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tdevelop/languages/cpp/debugger/gdbbreakpointwidget.h

175 lines
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/***************************************************************************
begin : Tue May 13 2003
copyright : (C) 2003 by John Birch
email : jbb@kdevelop.org
***************************************************************************/
/***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
#ifndef _GDBBreakpointWidget_H_
#define _GDBBreakpointWidget_H_
#include <qhbox.h>
#include <qpopupmenu.h>
#include <qtable.h>
#include <qguardedptr.h>
#include <qvaluevector.h>
#include "mi/gdbmi.h"
#include "gdbcontroller.h"
class QDomElement;
class QToolButton;
class QLabel;
class KURL;
/***************************************************************************/
/***************************************************************************/
/***************************************************************************/
namespace GDBDebugger
{
class Breakpoint;
class BreakpointTableRow;
class GDBTable;
class GDBController;
class GDBBreakpointWidget : public QHBox
{
Q_OBJECT
public:
GDBBreakpointWidget( GDBController* controller,
QWidget* parent=0, const char* name=0 );
virtual ~GDBBreakpointWidget();
void reset();
void savePartialProjectSession(QDomElement* el);
void restorePartialProjectSession(const QDomElement* el);
bool hasWatchpointForAddress(unsigned long long address) const;
public slots:
// Connected to from the editor widget:
void slotToggleBreakpoint(const QString &filename, int lineNum);
void slotToggleBreakpointEnabled(const QString &fileName, int lineNum);
// Connected to from the variable widget:
void slotToggleWatchpoint(const QString &varName);
void slotBreakpointSet(Breakpoint*);
void slotRefreshBP(const KURL &filename);
void slotBreakpointHit(int id);
protected:
virtual void focusInEvent(QFocusEvent *e);
friend class BreakpointActionCell; // for access to slotNewValue
private slots:
void slotRemoveBreakpoint();
void slotRemoveAllBreakpoints();
void slotEditBreakpoint(const QString &fileName, int lineNum);
void slotEditBreakpoint();
void slotAddBlankBreakpoint(int idx);
void slotRowDoubleClicked(int row, int col, int button, const QPoint & mousePos);
void slotContextMenuShow( int row, int col, const QPoint &mousePos );
void slotContextMenuSelect( int item );
void slotEditRow(int row, int col, const QPoint & mousePos);
void slotNewValue(int row, int col);
void editTracing(QTableItem* item);
void slotBreakpointModified(Breakpoint*);
void slotEvent(GDBController::event_t);
void slotWatchpointHit(int id,
const QString& oldValue,
const QString& newValue);
signals:
void publishBPState(const Breakpoint& brkpt);
void refreshBPState(const Breakpoint& brkpt);
void gotoSourcePosition(const QString &fileName, int lineNum);
// Emitted when output from yet another passed tracepoint is available.
void tracingOutput(const char*);
private:
BreakpointTableRow* find(Breakpoint *bp);
BreakpointTableRow* findId(int id);
BreakpointTableRow* findKey(int BPKey);
void setActive();
BreakpointTableRow* addBreakpoint(Breakpoint *bp);
void removeBreakpoint(BreakpointTableRow* btr);
void sendToGdb(Breakpoint &);
void handleBreakpointList(const GDBMI::ResultRecord&);
void handleTracingPrintf(const QValueVector<QString>& s);
private:
GDBController* controller_;
GDBTable* m_table;
QPopupMenu* m_ctxMenu;
};
class BreakpointTableRow;
/** Custom table cell class for cells that require complex editing.
When current, the cell shows a "..." on the right. When clicked,
the 'edit' signal is emitted that can be be used to pop-up
a dialog box.
When editing is done, the receiver of 'edit' should change the
value in the table, and then call the 'updateValue' method.
*/
class ComplexEditCell : public QObject, public QTableItem
{
Q_OBJECT
public:
ComplexEditCell(QTable* table);
/** Called by Qt when the current cell should become editable.
In our case, when the item becomes current. Creates a widget
that will be shown in the cell and should be able to edit cell
content. In our case -- text plus "..." button that invokes
action dialog.
*/
QWidget* createEditor() const;
void updateValue();
private slots:
/** Called when the "..." button is clicked. */
void slotEdit();
signals:
void edit(QTableItem*);
private:
mutable QGuardedPtr<QLabel> label_;
};
/***************************************************************************/
/***************************************************************************/
/***************************************************************************/
}
#endif