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tdevelop/lib/widgets/propeditor/propertywidget.h

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/***************************************************************************
* Copyright (C) 2002-2004 by Alexander Dymo *
* cloudtemple@mskat.net *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU Library General Public License as *
* published by the Free Software Foundation; either version 2 of the *
* License, or (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. *
***************************************************************************/
#ifndef PROPERTYWIDGET_H
#define PROPERTYWIDGET_H
#include <tqwidget.h>
#include <tqvariant.h>
/** @file propertywidget.h
@short Contains @ref PropertyLib::PropertyWidget class.
*/
#include "multiproperty.h"
namespace PropertyLib{
/**
@short An abstract base class of property viewer and editor vidget.
Subclass this class to create custom property viewer and editor widget.
Descendants should implement value() and setValue() methods.
Hint: in case you want to implement your property editor widget using
existing widgets like TQLineEdit, TQComboBox, etc. you can't use multiple
inheritance from two TQObject descendants due to TQt library restriction.
Therefore use line edits and combo boxes as child widgets.
A set of predefined widgets for predefined property types are available
in the library.
*/
class PropertyWidget: public TQWidget{
Q_OBJECT
TQ_OBJECT
public:
/**Constructs widget for property with name "propertyName".*/
PropertyWidget(MultiProperty *property, TQWidget *tqparent = 0, const char *name = 0);
virtual ~PropertyWidget() {}
/**@return the value currently entered in the editor widget.*/
virtual TQVariant value() const = 0;
/**Sets the value shown in the editor widget. Set emitChange to false
if you don't want to emit propertyChanged signal.*/
virtual void setValue(const TQVariant &value, bool emitChange=true) = 0;
/**@return the name of edited property.*/
virtual TQString propertyName() const;
/**Sets the name of edited property.*/
virtual void setProperty(MultiProperty *property);
/**Sets the list of possible values shown in the editor widget. This method
does not emit propertyChanged signal.*/
virtual void setValueList(const TQMap<TQString, TQVariant> &valueList);
/**Function to draw a property viewer when the editor isn't shown.*/
virtual void drawViewer(TQPainter *p, const TQColorGroup &cg, const TQRect &r, const TQVariant &value);
/**Reverts the property value to previous setting.*/
virtual void undo();
signals:
/**Emit this signal when property value is changed. Probably you want
to emit it only from @ref setValue() method.
@ref PropertyLib::PropertyEditor widget will connect this to the appropriate slot which
will make updates to the @ref PropertyLib::PropertyList that hold propeties.*/
void propertyChanged(MultiProperty *property, const TQVariant &value);
protected:
MultiProperty *m_property;
};
}
#endif