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tdewebdev/quanta/components/debugger/debuggervariable.cpp

284 lines
6.5 KiB

/***************************************************************************
debuggervariable.cpp
------------------------
begin : 2004-04-04
copyright : (C) 2004 Thiago Silva
***************************************************************************/
/****************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
#include "debuggervariable.h"
#include <kdebug.h>
#include <klocale.h>
DebuggerVariable::DebuggerVariable()
: m_isReference(false)
, m_size(0)
, m_type(DebuggerVariableTypes::Undefined)
, m_item(NULL)
{}
DebuggerVariable::DebuggerVariable(const TQString& name)
: m_isReference(false)
, m_size(0)
, m_type(DebuggerVariableTypes::Undefined)
, m_item(NULL)
{
m_name = name;
}
DebuggerVariable::DebuggerVariable(const TQString& name, const TQString& value, int type)
: m_isReference(false)
, m_size(0)
, m_item(NULL)
{
m_name = name;
m_value = value;
m_type = type;
if(type == DebuggerVariableTypes::String)
m_size = value.length();
}
DebuggerVariable::DebuggerVariable(const TQString& name, const TQString& value, int type, int size)
: m_isReference(false)
, m_item(NULL)
{
m_name = name;
m_value = value;
m_type = type;
m_size = size;
}
DebuggerVariable::DebuggerVariable(const TQString& name, const ValueList_t& values, int type)
: m_isReference(false)
, m_item(NULL)
{
m_name = name;
m_valueList = values;
m_type = type;
m_size = values.count();
}
DebuggerVariable::DebuggerVariable(DebuggerVariable* v, bool copyitem )
{
m_name = v->name();
m_size = v->size();
m_value = v->value();
m_type = v->type();
m_isReference = v->isReference();
if(copyitem)
{
m_item = v->item();
v->setItem(NULL);
}
else
m_item = NULL;
// We cant just assign m_valuelist to v->values(), it would make a shallow copy...
for(DebuggerVariable * v2 = v->values().first(); v2; v2 = v->values().next())
m_valueList.append(new DebuggerVariable(v2, copyitem));
}
void DebuggerVariable::setName(const TQString& name)
{
m_name = name;
}
TQString DebuggerVariable::name() const
{
return m_name;
}
void DebuggerVariable::setValue(const TQString& value)
{
m_value = value;
}
TQString DebuggerVariable::value() const
{
if(isScalar())
return m_value;
else
return i18n("Non scalar value");
}
bool DebuggerVariable::isScalar() const
{
switch(m_type)
{
case DebuggerVariableTypes::Reference:
case DebuggerVariableTypes::Resource:
case DebuggerVariableTypes::String:
case DebuggerVariableTypes::Integer:
case DebuggerVariableTypes::Float:
case DebuggerVariableTypes::Boolean:
case DebuggerVariableTypes::Undefined:
case DebuggerVariableTypes::Error:
return true;
}
return false;
}
void DebuggerVariable::setValues(const ValueList_t& valueList)
{
m_valueList = valueList;
}
ValueList_t DebuggerVariable::values() const
{
return m_valueList;
}
void DebuggerVariable::setType(int type)
{
m_type = type;
}
int DebuggerVariable::type() const
{
return m_type;
}
const TQString DebuggerVariable::typeName() const
{
switch(m_type)
{
case DebuggerVariableTypes::Array:
return i18n("Array");
case DebuggerVariableTypes::Object:
return i18n("Object");
case DebuggerVariableTypes::Reference:
return i18n("Reference");
case DebuggerVariableTypes::Resource:
return i18n("Resource");
case DebuggerVariableTypes::String:
return i18n("String");
case DebuggerVariableTypes::Integer:
return i18n("Integer");
case DebuggerVariableTypes::Float:
return i18n("Float");
case DebuggerVariableTypes::Boolean:
return i18n("Boolean");
case DebuggerVariableTypes::Undefined:
return i18n("Undefined");
case DebuggerVariableTypes::Error:
return i18n("Error");
default:
return i18n("Unknown");
}
}
void DebuggerVariable::setSize(long size)
{
m_size = size;
}
long DebuggerVariable::size() const
{
return m_size;
}
TQString DebuggerVariable::sizeName() const
{
switch(m_type)
{
case DebuggerVariableTypes::Reference:
case DebuggerVariableTypes::Resource:
case DebuggerVariableTypes::Integer:
case DebuggerVariableTypes::Float:
case DebuggerVariableTypes::Boolean:
case DebuggerVariableTypes::Undefined:
case DebuggerVariableTypes::Error:
return "";
}
return TQString::number(m_size);
}
void DebuggerVariable::setReference(bool ref)
{
m_isReference = ref;
}
bool DebuggerVariable::isReference() const
{
return m_isReference;
}
DebuggerVariable::~DebuggerVariable()
{
DebuggerVariable * v;
while((v = m_valueList.first()))
{
m_valueList.remove(v);
delete v;
}
// If this variable is shown in the treeview, remove it
if(m_item)
delete m_item;
}
void DebuggerVariable::deleteChild( DebuggerVariable * child )
{
for(DebuggerVariable *v = m_valueList.first(); v; v = m_valueList.next())
{
if(v->name() == child->name())
{
m_valueList.remove(v);
delete v;
return;
}
}
}
DebuggerVariable* DebuggerVariable::findItem( TQListViewItem * item, bool traverse )
{
if(item == m_item)
return this;
if(!traverse)
return NULL;
for(DebuggerVariable * v = m_valueList.first(); v; v = m_valueList.next())
{
DebuggerVariable * v2 = v->findItem(item, true);
if(v2)
return v2;
}
return NULL;
}
void DebuggerVariable::copy( DebuggerVariable * v, bool copychildren )
{
m_name = v->name();
m_size = (v->isScalar() || copychildren ? v->size() : m_valueList.count());
m_value = v->value();
m_type = v->type();
m_isReference = v->isReference();
// We cant just assign m_valuelist to v->values(), it would make a shallow copy...
//
if(copychildren)
{
m_valueList.clear();
for(DebuggerVariable * v2 = v->values().first(); v2; v2 = v->values().next())
m_valueList.append(new DebuggerVariable(v2, true));
}
}
void DebuggerVariable::append( DebuggerVariable * v )
{
m_valueList.append(v);
}