AboutDialogTQt DesignerVersion 2.0Copyright (C) 2000-2008 Trolltech AS<p>This program is licensed to you under the terms of the GNU General Public License Version 2 as published by the Free Software Foundation. This gives you legal permission to copy, distribute and/or modify this software under certain conditions. For details, see the file 'COPYING' that came with this software distribution. If you did not get the file, send email to info@trolltech.com.</p>
<p>The program is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.</p>&OKActionEditorActionsNew &ActionNew Action &GroupNew &Dropdown Action GroupActionEditorBaseEdit ActionsCreate new ActionDelete current ActionConnect current actionActionListViewNew &ActionNew Action &GroupNew &Dropdown Action Group&Connect Action...Delete ActionConnectionEditorSignals (%1):Connect/Disconnect signals and slots of '%1' and '%2'Remove connectionRemove connectionsAdd connectionAdd connectionsConnectionEditorBaseEdit Connections<b>Edit Connections</b><p>Add and remove connections in the current form .</p><p>Select a signal and a corresponding slot and press the <b>Connect</b>-button to create a connection.</p><p>Select a connection from the list and press the <b>Disconnect</b>-button to delete the connection.</p>SenderSignalReceiverSlotDisplays the connections between the sender and the receiver.Si&gnals:<b>A list of slots for the receiver.</b><p>Only those slots are displayed that have arguments corresponding with the signal selected in the Signal-list.</b>Connec&tions:Co&nnectCreate connectionCreate the connection between signal and slot.&DisconnectRemove selected connectionRemove the selected connection.&Help&Hilfe&OKClose dialog and apply all changes.&CancelClose dialog and discard all changes.&Edit SlotsDisplays a list of signals for the emitting widget.&Slots:ConnectionViewerRemove connection between %1 and %2ConnectionViewerBaseView Connections<b>View Connections</b><p>Displays all connections in the current form Select a connection from the list and click the <b>Edit</b>-button to change the connection.</p>&Help&CloseClose the Dialog.SenderSignalReceiverSlot<b>Displays a list of connections.</b><p>Select a connection and choose edit, or double-click on an item to change the connection.</p>&Edit...Edit connectionOpens a dialog to change the selected connection.&DisconnectCreateTemplateCreate TemplateTemplate &Name:Name of the new templateEnter the name of the new template hereClass of the new templateChoose the class which should be used as baseclass for the new template hereC&reateCreates the new template&CancelCloses the Dialog&Baseclass for Template:CustomWidgetEditorAdding a Custom WidgetThere exists already a custom widget with the name '%1',
so it is not possible to add another one with this name.Removing Custom WidgetThe custom widget '%1' is currently used, so it can't be removed.Header Files (*.h *.h++ *.hxx *.hh)Renaming a Custom WidgetThe name '%1' is already use by another custom widget,
so it is not possible to rename it to this name.protectedCustom-Widget Description (*.cw);;All Files (*)CustomWidgetEditorBaseEdit Custom Widgets<b>Edit Custom Widgets</b><p>Add and remove custom widgets to the designer's database, and change the properties of existing widgets.</p>The list of all custom widgets known to the designer.&New WidgetAdd new custom widget.<b>Create an empty custom widget and add it to the list.</b><p>New custom widgets have a default name and header-file, which must both be provided.</p>&Delete WidgetDelete custom widget<b>Delete the selected custom widget.</b><p>You can only delete widgets that are not used in any open form.</p>&Help&CloseCloses the Dialog.&Load Descriptions...Loads widget description file<b>Load Descriptions</b><p>Loads a file which contains descriptions of custom widgets, so that these custom widgets can be used in the TQt Designer.</p>
<p>As it is a lot of work to type in all the information for custom widgets, you should check the tool tqtcreatecw which you can find in $TQTDIR/tools/designer/tools/tqtcreatecw. Using that tool you can create custom widget description files for your custom widgets without the need of typing in all that information. For more information about that see the README file in that directory</p>&Save Descriptions...Saves widget description file<b>Save Descriptions</b><p>Saves all descriptions of the shown custom widgets to file which can be used to import these custom widgets somewhere else.Change properties for the selected custom widget.De&finition...Select a Pixmap<b>Select a pixmap-file.</b><p>The pixmap will be used to represent the widget in forms.</b>Enter filename<b>Change the headerfile's name for the selected custom widget.</b><p>The headerfile will be included by forms using the widget.</p>Choose headerfileLook for the headerfile in a filedialog.GlobalLocalSelect access<b>Change how the include file will be included.</b><p>Global include-files will be included using <>-brackets, while local files will included using quotation marks.</p>Change classname<b>Enter the classname for the selected customwidget.</b><p>A class of that name has to be defined in the headerfile.</p>Heade&rfile:Cl&ass:Pixmap:Si&ze Hint:Size P&olicyFixedMinimumMaximumPreferredMinimumExpandingExpandingHorizontal SizepolicyChoose the horizontal sizepolicy hereSize hint width<b>Set the sizehint for the selected widget.</b><p>The sizehint provides the recommended size for the widget. Enter a sizehint of -1/-1 if no size is recommended.</p>Size hint heightVertical SizepolicyChoose the verical sizepolicy for the widget hereCon&tainer WidgetContainer Widget<p><b>Container Widget</b></p>
<p>If this customwidget should be able to contain other widgets (children), check this checkbox.</p>Si&gnalsThe list of all signals the selected widget can emit.N&ew SignalAdd new signal<b>Add a new signal for the current custom widget.</b><p>An argument list should be provided in the signal's name, and the name has to be unique.</p>Dele&te SignalDelete signal<b>Delete the signal.</b><p>All connections using this signal will be deleted, too.</p>S&ignal:Change signal name<b>Change the name of the selected slot.</b><p>An argument list should be provided in the signal's name, and the name has to be unique.</p>S&lotsSlotAccessThe list of all slots of the selected custom widget.Sl&ot:Change slot name&Access:publicprotectedChange slot access<b>Change the access policy of the slot.</b><p>You can only connect to public slots of the widget.</p>N&ew SlotAdd new slot<b>Add a new slot to the current custom widget.</b><p>An argument list should be provided in the signal's name, and the name has to be unique.</p>Dele&te SlotDelete slot<b>Delete the slot.</b><p>All connections using this slot will be deleted, too.</p>&PropertiesN&ew PropertyAdd new property<b>Add a new property to the current customwidget.</b><p>The properties have to be implemented in the class using the property system of Qt.</p>Dele&te PropertyDelete propertyDeletes the selected property.StringCStringStringListBoolIntUIntFontColorRectPointSizePixmapPaletteCursorSizePolicySelect property type<b>Select the type of the property.</b><p>The propertiy has to be implemented in the class using the property system of Qt.</p><p>You can use integer types to support enumeration properties in the property editor.</p>PropertyType<b>The list of properties of the current custom widget.</b><p>The properties of the custom widget can be changed in the property editor.</p>Change property name<b>Enter a name for the property.</b><p>The properties have to be implemented in the class using the property system of Qt.</p>P&roperty Name:T&ype:DatabaseConnectionBaseEdit Database Connections&New Connection&Delete Connection&Help&CloseClose dialog and discard all changes.Conn&ectionConnec&tDatabaseConnectionEditorBaseConnect&Cancel&OKConnection DetailsDatabaseConnectionWidgetEdit Database Connection&Database Name:&Username:&Password:D&river&Hostname:&Name:P&ortDefaultEditSlotsYesNoAdd/Remove slots of '%1'Remove slotRemove slotsAdd slotAdd slotsEdit SlotsSome syntatically wrong slots defined.
Remove these slots?&Yes&NoEditSlotsBaseEdit Slots<b>Edit Slots</b><p>Add, change and remove slots of the current form.</p><p>Press the <b>Add Slot</b>-button to create a new slot, enter a slot name and choose an access mode.</p><p>Select an entry from the list and press the <b>Delete Slot</b>-button to remove a slot. All connections using this slot will be removed, too.</p>SlotTypeSpecifierAccessIn Use<b>This form's slots.</b><p>Select the slot you want to change or delete.</p>&New SlotAdd new slot<b>Add a new slot.</b><p>New slots have a default name and public access.</p>&Delete SlotDelete slot<b>Delete the selected slot.</b><p>All connections using this slot are removed, too.</p>Slot Properties&Slot:Change slot name<b>Change the name of the selected slot.</b><p>The name should include the argument list and has to be syntactically correct.</p>&Return type:S&pecifier:non virtualvirtualpure virtualChange slot access<b>Change the access policy of the slot</b><p>All slots will be created virtual and should be reimplemented in subclasses.</p>&Access:publicprotectedprivate&Help&OKClose dialog and apply all changes.&CancelClose dialog and discard all changes.EventListNew Signal HandlerDelete Signal HandlerRemove connectionAdd connectionFindDialogFind Text&Find:&FindClose&DirectionForwar&d&Backward&Options&Whole words only&Case sensitiveStart at &BeginningFormDefinitionViewSlotsprivateprotectedpublicEdit...NewProperties...Goto ImplementationDeleteEdit...Alt+VEdit %1Edit Class VariablesFormFileFailed to save file %1.%1 saved.TQt User-Interface Files (*.ui)All Files (*)Save form '%1' as ....Edit %1Save FormSave changes to the form '%1'?&Yes&No&CancelTQt DesignerThe file %1 has been changed outside TQt Designer.
Do you want to reload it?Invalid FilenameThe project contains already a form with the
filename '%1'. Please choose a new filename.FormSettingsBaseForm Settings<b>Form Settings</b><p>Change settings for the form. Settings like <b>Comment</b> and <b>Author</b> are for personal use and not required.</p>&PixmapsSave In&lineSave pixmaps into the .ui files<b>Save Inline</b><p>Saves the pixmaps you choose as binary data into the .ui files. Pixmaps are not shared between forms. We recommend using Project Imagefiles instead.Project &ImagefileUse the Project's Image file to load pixmaps<b>Use the Project's Image file to open pixmaps</b>
<p>Each project has a collection of pixmaps. If you use a project, we recommend that you use this option since it shares images and is the fastest and most efficient way to use pixmaps in your forms.</p>Specify Pixmap-Loader function (only function-name, no parentheses!)<b>Specify Pixmap-Loader function</b><p>Specify the function which should be used for loading a pixmap in the generated code. <em>Only enter the function-name, no parentheses!</em>Use &Function:Use a defined function to load pixmaps<b>Use a defined function to open pixmaps</b><p>If you choose this option you must define a function in the line edit at the right which will be used in the generated code for loading pixmaps. When choosing a pixmap in <i>Qt Designer</i> you will be asked to specify the arguments which will be passed to the function in the generated code.<p> This approach makes it possible to use your own icon-loader function for loading pixmaps. <i>Qt Designer</i> can't preview the correct image if you use your own function.&SettingsChange class name<b>Enter the name of the class that will be created.</b><p><em>classname.h</em> and <em>classname.cpp</em> will be generated as C++-output when it is compiled with the uic.</p>A&uthor:Enter your nameEnter your name here.Class &Name:Co&mment:Enter a comment about the form.&Help&OKClose dialog and apply all changes.&CancelClose dialog and discard all changes.La&youtsDefault Mar&gin:D&efault Spacing:FormWindowSet 'name' propertyThe name of a widget has to be unique!
'%1' is already used in the form '%2',
so the name has been changed back to '%3'.The name of a widget must not be null!
The name has been changed back to '%1'.&Horizontal&Vertical<b>A %1 (custom widget)</b> <p>Select <b>Edit Custom Widgets...</b> in the <b>Tools->Custom</b> menu to add and change the custom widgets. You can add properties as well as signals and slots to integrate them into the designer, and provide a pixmap which will be used to represent the widget on the form.</p>A %1 (custom widget)Reparent WidgetsInsert %1Connect '%1' with...Change Tab Order%1/%2Connect '%1' with '%2'Inserting a WidgetYou tried to insert a widget into the laid out Container Widget '%1'.
This is not possible. In order to insert the widget, the layout of '%1'
has to be broken. Break the layout or cancel the operation?&Break Layout&CancelMoveUse Size HintDeleteAdjust SizeClick widgets to change tab order...Drag a line to create a connection...Click on the form to insert a %1...Following custom widgets are used in '%1',
but they are not known to the designer:Save FormLowerCheck AcceleratorsThe accelerator '%1' is used %2 times.&SelectNo accelerator is used more than once!RaiseLayout horizontallyLayout verticallyLayout horizontally (in splitter)Layout vertically (in splitter)Layout in a gridLayout children horizontallyLayout children verticallyLayout children in a gridBreak LayoutEdit connections...PastePageGotoLineDialogGoto Line&Line:&Goto&CloseHierarchyListNameClassDatabaseAdd Page to %1Remove Page %1 of %2HierarchyViewWidgetsSource ClassesIconViewEditorNew ItemEdit Items of '%1'IconViewEditorBaseEdit Iconview<b>Edit Iconview</b><p>Add, change and remove items in the icon view.</p><p>Press the <b>New Item</b>-button to create a new entry, and enter a text or choose a pixmap.</p><p>Select an item from the view and press the <b>Delete Item</b>-button to remove the item from the view.</p>All items in the view.&New ItemAdd an itemCreate a new item for the view.&Delete ItemDelete itemDelete the selected item.&Item Properties&Text:Change textChange the text for the selected item.&Pixmap:Label4Delete PixmapDelete the pixmap of the selected item....Select a PixmapSelect a pixmap-file for the current item.&Help&ApplyApply all changes.&OKClose dialog and apply all changes.&CancelClose dialog and discard all changes.ListBoxEditorNew ItemEdit Items of '%1'ListBoxEditorBaseEdit Listbox<b>Edit Listbox</b><p>Add, change and remove items in the listbox.</p><p>Press the <b>New Item</b>-button to create a new listbox entry, and enter text or choose a pixmap.</p><p>Select an item from the list and press the <b>Delete Item</b>-button to remove the item from the list.</p>&Help&ApplyApply all changes.&OKClose dialog and apply all changes.&CancelClose dialog and discard all changes.Delete ItemThe list of items.&Item Properties&Pixmap:Label4Delete PixmapDelete the pixmap of the selected item....Select a PixmapChoose a pixmap-file for the selected item.&Text:Change textChange the text of the selected item.&New ItemAdd an item<b>Add a new item.</b><p>New items are appended to the list.</p>&Delete ItemDelete the selected itemMove upMoves the selected item up.Move downMove the selected item down.ListEditorEdit...Column 1&Add&RemoveRe&name&CloseListViewEditorEdit Items and Columns of '%1'New Column&ItemsListViewEditorBaseEdit Listview<b>Edit Listview</b><p>Use the controls on the <b>Items</b>-tab to add, change and remove items in the listview. Change the column configuration of the view using the controls on the <b>Columns</b>-tab.</p>Press the <b>New Item</b>-button to create a new item and enter a text or provide a pixmap.</p><p>Select an item from the list and press the <b>Delete Item</b>-button to remove the item from the list.</p>&Items&Delete ItemDelete item<b>Deletes the selected item.</b><p>Existing subitems are deleted, too.</p>Item &PropertiesPi&xmap:&Text:Change text<b>Change the text of the item.</b><p>The text will be changed in the current column of the selected item.</p>Change column<b>Select the current column.</b><p>Itemtext and pixmap will be changed for the current column</p>Colu&mn:Label4Delete Pixmap<b>Delete the pixmap of the selected item.</b><p>The pixmap in the current column of the selected item will be deleted.</p>...Select a Pixmap<b>Select a pixmap-file for the item.</b><p>The pixmap will be changed in the current column of the selected item.</p>&New ItemAdd an item<b>Adds a new item to the list.</b><p>The item will be inserted at the top of the list and can be moved using the up- and down-buttons.</p>The list of items.New &SubitemAdd a subitem<b>Create a new subitem for the selected item.</b><p>New subitems are inserted at the top of the list of subitems, and new levels will be created automatically.</p>Move up<b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p>Move down<b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p>Move left<b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p>Move right<b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p>Co&lumnsColumn Properties&Pixmap:Delete the pixmap of the selected column.<b>Select a pixmap-file for the selected column.</b><p>The pixmap will be displayed in the header of the listview.</p>Enter column text<b>Enter the text for the selected column.</b><p>The text will be displayed in the header of the listview.</p>Clicka&bleIf this option is checked, the selected column will react on mouseclicks on the header.Re&sizableThe column's width will be resizeable if this option is checked.&Delete ColumnDelete columnDeletes the selected Column.<b>Move the selected item down.</b><p>The topmost column will be the first column of the list.</p>&New ColumnAdd a Column<b>Create a new column.</b><p>New columns are appended to the list and may be moved using the up- and down-buttons.</p><b>Move the selected item up.</b><p>The topmost column will be the first column of the list.</p>The list of columns.&Help&ApplyApply all changes.&OKClose dialog and apply all changes.&CancelClose dialog and discard all changes.MainWindowTQt User-Interface Files (*.ui)Ready - This is the non-commercial version of TQt - For commercial evaluation purposes, use the help menu to register with Trolltech.LayoutProperty Editor/Signal Handlers<b>The Property Editor</b><p>You can change the appearance and behaviour of the selected widget in the property editor.</p><p>You can set properties for components and forms at design time and see the changes immediately. Each property has its own editor which you can use to enter new values, open a special dialog or select values from a predefined list. Use <b>F1</b> to get detailed help for the selected property.</p><p>You can resize the columns of the editor by dragging the separators of the list header.</p><p><b>Signal Handlers</b></p><p>In the Signal Handlers tab you can define connections between signals of widgets and slots of the form. That is just a convenience way, you can use the connection tool to do that as well.Output WindowObject Explorer<b>The Object Explorer</b><p>The object explorer gives a quick overview about the relations between the widgets in your form. You can use the clipboard functions using a context menu for each item in the view.</p><p>The columns can be resized by dragging the separator in the list header.</p><p>On the second tab you can see all the declared slots, variables, includes, etc. of the form.</p>Start typing the buffer you want to switch to here (ALT+B)File Overview<b>The File Overview box</b><p>The File Overview Box displays all files of all projects, including forms and source files.</p><p>Its search field allows rapid switching between files.</p>Action Editor<b>The Action Editor</b><p>Todo Whatsthis</p>ErrorCouldn't find the TQt documentation property index file!
Define the correct documentation path in the preferences dialog.<b>The Form Window</b><p>Use the different tools to add widgets or to change the layout and behaviour of the components in your form. Select one or multiple widgets and move them, or resize a single widget using the handles.</p><p>Changes in the <b>Property Editor</b> can be seen at design time, and you can open a preview of your form in different styles.</p><p>You can change the grid resolution, or turn the grid off in the <b>Preferences</b> dialog in the <b>Edit</b> menu.<p>You can have several forms open, and all open forms are listed in the <b>Form List</b>.New ProjectCannot create invalid project.&Undo&Redo&Undo: %1&Undo: Not Available&Redo: %1&Redo: Not AvailableChoose Pixmap...Edit Text...Edit Title...Edit Page Title...Remove PageAdd PageEdit...Edit Pages...Add Menu ItemAdd ToolbarTextNew textSet 'text' of '%2'TitleNew titleSet 'title' of '%2'Page TitleNew page titleSet 'pageTitle' of '%2'Set 'pixmap' of '%2'Add Page to %1Remove Page %1 of %2Rename page %1 of %2Add Toolbar to '%1'Add Menu to '%1'Save Project SettingsSave changes to '%1'?&Yes&No&CancelEdit %1...Restoring last sessionThe TQt Designer found some temporary saved files, which have been
written when the TQt Designer crashed last time. Do you want to
load these files?HelpThere is no help available for this dialog at the moment.Open FileCould not open '%1'. File does not exist.Open ProjectUndoReverses the last actionRedoRedoes the last undone operationCutCu&tCuts the selected widgets and puts them on the clipboardCopy&CopyCopies the selected widgets to the clipboardPaste&PastePastes clipboard contentsDelete&DeleteDeletes the selected widgetsSelect AllSelect &AllSelects all widgetsBring to FrontBring to &FrontRaises the selected widgetsSend to BackSend to &BackLowers the selected widgetsCheck AcceleratorsChec&k AcceleratorsChecks if the accelerators used in the form are uniqueSlotsS&lots...Opens a dialog to edit slotsConnectionsCo&nnections...Opens a dialog to edit connectionsSource&Source...Opens an editor to edit the source of the formForm Settings&Form Settings...Opens a dialog to change the settings of the formPreferencesPreferences...Opens a dialog to change preferences<b>The Edit toolbar</b>%1Edit&EditFind&Find...Find IncrementalFind &IncrementalReplace&Replace...Goto Line&Goto Line...SearchIncremetal Search (ALT+I)&SearchAdjust SizeAdjust &SizeAdjusts the size of the selected widgetLay Out HorizontallyLay Out &HorizontallyLays out the selected widgets horizontallyLay Out VerticallyLay Out &VerticallyLays out the selected widgets verticallyLay Out in a GridLay Out in a &GridLays out the selected widgets in a gridLay Out Horizontally (in Splitter)Lay Out Horizontally (in S&plitter)Lays out the selected widgets horizontally in a splitterLay Out Vertically (in Splitter)Lay Out Vertically (in Sp&litter)Lays out the selected widgets vertically in a splitterBreak Layout&Break LayoutBreaks the selected layoutAdd Insert a %1<b>The Layout toolbar</b>%1&LayoutPointer&PointerSelects the pointer toolConnect Signal/Slots&Connect Signal/SlotsSelects the connection toolTab OrderTab &OrderSelects the tab order tool<b>The Tools toolbar</b>%1Tools&ToolsCustom WidgetsEdit &Custom Widgets...Opens a dialog to change the custom widgets<b>The %1</b>%2 Click on a button to insert a single widget, or double click to insert multiple %1.<b>The %1 Widgets</b>%2 Click on a button to insert a single %1 widget, or double click to insert multiple widgets.<p>Double click on this tool to keep it selected.</p><b>The Custom Widgets toolbar</b>%1<p>Select <b>Edit Custom Widgets...</b> in the <b>Tools->Custom</b> menu to add and change custom widgets</p> Click on the buttons to insert a single widget, or double click to insert multiple widgets.<b>The File toolbar</b>%1File&FileNew&New...Creates a new project, form or source file.Open&Open...Opens an existing project, form for source file Close&CloseCloses the current project or documentSave&SaveSaves the current project or documentSave AsSave &As...Saves the current form with a new filenameSave AllSa&ve AllSaves all open documentsCreate TemplateCreate &Template...Creates a new templateRecently opened files Recently opened projectsExitE&xitQuits the application and prompts to save changed forms, source files and project settingsPr&ojectActive Project<No Project>Add File&Add File...Adds a file to the current projectImage Collection...&Image Collection...Opens a dialog to edit the image collection of the current projectDatabase Connections...&Database Connections...Opens a dialog to edit the database connections of the current projectProject Settings...&Project Settings...Opens a dialog to change the settings of the project&PreviewPreview FormPreview &FormOpens a previewThe preview will use the Motif Look&Feel used as the default style on most UNIX-Systems.The preview will use the Windows Look&Feel used as the default style on Windows-Systems.The preview will use the Platinum Look&Feel resembling a Macinosh-like GUI style.The preview will use the CDE Look&Feel which is similar to some versions of the Common Desktop Environment.The preview will use the Motif Look&Feel used as the default style on SGI-systems.The preview will use an advanced Motif Look&Feel as used by the GIMP toolkit (GTK) on Linux.Preview Form in %1 Style... in %1 StyleOpens a preview in %1 style<b>Open a preview in %1 style.</b><p>Use the preview to test the design and signal-slot connections of the current form. %2</p>Tile&TileArranges all windows tiledCascade&CascadeArrange all windows cascadedCl&oseCloses the active windowClose AllClose Al&lCloses all form windowsNextNe&xtActivates the next windowPreviousPre&viousActivates the previous window&WindowVie&wsTool&barsContents&ContentsOpens the online helpManual&ManualOpens the TQt Designer manualAbout&AboutDisplays information about this productAbout QtAbout &QtDisplays information about the TQt ToolkitRegister Qt&Register Qt...Launches web browser with evaluation form at www.trolltech.comRegister with TrolltechWhat's This?"What's This?" context sensitive help<b>The Help toolbar</b>%1&HelpSelect new item ...Select a file...Designer Files (*.ui *.pro)QMAKE Project Files (*.pro)All Files (*)AddNo import filter available for %1Importing %1 using import filter ...Nothing to load in %1Reading file %1...File %1 opened.Failed to load file %1Load FileCouldn't load file %1Project '%1' saved.Enter a filename...TQt Designer is crashing - attempting to save work...NewTemplateCouldn't create the templateEdit slots of current form...Edit connections in current form...Edit SourceEdit settings of current form...Edit preferences...Edit custom widgets...New ItemColumn 1Tab 1Tab 2Load TemplateMultiLineEditorSet text of '%1'MultiLineEditorBaseEdit Multiline Edit<b>Edit Multiline Edit</b><p>Enter the text and press the <b>OK</b>-Button to apply the changes.</p>&Text:Enter your text here.&Help&ApplyApply all changes.&OKClose dialog and apply all changes.&CancelClose dialog and discard all changes.NewFormProjectDialogWizardWidgetMain WindowNewFormBaseNew File<b>New Form</b><p>Select a template for the new form and click the <b>OK</b>-button to open it.</p>&Help&OKOpen a new form using the selected template.&CancelClose dialog and do not open a form.Displays a list of available templates.&Insert into:OutputWindowError MessagesMessageLinePaletteEditorAdvancedBaseTune Palette<b>Edit Palette</b><p>Change the palette of the current widget or form.</p><p>Use a generated palette or select colors for each color group and each color role.</p><p>The palette can be tested with different widget layouts in the preview section.</p>Select &Palette:Active PaletteInactive PaletteDisabled PaletteAutoBuild inactive palette from active.Build disabled palette from active.Central color &rolesBackgroundForegroundButtonBaseTextBrightTextButtonTextHighlightHighlightTextLinkLinkVisitedChoose central color role<b>Select a color role.</b><p>Available central roles are: <ul> <li>Background - general background color.</li> <li>Foreground - general foreground color. </li> <li>Base - used as background color for e.g. text entry widgets, usually white or another light color. </li> <li>Text - the forground color used with Base. Usually this is the same as the Foreground, in what case it must provide good contrast both with Background and Base. </li> <li>Button - general button background color, where buttons need a background different from Background, as in the Macintosh style. </li> <li>ButtonText - a foreground color used with the Button color. </li> <li>Highlight - a color to indicate a selected or highlighted item. </li> <li>HighlightedText - a text color that contrasts to Highlight. </li> <li>BrightText - a text color that is very different from Foreground and contrasts well with e.g. black. </li> </ul> </p>Choose Pi&xmap:Select a pixmapChoose a pixmap-file for the selected central color role.&Select Color:Choose a colorChoose a color for the selected central color role.3-D shadow &effectsBuild &from button colorGenerate shadingsCheck to let 3D-effect colors be calculated from button-color.LightMidlightMidDarkShadowChoose 3D-effect color role<b>Select a color role.</b><p>Available effect roles are: <ul> <li>Light - lighter than Button color. </li> <li>Midlight - between Button and Light. </li> <li>Mid - between Button and Dark. </li> <li>Dark - darker than Button. </li> <li>Shadow - a very dark color. </li> </ul>Select Co&lor:Choose a color for the selected effect color role.&Help&OKClose dialog and apply all changes.&CancelClose dialog and discard all changes.PaletteEditorBaseEdit PaletteBuild Palette&3-D Effects:Choose a colorChoose the effect-color for the generated palette.Back&ground:Choose the background color for the generated palette.&Tune Palette...PreviewSelect &Palette:Active PaletteInactive PaletteDisabled Palette&Help&OKClose dialog and apply all changes.&CancelClose dialog and discard all changes.PixmapCollectionEditorManage Image Collection&Add...&Delete&OK&Cancel&CloseChoose an ImagePixmapFunctionChoose Pixmap&Enter arguments for loading the pixmapQPixmap()&Help&Hilfe&OK&CancelPreferencesPreferences<b>Preferences</b><p>Change the preferences of the designer application. There is always one tab with general preferenced. Depending on installed plugins, there might be more tabs for plugin preferences.</p>GeneralBackgro&undChoose a colorSelect a color in the colordialog.Co&lorUse a background colorUse a background color.&PixmapUse a background pixmapUse a background pixmap.Select a pixmapChoose a pixmap-file.Show &GridShow Grid<b>Customize the grid appearance for all forms.</b><p>When <b>Show Grid</b> is checked, all forms show a grid.</p>Gr&idSn&ap to GridSnap to the grid<b>Customize the grid-settings for all forms.</b><p>When <b>Snap to Grid</b> is checked, the widgets snap to the grid using the the X/Y resolution.</p>Grid resolution<b>Customize the grid-settings for all forms.</b><p>When <b>Show Grid</b> is checked, a grid is shown on all forms using the X/Y resolution.</p>Grid-&X:Grid-&Y:A splashscreen is displayed when starting the designer if this option is checked.Ge&neralRestore Last &Workspace on StartupRestore last workspaceThe current workspace settings will be restored next time you start the designer if this option is checked.Show &Splash Screen on StartupShow SplashscreenDisable Data&base Auto-Edit in Preview&Documentation Path:<b>Enter the path to the documentation.</b><p>You may provide an $environment variable as first part of your pathname.</p>...Select pathLook for the documentation path.&ToolbarsShow &Big IconsBig IconsUses big icons in the toolbars when checked.Show Text Lab&elsText LabelsShows textlabels in the toolbars when checked.&Help&OKClose dialog and apply all changes.&CancelClose dialog and discard all changes.PreviewWidgetBasePreview WindowButtonGroupRadioButton1RadioButton2RadioButton3ButtonGroup2CheckBox1CheckBox2LineEditComboBoxPushButton<p>
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</p>Project<No Project>ProjectSettingsunnamed.proDatabase Files (*.db);;All Files (*)Project Files (*.pro);;All Files (*)ProjectSettingsBaseProject Settings&Settings&Project File:...&Language&Description:&FilesFor&ms and Sources:FilenameForm&RemoveAdd...&Database File:&Help&OKClose dialog and apply all changes.&CancelClose dialog and discard all changes.PropertyBoolItemFalseTruePropertyColorItemRedGreenBluePropertyCoordItemxywidthheightPropertyCursorItemArrowUp-ArrowCrossWaitingiBeamSize VerticalSize HorizontalSize SlashSize BackslashSize AllBlankSplit VerticalSplit HorizontalPointing HandForbiddenPropertyDatabaseItemConnectionTableFieldPropertyEditorReset property to its default valueClick this button to reset the property to its default valueProperty Editor&Properties&Signal HandlersProperty Editor (%1)PropertyFontItemFamilyPoint SizeBoldItalicUnderlineStrikeoutPropertyListPropertyValueSet '%1' of '%2'Sort &CategorizedSort &AlphabeticallyReset '%1' of '%2'<p><b>QWidget::%1</b></p><p>There is no documentation available for this property.</p>PropertySizePolicyItemhSizeTypevSizeTypehorizontalStretchverticalStretch%1/%2/%2/%2PropertyTextItem...QApplicationConnectionCould not connect to the database.
Press 'OK' to continue or 'Cancel' to specify different
connection information.
&OK&CancelQDesignerMenuBarDelete ItemRename Item...Remove Menu '%1'Rename MenuitemMenu TextRename Menu '%1' to '%2'Move menu '%1'QDesignerPopupMenuDelete ItemInsert SeparatorRemove Action '%1' from the Popup Menu '%2'Add Separator to the Popup Menu '%1'Add Action '%1' to the Popup Menu '%2'Insert/Move ActionThe Action '%1' has already been added to this menu.
An Action can only be added once to the same menu.QDesignerTabWidgetMove Tab PageQDesignerToolBarDelete ToolbarRemove Toolbar '%1'Delete ItemInsert SeparatorRemove Action '%1' from Toolbar '%2'Add Separator to Toolbar '%1'Add Action '%1' to Toolbar '%2'Insert/Move ActionThe Action '%1' has already been added to this toolbar.
An Action can only be added once to the same toolbar.Add Widget '%1' to Toolbar '%2'ReplaceDialogReplace TextR&eplace&Find&ReplaceReplace &AllClose&Options&Whole words only&Case sensitive&Start at Beginning&DirectionForwar&d&BackwardSizeHandle%1/%2ResizeSourceEditorEdit %1SourceFileEdit %1Save CodeSave changes to '%1'?&Yes&No&CancelTQt DesignerThe file %1 has been changed outside TQt Designer.
Do you want to reload it?Invalid FilenameThe project contains already a sourcefile with the
filename '%1'. Please choose a new filename.TableEditorEdit Rows and Columns of '%1' TableEditorBaseEdit Table1&Help&ApplyApply all changes.&OKClose dialog and apply all changes.&CancelClose dialog and discard all changes.Co&lumnsMove up<b>Move the selected item up.</b><p>The topmost column will be the first column of the list.</p>Move down<b>Move the selected item down.</b><p>The topmost column will be the first column of the list.</p>&Delete Column&New ColumnTable:Label4Delete Pixmap<b>Delete the pixmap of the selected item.</b><p>The pixmap in the current column of the selected item will be deleted.</p>...Select a Pixmap<b>Select a pixmap-file for the item.</b><p>The pixmap will be changed in the current column of the selected item.</p>&Label:Pixmap:&Field:<no table>&Rows&New Row&Delete RowTextEditorTextWizardEditorEdit Wizard PagesAdd Page to %1Remove Page %1 of %2Swap pages %1 and %2 of %1Page TitleNew page titleRename page %1 of %2WizardEditorBaseWizard Page EditorWizard Pages:&Add&Remove&Help&ApplyApply all changes.&OKClose dialog and apply all changes.&CancelClose dialog and discard all changes.WorkspaceFiles&Open source file...&Remove source file from project&Open form...&Remove form from project&Open form source...qChoosePixmapAll Pixmaps (%1-Pixmaps (%2)
)
All Files (*)Choose Images...Choose a Pixmap...