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tdetoys/ktux/spritepm.cpp

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4.0 KiB

//---------------------------------------------------------------------------
//
// spritepm.cpp
//
// Copyright (c) 1999 Martin R. Jones <mjones@kde.org>
//
#include <stdlib.h>
#include <kdebug.h>
#include "spritepm.h"
// static
SpritePixmapManager *SpritePixmapManager::mManager = 0;
//---------------------------------------------------------------------------
//
// Constructor
//
SpritePixmapManager::SpritePixmapManager()
: mPixmapDir(".")
{
mPixmaps.setAutoDelete(true);
}
//---------------------------------------------------------------------------
//
// Destructor
//
SpritePixmapManager::~SpritePixmapManager()
{
}
//---------------------------------------------------------------------------
//
// Load an image into the image manager
//
// Returns:
// pointer to pixmap if loaded successfully, 0 otherwise.
//
const TQPixmap *SpritePixmapManager::load(const TQString & img)
{
TQPixmap *pixmap = mPixmaps.find(img);
if (!pixmap)
{
// pixmap has not yet been loaded.
kdDebug() << "Reading pixmap: " << img << endl;
TQString path = mPixmapDir + TQString("/") + img;
pixmap = new TQPixmap(path);
if (!pixmap->isNull())
{
mPixmaps.insert(img,pixmap);
}
else
{
delete pixmap;
pixmap = 0;
kdDebug() << "read failed" << endl;;
}
}
return pixmap;
}
//---------------------------------------------------------------------------
//
// returns a pointer to the pixmap manager.
//
SpritePixmapManager *SpritePixmapManager::manager()
{
if (!mManager)
{
mManager = new SpritePixmapManager();
}
return mManager;
}
//===========================================================================
//
SpritePixmapSequence::SpritePixmapSequence(TQPtrList<TQPixmap> pm, TQPtrList<TQPoint> hs,
TQMemArray<int> d)
: TQCanvasPixmapArray(pm, hs), mDelays(d)
{
}
// static
SpriteSequenceManager *SpriteSequenceManager::mManager = 0;
//===========================================================================
//
// Constructor
//
SpriteSequenceManager::SpriteSequenceManager()
{
mSprites.setAutoDelete(true);
}
//---------------------------------------------------------------------------
//
// Destructor
//
SpriteSequenceManager::~SpriteSequenceManager()
{
}
//---------------------------------------------------------------------------
//
// Load an image into the sprite manager
//
// Returns:
// pointer to sprite if loaded successfully, 0 otherwise.
//
SpritePixmapSequence *SpriteSequenceManager::load(TDEConfigBase &config,
const TQString & name)
{
SpritePixmapSequence *sprite = mSprites.find(name);
if (!sprite)
{
kdDebug() << "Reading sprite: " << name << endl;
config.setGroup(name);
sprite = read(config);
if (sprite)
{
mSprites.insert(name, sprite);
}
}
return sprite;
}
//---------------------------------------------------------------------------
//
SpritePixmapSequence *SpriteSequenceManager::read(TDEConfigBase &config)
{
TQStrList strImages;
TQStrList strDelays;
TQPtrList<TQPixmap> pixmaps;
TQPtrList<TQPoint> hotspots;
int frames = config.readListEntry("Images", strImages);
config.readListEntry("Delays", strDelays);
TQMemArray<int> delays(frames);
for (int i = 0; i < frames; i++)
{
const TQPixmap *pixmap =
SpritePixmapManager::manager()->load(strImages.at(i));
if (pixmap)
{
pixmaps.append(pixmap);
hotspots.append(new TQPoint(0,0));
delays[i] = atoi(strDelays.at(i));
}
}
return new SpritePixmapSequence(pixmaps, hotspots, delays);
}
//---------------------------------------------------------------------------
//
// returns a pointer to the sprite manager.
//
SpriteSequenceManager *SpriteSequenceManager::manager()
{
if (!mManager)
{
mManager = new SpriteSequenceManager();
}
return mManager;
}