Improve TQProgressBar repaint optimization

pull/1/head
Slávek Banko 10 years ago
parent baea23ba1f
commit d9d3dd456a

@ -96,7 +96,7 @@ protected:
virtual bool setIndicator( TQString & progress_str, int progress,
int totalSteps );
void styleChange( TQStyle& );
bool requireRepaint( int newProgress ) const;
bool repaintRequired() const;
private:
int total_steps;

@ -212,13 +212,11 @@ void TQProgressBar::setProgress( int progress )
progress < 0 || ( ( progress > total_steps ) && total_steps ) )
return;
const bool needRepaint = isVisible() && requireRepaint( progress );
progress_val = progress;
setIndicator( progress_str, progress_val, total_steps );
if ( needRepaint ) {
if ( isVisible() && repaintRequired() ) {
repaint( FALSE );
d->last_painted_progress = progress;
}
@ -358,10 +356,9 @@ void TQProgressBar::styleChange( TQStyle& old )
would require a repaint of the progress bar. This allows efficient
repainting.
*/
bool TQProgressBar::requireRepaint( int newProgress ) const
bool TQProgressBar::repaintRequired() const
{
if ( newProgress == progress_val ||
newProgress == d->last_painted_progress ) {
if ( progress_val == d->last_painted_progress ) {
return false;
}
@ -375,7 +372,7 @@ bool TQProgressBar::requireRepaint( int newProgress ) const
progressPerPixel = float( total_steps ) / float( width );
}
const int delta = d->last_painted_progress - newProgress;
const int delta = d->last_painted_progress - progress_val;
return TQABS( delta ) >= progressPerPixel;
}

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