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tdepim/kresources/caldav/resource.cpp

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16 KiB

/*=========================================================================
| KCalDAV
|--------------------------------------------------------------------------
| (c) 2010 Timothy Pearson
| (c) 2009 Kumaran Santhanam (initial KDE4 version)
|
| This project is released under the GNU General Public License.
| Please see the file COPYING for more details.
|--------------------------------------------------------------------------
| Main interface to the KResource system.
========================================================================*/
/*=========================================================================
| INCLUDES
========================================================================*/
#include <string.h>
#include <qurl.h>
#include <qmessagebox.h>
#include <qapplication.h>
#include <qeventloop.h>
#include <libkcal/calendarlocal.h>
#include <libkcal/icalformat.h>
#include <klocale.h>
#include <kpassdlg.h>
#include <qdatetime.h>
#include <qmutex.h>
#include <qthread.h>
#ifdef KCALDAV_DEBUG
#include <qfile.h>
#endif
#include "resource.h"
#include "reader.h"
#include "writer.h"
/*=========================================================================
| NAMESPACE
========================================================================*/
using namespace KCal;
/*=========================================================================
| CONSTANTS
========================================================================*/
const unsigned long ResourceCalDav::TERMINATION_WAITING_TIME = 3 * 1000; // 3 seconds
const int ResourceCalDav::CACHE_DAYS = 90;
const int ResourceCalDav::DEFAULT_RELOAD_INTERVAL = 10;
const int ResourceCalDav::DEFAULT_SAVE_INTERVAL = 10;
const int ResourceCalDav::DEFAULT_RELOAD_POLICY = ResourceCached::ReloadInterval;
const int ResourceCalDav::DEFAULT_SAVE_POLICY = ResourceCached::SaveDelayed;
/*=========================================================================
| UTILITY
========================================================================*/
#define log(s) kdDebug() << identifier() << ": " << (s);
/*=========================================================================
| CONSTRUCTOR / DESTRUCTOR
========================================================================*/
ResourceCalDav::ResourceCalDav( const KConfig *config ) :
ResourceCached(config)
, mLock(true)
, mPrefs(NULL)
, mLoader(NULL)
, mWriter(NULL)
, mLoadingQueueReady(true)
, mWritingQueueReady(true)
{
log("ResourceCalDav(config)");
init();
if ( config ) {
readConfig( config );
}
}
ResourceCalDav::~ResourceCalDav() {
log("jobs termination");
// TODO: do we need termination here?
if (mLoader) {
mLoader->terminate();
}
if (mWriter) {
mWriter->terminate();
}
log("waiting for jobs terminated");
if (mLoader) {
mLoader->wait(TERMINATION_WAITING_TIME);
}
if (mWriter) {
mWriter->wait(TERMINATION_WAITING_TIME);
}
log("deleting jobs");
delete mLoader;
delete mWriter;
log("deleting preferences");
delete mPrefs;
}
/*=========================================================================
| GENERAL METHODS
========================================================================*/
bool ResourceCalDav::doLoad() {
bool syncCache = true;
log(QString("doLoad(%1)").arg(syncCache));
clearCache();
log("loading from cache");
disableChangeNotification();
loadCache();
enableChangeNotification();
log("starting download job");
startLoading(mPrefs->getFullUrl());
return true;
}
bool ResourceCalDav::doSave() {
bool syncCache = true;
log(QString("doSave(%1)").arg(syncCache));
if (!hasChanges()) {
log("no changes");
return true;
}
log("saving cache");
saveCache();
log("start writing job");
startWriting(mPrefs->getFullUrl());
log("clearing changes");
// FIXME: Calling clearChanges() here is not the ideal way since the
// upload might fail, but there is no other place to call it...
clearChanges();
return true;
}
bool ResourceCalDav::doSave( bool syncCache, Incidence *incidence ) {
// To suppress warning about doSave(bool) method hides ResourceCached::doSave(bool, Incidence)
return ResourceCached::doSave();
}
KABC::Lock* ResourceCalDav::lock() {
log("lock()");
return &mLock;
}
void ResourceCalDav::readConfig( const KConfig *config ) {
log("readConfig");
mPrefs->readConfig();
ResourceCached::readConfig(config);
}
void ResourceCalDav::writeConfig( KConfig *config ) {
log("writeConfig()");
ResourceCalendar::writeConfig(config);
mPrefs->writeConfig();
ResourceCached::writeConfig(config);
}
CalDavPrefs* ResourceCalDav::createPrefs() const {
log("createPrefs()");
CalDavPrefs* p = new CalDavPrefs(identifier());
return p;
}
void ResourceCalDav::init() {
// default settings
setReloadInterval(DEFAULT_RELOAD_INTERVAL);
setReloadPolicy(DEFAULT_RELOAD_POLICY);
setSaveInterval(DEFAULT_SAVE_INTERVAL);
setSavePolicy(DEFAULT_SAVE_POLICY);
// creating preferences
mPrefs = createPrefs();
// creating jobs
// FIXME: Qt4 handles this quite differently, as shown below...
// mLoader = new CalDavReader;
// connect(mLoader, SIGNAL(finished()), this, SLOT(loadFinished()));
// mWriter = new CalDavWriter;
// connect(mWriter, SIGNAL(finished()), this, SLOT(writingFinished()));
// ...whereas Qt3 needs events like so:
mLoader = new CalDavReader;
//connect(mLoader, SIGNAL(finished()), this, SLOT(loadFinished()));
mWriter = new CalDavWriter;
//connect(mWriter, SIGNAL(finished()), this, SLOT(writingFinished()));
setType("ResourceCalDav");
}
void ResourceCalDav::setIncidencesReadOnly(Incidence::List& inc, bool readOnly) {
Incidence::List::Iterator it;
for ( it = inc.begin(); it != inc.end(); ++it ) {
(*it)->setReadOnly( readOnly );
}
}
void ResourceCalDav::ensureReadOnlyFlagHonored() {
//disableChangeNotification();
Incidence::List inc( rawIncidences() );
setIncidencesReadOnly(inc, readOnly());
//enableChangeNotification();
emit resourceChanged(this);
}
void ResourceCalDav::setReadOnly(bool v) {
KRES::Resource::setReadOnly(v);
log("ensuring read only flag honored");
ensureReadOnlyFlagHonored();
}
/*=========================================================================
| READING METHODS
========================================================================*/
void ResourceCalDav::loadingQueuePush(const LoadingTask *task) {
mLoadingQueue.enqueue(task);
loadingQueuePop();
}
void ResourceCalDav::loadingQueuePop() {
if (!mLoadingQueueReady || mLoadingQueue.isEmpty()) {
return;
}
if (!mLoader) {
log("loader == NULL");
return;
}
// Loading queue and mLoadingQueueReady flag are not shared resources, i.e. only one thread has an access to them.
// That's why no mutexes are required.
LoadingTask *t = mLoadingQueue.head();
mLoader->setUrl(t->url);
QDateTime dt(QDate::currentDate());
mLoader->setRange(dt.addDays(-CACHE_DAYS), dt.addDays(CACHE_DAYS));
//mLoader->setGetAll();
mLoadingQueueReady = false;
log("starting actual download job");
mLoader->start(QThread::LowestPriority);
// if all ok, removing the task from the queue
mLoadingQueue.dequeue();
delete t;
// FIXME
// Qt3 needs to wait here for the download to finish, as I am too
// lazy to set up the correct event mechanisms at this time
// The correct mechanism would be to have the thread call
// QApplication::postEvent(), have the GUI trap the event,
// and then call loadFinished()
while (mLoader->running() == true)
qApp->eventLoop()->processEvents(QEventLoop::ExcludeUserInput);
loadFinished();
}
void ResourceCalDav::startLoading(const QString& url) {
LoadingTask *t = new LoadingTask;
t->url = url;
loadingQueuePush(t);
}
void ResourceCalDav::loadFinished() {
CalDavReader* loader = mLoader;
log("load finished");
if (!loader) {
log("loader is NULL");
return;
}
if (loader->error()) {
if (loader->errorNumber() == -401) {
if (NULL != mPrefs) {
QCString newpass;
if (KPasswordDialog::getPassword (newpass, QString("<b>") + i18n("Remote authorization required") + QString("</b><p>") + i18n("Please input the password for") + QString(" ") + mPrefs->getusername(), NULL) != 1) {
log("load error: " + loader->errorString() );
loadError(QString("[%1] ").arg(abs(loader->errorNumber())) + loader->errorString());
}
else {
// Set new password and try again
mPrefs->setPassword(QString(newpass));
startLoading(mPrefs->getFullUrl());
}
}
else {
log("load error: " + loader->errorString() );
loadError(QString("[%1] ").arg(abs(loader->errorNumber())) + loader->errorString());
}
}
else {
log("load error: " + loader->errorString() );
loadError(QString("[%1] ").arg(abs(loader->errorNumber())) + loader->errorString());
}
} else {
log("successful load");
QString data = loader->data();
if (!data.isNull() && !data.isEmpty()) {
// TODO: I don't know why, but some schedules on http://caldav-test.ioda.net/ (I used it for testing)
// have some lines separated by single \r rather than \n or \r\n.
// ICalFormat fails to parse that.
data.replace("\r\n", "\n"); // to avoid \r\n becomes \n\n after the next line
data.replace('\r', '\n');
log("trying to parse...");
if (parseData(data)) {
log("... parsing is ok");
log("clearing changes");
clearChanges();
emit resourceLoaded(this);
}
}
}
// Loading queue and mLoadingQueueReady flag are not shared resources, i.e. only one thread has an access to them.
// That's why no mutexes are required.
mLoadingQueueReady = true;
loadingQueuePop();
}
bool ResourceCalDav::checkData(const QString& data) {
log("checking the data");
ICalFormat ical;
bool ret = true;
if (!ical.fromString(&mCalendar, data)) {
log("invalid ical string");
ret = false;
}
return ret;
}
bool ResourceCalDav::parseData(const QString& data) {
log("parseData()");
bool ret = true;
// check if the data is OK
// May be it's not efficient (parsing is done twice), but it should be safe
if (!checkData(data)) {
loadError(i18n("Parsing calendar data failed."));
return false;
}
log("clearing cache");
clearCache();
emit resourceChanged(this);
disableChangeNotification();
log("actually parsing the data");
ICalFormat ical;
if ( !ical.fromString( &mCalendar, data ) ) {
// this should never happen, but...
ret = false;
}
// debug code here -------------------------------------------------------
#ifdef KCALDAV_DEBUG
const QString fout_path = "/tmp/kcaldav_download_" + identifier() + ".tmp";
QFile fout(fout_path);
if (fout.open(IO_WriteOnly | IO_Append)) {
QTextStream sout(&fout);
sout << "---------- " << resourceName() << ": --------------------------------\n";
sout << data << "\n";
fout.close();
} else {
loadError(i18n("can't open file"));
}
#endif // KCALDAV_DEBUG
// end of debug code ----------------------------------------------------
enableChangeNotification();
if (ret) {
log("parsing is ok");
//if ( !noReadOnlyOnLoad() && readOnly() ) {
if ( readOnly() ) {
log("ensuring read only flag honored");
ensureReadOnlyFlagHonored();
}
log("saving to cache");
saveCache();
}
emit resourceChanged(this);
return ret;
}
/*=========================================================================
| WRITING METHODS
========================================================================*/
QString ResourceCalDav::getICalString(const Incidence::List& inc) {
if (inc.isEmpty()) {
return "";
}
CalendarLocal loc(timeZoneId());
QString data = "";
ICalFormat ical;
// NOTE: This is very susceptible to invalid entries in added/changed/deletedIncidences
// Be very careful with clearChange/clearChanges, and be sure to clear after load and save...
for(Incidence::List::ConstIterator it = inc.constBegin(); it != inc.constEnd(); ++it) {
Incidence *i = (*it)->clone();
loc.addIncidence(i);
}
data = ical.toString(&loc);
return data;
}
void ResourceCalDav::writingQueuePush(const WritingTask *task) {
// printf("task->added: %s\n\r", task->added.ascii());
// printf("task->deleted: %s\n\r", task->deleted.ascii());
// printf("task->changed: %s\n\r", task->changed.ascii());
mWritingQueue.enqueue(task);
writingQueuePop();
}
void ResourceCalDav::writingQueuePop() {
// FIXME This crashes...
if (!mWritingQueueReady || mWritingQueue.isEmpty()) {
return;
}
if (!mWriter) {
log("writer == NULL");
return;
}
// Writing queue and mWritingQueueReady flag are not shared resources, i.e. only one thread has an access to them.
// That's why no mutexes are required.
WritingTask *t = mWritingQueue.head();
log("writingQueuePop: url = " + t->url);
mWriter->setUrl(t->url);
#ifdef KCALDAV_DEBUG
const QString fout_path = "/tmp/kcaldav_upload_" + identifier() + ".tmp";
QFile fout(fout_path);
if (fout.open(IO_WriteOnly | IO_Append)) {
QTextStream sout(&fout);
sout << "---------- " << resourceName() << ": --------------------------------\n";
sout << "================== Added:\n" << t->added << "\n";
sout << "================== Changed:\n" << t->changed << "\n";
sout << "================== Deleted:\n" << t->deleted << "\n";
fout.close();
} else {
loadError(i18n("can't open file"));
}
#endif // debug
mWriter->setAddedObjects(t->added);
mWriter->setChangedObjects(t->changed);
mWriter->setDeletedObjects(t->deleted);
mWritingQueueReady = false;
log("starting actual write job");
mWriter->start(QThread::LowestPriority);
// if all ok, remove the task from the queue
mWritingQueue.dequeue();
delete t;
// FIXME
// Qt3 needs to wait here for the download to finish, as I am too
// lazy to set up the correct event mechanisms at this time
// The correct mechanism would be to have the thread call
// QApplication::postEvent(), have the GUI trap the event,
// and then call writingFinished()
while (mWriter->running() == true)
qApp->eventLoop()->processEvents(QEventLoop::ExcludeUserInput);
writingFinished();
}
void ResourceCalDav::startWriting(const QString& url) {
log("startWriting: url = " + url);
WritingTask *t = new WritingTask;
Incidence::List added = addedIncidences();
Incidence::List changed = changedIncidences();
Incidence::List deleted = deletedIncidences();
t->url = url;
t->added = getICalString(added); // This crashes when an event is added from the remote server and save() is subsequently called
t->changed = getICalString(changed);
t->deleted = getICalString(deleted);
writingQueuePush(t);
}
void ResourceCalDav::writingFinished() {
log("writing finished");
if (!mWriter) {
log("mWriter is NULL");
return;
}
if (mWriter->error()) {
log("error: " + mWriter->errorString());
saveError(QString("[%1] ").arg(abs(mWriter->errorNumber())) + mWriter->errorString());
} else {
log("success");
// is there something to do here?
}
// Writing queue and mWritingQueueReady flag are not shared resources, i.e. only one thread has an access to them.
// That's why no mutexes are required.
mWritingQueueReady = true;
writingQueuePop();
}
// EOF ========================================================================