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<td align="right" valign="center"><img src="logo32.png" align="right" width="64" height="32" border="0"></td></tr></table><h1 align=center>TQEditorFactory Class Reference<br><small>[<a href="sql.html">sql module</a>]</small></h1>
<p>The TQEditorFactory class is used to create editor widgets
for TQVariant data types.
<a href="#details">More...</a>
<p><tt>#include &lt;<a href="qeditorfactory-h.html">ntqeditorfactory.h</a>&gt;</tt>
<p>Inherits <a href="ntqobject.html">TQObject</a>.
<p>Inherited by <a href="ntqsqleditorfactory.html">TQSqlEditorFactory</a>.
<p><a href="qeditorfactory-members.html">List of all member functions.</a>
<h2>Public Members</h2>
<ul>
<li class=fn><a href="#TQEditorFactory"><b>TQEditorFactory</b></a> ( TQObject&nbsp;*&nbsp;parent = 0, const&nbsp;char&nbsp;*&nbsp;name = 0 )</li>
<li class=fn><a href="#~TQEditorFactory"><b>~TQEditorFactory</b></a> ()</li>
<li class=fn>virtual TQWidget * <a href="#createEditor"><b>createEditor</b></a> ( TQWidget&nbsp;*&nbsp;parent, const&nbsp;TQVariant&nbsp;&amp;&nbsp;v )</li>
</ul>
<h2>Static Public Members</h2>
<ul>
<li class=fn>TQEditorFactory * <a href="#defaultFactory"><b>defaultFactory</b></a> ()</li>
<li class=fn>void <a href="#installDefaultFactory"><b>installDefaultFactory</b></a> ( TQEditorFactory&nbsp;*&nbsp;factory )</li>
</ul>
<hr><a name="details"></a><h2>Detailed Description</h2>
The TQEditorFactory class is used to create editor widgets
for <a href="ntqvariant.html">TQVariant</a> data types.
<p>
<p> Each editor factory provides the <a href="#createEditor">createEditor</a>() function which
given a TQVariant will create and return a <a href="ntqwidget.html">TQWidget</a> that can edit
that TQVariant. For example if you have a TQVariant::String type, a
<a href="ntqlineedit.html">TQLineEdit</a> would be the default editor returned, whereas a
TQVariant::Int's default editor would be a <a href="ntqspinbox.html">TQSpinBox</a>.
<p> If you want to create different editors for fields with the same
data type, subclass TQEditorFactory and reimplement the
createEditor() function.
<p>See also <a href="database.html">Database Classes</a>.
<hr><h2>Member Function Documentation</h2>
<h3 class=fn><a name="TQEditorFactory"></a>TQEditorFactory::TQEditorFactory ( <a href="ntqobject.html">TQObject</a>&nbsp;*&nbsp;parent = 0, const&nbsp;char&nbsp;*&nbsp;name = 0 )
</h3>
Constructs an editor factory with parent <em>parent</em>, called <em>name</em>.
<h3 class=fn><a name="~TQEditorFactory"></a>TQEditorFactory::~TQEditorFactory ()
</h3>
Destroys the object and frees any allocated resources.
<h3 class=fn><a href="ntqwidget.html">TQWidget</a>&nbsp;* <a name="createEditor"></a>TQEditorFactory::createEditor ( <a href="ntqwidget.html">TQWidget</a>&nbsp;*&nbsp;parent, const&nbsp;<a href="ntqvariant.html">TQVariant</a>&nbsp;&amp;&nbsp;v )<tt> [virtual]</tt>
</h3>
Creates and returns the appropriate editor for the <a href="ntqvariant.html">TQVariant</a> <em>v</em>.
If the TQVariant is invalid, 0 is returned. The <em>parent</em> is passed
to the appropriate editor's constructor.
<p>Reimplemented in <a href="ntqsqleditorfactory.html#createEditor">TQSqlEditorFactory</a>.
<h3 class=fn><a href="ntqeditorfactory.html">TQEditorFactory</a>&nbsp;* <a name="defaultFactory"></a>TQEditorFactory::defaultFactory ()<tt> [static]</tt>
</h3>
Returns an instance of a default editor factory.
<h3 class=fn>void <a name="installDefaultFactory"></a>TQEditorFactory::installDefaultFactory ( <a href="ntqeditorfactory.html">TQEditorFactory</a>&nbsp;*&nbsp;factory )<tt> [static]</tt>
</h3>
Replaces the default editor factory with <em>factory</em>.
<em>TQEditorFactory takes ownership of factory, and destroys it when it is no longer needed.</em>
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