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264 lines
7.3 KiB
264 lines
7.3 KiB
echo "Creating $LOCATION_ROOT/${APP_NAME_LC}/${APP_NAME_LC}.cpp...";
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cat << EOF > $LOCATION_ROOT/${APP_NAME_LC}/${APP_NAME_LC}.cpp
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/*
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* ${APP_NAME_LC}.cpp
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*
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* Copyright (C) 2004 $AUTHOR <$EMAIL>
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*/
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#include "${APP_NAME_LC}.h"
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#include "${APP_NAME_LC}pref.h"
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#include <kprinter.h>
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#include <tqpainter.h>
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#include <tqpaintdevicemetrics.h>
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#include <tdeversion.h>
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#include <kglobal.h>
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#include <klocale.h>
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#include <kiconloader.h>
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#include <kmenubar.h>
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#include <kstatusbar.h>
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#include <tdeaccel.h>
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#include <tdeio/netaccess.h>
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#include <tdefiledialog.h>
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#include <tdeconfig.h>
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#include <kurl.h>
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#include <kurldrag.h>
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#include <kurlrequesterdlg.h>
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#include <kedittoolbar.h>
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#include <tdestdaccel.h>
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#include <tdeaction.h>
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#include <kstdaction.h>
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${APP_NAME}::${APP_NAME}()
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: TDEMainWindow( 0, "${APP_NAME}" ),
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m_view(new ${APP_NAME}View(this)),
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m_printer(0)
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{
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// accept dnd
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setAcceptDrops(true);
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// tell the TDEMainWindow that this is indeed the main widget
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setCentralWidget(m_view);
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// then, setup our actions
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setupActions();
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// Add typical actions and save size/toolbars/statusbar
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setupGUI();
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// allow the view to change the statusbar and caption
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connect(m_view, TQT_SIGNAL(signalChangeStatusbar(const TQString&)),
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this, TQT_SLOT(changeStatusbar(const TQString&)));
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connect(m_view, TQT_SIGNAL(signalChangeCaption(const TQString&)),
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this, TQT_SLOT(changeCaption(const TQString&)));
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}
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${APP_NAME}::~${APP_NAME}()
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{
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delete m_printer;
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}
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void ${APP_NAME}::load(const KURL& url)
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{
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TQString target;
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// the below code is what you should normally do. in this
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// example case, we want the url to our own. you probably
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// want to use this code instead for your app
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#if 0
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// download the contents
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if (TDEIO::NetAccess::download(url, target))
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{
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// set our caption
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setCaption(url.prettyURL());
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// load in the file (target is always local)
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loadFile(target);
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// and remove the temp file
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TDEIO::NetAccess::removeTempFile(target);
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}
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#endif
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setCaption(url.prettyURL());
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m_view->openURL(url);
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}
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void ${APP_NAME}::setupActions()
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{
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KStdAction::openNew(this, TQT_SLOT(fileNew()), actionCollection());
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KStdAction::open(this, TQT_SLOT(fileOpen()), actionCollection());
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KStdAction::save(this, TQT_SLOT(fileSave()), actionCollection());
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KStdAction::saveAs(this, TQT_SLOT(fileSaveAs()), actionCollection());
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KStdAction::print(this, TQT_SLOT(filePrint()), actionCollection());
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KStdAction::quit(kapp, TQT_SLOT(quit()), actionCollection());
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KStdAction::preferences(this, TQT_SLOT(optionsPreferences()), actionCollection());
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// this doesn't do anything useful. it's just here to illustrate
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// how to insert a custom menu and menu item
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TDEAction *custom = new TDEAction(i18n("Cus&tom Menuitem"), 0,
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this, TQT_SLOT(optionsPreferences()),
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actionCollection(), "custom_action");
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}
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void ${APP_NAME}::saveProperties(TDEConfig *config)
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{
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// the 'config' object points to the session managed
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// config file. anything you write here will be available
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// later when this app is restored
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if (!m_view->currentURL().isNull()) {
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#if KDE_IS_VERSION(3,1,3)
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config->writePathEntry("lastURL", m_view->currentURL());
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#else
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config->writeEntry("lastURL", m_view->currentURL());
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#endif
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}
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}
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void ${APP_NAME}::readProperties(TDEConfig *config)
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{
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// the 'config' object points to the session managed
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// config file. this function is automatically called whenever
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// the app is being restored. read in here whatever you wrote
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// in 'saveProperties'
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TQString url = config->readPathEntry("lastURL");
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if (!url.isEmpty())
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m_view->openURL(KURL::fromPathOrURL(url));
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}
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void ${APP_NAME}::dragEnterEvent(TQDragEnterEvent *event)
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{
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// accept uri drops only
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event->accept(KURLDrag::canDecode(event));
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}
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void ${APP_NAME}::dropEvent(TQDropEvent *event)
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{
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// this is a very simplistic implementation of a drop event. we
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// will only accept a dropped URL. the TQt dnd code can do *much*
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// much more, so please read the docs there
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KURL::List urls;
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// see if we can decode a URI.. if not, just ignore it
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if (KURLDrag::decode(event, urls) && !urls.isEmpty())
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{
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// okay, we have a URI.. process it
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const KURL &url = urls.first();
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// load in the file
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load(url);
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}
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}
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void ${APP_NAME}::fileNew()
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{
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// this slot is called whenever the File->New menu is selected,
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// the New shortcut is pressed (usually CTRL+N) or the New toolbar
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// button is clicked
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// create a new window
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(new ${APP_NAME})->show();
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}
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void ${APP_NAME}::fileOpen()
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{
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// this slot is called whenever the File->Open menu is selected,
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// the Open shortcut is pressed (usually CTRL+O) or the Open toolbar
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// button is clicked
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KURL url = KURLRequesterDlg::getURL(TQString(), this, i18n("Open Location") );
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if (!url.isEmpty())
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m_view->openURL(url);
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}
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void ${APP_NAME}::fileSave()
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{
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// this slot is called whenever the File->Save menu is selected,
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// the Save shortcut is pressed (usually CTRL+S) or the Save toolbar
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// button is clicked
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// save the current file
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}
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void ${APP_NAME}::fileSaveAs()
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{
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// this slot is called whenever the File->Save As menu is selected,
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KURL file_url = KFileDialog::getSaveURL();
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if (!file_url.isEmpty() && file_url.isValid())
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{
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// save your info, here
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}
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}
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void ${APP_NAME}::filePrint()
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{
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// this slot is called whenever the File->Print menu is selected,
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// the Print shortcut is pressed (usually CTRL+P) or the Print toolbar
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// button is clicked
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if (!m_printer) m_printer = new KPrinter;
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if (m_printer->setup(this))
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{
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// setup the printer. with TQt, you always "print" to a
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// TQPainter.. whether the output medium is a pixmap, a screen,
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// or paper
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TQPainter p;
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p.begin(m_printer);
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// we let our view do the actual printing
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TQPaintDeviceMetrics metrics(m_printer);
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m_view->print(&p, metrics.height(), metrics.width());
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// and send the result to the printer
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p.end();
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}
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}
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void ${APP_NAME}::optionsConfigureToolbars()
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{
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// use the standard toolbar editor
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saveMainWindowSettings( TDEGlobal::config(), autoSaveGroup() );
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KEditToolbar dlg(actionCollection());
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connect(&dlg, TQT_SIGNAL(newToolbarConfig()), this, TQT_SLOT(newToolbarConfig()));
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dlg.exec();
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}
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void ${APP_NAME}::newToolbarConfig()
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{
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// this slot is called when user clicks "Ok" or "Apply" in the toolbar editor.
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// recreate our GUI, and re-apply the settings (e.g. "text under icons", etc.)
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createGUI();
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applyMainWindowSettings( TDEGlobal::config(), autoSaveGroup() );
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}
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void ${APP_NAME}::optionsPreferences()
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{
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// popup some sort of preference dialog, here
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${APP_NAME}Preferences dlg;
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if (dlg.exec())
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{
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// redo your settings
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}
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}
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void ${APP_NAME}::changeStatusbar(const TQString& text)
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{
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// display the text on the statusbar
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statusBar()->message(text);
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}
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void ${APP_NAME}::changeCaption(const TQString& text)
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{
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// display the text on the caption
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setCaption(text);
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}
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#include "${APP_NAME_LC}.moc"
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