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tdevelop/languages/cpp/app_templates/kpartapp/app.cpp

210 lines
5.9 KiB

#include "%{APPNAMELC}.h"
#include <kkeydialog.h>
#include <tdefiledialog.h>
#include <tdeconfig.h>
#include <kurl.h>
#include <kedittoolbar.h>
#include <kaction.h>
#include <kstdaction.h>
#include <klibloader.h>
#include <kmessagebox.h>
#include <kstatusbar.h>
#include <klocale.h>
%{APPNAME}::%{APPNAME}()
: KParts::MainWindow( 0L, "%{APPNAME}" )
{
// set the shell's ui resource file
setXMLFile("%{APPNAMELC}_shell.rc");
// then, setup our actions
setupActions();
// and a status bar
statusBar()->show();
// this routine will find and load our Part. it finds the Part by
// name which is a bad idea usually.. but it's alright in this
// case since our Part is made for this Shell
KLibFactory *factory = KLibLoader::self()->factory("lib%{APPNAMELC}part");
if (factory)
{
// now that the Part is loaded, we cast it to a Part to get
// our hands on it
m_part = static_cast<KParts::ReadWritePart *>(factory->create(this,
"%{APPNAMELC}_part", "KParts::ReadWritePart" ));
if (m_part)
{
// tell the KParts::MainWindow that this is indeed the main widget
setCentralWidget(m_part->widget());
// and integrate the part's GUI with the shell's
createGUI(m_part);
}
}
else
{
// if we couldn't find our Part, we exit since the Shell by
// itself can't do anything useful
KMessageBox::error(this, i18n("Could not find our part."));
kapp->quit();
// we return here, cause kapp->quit() only means "exit the
// next time we enter the event loop...
return;
}
// apply the saved mainwindow settings, if any, and ask the mainwindow
// to automatically save settings if changed: window size, toolbar
// position, icon size, etc.
setAutoSaveSettings();
}
%{APPNAME}::~%{APPNAME}()
{
}
void %{APPNAME}::load(const KURL& url)
{
m_part->openURL( url );
}
void %{APPNAME}::setupActions()
{
KStdAction::openNew(this, TQT_SLOT(fileNew()), actionCollection());
KStdAction::open(this, TQT_SLOT(fileOpen()), actionCollection());
KStdAction::quit(kapp, TQT_SLOT(quit()), actionCollection());
m_toolbarAction = KStdAction::showToolbar(this, TQT_SLOT(optionsShowToolbar()), actionCollection());
m_statusbarAction = KStdAction::showStatusbar(this, TQT_SLOT(optionsShowStatusbar()), actionCollection());
KStdAction::keyBindings(this, TQT_SLOT(optionsConfigureKeys()), actionCollection());
KStdAction::configureToolbars(this, TQT_SLOT(optionsConfigureToolbars()), actionCollection());
}
void %{APPNAME}::saveProperties(TDEConfig* /*config*/)
{
// the 'config' object points to the session managed
// config file. anything you write here will be available
// later when this app is restored
}
void %{APPNAME}::readProperties(TDEConfig* /*config*/)
{
// the 'config' object points to the session managed
// config file. this function is automatically called whenever
// the app is being restored. read in here whatever you wrote
// in 'saveProperties'
}
void %{APPNAME}::fileNew()
{
// this slot is called whenever the File->New menu is selected,
// the New shortcut is pressed (usually CTRL+N) or the New toolbar
// button is clicked
// About this function, the style guide (
// http://developer.kde.org/documentation/standards/kde/style/basics/index.html )
// says that it should open a new window if the document is _not_
// in its initial state. This is what we do here..
if ( ! m_part->url().isEmpty() || m_part->isModified() )
{
(new %{APPNAME})->show();
};
}
void %{APPNAME}::optionsShowToolbar()
{
// this is all very cut and paste code for showing/hiding the
// toolbar
if (m_toolbarAction->isChecked())
toolBar()->show();
else
toolBar()->hide();
}
void %{APPNAME}::optionsShowStatusbar()
{
// this is all very cut and paste code for showing/hiding the
// statusbar
if (m_statusbarAction->isChecked())
statusBar()->show();
else
statusBar()->hide();
}
void %{APPNAME}::optionsConfigureKeys()
{
KKeyDialog::configure(actionCollection());
}
void %{APPNAME}::optionsConfigureToolbars()
{
#if defined(TDE_MAKE_VERSION)
# if TDE_VERSION >= TDE_MAKE_VERSION(3,1,0)
saveMainWindowSettings(TDEGlobal::config(), autoSaveGroup());
# else
saveMainWindowSettings(TDEGlobal::config() );
# endif
#else
saveMainWindowSettings(TDEGlobal::config() );
#endif
// use the standard toolbar editor
KEditToolbar dlg(factory());
connect(&dlg, TQT_SIGNAL(newToolbarConfig()),
this, TQT_SLOT(applyNewToolbarConfig()));
dlg.exec();
}
void %{APPNAME}::applyNewToolbarConfig()
{
#if defined(TDE_MAKE_VERSION)
# if TDE_VERSION >= TDE_MAKE_VERSION(3,1,0)
applyMainWindowSettings(TDEGlobal::config(), autoSaveGroup());
# else
applyMainWindowSettings(TDEGlobal::config());
# endif
#else
applyMainWindowSettings(TDEGlobal::config());
#endif
}
void %{APPNAME}::fileOpen()
{
// this slot is called whenever the File->Open menu is selected,
// the Open shortcut is pressed (usually CTRL+O) or the Open toolbar
// button is clicked
KURL url =
KFileDialog::getOpenURL( TQString(), TQString(), this );
if (url.isEmpty() == false)
{
// About this function, the style guide (
// http://developer.kde.org/documentation/standards/kde/style/basics/index.html )
// says that it should open a new window if the document is _not_
// in its initial state. This is what we do here..
if ( m_part->url().isEmpty() && ! m_part->isModified() )
{
// we open the file in this window...
load( url );
}
else
{
// we open the file in a new window...
%{APPNAME}* newWin = new %{APPNAME};
newWin->load( url );
newWin->show();
}
}
}
#include "%{APPNAMELC}.moc"