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tellico/src/collections/gamecollection.cpp

127 lines
5.2 KiB

/***************************************************************************
copyright : (C) 2005-2006 by Robby Stephenson
email : robby@periapsis.org
***************************************************************************/
/***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of version 2 of the GNU General Public License as *
* published by the Free Software Foundation; *
* *
***************************************************************************/
#include "gamecollection.h"
#include <klocale.h>
namespace {
static const char* game_general = I18N_NOOP("General");
static const char* game_personal = I18N_NOOP("Personal");
}
using Tellico::Data::GameCollection;
GameCollection::GameCollection(bool addFields_, const QString& title_ /*=null*/)
: Collection(title_.isEmpty() ? i18n("My Games") : title_) {
if(addFields_) {
addFields(defaultFields());
}
setDefaultGroupField(QString::fromLatin1("platform"));
}
Tellico::Data::FieldVec GameCollection::defaultFields() {
FieldVec list;
FieldPtr field;
field = new Field(QString::fromLatin1("title"), i18n("Title"));
field->setCategory(i18n(game_general));
field->setFlags(Field::NoDelete);
field->setFormatFlag(Field::FormatTitle);
list.append(field);
QStringList platform;
platform << i18n("Xbox 360") << i18n("Xbox")
<< i18n("PlayStation3") << i18n("PlayStation2") << i18n("PlayStation") << i18n("PlayStation Portable", "PSP")
<< i18n("Nintendo Wii") << i18n("Nintendo DS") << i18n("GameCube") << i18n("Dreamcast")
<< i18n("Game Boy Advance") << i18n("Game Boy Color") << i18n("Game Boy")
<< i18n("Windows Platform", "Windows") << i18n("Mac OS") << i18n("Linux");
field = new Field(QString::fromLatin1("platform"), i18n("Platform"), platform);
field->setCategory(i18n(game_general));
field->setFlags(Field::AllowGrouped);
list.append(field);
field = new Field(QString::fromLatin1("genre"), i18n("Genre"));
field->setCategory(i18n(game_general));
field->setFlags(Field::AllowCompletion | Field::AllowMultiple | Field::AllowGrouped);
field->setFormatFlag(Field::FormatPlain);
list.append(field);
field = new Field(QString::fromLatin1("year"), i18n("Release Year"), Field::Number);
field->setCategory(i18n(game_general));
field->setFlags(Field::AllowGrouped);
list.append(field);
field = new Field(QString::fromLatin1("publisher"), i18n("Games - Publisher", "Publisher"));
field->setCategory(i18n(game_general));
field->setFlags(Field::AllowCompletion | Field::AllowMultiple | Field::AllowGrouped);
field->setFormatFlag(Field::FormatPlain);
list.append(field);
field = new Field(QString::fromLatin1("developer"), i18n("Developer"));
field->setCategory(i18n(game_general));
field->setFlags(Field::AllowCompletion | Field::AllowMultiple | Field::AllowGrouped);
field->setFormatFlag(Field::FormatPlain);
list.append(field);
QStringList cert = QStringList::split(QRegExp(QString::fromLatin1("\\s*,\\s*")),
i18n("Video game ratings - "
"Unrated, Adults Only, Mature, Teen, Everyone, Early Childhood, Pending",
"Unrated, Adults Only, Mature, Teen, Everyone, Early Childhood, Pending"),
false);
field = new Field(QString::fromLatin1("certification"), i18n("ESRB Rating"), cert);
field->setCategory(i18n(game_general));
field->setFlags(Field::AllowGrouped);
list.append(field);
field = new Field(QString::fromLatin1("description"), i18n("Description"), Field::Para);
list.append(field);
field = new Field(QString::fromLatin1("rating"), i18n("Personal Rating"), Field::Rating);
field->setCategory(i18n(game_personal));
field->setFlags(Field::AllowGrouped);
list.append(field);
field = new Field(QString::fromLatin1("completed"), i18n("Completed"), Field::Bool);
field->setCategory(i18n(game_personal));
list.append(field);
field = new Field(QString::fromLatin1("pur_date"), i18n("Purchase Date"));
field->setCategory(i18n(game_personal));
field->setFormatFlag(Field::FormatDate);
list.append(field);
field = new Field(QString::fromLatin1("gift"), i18n("Gift"), Field::Bool);
field->setCategory(i18n(game_personal));
list.append(field);
field = new Field(QString::fromLatin1("pur_price"), i18n("Purchase Price"));
field->setCategory(i18n(game_personal));
list.append(field);
field = new Field(QString::fromLatin1("loaned"), i18n("Loaned"), Field::Bool);
field->setCategory(i18n(game_personal));
list.append(field);
field = new Field(QString::fromLatin1("cover"), i18n("Cover"), Field::Image);
list.append(field);
field = new Field(QString::fromLatin1("comments"), i18n("Comments"), Field::Para);
field->setCategory(i18n(game_personal));
list.append(field);
return list;
}
#include "gamecollection.moc"