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ormorph
ae3ed3d329
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4 years ago | |
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.. | ||
Makefile.am | 15 years ago | |
README | 15 years ago | |
append.kmdr | 4 years ago | |
arrays.kmdr | 4 years ago | |
calc.kmdr | 4 years ago | |
cmdline.kmdr | 13 years ago | |
dcop.kmdr | 4 years ago | |
dialogs.kmdr | 4 years ago | |
globals.kmdr | 4 years ago | |
initialize.kmdr | 4 years ago | |
loop.kmdr | 4 years ago | |
picview.kmdr | 4 years ago | |
progressbar.kmdr | 13 years ago | |
settings.kmdr | 4 years ago | |
slots.kmdr | 4 years ago | |
statusbar.kmdr | 14 years ago | |
strings.kmdr | 4 years ago | |
table.kmdr | 4 years ago | |
tree.kmdr | 4 years ago | |
widgets.kmdr | 4 years ago |
README
Those example illustrate various Kommander features. In the future they would be used together with Kommander tutorials. For now, only brief information is available * GLOBALS.KMDR Shows using global and setGlobal DCOP calls to provide global variables for script. Functions/concepts: - global - setGlobal - changeWidgetText * DCOP.KMDR Shows how to use both local and external DCOP calls to communicate with external application (here: KMail). Functions/concepts: - external DCOP - addListItem - enableWidget - @selectedWidgetText - @widgetText * SLOTS.KMDR Shows how to use connections/slots to handle events. Both population and standard slots are used. - slots/connections - populate() * SETTINGS.KMDR Shows how to use @readSetting and @writeSetting functions to write/restore widget content. Also, shows how to use populate() slot to initialize widget content. Functions/concepts: - @readSetting - @writeSetting - populate() - slots/connections - destroy * APPEND.KMDR Shows how you can append text to TextEdit, and how you can use it to display formatted text. Functions/concepts: - changeWidetText - RichTextEdit * CMDLINE.KMDR Shows how you can pass parameters to Kommander dialog via command-line. Also, shows how to change list content and button text. Functions/concepts: - command-line arguments - global - changeWidgetText - addListItem - clearList * INITIALIZE.KMDR Shows how you can use 'initialization' and 'destroy' scripts of main dialog to initialize and store some settings. Functions/concepts: - initialization - destroy - readSetting - writeSetting * ARRAY.KMDR Shows how to use assocative arrays to store and restore information associated with container items. Functions/concepts: - @Array functions * STRINGS.KMDR Shows how to use string-handling functions Functions/concepts: - @String functions - rich text editor * TREE.KMDR Shows how to use tree widget - tree widget - FileSelector - initialization - env * WIDGETS.KMDR Shows how to get widget information - type method - children method * STATUSBAR.KMDR Shows how to use statusbar widget - statusbar widget - populate * LOOP.KMDR Shows how to use internal loops - for - forEach * CALC.KMDR Shows how to use @expr function to do some calculations - expr - String.replace * PICVIEW.KMDR Shows how to use PixmapLabel widget using populate() function - PixmapLabel - populate - FileSelector - slots/connections * TABLE.KMDR Shows how to use Table widget - insertRow - insertColumn - currentRow - currentColumn - setColumnCaption - setRowCaption - removeRow - removeColumn