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%{CPP_TEMPLATE}
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#include <stdlib.h>
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#include <tqcheckbox.h>
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#include <tqcolor.h>
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#include <tdeapplication.h>
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#include <klocale.h>
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#include <kpushbutton.h>
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#include <tdeconfig.h>
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#include <kglobal.h>
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#include "%{APPNAMELC}.h"
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#include "%{APPNAMELC}ui.h"
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//! libtdescreensaver interface
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extern "C"
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{
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const char *kss_applicationName = "%{APPNAMELC}.kss";
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const char *kss_description = I18N_NOOP( "%{APPNAME}" );
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const char *kss_version = "2.2.0";
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%{APPNAME} *kss_create( WId id )
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{
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TDEGlobal::locale()->insertCatalogue("%{APPNAMELC}");
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return new %{APPNAME}( id );
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}
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TQDialog *kss_setup()
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{
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TDEGlobal::locale()->insertCatalogue("%{APPNAMELC}");
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return new %{APPNAME}Setup();
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}
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}
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//-----------------------------------------------------------------------------
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//! dialog to setup screen saver parameters
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%{APPNAME}Setup::%{APPNAME}Setup( TQWidget *parent, const char *name )
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: %{APPNAME}UI( parent, name, TRUE )
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{
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/// @todo
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//Connect your signals and slots here to configure the screen saver.
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connect( OkayPushButton, TQT_SIGNAL( released() ),
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TQT_SLOT( slotOkPressed() ) );
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connect( CancelPushButton, TQT_SIGNAL( released() ),
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TQT_SLOT( slotCancelPressed() ) );
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}
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//! read settings from config file
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void %{APPNAME}Setup::readSettings()
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{
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TDEConfig *config = TDEGlobal::config();
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config->setGroup( "Settings" );
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/// @todo
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// Add your config options here...
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CheckBox1->setChecked(config->readBoolEntry( "somesetting", false ));
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}
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//! Ok pressed - save settings and exit
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void %{APPNAME}Setup::slotOkPressed()
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{
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TDEConfig *config = TDEGlobal::config();
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config->setGroup( "Settings" );
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/// @todo
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// Add your config options here.
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config->writeEntry( "somesetting", CheckBox1->isChecked() );
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config->sync();
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accept();
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}
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void %{APPNAME}Setup::slotCancelPressed()
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{
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reject();
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}
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//-----------------------------------------------------------------------------
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%{APPNAME}::%{APPNAME}( WId id ) : KScreenSaver( id )
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{
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readSettings();
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blank();
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}
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%{APPNAME}::~%{APPNAME}()
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{}
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//! read configuration settings from config file
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void %{APPNAME}::readSettings()
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{
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TDEConfig *config = TDEGlobal::config();
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config->setGroup( "Settings" );
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/// @todo
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// Add your config options here...
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bool somesetting = config->readBoolEntry( "somesetting", false );
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}
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void %{APPNAME}::blank()
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{
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/// @todo
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//Add your code to render the screen.
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setBackgroundColor( TQColor(black) );
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//
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erase();
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}
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