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/****************************************************************************
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**
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** Implementation of TQColor class
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**
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** Created : 940112
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**
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** Copyright (C) 1992-2008 Trolltech ASA. All rights reserved.
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**
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** This file is part of the kernel module of the TQt GUI Toolkit.
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**
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** This file may be used under the terms of the GNU General
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** Public License versions 2.0 or 3.0 as published by the Free
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** Software Foundation and appearing in the files LICENSE.GPL2
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** and LICENSE.GPL3 included in the packaging of this file.
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** Alternatively you may (at your option) use any later version
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** of the GNU General Public License if such license has been
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** publicly approved by Trolltech ASA (or its successors, if any)
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** and the KDE Free TQt Foundation.
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**
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** Please review the following information to ensure GNU General
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** Public Licensing requirements will be met:
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** http://trolltech.com/products/qt/licenses/licensing/opensource/.
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** If you are unsure which license is appropriate for your use, please
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** review the following information:
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** http://trolltech.com/products/qt/licenses/licensing/licensingoverview
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** or contact the sales department at sales@trolltech.com.
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**
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** This file may be used under the terms of the Q Public License as
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** defined by Trolltech ASA and appearing in the file LICENSE.TQPL
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** included in the packaging of this file. Licensees holding valid TQt
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** Commercial licenses may use this file in accordance with the TQt
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** Commercial License Agreement provided with the Software.
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**
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** This file is provided "AS IS" with NO WARRANTY OF ANY KIND,
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** INCLUDING THE WARRANTIES OF DESIGN, MERCHANTABILITY AND FITNESS FOR
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** A PARTICULAR PURPOSE. Trolltech reserves all rights not granted
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** herein.
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**
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**********************************************************************/
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#include "ntqcolor.h"
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#include "ntqnamespace.h"
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#include "ntqdatastream.h"
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#include <stdio.h>
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/*!
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\class TQColor ntqcolor.h
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\brief The TQColor class provides colors based on RGB or HSV values.
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\ingroup images
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\ingroup graphics
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\ingroup appearance
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A color is normally specified in terms of RGB (red, green and blue)
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components, but it is also possible to specify HSV (hue, saturation
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and value) or set a color name (the names are copied from from the
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X11 color database).
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In addition to the RGB value, a TQColor also has a pixel value and a
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validity. The pixel value is used by the underlying window system
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to refer to a color. It can be thought of as an index into the
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display hardware's color table.
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The validity (isValid()) indicates whether the color is legal at
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all. For example, a RGB color with RGB values out of range is
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illegal. For performance reasons, TQColor mostly disregards illegal
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colors. The result of using an invalid color is unspecified and
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will usually be surprising.
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There are 19 predefined TQColor objects: \c white, \c black, \c
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red, \c darkRed, \c green, \c darkGreen, \c blue, \c darkBlue, \c
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cyan, \c darkCyan, \c magenta, \c darkMagenta, \c yellow, \c
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darkYellow, \c gray, \c darkGray, \c lightGray, \c color0 and \c
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color1, accessible as members of the TQt namespace (ie. \c TQt::red).
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\img qt-colors.png TQt Colors
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The colors \c color0 (zero pixel value) and \c color1 (non-zero
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pixel value) are special colors for drawing in \link TQBitmap
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bitmaps\endlink. Painting with \c color0 sets the bitmap bits to 0
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(transparent, i.e. background), and painting with \c color1 sets the
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bits to 1 (opaque, i.e. foreground).
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The TQColor class has an efficient, dynamic color allocation
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strategy. A color is normally allocated the first time it is used
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(lazy allocation), that is, whenever the pixel() function is called.
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The following steps are taken to allocate a color. If, at any point,
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a suitable color is found then the appropriate pixel value is
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returned and the subsequent steps are not taken:
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\list 1
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\i Is the pixel value valid? If it is, just return it; otherwise,
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allocate a pixel value.
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\i Check an internal hash table to see if we allocated an equal RGB
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value earlier. If we did, set the corresponding pixel value for the
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color and return it.
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\i Try to allocate the RGB value. If we succeed, we get a pixel value
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that we save in the internal table with the RGB value.
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Return the pixel value.
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\i The color could not be allocated. Find the closest matching
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color, save it in the internal table, and return it.
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\endlist
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A color can be set by passing setNamedColor() an RGB string like
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"#112233", or a color name, e.g. "blue". The names are taken from
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X11's rgb.txt database but can also be used under Windows. To get
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a lighter or darker color use light() and dark() respectively.
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Colors can also be set using setRgb() and setHsv(). The color
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components can be accessed in one go with rgb() and hsv(), or
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individually with red(), green() and blue().
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Use maxColors() and numBitPlanes() to determine the maximum number
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of colors and the number of bit planes supported by the underlying
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window system,
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If you need to allocate many colors temporarily, for example in an
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image viewer application, enterAllocContext(), leaveAllocContext() and
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destroyAllocContext() will prove useful.
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\section1 HSV Colors
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Because many people don't know the HSV color model very well, we'll
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cover it briefly here.
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The RGB model is hardware-oriented. Its representation is close to
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what most monitors show. In contrast, HSV represents color in a way
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more suited to the human perception of color. For example, the
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relationships "stronger than", "darker than" and "the opposite of"
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are easily expressed in HSV but are much harder to express in RGB.
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HSV, like RGB, has three components:
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\list
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\i H, for hue, is either 0-359 if the color is chromatic (not
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gray), or meaningless if it is gray. It represents degrees on the
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color wheel familiar to most people. Red is 0 (degrees), green is
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120 and blue is 240.
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\i S, for saturation, is 0-255, and the bigger it is, the
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stronger the color is. Grayish colors have saturation near 0; very
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strong colors have saturation near 255.
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\i V, for value, is 0-255 and represents lightness or brightness
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of the color. 0 is black; 255 is as far from black as possible.
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\endlist
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Here are some examples: Pure red is H=0, S=255, V=255. A dark red,
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moving slightly towards the magenta, could be H=350 (equivalent to
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-10), S=255, V=180. A grayish light red could have H about 0 (say
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350-359 or 0-10), S about 50-100, and S=255.
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TQt returns a hue value of -1 for achromatic colors. If you pass a
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too-big hue value, TQt forces it into range. Hue 360 or 720 is
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treated as 0; hue 540 is treated as 180.
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\sa TQPalette, TQColorGroup, TQApplication::setColorSpec(),
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\link http://www.poynton.com/ColorFAQ.html Color FAQ\endlink
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*/
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/*****************************************************************************
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Global colors
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*****************************************************************************/
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#if defined(Q_WS_WIN)
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#define COLOR0_PIX 0x00ffffff
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#define COLOR1_PIX 0
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#else
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#define COLOR0_PIX 0
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#define COLOR1_PIX 1
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#endif
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#if (defined(Q_CC_GNU) && defined(Q_OS_WIN))
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// workaround - bug in mingw
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static TQColor stdcol[19] = {
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TQColor( 255, 255, 255 ),
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TQColor( 0, 0, 0 ),
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TQColor( 0, 0, 0 ),
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TQColor( 255, 255, 255 ),
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TQColor( 128, 128, 128 ),
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TQColor( 160, 160, 164 ),
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TQColor( 192, 192, 192 ),
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TQColor( 255, 0, 0 ),
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TQColor( 0, 255, 0 ),
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TQColor( 0, 0, 255 ),
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TQColor( 0, 255, 255 ),
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TQColor( 255, 0, 255 ),
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TQColor( 255, 255, 0 ),
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TQColor( 128, 0, 0 ),
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TQColor( 0, 128, 0 ),
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TQColor( 0, 0, 128 ),
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TQColor( 0, 128, 128 ),
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TQColor( 128, 0, 128 ),
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TQColor( 128, 128, 0 ) };
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#else
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static TQColor stdcol[19];
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#endif
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QT_STATIC_CONST_IMPL TQColor & TQt::color0 = stdcol[0];
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QT_STATIC_CONST_IMPL TQColor & TQt::color1 = stdcol[1];
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QT_STATIC_CONST_IMPL TQColor & TQt::black = stdcol[2];
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QT_STATIC_CONST_IMPL TQColor & TQt::white = stdcol[3];
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QT_STATIC_CONST_IMPL TQColor & TQt::darkGray = stdcol[4];
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QT_STATIC_CONST_IMPL TQColor & TQt::gray = stdcol[5];
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QT_STATIC_CONST_IMPL TQColor & TQt::lightGray = stdcol[6];
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QT_STATIC_CONST_IMPL TQColor & TQt::red = stdcol[7];
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QT_STATIC_CONST_IMPL TQColor & TQt::green = stdcol[8];
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QT_STATIC_CONST_IMPL TQColor & TQt::blue = stdcol[9];
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QT_STATIC_CONST_IMPL TQColor & TQt::cyan = stdcol[10];
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QT_STATIC_CONST_IMPL TQColor & TQt::magenta = stdcol[11];
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QT_STATIC_CONST_IMPL TQColor & TQt::yellow = stdcol[12];
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QT_STATIC_CONST_IMPL TQColor & TQt::darkRed = stdcol[13];
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QT_STATIC_CONST_IMPL TQColor & TQt::darkGreen = stdcol[14];
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QT_STATIC_CONST_IMPL TQColor & TQt::darkBlue = stdcol[15];
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QT_STATIC_CONST_IMPL TQColor & TQt::darkCyan = stdcol[16];
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QT_STATIC_CONST_IMPL TQColor & TQt::darkMagenta = stdcol[17];
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QT_STATIC_CONST_IMPL TQColor & TQt::darkYellow = stdcol[18];
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/*****************************************************************************
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TQColor member functions
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*****************************************************************************/
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bool TQColor::color_init = FALSE; // color system not initialized
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bool TQColor::globals_init = FALSE; // global color not initialized
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TQColor::ColorModel TQColor::colormodel = d32;
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TQColor* TQColor::globalColors()
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{
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return stdcol;
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}
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/*!
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Initializes the global colors. This function is called if a global
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color variable is initialized before the constructors for our
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global color objects are executed. Without this mechanism,
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assigning a color might assign an uninitialized value.
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Example:
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\code
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TQColor myColor = red; // will initialize red etc.
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int main( int argc, char **argc )
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{
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}
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\endcode
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*/
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void TQColor::initGlobalColors()
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{
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globals_init = TRUE;
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#ifdef Q_WS_X11
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// HACK: we need a way to recognize color0 and color1 uniquely, so
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// that we can use color0 and color1 with fixed pixel values on
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// all screens
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stdcol[ 0].d.argb = tqRgba(255, 255, 255, 1);
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stdcol[ 1].d.argb = tqRgba( 0, 0, 0, 1);
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#else
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stdcol[ 0].d.argb = tqRgb(255,255,255);
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stdcol[ 1].d.argb = 0;
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#endif // Q_WS_X11
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stdcol[ 0].setPixel( COLOR0_PIX );
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stdcol[ 1].setPixel( COLOR1_PIX );
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// From the "The Palette Manager: How and Why" by Ron Gery, March 23,
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// 1992, archived on MSDN:
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// The Windows system palette is broken up into two sections,
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// one with fixed colors and one with colors that can be changed
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// by applications. The system palette predefines 20 entries;
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// these colors are known as the static or reserved colors and
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// consist of the 16 colors found in the Windows version 3.0 VGA
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// driver and 4 additional colors chosen for their visual appeal.
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// The DEFAULT_PALETTE stock object is, as the name implies, the
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// default palette selected into a device context (DC) and consists
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// of these static colors. Applications can set the remaining 236
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// colors using the Palette Manager.
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// The 20 reserved entries have indices in [0,9] and [246,255]. We
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// reuse 17 of them.
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stdcol[ 2].setRgb( 0, 0, 0 ); // index 0 black
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stdcol[ 3].setRgb( 255, 255, 255 ); // index 255 white
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stdcol[ 4].setRgb( 128, 128, 128 ); // index 248 medium gray
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stdcol[ 5].setRgb( 160, 160, 164 ); // index 247 light gray
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stdcol[ 6].setRgb( 192, 192, 192 ); // index 7 light gray
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stdcol[ 7].setRgb( 255, 0, 0 ); // index 249 red
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stdcol[ 8].setRgb( 0, 255, 0 ); // index 250 green
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stdcol[ 9].setRgb( 0, 0, 255 ); // index 252 blue
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stdcol[10].setRgb( 0, 255, 255 ); // index 254 cyan
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stdcol[11].setRgb( 255, 0, 255 ); // index 253 magenta
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stdcol[12].setRgb( 255, 255, 0 ); // index 251 yellow
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stdcol[13].setRgb( 128, 0, 0 ); // index 1 dark red
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stdcol[14].setRgb( 0, 128, 0 ); // index 2 dark green
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stdcol[15].setRgb( 0, 0, 128 ); // index 4 dark blue
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stdcol[16].setRgb( 0, 128, 128 ); // index 6 dark cyan
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stdcol[17].setRgb( 128, 0, 128 ); // index 5 dark magenta
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stdcol[18].setRgb( 128, 128, 0 ); // index 3 dark yellow
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}
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/*!
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\enum TQColor::Spec
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The type of color specified, either RGB or HSV, e.g. in the
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\c{TQColor::TQColor( x, y, z, colorSpec)} constructor.
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\value Rgb
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\value Hsv
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*/
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/*!
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|
\fn TQColor::TQColor()
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Constructs an invalid color with the RGB value (0, 0, 0). An
|
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|
invalid color is a color that is not properly set up for the
|
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|
underlying window system.
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The alpha value of an invalid color is unspecified.
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|
\sa isValid()
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*/
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|
/*!
|
|
|
|
\fn TQColor::TQColor( int r, int g, int b )
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|
Constructs a color with the RGB value \a r, \a g, \a b, in the
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|
same way as setRgb().
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The color is left invalid if any or the arguments are illegal.
|
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|
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|
|
\sa setRgb()
|
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|
*/
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|
|
/*!
|
|
|
|
Constructs a color with the RGB value \a rgb and a custom pixel
|
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|
|
value \a pixel.
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|
If \a pixel == 0xffffffff (the default), then the color uses the
|
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|
|
RGB value in a standard way. If \a pixel is something else, then
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|
|
the pixel value is set directly to \a pixel, skipping the normal
|
|
|
|
allocation procedure.
|
|
|
|
*/
|
|
|
|
|
|
|
|
TQColor::TQColor( TQRgb rgb, uint pixel )
|
|
|
|
{
|
|
|
|
if ( pixel == 0xffffffff ) {
|
|
|
|
setRgb( rgb );
|
|
|
|
} else {
|
|
|
|
d.argb = rgb;
|
|
|
|
setPixel( pixel );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void TQColor::setPixel( uint pixel )
|
|
|
|
{
|
|
|
|
switch ( colormodel ) {
|
|
|
|
case d8:
|
|
|
|
d.d8.direct = TRUE;
|
|
|
|
d.d8.invalid = FALSE;
|
|
|
|
d.d8.dirty = FALSE;
|
|
|
|
d.d8.pix = pixel;
|
|
|
|
break;
|
|
|
|
case d32:
|
|
|
|
d.d32.pix = pixel;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*!
|
|
|
|
Constructs a color with the RGB or HSV value \a x, \a y, \a z.
|
|
|
|
|
|
|
|
The arguments are an RGB value if \a colorSpec is TQColor::Rgb. \a
|
|
|
|
x (red), \a y (green), and \a z (blue). All of them must be in the
|
|
|
|
range 0-255.
|
|
|
|
|
|
|
|
The arguments are an HSV value if \a colorSpec is TQColor::Hsv. \a
|
|
|
|
x (hue) must be -1 for achromatic colors and 0-359 for chromatic
|
|
|
|
colors; \a y (saturation) and \a z (value) must both be in the
|
|
|
|
range 0-255.
|
|
|
|
|
|
|
|
\sa setRgb(), setHsv()
|
|
|
|
*/
|
|
|
|
|
|
|
|
TQColor::TQColor( int x, int y, int z, Spec colorSpec )
|
|
|
|
{
|
|
|
|
d.d32.argb = Invalid;
|
|
|
|
d.d32.pix = Dirt;
|
|
|
|
if ( colorSpec == Hsv )
|
|
|
|
setHsv( x, y, z );
|
|
|
|
else
|
|
|
|
setRgb( x, y, z );
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*!
|
|
|
|
Constructs a named color in the same way as setNamedColor() using
|
|
|
|
name \a name.
|
|
|
|
|
|
|
|
The color is left invalid if \a name cannot be parsed.
|
|
|
|
|
|
|
|
\sa setNamedColor()
|
|
|
|
*/
|
|
|
|
|
|
|
|
TQColor::TQColor( const TQString& name )
|
|
|
|
{
|
|
|
|
setNamedColor( name );
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*!
|
|
|
|
Constructs a named color in the same way as setNamedColor() using
|
|
|
|
name \a name.
|
|
|
|
|
|
|
|
The color is left invalid if \a name cannot be parsed.
|
|
|
|
|
|
|
|
\sa setNamedColor()
|
|
|
|
*/
|
|
|
|
|
|
|
|
TQColor::TQColor( const char *name )
|
|
|
|
{
|
|
|
|
setNamedColor( TQString(name) );
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/*!
|
|
|
|
Constructs a color that is a copy of \a c.
|
|
|
|
*/
|
|
|
|
|
|
|
|
TQColor::TQColor( const TQColor &c )
|
|
|
|
{
|
|
|
|
if ( !globals_init )
|
|
|
|
initGlobalColors();
|
|
|
|
d.argb = c.d.argb;
|
|
|
|
d.d32.pix = c.d.d32.pix;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*!
|
|
|
|
Assigns a copy of the color \a c and returns a reference to this
|
|
|
|
color.
|
|
|
|
*/
|
|
|
|
|
|
|
|
TQColor &TQColor::operator=( const TQColor &c )
|
|
|
|
{
|
|
|
|
if ( !globals_init )
|
|
|
|
initGlobalColors();
|
|
|
|
d.argb = c.d.argb;
|
|
|
|
d.d32.pix = c.d.d32.pix;
|
|
|
|
return *this;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*!
|
|
|
|
\fn bool TQColor::isValid() const
|
|
|
|
|
|
|
|
Returns FALSE if the color is invalid, i.e. it was constructed using the
|
|
|
|
default constructor; otherwise returns TRUE.
|
|
|
|
*/
|
|
|
|
|
|
|
|
/*!
|
|
|
|
\internal
|
|
|
|
*/
|
|
|
|
bool TQColor::isDirty() const
|
|
|
|
{
|
|
|
|
if ( colormodel == d8 ) {
|
|
|
|
return d.d8.dirty;
|
|
|
|
} else {
|
|
|
|
return d.d32.probablyDirty();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/*!
|
|
|
|
Returns the name of the color in the format "#RRGGBB", i.e. a "#"
|
|
|
|
character followed by three two-digit hexadecimal numbers.
|
|
|
|
|
|
|
|
\sa setNamedColor()
|
|
|
|
*/
|
|
|
|
|
|
|
|
TQString TQColor::name() const
|
|
|
|
{
|
|
|
|
#ifndef QT_NO_SPRINTF
|
|
|
|
TQString s;
|
|
|
|
s.sprintf( "#%02x%02x%02x", red(), green(), blue() );
|
|
|
|
return s;
|
|
|
|
#else
|
|
|
|
char s[20];
|
|
|
|
sprintf( s, "#%02x%02x%02x", red(), green(), blue() );
|
|
|
|
return TQString(s);
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
|
|
|
static int hex2int( TQChar hexchar )
|
|
|
|
{
|
|
|
|
int v;
|
|
|
|
if ( hexchar.isDigit() )
|
|
|
|
v = hexchar.digitValue();
|
|
|
|
else if ( hexchar >= 'A' && hexchar <= 'F' )
|
|
|
|
v = hexchar.cell() - 'A' + 10;
|
|
|
|
else if ( hexchar >= 'a' && hexchar <= 'f' )
|
|
|
|
v = hexchar.cell() - 'a' + 10;
|
|
|
|
else
|
|
|
|
v = -1;
|
|
|
|
return v;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*!
|
|
|
|
Sets the RGB value to \a name, which may be in one of these
|
|
|
|
formats:
|
|
|
|
\list
|
|
|
|
\i #RGB (each of R, G and B is a single hex digit)
|
|
|
|
\i #RRGGBB
|
|
|
|
\i #RRRGGGBBB
|
|
|
|
\i #RRRRGGGGBBBB
|
|
|
|
\i A name from the X color database (rgb.txt) (e.g.
|
|
|
|
"steelblue" or "gainsboro"). These color names also work
|
|
|
|
under Windows.
|
|
|
|
\endlist
|
|
|
|
|
|
|
|
The color is invalid if \a name cannot be parsed.
|
|
|
|
*/
|
|
|
|
|
|
|
|
void TQColor::setNamedColor( const TQString &name )
|
|
|
|
{
|
|
|
|
if ( name.isEmpty() ) {
|
|
|
|
d.argb = 0;
|
|
|
|
if ( colormodel == d8 ) {
|
|
|
|
d.d8.invalid = TRUE;
|
|
|
|
} else {
|
|
|
|
d.d32.argb = Invalid;
|
|
|
|
}
|
|
|
|
} else if ( name[0] == '#' ) {
|
|
|
|
const TQChar *p = name.unicode()+1;
|
|
|
|
int len = name.length()-1;
|
|
|
|
int r, g, b;
|
|
|
|
if ( len == 12 ) {
|
|
|
|
r = (hex2int(p[0]) << 4) + hex2int(p[1]);
|
|
|
|
g = (hex2int(p[4]) << 4) + hex2int(p[5]);
|
|
|
|
b = (hex2int(p[8]) << 4) + hex2int(p[9]);
|
|
|
|
} else if ( len == 9 ) {
|
|
|
|
r = (hex2int(p[0]) << 4) + hex2int(p[1]);
|
|
|
|
g = (hex2int(p[3]) << 4) + hex2int(p[4]);
|
|
|
|
b = (hex2int(p[6]) << 4) + hex2int(p[7]);
|
|
|
|
} else if ( len == 6 ) {
|
|
|
|
r = (hex2int(p[0]) << 4) + hex2int(p[1]);
|
|
|
|
g = (hex2int(p[2]) << 4) + hex2int(p[3]);
|
|
|
|
b = (hex2int(p[4]) << 4) + hex2int(p[5]);
|
|
|
|
} else if ( len == 3 ) {
|
|
|
|
r = (hex2int(p[0]) << 4) + hex2int(p[0]);
|
|
|
|
g = (hex2int(p[1]) << 4) + hex2int(p[1]);
|
|
|
|
b = (hex2int(p[2]) << 4) + hex2int(p[2]);
|
|
|
|
} else {
|
|
|
|
r = g = b = -1;
|
|
|
|
}
|
|
|
|
if ( (uint)r > 255 || (uint)g > 255 || (uint)b > 255 ) {
|
|
|
|
d.d32.argb = Invalid;
|
|
|
|
d.d32.pix = Dirt;
|
|
|
|
#if defined(QT_CHECK_RANGE)
|
|
|
|
tqWarning( "TQColor::setNamedColor: could not parse color '%s'",
|
|
|
|
name.local8Bit().data() );
|
|
|
|
#endif
|
|
|
|
} else {
|
|
|
|
setRgb( r, g, b );
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
setSystemNamedColor( name );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
#undef max
|
|
|
|
#undef min
|
|
|
|
|
|
|
|
/*!
|
|
|
|
\fn void TQColor::getHsv( int &h, int &s, int &v ) const
|
|
|
|
\obsolete
|
|
|
|
*/
|
|
|
|
|
|
|
|
/*! \fn void TQColor::getHsv( int *h, int *s, int *v ) const
|
|
|
|
|
|
|
|
Returns the current RGB value as HSV. The contents of the \a h, \a
|
|
|
|
s and \a v pointers are set to the HSV values. If any of the three
|
|
|
|
pointers are null, the function does nothing.
|
|
|
|
|
|
|
|
The hue (which \a h points to) is set to -1 if the color is
|
|
|
|
achromatic.
|
|
|
|
|
|
|
|
\warning Colors are stored internally as RGB values, so getHSv()
|
|
|
|
may return slightly different values to those set by setHsv().
|
|
|
|
|
|
|
|
\sa setHsv(), rgb()
|
|
|
|
*/
|
|
|
|
|
|
|
|
/*! \obsolete Use getHsv() instead.
|
|
|
|
*/
|
|
|
|
void TQColor::hsv( int *h, int *s, int *v ) const
|
|
|
|
{
|
|
|
|
if ( !h || !s || !v )
|
|
|
|
return;
|
|
|
|
int r = tqRed(d.argb);
|
|
|
|
int g = tqGreen(d.argb);
|
|
|
|
int b = tqBlue(d.argb);
|
|
|
|
uint max = r; // maximum RGB component
|
|
|
|
int whatmax = 0; // r=>0, g=>1, b=>2
|
|
|
|
if ( (uint)g > max ) {
|
|
|
|
max = g;
|
|
|
|
whatmax = 1;
|
|
|
|
}
|
|
|
|
if ( (uint)b > max ) {
|
|
|
|
max = b;
|
|
|
|
whatmax = 2;
|
|
|
|
}
|
|
|
|
uint min = r; // find minimum value
|
|
|
|
if ( (uint)g < min ) min = g;
|
|
|
|
if ( (uint)b < min ) min = b;
|
|
|
|
int delta = max-min;
|
|
|
|
*v = max; // calc value
|
|
|
|
*s = max ? (510*delta+max)/(2*max) : 0;
|
|
|
|
if ( *s == 0 ) {
|
|
|
|
*h = -1; // undefined hue
|
|
|
|
} else {
|
|
|
|
switch ( whatmax ) {
|
|
|
|
case 0: // red is max component
|
|
|
|
if ( g >= b )
|
|
|
|
*h = (120*(g-b)+delta)/(2*delta);
|
|
|
|
else
|
|
|
|
*h = (120*(g-b+delta)+delta)/(2*delta) + 300;
|
|
|
|
break;
|
|
|
|
case 1: // green is max component
|
|
|
|
if ( b > r )
|
|
|
|
*h = 120 + (120*(b-r)+delta)/(2*delta);
|
|
|
|
else
|
|
|
|
*h = 60 + (120*(b-r+delta)+delta)/(2*delta);
|
|
|
|
break;
|
|
|
|
case 2: // blue is max component
|
|
|
|
if ( r > g )
|
|
|
|
*h = 240 + (120*(r-g)+delta)/(2*delta);
|
|
|
|
else
|
|
|
|
*h = 180 + (120*(r-g+delta)+delta)/(2*delta);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*!
|
|
|
|
Sets a HSV color value. \a h is the hue, \a s is the saturation
|
|
|
|
and \a v is the value of the HSV color.
|
|
|
|
|
|
|
|
If \a s or \a v are not in the range 0-255, or \a h is < -1, the
|
|
|
|
color is not changed.
|
|
|
|
|
|
|
|
\warning Colors are stored internally as RGB values, so getHSv()
|
|
|
|
may return slightly different values to those set by setHsv().
|
|
|
|
|
|
|
|
\sa hsv(), setRgb()
|
|
|
|
*/
|
|
|
|
|
|
|
|
void TQColor::setHsv( int h, int s, int v )
|
|
|
|
{
|
|
|
|
if ( h < -1 || (uint)s > 255 || (uint)v > 255 ) {
|
|
|
|
#if defined(QT_CHECK_RANGE)
|
|
|
|
tqWarning( "TQColor::setHsv: HSV parameters out of range" );
|
|
|
|
#endif
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
int r=v, g=v, b=v;
|
|
|
|
if ( s == 0 || h == -1 ) { // achromatic case
|
|
|
|
// Ignore
|
|
|
|
} else { // chromatic case
|
|
|
|
if ( (uint)h >= 360 )
|
|
|
|
h %= 360;
|
|
|
|
uint f = h%60;
|
|
|
|
h /= 60;
|
|
|
|
uint p = (uint)(2*v*(255-s)+255)/510;
|
|
|
|
uint q, t;
|
|
|
|
if ( h&1 ) {
|
|
|
|
q = (uint)(2*v*(15300-s*f)+15300)/30600;
|
|
|
|
switch( h ) {
|
|
|
|
case 1: r=(int)q; g=(int)v, b=(int)p; break;
|
|
|
|
case 3: r=(int)p; g=(int)q, b=(int)v; break;
|
|
|
|
case 5: r=(int)v; g=(int)p, b=(int)q; break;
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
t = (uint)(2*v*(15300-(s*(60-f)))+15300)/30600;
|
|
|
|
switch( h ) {
|
|
|
|
case 0: r=(int)v; g=(int)t, b=(int)p; break;
|
|
|
|
case 2: r=(int)p; g=(int)v, b=(int)t; break;
|
|
|
|
case 4: r=(int)t; g=(int)p, b=(int)v; break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
setRgb( r, g, b );
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*!
|
|
|
|
\fn TQRgb TQColor::rgb() const
|
|
|
|
|
|
|
|
Returns the RGB value.
|
|
|
|
|
|
|
|
The return type \e TQRgb is equivalent to \c unsigned \c int.
|
|
|
|
|
|
|
|
For an invalid color, the alpha value of the returned color is
|
|
|
|
unspecified.
|
|
|
|
|
|
|
|
\sa setRgb(), hsv(), tqRed(), tqBlue(), tqGreen(), isValid()
|
|
|
|
*/
|
|
|
|
|
|
|
|
/*! \fn void TQColor::getRgb( int *r, int *g, int *b ) const
|
|
|
|
|
|
|
|
Sets the contents pointed to by \a r, \a g and \a b to the red,
|
|
|
|
green and blue components of the RGB value respectively. The value
|
|
|
|
range for a component is 0..255.
|
|
|
|
|
|
|
|
\sa rgb(), setRgb(), getHsv()
|
|
|
|
*/
|
|
|
|
|
|
|
|
/*! \obsolete Use getRgb() instead */
|
|
|
|
void TQColor::rgb( int *r, int *g, int *b ) const
|
|
|
|
{
|
|
|
|
*r = tqRed(d.argb);
|
|
|
|
*g = tqGreen(d.argb);
|
|
|
|
*b = tqBlue(d.argb);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*!
|
|
|
|
Sets the RGB value to \a r, \a g, \a b. The arguments, \a r, \a g
|
|
|
|
and \a b must all be in the range 0..255. If any of them are
|
|
|
|
outside the legal range, the color is not changed.
|
|
|
|
|
|
|
|
\sa rgb(), setHsv()
|
|
|
|
*/
|
|
|
|
|
|
|
|
void TQColor::setRgb( int r, int g, int b )
|
|
|
|
{
|
|
|
|
if ( (uint)r > 255 || (uint)g > 255 || (uint)b > 255 ) {
|
|
|
|
#if defined(QT_CHECK_RANGE)
|
|
|
|
tqWarning( "TQColor::setRgb: RGB parameter(s) out of range" );
|
|
|
|
#endif
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
d.argb = tqRgb( r, g, b );
|
|
|
|
if ( colormodel == d8 ) {
|
|
|
|
d.d8.invalid = FALSE;
|
|
|
|
d.d8.direct = FALSE;
|
|
|
|
d.d8.dirty = TRUE;
|
|
|
|
} else {
|
|
|
|
d.d32.pix = Dirt;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*!
|
|
|
|
\overload
|
|
|
|
Sets the RGB value to \a rgb.
|
|
|
|
|
|
|
|
The type \e TQRgb is equivalent to \c unsigned \c int.
|
|
|
|
|
|
|
|
\sa rgb(), setHsv()
|
|
|
|
*/
|
|
|
|
|
|
|
|
void TQColor::setRgb( TQRgb rgb )
|
|
|
|
{
|
|
|
|
d.argb = rgb;
|
|
|
|
if ( colormodel == d8 ) {
|
|
|
|
d.d8.invalid = FALSE;
|
|
|
|
d.d8.direct = FALSE;
|
|
|
|
d.d8.dirty = TRUE;
|
|
|
|
} else {
|
|
|
|
d.d32.pix = Dirt;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/*!
|
|
|
|
\fn int TQColor::red() const
|
|
|
|
|
|
|
|
Returns the R (red) component of the RGB value.
|
|
|
|
*/
|
|
|
|
|
|
|
|
|
|
|
|
/*!
|
|
|
|
\fn int TQColor::green() const
|
|
|
|
|
|
|
|
Returns the G (green) component of the RGB value.
|
|
|
|
*/
|
|
|
|
|
|
|
|
/*!
|
|
|
|
\fn int TQColor::blue() const
|
|
|
|
|
|
|
|
Returns the B (blue) component of the RGB value.
|
|
|
|
*/
|
|
|
|
|
|
|
|
|
|
|
|
/*!
|
|
|
|
Returns a lighter (or darker) color, but does not change this
|
|
|
|
object.
|
|
|
|
|
|
|
|
Returns a lighter color if \a factor is greater than 100. Setting
|
|
|
|
\a factor to 150 returns a color that is 50% brighter.
|
|
|
|
|
|
|
|
Returns a darker color if \a factor is less than 100. We recommend
|
|
|
|
using dark() for this purpose. If \a factor is 0 or negative, the
|
|
|
|
return value is unspecified.
|
|
|
|
|
|
|
|
(This function converts the current RGB color to HSV, multiplies V
|
|
|
|
by \a factor, and converts the result back to RGB.)
|
|
|
|
|
|
|
|
\sa dark()
|
|
|
|
*/
|
|
|
|
|
|
|
|
TQColor TQColor::light( int factor ) const
|
|
|
|
{
|
|
|
|
if ( factor <= 0 ) // invalid lightness factor
|
|
|
|
return *this;
|
|
|
|
else if ( factor < 100 ) // makes color darker
|
|
|
|
return dark( 10000/factor );
|
|
|
|
|
|
|
|
int h, s, v;
|
|
|
|
hsv( &h, &s, &v );
|
|
|
|
v = (factor*v)/100;
|
|
|
|
if ( v > 255 ) { // overflow
|
|
|
|
s -= v-255; // adjust saturation
|
|
|
|
if ( s < 0 )
|
|
|
|
s = 0;
|
|
|
|
v = 255;
|
|
|
|
}
|
|
|
|
TQColor c;
|
|
|
|
c.setHsv( h, s, v );
|
|
|
|
return c;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*!
|
|
|
|
Returns a darker (or lighter) color, but does not change this
|
|
|
|
object.
|
|
|
|
|
|
|
|
Returns a darker color if \a factor is greater than 100. Setting
|
|
|
|
\a factor to 300 returns a color that has one-third the
|
|
|
|
brightness.
|
|
|
|
|
|
|
|
Returns a lighter color if \a factor is less than 100. We
|
|
|
|
recommend using lighter() for this purpose. If \a factor is 0 or
|
|
|
|
negative, the return value is unspecified.
|
|
|
|
|
|
|
|
(This function converts the current RGB color to HSV, divides V by
|
|
|
|
\a factor and converts back to RGB.)
|
|
|
|
|
|
|
|
\sa light()
|
|
|
|
*/
|
|
|
|
|
|
|
|
TQColor TQColor::dark( int factor ) const
|
|
|
|
{
|
|
|
|
if ( factor <= 0 ) // invalid darkness factor
|
|
|
|
return *this;
|
|
|
|
else if ( factor < 100 ) // makes color lighter
|
|
|
|
return light( 10000/factor );
|
|
|
|
int h, s, v;
|
|
|
|
hsv( &h, &s, &v );
|
|
|
|
v = (v*100)/factor;
|
|
|
|
TQColor c;
|
|
|
|
c.setHsv( h, s, v );
|
|
|
|
return c;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*!
|
|
|
|
\fn bool TQColor::operator==( const TQColor &c ) const
|
|
|
|
|
|
|
|
Returns TRUE if this color has the same RGB value as \a c;
|
|
|
|
otherwise returns FALSE.
|
|
|
|
*/
|
|
|
|
|
|
|
|
/*!
|
|
|
|
\fn bool TQColor::operator!=( const TQColor &c ) const
|
|
|
|
Returns TRUE if this color has a different RGB value from \a c;
|
|
|
|
otherwise returns FALSE.
|
|
|
|
*/
|
|
|
|
|
|
|
|
/*!
|
|
|
|
Returns the pixel value.
|
|
|
|
|
|
|
|
This value is used by the underlying window system to refer to a
|
|
|
|
color. It can be thought of as an index into the display
|
|
|
|
hardware's color table, but the value is an arbitrary 32-bit
|
|
|
|
value.
|
|
|
|
|
|
|
|
\sa alloc()
|
|
|
|
*/
|
|
|
|
uint TQColor::pixel() const
|
|
|
|
{
|
|
|
|
if ( isDirty() )
|
|
|
|
return ((TQColor*)this)->alloc();
|
|
|
|
else if ( colormodel == d8 )
|
|
|
|
#ifdef Q_WS_WIN
|
|
|
|
// since d.d8.pix is uchar we have to use the PALETTEINDEX
|
|
|
|
// macro to get the respective palette entry index.
|
|
|
|
return (0x01000000 | (int)(short)(d.d8.pix));
|
|
|
|
#else
|
|
|
|
return d.d8.pix;
|
|
|
|
#endif
|
|
|
|
else
|
|
|
|
return d.d32.pix;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*!
|
|
|
|
\fn TQStringList TQColor::colorNames()
|
|
|
|
Returns a TQStringList containing the color names TQt knows about.
|
|
|
|
*/
|
|
|
|
|
|
|
|
/*****************************************************************************
|
|
|
|
TQColor stream functions
|
|
|
|
*****************************************************************************/
|
|
|
|
#ifndef QT_NO_DATASTREAM
|
|
|
|
/*!
|
|
|
|
\relates TQColor
|
|
|
|
Writes a color object, \a c to the stream, \a s.
|
|
|
|
|
|
|
|
\sa \link datastreamformat.html Format of the TQDataStream operators \endlink
|
|
|
|
*/
|
|
|
|
|
|
|
|
TQDataStream &operator<<( TQDataStream &s, const TQColor &c )
|
|
|
|
{
|
|
|
|
Q_UINT32 p = (Q_UINT32)c.rgb();
|
|
|
|
if ( s.version() == 1 ) // Swap red and blue
|
|
|
|
p = ((p << 16) & 0xff0000) | ((p >> 16) & 0xff) | (p & 0xff00ff00);
|
|
|
|
return s << p;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*!
|
|
|
|
\relates TQColor
|
|
|
|
Reads a color object, \a c, from the stream, \a s.
|
|
|
|
|
|
|
|
\sa \link datastreamformat.html Format of the TQDataStream operators \endlink
|
|
|
|
*/
|
|
|
|
|
|
|
|
TQDataStream &operator>>( TQDataStream &s, TQColor &c )
|
|
|
|
{
|
|
|
|
Q_UINT32 p;
|
|
|
|
s >> p;
|
|
|
|
if ( s.version() == 1 ) // Swap red and blue
|
|
|
|
p = ((p << 16) & 0xff0000) | ((p >> 16) & 0xff) | (p & 0xff00ff00);
|
|
|
|
c.setRgb( p );
|
|
|
|
return s;
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
/*****************************************************************************
|
|
|
|
TQColor global functions (documentation only)
|
|
|
|
*****************************************************************************/
|
|
|
|
|
|
|
|
/*!
|
|
|
|
\fn int tqRed( TQRgb rgb )
|
|
|
|
\relates TQColor
|
|
|
|
|
|
|
|
Returns the red component of the RGB triplet \a rgb.
|
|
|
|
\sa tqRgb(), TQColor::red()
|
|
|
|
*/
|
|
|
|
|
|
|
|
/*!
|
|
|
|
\fn int tqGreen( TQRgb rgb )
|
|
|
|
\relates TQColor
|
|
|
|
|
|
|
|
Returns the green component of the RGB triplet \a rgb.
|
|
|
|
\sa tqRgb(), TQColor::green()
|
|
|
|
*/
|
|
|
|
|
|
|
|
/*!
|
|
|
|
\fn int tqBlue( TQRgb rgb )
|
|
|
|
\relates TQColor
|
|
|
|
|
|
|
|
Returns the blue component of the RGB triplet \a rgb.
|
|
|
|
\sa tqRgb(), TQColor::blue()
|
|
|
|
*/
|
|
|
|
|
|
|
|
/*!
|
|
|
|
\fn int tqAlpha( TQRgb rgba )
|
|
|
|
\relates TQColor
|
|
|
|
|
|
|
|
Returns the alpha component of the RGBA quadruplet \a rgba.
|
|
|
|
*/
|
|
|
|
|
|
|
|
/*!
|
|
|
|
\fn TQRgb tqRgb( int r, int g, int b )
|
|
|
|
\relates TQColor
|
|
|
|
|
|
|
|
Returns the RGB triplet \a (r,g,b).
|
|
|
|
|
|
|
|
The return type TQRgb is equivalent to \c unsigned \c int.
|
|
|
|
|
|
|
|
\sa tqRgba(), tqRed(), tqGreen(), tqBlue()
|
|
|
|
*/
|
|
|
|
|
|
|
|
/*!
|
|
|
|
\fn TQRgb tqRgba( int r, int g, int b, int a )
|
|
|
|
\relates TQColor
|
|
|
|
|
|
|
|
Returns the RGBA quadruplet \a (r,g,b,a).
|
|
|
|
|
|
|
|
The return type TQRgba is equivalent to \c unsigned \c int.
|
|
|
|
|
|
|
|
\sa tqRgb(), tqRed(), tqGreen(), tqBlue()
|
|
|
|
*/
|
|
|
|
|
|
|
|
/*!
|
|
|
|
\fn int tqGray( int r, int g, int b )
|
|
|
|
\relates TQColor
|
|
|
|
|
|
|
|
Returns a gray value 0..255 from the (\a r, \a g, \a b) triplet.
|
|
|
|
|
|
|
|
The gray value is calculated using the formula (r*11 + g*16 +
|
|
|
|
b*5)/32.
|
|
|
|
*/
|
|
|
|
|
|
|
|
/*!
|
|
|
|
\overload int tqGray( tqRgb rgb )
|
|
|
|
\relates TQColor
|
|
|
|
|
|
|
|
Returns a gray value 0..255 from the given \a rgb colour.
|
|
|
|
*/
|
|
|
|
|