|
|
|
/** \file HowToAddPlugins.dox
|
|
|
|
* \brief How to extend KDevelop via plugins
|
|
|
|
*/
|
|
|
|
|
|
|
|
/** \page howToAddPlugins How to extend KDevelop via plugins
|
|
|
|
|
|
|
|
\section createDesktop Step 1: Make your plugin loadable
|
|
|
|
|
|
|
|
For a plugin <code>foo</code>, create a file <code>foo.desktop</code> which contains KDevelop/Part in its list of ServiceTypes.
|
|
|
|
|
|
|
|
- See <code>parts/doctreeview/kdevdoctreeview.desktop</code> for an example.
|
|
|
|
.
|
|
|
|
|
|
|
|
If you install this file into <code>\$(kde_servicesdir)</code>, your plugin will automatically be loaded.
|
|
|
|
|
|
|
|
\subsection changeLoading How to change the default loading
|
|
|
|
|
|
|
|
You can change the default loading by changing some settings in your <code>foo.desktop</code> file:
|
|
|
|
|
|
|
|
- Set <code>X-KDevelop-Scope=</code> to <code>Global</code> or
|
|
|
|
<code>Project</code>
|
|
|
|
- <b>Note:</b> This property is <i>not</i> optional
|
|
|
|
.
|
|
|
|
- You can add a list of programming languages which are supported by your
|
|
|
|
plugin
|
|
|
|
- If your plugin works with all languages leave the
|
|
|
|
<code>X-KDevelop-ProgrammingLanguages=</code> field empty
|
|
|
|
<i>(optional)</i>
|
|
|
|
.
|
|
|
|
- You can add a list of keywords.
|
|
|
|
- The plugin will only be loaded if all keywords match with the
|
|
|
|
<code>Keywords=</code> field in the projectfile <i>(optional)</i>.
|
|
|
|
.
|
|
|
|
.
|
|
|
|
|
|
|
|
An example from the Java Debugger Plugin:
|
|
|
|
|
|
|
|
<code><pre>
|
|
|
|
#######################
|
|
|
|
X-KDevelop-Scope=Project
|
|
|
|
X-KDevelop-ProgrammingLanguages=Java
|
|
|
|
Keywords=
|
|
|
|
##########################
|
|
|
|
</pre></code>
|
|
|
|
|
|
|
|
|
|
|
|
\section createFactory Step 2: Make the plugin accessible by the factory
|
|
|
|
|
|
|
|
Create a factory class <code>FooFactory</code> which inherits
|
|
|
|
<code>KDevFactory</code>. Put a section
|
|
|
|
|
|
|
|
<code><pre>
|
|
|
|
extern "C" {
|
|
|
|
void *init_libfoo()
|
|
|
|
{
|
|
|
|
return new FooFactory;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
</pre></code>
|
|
|
|
|
|
|
|
into the source file, so that the factory can be accessed by KDE's library
|
|
|
|
loader. Keep in mind that the name of the method <code>init_libfoo()</code> is
|
|
|
|
required for a library with the name <code>libfoo.so</code>.
|
|
|
|
|
|
|
|
This may be simplified by the use of the
|
|
|
|
<code>K_EXPORT_COMPONENT_FACTORY</code> macro which is defined in
|
|
|
|
<code>klibloader.h</code>:
|
|
|
|
|
|
|
|
<code>
|
|
|
|
K_EXPORT_COMPONENT_FACTORY( libfoo, FooFactory );
|
|
|
|
</code>
|
|
|
|
|
|
|
|
- <i>Note:</i> Your factory must reimplement the
|
|
|
|
<code>createPartObject()</code> method of <code>KDevFactory</code> and
|
|
|
|
produce the part there.
|
|
|
|
.
|
|
|
|
|
|
|
|
See <code>parts/doctreeview/doctreeviewfactory.cpp</code> for an example.
|
|
|
|
|
|
|
|
|
|
|
|
\section implementPart Step 3: Implement your part.
|
|
|
|
|
|
|
|
Your part must be derived from <code>KDevPlugin</code>.
|
|
|
|
|
|
|
|
- KDevPlugin takes two arguments:
|
|
|
|
- 1) A <i>parent</i> argument. This also comes from
|
|
|
|
<code>createPartObject()</code>.
|
|
|
|
- 2) A <i>name</i>, which in turn is given to the <code>QObject</code>
|
|
|
|
constructor.
|
|
|
|
.
|
|
|
|
.
|
|
|
|
|
|
|
|
\subsection accessIDE How to access other IDE components
|
|
|
|
|
|
|
|
A part can access other components of the IDE via some accessors
|
|
|
|
of <code>KDevPlugin</code>:
|
|
|
|
|
|
|
|
- The <i>application core</i> via <code>core()</code>,
|
|
|
|
- the <i>build tools</i> via <code>project()</code>,
|
|
|
|
- the <i>programming language specific stuff</i> via
|
|
|
|
<code>languageSupport()</code>,
|
|
|
|
- the <i>make frontend</i> via <code>makeFrontend()</code>,
|
|
|
|
- the part which displays <i>appication output</i> via
|
|
|
|
<code>appFrontend()</code>,
|
|
|
|
and finally
|
|
|
|
- the <i>symbol database</i> via <code>classStore()</code>.
|
|
|
|
.
|
|
|
|
|
|
|
|
In order to see what these components provide, see <code>lib/interfaces/kdev*.h</code>.
|
|
|
|
|
|
|
|
\subsection userPrefs How to store user preferences
|
|
|
|
|
|
|
|
Parts can also store user preferences on a per-project basis. To this
|
|
|
|
end, they can access a <code>QDomDocument</code> representing the project file
|
|
|
|
(which is stored as xml) via <code>document()</code>.
|
|
|
|
|
|
|
|
Take attention to the issue that the project file usually is shared in a team of
|
|
|
|
developers (e.g. via version control application CVS). So some user preferences might be
|
|
|
|
very individual, and some may be valid for all of the team - project-wide so to speak.
|
|
|
|
|
|
|
|
That's why the KDevelop architecture makes a difference here and supports two files
|
|
|
|
which will be stored in the project root directory. They are the project file (*.tdevelop)
|
|
|
|
and the session (*.kdevses) file. The later is for individual settings, not to be thought
|
|
|
|
to be shared.
|
|
|
|
|
|
|
|
\subsection domProject Project file (*.tdevelop)
|
|
|
|
|
|
|
|
For your convenience, you don't have to use the quite complex DOM API. Strings
|
|
|
|
can very easily be read from and written to this document using the
|
|
|
|
<code>DomUtil</code> class. Here, entries are identified by a 'path' in the
|
|
|
|
document. You can think of the DOM document as representing a file system
|
|
|
|
rooted in the <code>dom</code> document node.
|
|
|
|
|
|
|
|
For example, the <code>autoproject</code> part uses the statement
|
|
|
|
|
|
|
|
<code><pre>
|
|
|
|
QString cflags = DomUtil::readEntry( *part->document(),
|
|
|
|
"/kdevautoproject/cflags" );
|
|
|
|
</pre></code>
|
|
|
|
|
|
|
|
to read the <code>CFLAGS</code> variable set by the user, and uses the statement similar to
|
|
|
|
|
|
|
|
<code><pre>
|
|
|
|
DomUtil::writeEntry( *part->document(),
|
|
|
|
"kdevautoproject/cflags",
|
|
|
|
"--no-exceptions" );
|
|
|
|
</pre></code>
|
|
|
|
|
|
|
|
to write it back.
|
|
|
|
|
|
|
|
- <i>Note:</i> In order to avoid conflicts between different plugins, you
|
|
|
|
should use your part name as top-level 'directory' in the configuration
|
|
|
|
tree.
|
|
|
|
.
|
|
|
|
|
|
|
|
\subsection sessionAccess Project session file (*.kdevses)
|
|
|
|
|
|
|
|
The base class of all KDevelop plugins is KDevPlugin. It provides two virtual methods
|
|
|
|
restorePartialProjectSession(..) and savePartialProjectSession(..)
|
|
|
|
that you should reimplement in your special plugin to attach to session loading and saving.
|
|
|
|
|
|
|
|
When KDevelop loads or closes a project, the program's project session manager
|
|
|
|
(class ProjectSession) calls them for each plugin. That manager gives a QDOM node to the
|
|
|
|
plugin where it can read out or build up its partial DOM subtree with the session settings.
|
|
|
|
That subtree will be stored in the .kdevses file by that session manager.
|
|
|
|
|
|
|
|
For example each programmer has set breakpoints in different files than the other ones of
|
|
|
|
the team. So the debugger plugin saves them to project session file:
|
|
|
|
|
|
|
|
<code><pre>
|
|
|
|
void DebuggerPart::savePartialProjectSession(QDomElement* el)
|
|
|
|
{
|
|
|
|
gdbBreakpointWidget->savePartialProjectSession(el);
|
|
|
|
}
|
|
|
|
void GDBBreakpointWidget::savePartialProjectSession(QDomElement* el)
|
|
|
|
{
|
|
|
|
QDomDocument domDoc = el->ownerDocument();
|
|
|
|
if (domDoc.isNull()) return;
|
|
|
|
QDomElement breakpointListEl = domDoc.createElement("breakpointList");
|
|
|
|
for ( int row = 0; row < m_table->numRows(); row++ )
|
|
|
|
{
|
|
|
|
BreakpointTableRow* btr = (BreakpointTableRow *) m_table->item(row, Control);
|
|
|
|
Breakpoint* bp = btr->breakpoint();
|
|
|
|
QDomElement breakpointEl = domDoc.createElement("breakpoint"+QString::number(row));
|
|
|
|
breakpointEl.setAttribute("type", bp->type());
|
|
|
|
breakpointEl.setAttribute("location", bp->location(false));
|
|
|
|
breakpointEl.setAttribute("enabled", bp->isEnabled());
|
|
|
|
breakpointEl.setAttribute("condition", bp->conditional());
|
|
|
|
breakpointListEl.appendChild(breakpointEl);
|
|
|
|
}
|
|
|
|
if (!breakpointListEl.isNull()) el->appendChild(breakpointListEl);
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
</pre></code>
|
|
|
|
|
|
|
|
Note that the .kdevses is related to a project. User settings equal for all projects don't
|
|
|
|
belong to here. You save them to ~/.kde/share/config/tdeveloprc via class KConfig of the
|
|
|
|
tdecore library.
|
|
|
|
|
|
|
|
Document your part in the way described at \ref howToDocument (doc/api/HowToDocument.dox file).
|
|
|
|
|
|
|
|
*/
|
|
|
|
|