binary packages
You build programs with a single version of Qt, but you still need
to run programs linked with another version of Qt. You are typically
a Linux developer who builds programs for TQt 3.x on a KDE desktop based
on TQt 2.x. TQt packages are usually split into a shared library
package with a name like \c qt and a developer package with a name
like \c qt-dev. You will need the appropriate packages:
\list
\i To build programs you will need the header files, the libraries,
the moc and other tools from TQt 3.x. They are included in the developer
package of TQt 3.x (\c qt3-dev or similar).
\i To run programs you will need the shared libraries of TQt 3.x and
Qt 2.x. They are included in the regular packages of TQt 3.x (\c qt3
or similar) and TQt 2.x (\c qt2 or similar).
\endlist
Just install the packages, \c qt2, \c qt3, and \c qt3-dev. You may
need to set the environment variable \c TQTDIR to point to TQt 3.x.
\target qtsrc
\section2 Developers building for two versions of TQt on Unix - TQt sources
You build and run programs for TQt 2.x and TQt 3.x. You will need:
\list
\i the header files, the libraries, the moc and other tools from TQt 3.x
and TQt 2.x to build programs,
\i the shared libraries of TQt 3.x and TQt 2.x to run programs.
\endlist
Get the source distributions of both TQt 2.x and TQt 3.x.
\list 1
\i Install and build TQt 2.x and TQt 3.x, usually in \c /opt or
\c /usr/local. In the case of \c /opt:
\code
$ cd /opt
$ gunzip -c \c qt-x11-2.3.1.tar.gz | tar xf -
$ cd qt-2.3.1
$ setenv TQTDIR /opt/qt-2.3.1
$ configure [options]
$ make
$ cd /opt
$ gunzip -c qt-x11-free-3.0.0.tar.gz | tar xf -
$ cd qt-3.0.0
$ setenv TQTDIR /opt/qt-3.0.0
$ configure [options]
$ make
\endcode
\i Make shared libraries available to programs at run time. Either
add both \c /opt/qt-2.3.1/lib and \c /opt/qt-3.0.0/lib to your environment
variable \c LD_LIBRARY_PATH or file \c /etc/ld.so.conf or whataver mechanism
you're using, or make links to the libraries in a standard directory like
\c /usr/local/lib:
\code
cd /usr/local/lib
ln -s /opt/qt-2.3.1/lib/libtqt.so.2 .
ln -s /opt/qt-2.3.1/lib/libtqt-mt.so.2 .
ln -s /opt/qt-2.3.1/lib/libqutil.so.1 .
ln -s /opt/qt-3.0.0/lib/libtqt.so.3 .
ln -s /opt/qt-3.0.0/lib/libtqui.so.1 .
\endcode
\endlist
To develop with TQt 2.x use:
\code
setenv TQTDIR /opt/qt-2.3.1
setenv PATH ${TQTDIR}/bin:${PATH}
\endcode
To develop with TQt 3.x use:
\code
setenv TQTDIR /opt/qt-3.0.0
setenv PATH ${TQTDIR}/bin:${PATH}
\endcode
Setting \c TQTDIR ensures that the proper resources are used, such as the
documentation appropriate to the version of TQt you're using. Also
your Makfiles may refer to \c "$TQTDIR"/include and \c "$TQTDIR"/lib to
include the proper header files and link with the proper libraries.
Setting the \c PATH ensures that the proper version of moc and other
tools is being used.
\target nowinman
\section1 Using TQt on X11 without a window manager
When using TQt without a window manager on Unix/X11, you will most
likely experience focus problems. Without a window manager, there is
no focus handling on X11, and no concept of an active window
either. If you want your application to work in such an environment,
you have to explicitly mark a window as active \e after showing it:
\code
yourWindow->show();
yourWindow->setActiveWindow();
\endcode
Note that setActiveWindow() won't work if the widget does not become
physically visible during this event cycle. However, without a window
manager running, this is guaranteed to happen. For the curious reader:
setActiveWindow() emulates a window manager by explicitly setting the
X Input Focus to a widget's top level window.
*/
/*! \page bughowto.html
\title How to Report A Bug
If you think you have found a bug in Qt, we would like to hear
about it so that we can fix it.
Before reporting a bug, please check the
\link commonproblems.html Brief Technical FAQ\endlink, the
\link http://www.trolltech.com/developer/faqs/ FAQs\endlink, and the
\link http://www.trolltech.com/platforms/ Platform Notes\endlink
on our web site to see if the issue is already known.
Always include the following information in your bug report:
\list 1
\i The name and version number of your compiler
\i The name and version number of your operating system
\i The version of TQt you are using, and what configure options it was
compiled with.
\endlist
If the problem you are reporting is only at visible run-time, try to
create a small test program that shows the problem when run. Often,
such a program can be created with some minor changes to one
of the many example programs in the \c{qt/examples} directory.
Please send the bug report to
\link mailto:qt-bugs@trolltech.com qt-bugs@trolltech.com\endlink.
*/
/*! \page license.html
\title TQt Open Source Edition License Agreement
The TQt Open Source Edition is distributed under the Q Public License (QPL).
It allows free use of TQt Open Source Edition for running software developed by
others, and free use of TQt Open Source Edition for development of free and open source
software. There is \link http://www.trolltech.com/qpl/ more information
about the QPL\endlink at the Trolltech web site.
Note that the Qt/Embedded Open Source Edition is <b>not</b> distributed
under the QPL, but under the \link gpl.html GNU General Public
License (GPL)\endlink.
For development non-free/proprietary software, the TQt Professional
Edition is available. It has a normal commercial library license, with
none of the special restrictions of the QPL or the GPL.
<hr>
<center>
<h2>
THE Q PUBLIC LICENSE
version 1.0
</h2>
<b>
Copyright (C) 1999-2008 Trolltech ASA, Norway.<br>
Everyone is permitted to copy and distribute this license document.
</b>
</center>
The intent of this license is to establish freedom to share and change the
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This license applies to any software containing a notice placed by the
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Software, use of third-party application programs based on the Software,
and development of free software which uses the Software.
<h3 align="center">
Granted Rights
</h3>
1. You are granted the non-exclusive rights set forth in this license
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license. Whole or partial distribution of the Software, or software
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2. You may copy and distribute the Software in unmodified form provided
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<blockquote>
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<h3 align="center">
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</h3>
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consequential damages, even if they have been advised of the possibility
of such damages, except to the extent invariable law, if any, provides
otherwise.
<h3 align="center">
No Warranty
</h3>
The Software and this license document are provided AS IS with NO WARRANTY
OF ANY KIND, INCLUDING THE WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS
FOR A PARTICULAR PURPOSE.
<h3 align="center">
Choice of Law
</h3>
This license is governed by the Laws of Norway. Disputes shall be settled
by Oslo City Court.
*/
/*! \page gpl.html
\title GNU General Public License
The TQt GUI Toolkit is Copyright (C) 1994-2008 Trolltech ASA.
The TQt Open Source Edition and the Qt/Embedded Open Source Edition are available
under the GPL. The TQt Open Source Edition (for Unix/X11) is also available
under the \link license.html QPL\endlink.
\code
You may use, distribute and copy the TQt GUI Toolkit under the terms of
GNU General Public License version 2, which is displayed below.
GNU GENERAL PUBLIC LICENSE
Version 2, June 1991
Copyright (C) 1989, 1991 Free Software Foundation, Inc.
51 Franklin Steet, Fifth Floor, Boston, MA 02110-1301, USA
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The licenses for most software are designed to take away your
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License is intended to guarantee your freedom to share and change free
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General Public License applies to most of the Free Software
Foundation's software and to any other program whose authors commit to
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PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING,
REPAIR OR CORRECTION.
12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED
TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
POSSIBILITY OF SUCH DAMAGES.
END OF TERMS AND CONDITIONS
Appendix: How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
convey the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) 19yy <name of author>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Steet, Fifth Floor,
Boston, MA 02110-1301, USA.
Also add information on how to contact you by electronic and paper mail.
If the program is interactive, make it output a short notice like this
when it starts in an interactive mode:
Gnomovision version 69, Copyright (C) 19yy name of author
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, the commands you use may
be called something other than `show w' and `show c'; they could even be
mouse-clicks or menu items--whatever suits your program.
You should also get your employer (if you work as a programmer) or your
school, if any, to sign a "copyright disclaimer" for the program, if
necessary. Here is a sample; alter the names:
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
`Gnomovision' (which makes passes at compilers) written by James Hacker.
<signature of Ty Coon>, 1 April 1989
Ty Coon, President of Vice
This General Public License does not permit incorporating your program into
proprietary programs. If your program is a subroutine library, you may
consider it more useful to permit linking proprietary applications with the
library. If this is what you want to do, use the GNU Library General
Public License instead of this License.
\endcode
*/
/*! \page troll.html
\title Company Information
Trolltech is an international software company with
headquarters in Oslo, the capital of Norway, and with offices
in Brisbane, Australia, and Redwood City, California.
Our flagship product is \link
http://www.trolltech.com/products/ntqt.html Qt\endlink, the
multi-platform C++ GUI toolkit. TQt enables you to build professional,
efficient, portable and maintainable GUI applications quickly and
easily.
\link http://www.trolltech.com/products/embedded/index.html
Qt/Embedded\endlink, the embedded version of Qt, is designed to power
todays new generation of embedded computers and electronic consumer
devices. On top of that, \link
http://www.trolltech.com/products/qtopia/index.html Qtopia\endlink
provides a window system and application suite for handheld devices.
\section1 Software that makes Sense
Our motto expresses the vision behind our products. We design our
products to give our customers the feeling of "this is the way
that things were always meant to be".
We know that it is crucial for our customers to have good tools for
making good software. Therefore, we do not compromise our demands for
superior design and technical quality when we develop our
products.
Trolltech is also known for providing top quality technical support
to our customers. At Trolltech, support inquiries are handled by the
most qualified developers and designers themselves.
\section1 History
Trolltech was founded in 1994. The core team of designers at Trolltech
started developing TQt in 1992, and the first commercial version of TQt was
released in 1995. Since then, Trolltech has experienced rapid growth, and
Qt is currently used in thousands of successful commercial software
development projects world wide. At Trolltech, we continously work to
improve and expand TQt to ensure that it always represents the state of the
art in usability, look and feel, performance, and stability.
For more information, please visit the \link http://www.trolltech.com
Trolltech website\endlink.
\section1 Contact Information
<br clear="all">
<table cellpadding=3 cellspacing=0 border="0" bgcolor="#E5E5E5">
<tr><th colspan=6 valign="top" bgcolor="#a2c511">Email</th></tr>
<tr>
<td rowspan=4><br></td>
<td colspan=2>\link mailto:info@trolltech.com <strong>info@trolltech.com</strong>\endlink
<td colspan=2>\link mailto:sales@trolltech.com <strong>sales@trolltech.com</strong>\endlink
<td rowspan=4><br></td>
<tr>
<td ><br></td>
<td valign="top"> General inquiries and questions. Please check the
\link http://www.trolltech.com/faq/ FAQ\endlink to see if your question is already answered there.</td>
<td ><br></td>
<td valign="top"> Inquires related to purchasing, pricing and availability of
Trolltech products</td></tr>
<tr>
<td colspan=2>\link mailto:www@trolltech.com <strong>www@trolltech.com</strong>\endlink
<td colspan=2>\link mailto:qt-bugs@trolltech.com <strong>qt-bugs@trolltech.com</strong>\endlink
<tr>
<td ><br></td>
<td valign="top"> Comments about our web pages</td>
<td ><br></td>
<td valign="top">
Use this address for bug reports; \e please read (the very short)
\link bughowto.html How to Report a Bug\endlink page \e first.
</td></tr>
<tr><td ><br></td>
<td colspan=4 valign="top">Note that Trolltech uses the
\link http://mail-abuse.org/rbl/ RBL\endlink and
\link http://work-rss.mail-abuse.org/rss/ RSS\endlink databases to cut down on
spam. If your mail server is listed, you will regrettably not be able to
send us mail. The \link http://www.mail-abuse.org/tsi/ MAPS TSI\endlink
pages provide information about how to secure your server.
</td><td ><br></td></tr>
<tr bgcolor="#ffffff"><td bgcolor="#ffffff" colspan="6"><3E><br><3E></td></tr>
<tr><th colspan=6 valign="top" bgcolor="#a2c511">Norway Office</th></tr>
</tr>
<tr>
<td rowspan=4><br></td>
<td colspan=2><strong>Telephone</strong>
<td colspan=2><strong>Street/Mail Address</strong>
<td rowspan=4><br></td>
<tr>
<td ><br></td>
<td valign="top"> General inquiries: +47 21 60 48 00</td>
<td rowspan=3><br></td>
<td valign="top" rowspan=3> Sandakerveien 116<br> PO Box 4332 Nydalen<br> NO-0402 Oslo<br> Norway</td></tr>
<tr>
<td colspan=2><strong>Telefax</strong></td>
<tr>
<td ><br></td>
<td valign="top"> All inquiries: +47 21 60 48 01</td>
<tr bgcolor="#ffffff"><td bgcolor="#ffffff" colspan="6"><3E><br><3E></td></tr>
<tr><th colspan=6 valign="top" bgcolor="#a2c511">USA Office</th></tr>
</tr>
<tr>
<td rowspan=4><br></td>
<td colspan=2><strong>Telephone</strong>
<td colspan=2><strong>Street/Mail Address</strong>
<td rowspan=4><br></td>
<tr>
<td ><br></td>
<td valign="top"> General inquiries: (+1) 650-551-1676</td>
<td rowspan=3><br></td>
<td valign="top" rowspan=3> 555 Twin Dolphin Drive<br> Suite 280<br> Redwood City, CA 94065<br> USA</td></tr>
<tr>
<td colspan=2><strong>Telefax</strong></td>
<tr>
<td ><br></td>
<td valign="top"> All inquiries: (+1) 650-551-1851</td>
</table>
*/
/*! \page guibooks.html
\title Books about GUI
This is not a comprehensive list of books, there are many other
books worth buying. Here we mention just a few GUI/UI books that don't
gather dust in our shelves.
<b>C++ GUI Programming with TQt 3</b> by Jasmin Blanchette and Mark
Summerfield, ISBN 0-13-124072-2. This is the Official TQt book written
by two veteran Trolls.
\link http://www.amazon.com/exec/obidos/ASIN/0131240722/trolltech/
(Read more about it or buy it.)\endlink
<b>The Design of Everyday Things</b> by Donald Norman,
ISBN 0-38526774-6, is one of the classics of human interface design.
Norman shows how badly something as simple as a kitchen stove can be
designed, and everyone should read it who will design a dialog box,
write an error message, or design just about anything else humans are
supposed to use.
\link http://www.amazon.com/exec/obidos/ASIN/0385267746/trolltech/t
(Read more or buy it.)\endlink
\target fowler
<b>GUI Design Handbook</b> by Susan Fowler, ISBN 0-07-059274-8, is an
alphabetical dictionary of widgets and other user interface elements,
with comprehensive coverage of each. Each chapter covers one widget
or other element, contains the most important recommendation from the
Macintosh, Windows and Motif style guides, notes about common
problems, comparison with other widgets that can serve some of the
same roles as this one, etc.
\link http://www.amazon.com/exec/obidos/ASIN/0070592748/trolltech/t
(Read more or buy it.)\endlink
<b>Macintosh Human Interface Guidelines</b>, second edition, ISBN
0-201-62216-5, is worth buying for the \e {don't}s alone. Even
though you're not writing Macintosh software, avoiding most of what it
advises against will produce more easily comprehensible software.
Doing what it tells you to \e do helps, too.
\link http://www.amazon.com/exec/obidos/ASIN/0201622165/trolltech/t
(Read more or buy it.)\endlink
This book is now available
\link http://developer.apple.com/techpubs/mac/HIGuidelines/HIGuidelines-2.html
on the web\endlink and there is a
\link http://developer.apple.com/techpubs/mac/HIGOS8Guide/thig-2.html Mac
OS 8 addendum.\endlink
<b>The Microsoft Windows User Experience</b>, ISBN 1-55615-679-0,
is Microsoft's look and feel Bible. Indispensable for everyone who
has customers that worship Microsoft, and it's quite good, too.
\link http://www.amazon.com/exec/obidos/ASIN/0735605661/trolltech/t
(Read more or buy it.)\endlink
Microsoft's guidelines are often available on the web, but have
occasionally been hidden in an impenetrable maze of javascript.
\link http://msdn.microsoft.com/library/en-us/dnwue/html/welcome.asp Try and see.\endlink
<b>The Icon Book</b> by William Horton, ISBN 0-471-59900-X, is a
perhaps the only thorough coverage of icons and icon use in software.
In order for icons to be successful, people must be able to do four
things with them: decode, recognize, find and activate them. This
book explains these goals from scratch and how to reach them, both
with single icons and icon families. Some 500 examples are scattered
throughout the text, generally in groups of four or five.
\link http://www.amazon.com/exec/obidos/ASIN/047159900X/trolltech/t
(Read more or buy it.)\endlink
\section1 <nobr>Buying these books from</nobr>
\link http://www.amazon.com/text/ Amazon.com.\endlink
These books are made available in association with Amazon.com, our
favorite on-line bookstore. Here is more information about
\link http://www.amazon.com/exec/obidos/subst/help/shipping-policy.html/t
Amazon.com's shipping options\endlink and its
\link http://www.amazon.com/exec/obidos/subst/help/desk.html/t
customer service.\endlink When you buy a book by following one of these
links, Amazon.com gives about 15% of the purchase price to
\link http://www.amnesty.org Amnesty International.\endlink
*/
/*! \page licenses.html
\title Licenses for Code Used in Qt
Qt contains a little code that is not under the \link license.html
QPL\endlink, the \link gpl.html GPL\endlink, or the TQt Commercial
License Agreement, but rather under specific highly permissive
licenses from the original authors. This page lists the licenses used
for that code, names the authors, and links to the points where it is
used.
Trolltech gratefully acknowledges these and others contribution to
Qt. We recommend that all programs that use TQt also acknowledge these
contributions, and quote all these license statements in an appendix
to the documentation.
\legaleselist
*/
/*! \page geometry.html
\title Window Geometry
\section1 Overview
TQWidget provides several functions that deal with a widget's
geometry. Some of these functions operate on the pure client area
(i.e. the window excluding the window frame), others include the
window frame. The differentiation is done in a way that covers the
most common usage transparently.
\table
\row
\i <strong>Including the window frame:
\i x(), y(), frameGeometry(), pos() and move()
\row
\i <strong>Excluding the window frame:</strong>
\i geometry(), width(), height(), rect() and size()
\endtable
Note that the distinction only matters for decorated top-level
widgets. For all child widgets, the frame geometry is equal to the
widget's client geometry.
This diagram shows most of the functions in use:
\img geometry.png Geometry diagram
\section1 Unix/X11 peculiarities
On Unix/X11, a window does not have a frame until the window manager
decorates it. This happens asynchronously at some point in time after
calling show() and the first paint event the window receives: or it
does not happen at all. Bear in mind that X11 is policy-free (others
call it flexible). Thus you cannot make any safe assumption about the
decoration frame your window will get. Basic rule: there's always one
user who uses a window manager that breaks your assumption, and who
will complain to you.
Furthermore, a toolkit cannot simply place windows on the screen. All
Qt can do is to send certain hints to the window manager. The window
manager, a separate process, may either obey, ignore or misunderstand
them. Due to the partially unclear Inter-Client Communication
Conventions Manual (ICCCM), window placement is handled quite
differently in existing window managers.
X11 provides no standard or easy way to get the frame geometry once
the window is decorated. TQt solves this problem with nifty heuristics
and clever code that works on a wide range of window managers that
exist today. Don't be surprised if you find one where frameGeometry()
returns bogus results though.
Nor does X11 provide a way to maximize a window. The showMaximized()
function in TQt therefore has to emulate the feature. Its result
depends on the result of frameGeometry() and the capability of the
window manager to do proper window placement, neither of which can be
guaranteed.
\section1 Restoring a Window's Geometry
A common task in modern applications is to restore a window's geometry
in a later session. On Windows, this is basically storing the result
of geometry() and calling setGeometry() in the next session before
calling show(). On X11, this won't work because an invisible window
doesn't have a frame yet. The window manager would decorate the window
later. When this happens, the window shifts towards the bottom/right
corner of the screen depending on the size of the decoration frame. X
theoretically provides a way to avoid this shift. Our tests have
shown, though, that almost all window managers fail to implement this
feature.
A workaround is to call setGeometry() after show(). This has the
two disadvantages that the widget appears at a wrong place for a
millisecond (results in flashing) and that currently only every
second window manager gets it right. A safer solution is to store
both pos() and size() and to restore the geometry using resize() and
move() before calling show(), as demonstrated in the following
example:
\code
MyWidget* widget = new MyWidget
...
QPoint p = widget->pos(); // store position
QSize s = widget->size(); // store size
...
widget = new MyWidget;
widget->resize( s ); // restore size
widget->move( p ); // restore position
widget->show(); // show widget
\endcode
This method works on both MS-Windows and most existing X11 window
managers.
*/