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71 lines
2.3 KiB
71 lines
2.3 KiB
/*
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* buttongroup.cpp - QButtonGroup with an extra signal and KDE 2 compatibility
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* Program: kalarm
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* Copyright (c) 2002, 2004 by David Jarvie <software@astrojar.org.uk>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#include "kalarm.h"
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#include <qlayout.h>
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#include <qbutton.h>
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#include <kdialog.h>
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#include "buttongroup.moc"
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ButtonGroup::ButtonGroup(QWidget* parent, const char* name)
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: QButtonGroup(parent, name)
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{
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connect(this, SIGNAL(clicked(int)), SIGNAL(buttonSet(int)));
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}
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ButtonGroup::ButtonGroup(const QString& title, QWidget* parent, const char* name)
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: QButtonGroup(title, parent, name)
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{
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connect(this, SIGNAL(clicked(int)), SIGNAL(buttonSet(int)));
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}
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ButtonGroup::ButtonGroup(int strips, Qt::Orientation orient, QWidget* parent, const char* name)
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: QButtonGroup(strips, orient, parent, name)
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{
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connect(this, SIGNAL(clicked(int)), SIGNAL(buttonSet(int)));
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}
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ButtonGroup::ButtonGroup(int strips, Qt::Orientation orient, const QString& title, QWidget* parent, const char* name)
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: QButtonGroup(strips, orient, title, parent, name)
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{
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connect(this, SIGNAL(clicked(int)), SIGNAL(buttonSet(int)));
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}
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/******************************************************************************
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* Inserts a button in the group.
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* This should really be a virtual method...
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*/
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int ButtonGroup::insert(QButton* button, int id)
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{
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id = QButtonGroup::insert(button, id);
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connect(button, SIGNAL(toggled(bool)), SLOT(slotButtonToggled(bool)));
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return id;
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}
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/******************************************************************************
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* Called when one of the member buttons is toggled.
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*/
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void ButtonGroup::slotButtonToggled(bool)
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{
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emit buttonSet(selectedId());
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}
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