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tdetoys/kweather/weather_icon.h

52 lines
1.2 KiB

#include <kiconloader.h>
struct WeatherSingleIconData {
TQString name;
TQString path;
bool inTheme;
uint size;
};
class WeatherIconPrivate {
friend class WeatherIcon;
public:
WeatherIconPrivate();
~WeatherIconPrivate();
static WeatherIconPrivate* instance();
void useIconTheme(bool use);
bool usingIconTheme();
TQString iconPath(TQString icon, uint size, bool inTheme);
TQString iconPath(TQString icon, uint size);
private:
static WeatherIconPrivate* s_instance;
TDEIconLoader* iconLoader;
bool m_useIconTheme;
struct WeatherSingleIconData findIcon(TQStringList fallback, uint size);
};
class WeatherIcon {
public:
enum SimpleCondition { Sunny, Fog, Mist, Overcast, Hail, LightRain, Sleet };
enum RangedCondition { Cloudy, Showers, Snow, Thunderstorm };
WeatherIcon( int condition /* SimpleCondition */, bool night );
WeatherIcon( int condition /* RangedCondition */, bool night, unsigned int strength );
WeatherIcon(); /* Unknown conditions */
~WeatherIcon();
static struct WeatherSingleIconData unknown(uint size); // for convenience
struct WeatherSingleIconData iconData(uint size);
TQString name(uint size);
TQString path(uint size);
private:
TQStringList fallback;
};