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<td align="right" valign="center"><img src="logo32.png" align="right" width="64" height="32" border="0"></td></tr></table><h1 align=center>ntqprocess.h</h1>
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<p>This is the verbatim text of the ntqprocess.h include file. It is provided only for illustration; the copyright remains with Trolltech.
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<hr>
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<pre>
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/****************************************************************************
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** $Id: qt/ntqprocess.h 3.3.8 edited Jan 11 14:38 $
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**
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** Implementation of TQProcess class
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**
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** Created : 20000905
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**
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** Copyright (C) 1992-2007 Trolltech ASA. All rights reserved.
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**
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** This file is part of the kernel module of the TQt GUI Toolkit.
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**
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** This file may be used under the terms of the GNU General Public
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** License versions 2.0 or 3.0 as published by the Free Software
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** Foundation and appearing in the file LICENSE.GPL included in the
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** packaging of this file. Alternatively you may (at your option) use any
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** later version of the GNU General Public License if such license has
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** been publicly approved by Trolltech ASA (or its successors, if any)
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** and the KDE Free TQt Foundation.
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**
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** Please review the following information to ensure GNU General
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** Public Licensing requirements will be met:
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** http://trolltech.com/products/qt/licenses/licensing/opensource/.
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** If you are unsure which license is appropriate for your use, please
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** review the following information:
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** http://trolltech.com/products/qt/licenses/licensing/licensingoverview
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** or contact the sales department at sales@trolltech.com.
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**
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** This file may be used under the terms of the Q Public License as
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** defined by Trolltech ASA and appearing in the file LICENSE.TQPL
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** included in the packaging of this file. Licensees holding valid TQt
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** Commercial licenses may use this file in accordance with the TQt
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** Commercial License Agreement provided with the Software.
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**
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** This file is provided "AS IS" with NO WARRANTY OF ANY KIND,
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** INCLUDING THE WARRANTIES OF DESIGN, MERCHANTABILITY AND FITNESS FOR
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** A PARTICULAR PURPOSE. Trolltech reserves all rights not granted
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** herein.
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**
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**********************************************************************/
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#ifndef TQPROCESS_H
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#define TQPROCESS_H
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#ifndef QT_H
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#include "ntqobject.h"
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#include "ntqstringlist.h"
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#include "ntqdir.h"
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#endif // QT_H
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#ifndef TQT_NO_PROCESS
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class TQProcessPrivate;
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class TQMembuf;
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class TQ_EXPORT TQProcess : public TQObject
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{
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TQ_OBJECT
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public:
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TQProcess( TQObject *parent=0, const char *name=0 );
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TQProcess( const TQString& arg0, TQObject *parent=0, const char *name=0 );
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TQProcess( const TQStringList& args, TQObject *parent=0, const char *name=0 );
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~TQProcess();
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// set and get the arguments and working directory
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TQStringList arguments() const;
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void clearArguments();
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virtual void setArguments( const TQStringList& args );
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virtual void addArgument( const TQString& arg );
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#ifndef TQT_NO_DIR
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TQDir workingDirectory() const;
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virtual void setWorkingDirectory( const TQDir& dir );
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#endif
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// set and get the comms wanted
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enum Communication { Stdin=0x01, Stdout=0x02, Stderr=0x04, DupStderr=0x08 };
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void setCommunication( int c );
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int communication() const;
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// start the execution
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virtual bool start( TQStringList *env=0 );
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virtual bool launch( const TQString& buf, TQStringList *env=0 );
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virtual bool launch( const TQByteArray& buf, TQStringList *env=0 );
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// inquire the status
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bool isRunning() const;
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bool normalExit() const;
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int exitStatus() const;
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// reading
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virtual TQByteArray readStdout();
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virtual TQByteArray readStderr();
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bool canReadLineStdout() const;
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bool canReadLineStderr() const;
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virtual TQString readLineStdout();
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virtual TQString readLineStderr();
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// get platform dependent process information
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#if defined(Q_OS_WIN32)
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typedef void* PID;
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#else
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typedef TQ_LONG PID;
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#endif
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PID processIdentifier();
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void flushStdin();
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signals:
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void readyReadStdout();
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void readyReadStderr();
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void processExited();
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void wroteToStdin();
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void launchFinished();
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public slots:
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// end the execution
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void tryTerminate() const;
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void kill() const;
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// input
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virtual void writeToStdin( const TQByteArray& buf );
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virtual void writeToStdin( const TQString& buf );
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virtual void closeStdin();
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protected: // ### or private?
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void connectNotify( const char * signal );
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void disconnectNotify( const char * signal );
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private:
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void setIoRedirection( bool value );
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void setNotifyOnExit( bool value );
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void setWroteStdinConnected( bool value );
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void init();
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void reset();
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#if defined(Q_OS_WIN32)
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uint readStddev( HANDLE dev, char *buf, uint bytes );
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#endif
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TQMembuf* membufStdout();
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TQMembuf* membufStderr();
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private slots:
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void socketRead( int fd );
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void socketWrite( int fd );
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void timeout();
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void closeStdinLaunch();
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private:
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TQProcessPrivate *d;
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#ifndef TQT_NO_DIR
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TQDir workingDir;
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#endif
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TQStringList _arguments;
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int exitStat; // exit status
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bool exitNormal; // normal exit?
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bool ioRedirection; // automatically set be (dis)connectNotify
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bool notifyOnExit; // automatically set be (dis)connectNotify
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bool wroteToStdinConnected; // automatically set be (dis)connectNotify
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bool readStdoutCalled;
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bool readStderrCalled;
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int comms;
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friend class TQProcessPrivate;
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#if defined(Q_OS_UNIX)
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friend class TQProcessManager;
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friend class TQProc;
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#endif
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#if defined(TQ_DISABLE_COPY) // Disabled copy constructor and operator=
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TQProcess( const TQProcess & );
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TQProcess &operator=( const TQProcess & );
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#endif
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};
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#endif // TQT_NO_PROCESS
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#endif // TQPROCESS_H
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</pre>
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<!-- eof -->
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<p><address><hr><div align=center>
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<table width=100% cellspacing=0 border=0><tr>
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<td>Copyright © 2007
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<a href="troll.html">Trolltech</a><td align=center><a href="trademarks.html">Trademarks</a>
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<td align=right><div align=right>TQt 3.3.8</div>
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