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# t13/gamebrd.h Example File

    /****************************************************************
    **
    ** Definition of GameBoard class, TQt tutorial 13
    **
    ****************************************************************/

    #ifndef GAMEBRD_H
    #define GAMEBRD_H

    #include <ntqwidget.h>

    class TQPushButton;
    class LCDRange;
    class TQLCDNumber;
    class CannonField;

    #include "lcdrange.h"
    #include "cannon.h"

    class GameBoard : public TQWidget
    {
        TQ_OBJECT
    public:
        GameBoard( TQWidget *parent=0, const char *name=0 );

    protected slots:
        void  fire();
        void  hit();
        void  missed();
        void  newGame();

    private:
        TQLCDNumber  *hits;
        TQLCDNumber  *shotsLeft;
        CannonField *cannonField;
    };

    #endif // GAMEBRD_H