/**************************************************************************** ** ** Copyright (C) 1992-2008 Trolltech ASA. All rights reserved. ** ** This file is part of an example program for TQt. This example ** program may be used, distributed and modified without limitation. ** *****************************************************************************/ #include #include #include #include #include #include #include #include #include "globjwin.h" #include "glbox.h" GLObjectWindow::GLObjectWindow( TQWidget* parent, const char* name ) : TQWidget( parent, name ) { // Create a menu TQPopupMenu *file = new TQPopupMenu( this ); file->insertItem( "Exit", tqApp, SLOT(quit()), CTRL+Key_Q ); // Create a menu bar TQMenuBar *m = new TQMenuBar( this ); m->setSeparator( TQMenuBar::InWindowsStyle ); m->insertItem("&File", file ); // Create a nice frame to put around the OpenGL widget TQFrame* f = new TQFrame( this, "frame" ); f->setFrameStyle( TQFrame::Sunken | TQFrame::Panel ); f->setLineWidth( 2 ); // Create our OpenGL widget GLBox* c = new GLBox( f, "glbox"); // Create the three sliders; one for each rotation axis TQSlider* x = new TQSlider ( 0, 360, 60, 0, TQSlider::Vertical, this, "xsl" ); x->setTickmarks( TQSlider::Left ); TQObject::connect( x, SIGNAL(valueChanged(int)),c,SLOT(setXRotation(int)) ); TQSlider* y = new TQSlider ( 0, 360, 60, 0, TQSlider::Vertical, this, "ysl" ); y->setTickmarks( TQSlider::Left ); TQObject::connect( y, SIGNAL(valueChanged(int)),c,SLOT(setYRotation(int)) ); TQSlider* z = new TQSlider ( 0, 360, 60, 0, TQSlider::Vertical, this, "zsl" ); z->setTickmarks( TQSlider::Left ); TQObject::connect( z, SIGNAL(valueChanged(int)),c,SLOT(setZRotation(int)) ); // Now that we have all the widgets, put them into a nice layout // Put the sliders on top of each other TQVBoxLayout* vlayout = new TQVBoxLayout( 20, "vlayout"); vlayout->addWidget( x ); vlayout->addWidget( y ); vlayout->addWidget( z ); // Put the GL widget inside the frame TQHBoxLayout* flayout = new TQHBoxLayout( f, 2, 2, "flayout"); flayout->addWidget( c, 1 ); // Top level layout, puts the sliders to the left of the frame/GL widget TQHBoxLayout* hlayout = new TQHBoxLayout( this, 20, 20, "hlayout"); hlayout->setMenuBar( m ); hlayout->addLayout( vlayout ); hlayout->addWidget( f, 1 ); }