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<td align="right" valign="center"><img src="logo32.png" align="right" width="64" height="32" border="0"></td></tr></table><h1 align=center>TQGLColormap Class Reference<br><small>[<a href="opengl.html">OpenGL module</a>]</small></h1>
<p>The TQGLColormap class is used for installing custom colormaps into
TQGLWidgets.
<a href="#details">More...</a>
<p><tt>#include &lt;<a href="qglcolormap-h.html">ntqglcolormap.h</a>&gt;</tt>
<p><a href="qglcolormap-members.html">List of all member functions.</a>
<h2>Public Members</h2>
<ul>
<li class=fn><a href="#TQGLColormap"><b>TQGLColormap</b></a> ()</li>
<li class=fn><a href="#TQGLColormap-2"><b>TQGLColormap</b></a> ( const&nbsp;TQGLColormap&nbsp;&amp;&nbsp;map )</li>
<li class=fn><a href="#~TQGLColormap"><b>~TQGLColormap</b></a> ()</li>
<li class=fn>TQGLColormap &amp; <a href="#operator-eq"><b>operator=</b></a> ( const&nbsp;TQGLColormap&nbsp;&amp;&nbsp;map )</li>
<li class=fn>bool <a href="#isEmpty"><b>isEmpty</b></a> () const</li>
<li class=fn>int <a href="#size"><b>size</b></a> () const</li>
<li class=fn>void <a href="#detach"><b>detach</b></a> ()</li>
<li class=fn>void <a href="#setEntries"><b>setEntries</b></a> ( int&nbsp;count, const&nbsp;TQRgb&nbsp;*&nbsp;colors, int&nbsp;base = 0 )</li>
<li class=fn>void <a href="#setEntry"><b>setEntry</b></a> ( int&nbsp;idx, TQRgb&nbsp;color )</li>
<li class=fn>void <a href="#setEntry-2"><b>setEntry</b></a> ( int&nbsp;idx, const&nbsp;TQColor&nbsp;&amp;&nbsp;color )</li>
<li class=fn>TQRgb <a href="#entryRgb"><b>entryRgb</b></a> ( int&nbsp;idx ) const</li>
<li class=fn>TQColor <a href="#entryColor"><b>entryColor</b></a> ( int&nbsp;idx ) const</li>
<li class=fn>int <a href="#find"><b>find</b></a> ( TQRgb&nbsp;color ) const</li>
<li class=fn>int <a href="#findNearest"><b>findNearest</b></a> ( TQRgb&nbsp;color ) const</li>
</ul>
<hr><a name="details"></a><h2>Detailed Description</h2>
The TQGLColormap class is used for installing custom colormaps into
TQGLWidgets.
<p>
<p> TQGLColormap provides a platform independent way of specifying and
installing indexed colormaps into TQGLWidgets. TQGLColormap is
especially useful when using the <a href="opengl.html">OpenGL</a>
color-index mode.
<p> Under X11 you must use an X server that supports either a <tt>PseudoColor</tt> or <tt>DirectColor</tt> visual class. If your X server
currently only provides a <tt>GrayScale</tt>, <tt>TrueColor</tt>, <tt>StaticColor</tt> or <tt>StaticGray</tt> visual, you will not be able to
allocate colorcells for writing. If this is the case, try setting
your X server to 8 bit mode. It should then provide you with at
least a <tt>PseudoColor</tt> visual. Note that you may experience
colormap flashing if your X server is running in 8 bit mode.
<p> Under Windows the size of the colormap is always set to 256
colors. Note that under Windows you can also install colormaps
in child widgets.
<p> This class uses <a href="shclass.html#explicit-sharing">explicit sharing</a> (see <a href="shclass.html">Shared
Classes</a>).
<p> Example of use:
<pre>
#include &lt;<a href="qapplication-h.html">ntqapplication.h</a>&gt;
#include &lt;<a href="qglcolormap-h.html">ntqglcolormap.h</a>&gt;
int main()
{
<a href="ntqapplication.html">TQApplication</a> a( argc, argv );
MySuperGLWidget widget( 0 ); // A TQGLWidget in color-index mode
TQGLColormap colormap;
// This will fill the colormap with colors ranging from
// black to white.
for ( int i = 0; i &lt; colormap.<a href="#size">size</a>(); i++ )
colormap.<a href="#setEntry">setEntry</a>( i, tqRgb( i, i, i ) );
widget.setColormap( colormap );
widget.show();
return a.<a href="ntqapplication.html#exec">exec</a>();
}
</pre>
<p> <p>See also <a href="qglwidget.html#setColormap">TQGLWidget::setColormap</a>(), <a href="qglwidget.html#colormap">TQGLWidget::colormap</a>(), <a href="graphics.html">Graphics Classes</a>, and <a href="images.html">Image Processing Classes</a>.
<hr><h2>Member Function Documentation</h2>
<h3 class=fn><a name="TQGLColormap"></a>TQGLColormap::TQGLColormap ()
</h3>
Construct a TQGLColormap.
<h3 class=fn><a name="TQGLColormap-2"></a>TQGLColormap::TQGLColormap ( const&nbsp;<a href="ntqglcolormap.html">TQGLColormap</a>&nbsp;&amp;&nbsp;map )
</h3>
Construct a <a href="shclass.html#shallow-copy">shallow copy</a> of <em>map</em>.
<h3 class=fn><a name="~TQGLColormap"></a>TQGLColormap::~TQGLColormap ()
</h3>
Dereferences the TQGLColormap and deletes it if this was the last
reference to it.
<h3 class=fn>void <a name="detach"></a>TQGLColormap::detach ()
</h3>
Detaches this TQGLColormap from the shared block.
<h3 class=fn><a href="ntqcolor.html">TQColor</a> <a name="entryColor"></a>TQGLColormap::entryColor ( int&nbsp;idx ) const
</h3>
Returns the TQRgb value in the colorcell with index <em>idx</em>.
<h3 class=fn>TQRgb <a name="entryRgb"></a>TQGLColormap::entryRgb ( int&nbsp;idx ) const
</h3>
Returns the TQRgb value in the colorcell with index <em>idx</em>.
<h3 class=fn>int <a name="find"></a>TQGLColormap::find ( TQRgb&nbsp;color ) const
</h3>
Returns the index of the color <em>color</em>. If <em>color</em> is not in the
map, -1 is returned.
<h3 class=fn>int <a name="findNearest"></a>TQGLColormap::findNearest ( TQRgb&nbsp;color ) const
</h3>
Returns the index of the color that is the closest match to color
<em>color</em>.
<h3 class=fn>bool <a name="isEmpty"></a>TQGLColormap::isEmpty () const
</h3>
Returns TRUE if the colormap is empty; otherwise returns FALSE. A
colormap with no color values set is considered to be empty.
<h3 class=fn><a href="ntqglcolormap.html">TQGLColormap</a>&nbsp;&amp; <a name="operator-eq"></a>TQGLColormap::operator= ( const&nbsp;<a href="ntqglcolormap.html">TQGLColormap</a>&nbsp;&amp;&nbsp;map )
</h3>
Assign a <a href="shclass.html#shallow-copy">shallow copy</a> of <em>map</em> to this TQGLColormap.
<h3 class=fn>void <a name="setEntries"></a>TQGLColormap::setEntries ( int&nbsp;count, const&nbsp;TQRgb&nbsp;*&nbsp;colors, int&nbsp;base = 0 )
</h3>
Set an array of cells in this colormap. <em>count</em> is the number of
colors that should be set, <em>colors</em> is the array of colors, and
<em>base</em> is the starting index.
<h3 class=fn>void <a name="setEntry"></a>TQGLColormap::setEntry ( int&nbsp;idx, TQRgb&nbsp;color )
</h3>
Set cell at index <em>idx</em> in the colormap to color <em>color</em>.
<h3 class=fn>void <a name="setEntry-2"></a>TQGLColormap::setEntry ( int&nbsp;idx, const&nbsp;<a href="ntqcolor.html">TQColor</a>&nbsp;&amp;&nbsp;color )
</h3>
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
<p> Set the cell with index <em>idx</em> in the colormap to color <em>color</em>.
<h3 class=fn>int <a name="size"></a>TQGLColormap::size () const
</h3>
Returns the number of colorcells in the colormap.
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