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tdesdk/umbrello/umbrello/association.h

292 lines
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/***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* copyright (C) 2003-2006 *
* Umbrello UML Modeller Authors <uml-devel@uml.sf.net> *
***************************************************************************/
#ifndef ASSOCIATION_H
#define ASSOCIATION_H
#include <tqdom.h>
#include "umlnamespace.h"
#include "umlobject.h"
class UMLRole;
/**
* This class contains the non-graphic representation of an association.
* An association can be a generalization, realization, simple association,
* directed association, aggregation, or composition.
*
* @short Sets up association information.
* @author Oliver Kellogg <okellogg@users.sourceforge.net>
* @see UMLObject
* Bugs and comments to uml-devel@lists.sf.net or http://bugs.trinitydesktop.org
*/
class UMLAssociation : public UMLObject {
TQ_OBJECT
friend class AssociationWidget;
public:
/**
* Sets up an association.
* A new unique ID is assigned internally.
*
* @param type The Uml::Association_Type to construct.
* @param roleA Pointer to the UMLObject in role A.
* @param roleB Pointer to the UMLObject in role B.
*/
UMLAssociation(Uml::Association_Type type, UMLObject *roleA, UMLObject *roleB);
/**
* Constructs an association - for loading only.
* This constructor should not normally be used as it constructs
* an incomplete association (i.e. the role objects are missing.)
*
* @param type The Uml::Association_Type to construct.
* Default: Uml::at_Unknown.
*/
UMLAssociation(Uml::Association_Type type = Uml::at_Unknown);
/**
* Overloaded '==' operator
*/
bool operator==(UMLAssociation &rhs);
/**
* Standard deconstructor.
*/
virtual ~UMLAssociation();
/**
* Returns a String representation of this UMLAssociation.
*/
TQString toString( ) const;
/**
* Converts a Uml::Association_Type to its string representation.
*
* @param atype The Association_Type enum value to convert.
* @return The string representation of the Association_Type.
*/
static TQString typeAsString(Uml::Association_Type atype);
/**
* Returns true if the given Association_Type has a representation as a
* UMLAssociation.
*/
static bool assocTypeHasUMLRepresentation(Uml::Association_Type atype);
/**
* Returns the Association_Type of the UMLAssociation.
*
* @return The Association_Type of the UMLAssociation.
*/
Uml::Association_Type getAssocType() const;
/**
* Returns the UMLObject assigned to the given role.
*
* @return Pointer to the UMLObject in the given role.
*/
UMLObject* getObject(Uml::Role_Type role);
/**
* Returns the ID of the UMLObject assigned to the given role.
* Shorthand for getObject(role)->getID().
*
* @return ID of the UMLObject in the given role.
*/
Uml::IDType getObjectId(Uml::Role_Type role);
/*
* Returns the ID of the UMLObject assigned to the given role.
* CURRENTLY UNUSED.
*
* @return ID of the UMLObject of the given role.
Uml::IDType getRoleId(Uml::Role_Type role) const;
*/
/**
* Returns the Changeablity of the given role.
*
* @return Changeability_Type of the given role.
*/
Uml::Changeability_Type getChangeability(Uml::Role_Type role) const;
/**
* Returns the Visibility of the given role.
*
* @return Visibility of the given role.
*/
Uml::Visibility getVisibility(Uml::Role_Type role) const;
/**
* Returns the multiplicity assigned to the given role.
*
* @return The multiplicity assigned to the given role.
*/
TQString getMulti(Uml::Role_Type role) const;
/**
* Returns the name assigned to the role A.
*
* @return The name assigned to the given role.
*/
TQString getRoleName(Uml::Role_Type role) const;
/**
* Returns the documentation assigned to the given role.
*
* @return Documentation text of given role.
*/
TQString getRoleDoc(Uml::Role_Type role) const;
/**
* Sets the assocType of the UMLAssociation.
*
* @param assocType The Association_Type of the UMLAssociation.
*/
void setAssocType(Uml::Association_Type assocType);
/**
* Sets the UMLObject playing the given role in the association.
*
* @param obj Pointer to the UMLObject of the given role.
* @param role The Uml::Role_Type played by the association
*/
void setObject(UMLObject *obj, Uml::Role_Type role);
/**
* Sets the visibility of the given role of the UMLAssociation.
*
* @param value Visibility of role.
* @param role The Uml::Role_Type to which the visibility is being applied
*/
void setVisibility(Uml::Visibility value, Uml::Role_Type role);
/**
* Sets the changeability of the given role of the UMLAssociation.
*
* @param value Changeability_Type of the given role.
* @param role The Uml::Role_Type to which the changeability is being set
*/
void setChangeability(Uml::Changeability_Type value, Uml::Role_Type role);
/**
* Sets the multiplicity of the given role of the UMLAssociation.
*
* @param multi The multiplicity of the given role.
* @param role The Uml::Role_Type to which the multiplicity is being applied
*/
void setMulti(const TQString &multi, Uml::Role_Type role);
/**
* Sets the name of the given role of the UMLAssociation.
*
* @param roleName The name to set for the given role.
* @param role The Uml::Role_Type for which to set the name.
*/
void setRoleName(const TQString &roleName, Uml::Role_Type role);
/**
* Sets the documentation on the given role in the association.
*
* @param doc The string with the documentation.
* @param role The Uml::Role_Type to which the documentation is being applied
*/
void setRoleDoc(const TQString &doc, Uml::Role_Type role);
/**
* Convert Changeability_Type value into TQString representation.
*
* @param type The Changeability_Type enum value to convert.
*/
static TQString ChangeabilityToString(Uml::Changeability_Type type);
/**
* Get the underlying UMLRole object for the given role.
*
* @return Pointer to the UMLRole object for the given role.
*/
UMLRole * getUMLRole(Uml::Role_Type role);
/**
* Set backward compatibility flag for loading version 1.3.x files.
* This flag is necessary because the handling of the isNavigable
* attribute of <UML:AssociationEnd> was incorrect.
*/
void setOldLoadMode(bool value = true);
/**
* Return the backward compatibility flag for loading files.
*/
bool getOldLoadMode() const;
/**
* Make a clone of this object.
* Cloning associations is not supported yet.
*/
virtual UMLObject* clone() const { return NULL; }
/**
* Resolve types. Required when dealing with foreign XMI files.
* Needs to be called after all UML objects are loaded from file.
* Overrides the method from UMLObject.
* Calls resolveRef() for each role.
*
* @return True for success.
*/
virtual bool resolveRef();
/**
* Creates the <UML:Generalization> or <UML:Association> XMI element
* including its role objects.
*/
void saveToXMI(TQDomDocument& qDoc, TQDomElement& qElement);
protected:
/**
* Creates the <UML:Generalization> or <UML:Association> XMI element
* including its role objects.
*/
bool load(TQDomElement& element);
// keep track of number of parent widgets
int nrof_parent_widgets;
/**
* Common initializations at construction time.
*
* @param type The Association_Type to represent.
* @param roleAObj Pointer to the role A UMLObject.
* @param roleBObj Pointer to the role B UMLObject.
*/
void init(Uml::Association_Type type, UMLObject *roleAObj, UMLObject *roleBObj);
/* If the type Uml::Association_Type is changed then also the following
must be changed accordingly:
atypeFirst, atypeLast, assocTypeStr[], toAssocType(), toString().
The ordering within assocTypeStr must match the enumeration
order of Uml::Association_Type.
*/
static const Uml::Association_Type atypeFirst;
static const Uml::Association_Type atypeLast;
static const unsigned int nAssocTypes;
static const TQString assocTypeStr[];
UMLRole * m_pRole[2];
Uml::Association_Type m_AssocType;
TQString m_Name;
bool m_bOldLoadMode;
};
#endif