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<TITLE> DwText Man Page </TITLE>
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</HEAD>
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<BODY BGCOLOR="#FFFFFF">
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<H2>
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<FONT COLOR="navy"> NAME </FONT>
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</H2>
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<P>
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DwText -- Class representing text in a RFC-822 header field-body
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<H2>
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<FONT COLOR="navy"> SYNOPSIS </FONT>
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</H2>
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<PRE>class DW_EXPORT DwText : public <A HREF="fieldbdy.html">DwFieldBody</A> {
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public:
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<A HREF="text.html#DwText">DwText</A>();
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<A HREF="text.html#DwText">DwText</A>(const DwText& aText);
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<A HREF="text.html#DwText">DwText</A>(const DwString& aStr, DwMessageComponent* aParent=0);
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virtual ~DwText();
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const DwText& <A HREF="text.html#op_eq">operator =</A> (const DwText& aText);
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virtual void <A HREF="text.html#Parse">Parse</A>();
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virtual void <A HREF="text.html#Assemble">Assemble</A>();
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virtual DwMessageComponent* <A HREF="text.html#Clone">Clone</A>() const;
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static DwText* <A HREF="text.html#NewText">NewText</A>(const DwString& aStr, DwMessageComponent* aParent);
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static DwText* (*<A HREF="text.html#sNewText">sNewText</A>)(const DwString&, DwMessageComponent*);
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public:
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virtual void <A HREF="text.html#PrintDebugInfo">PrintDebugInfo</A>(ostream& aStrm, int aDepth=0) const;
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virtual void <A HREF="text.html#CheckInvariants">CheckInvariants</A>() const;
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protected:
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void _PrintDebugInfo(ostream& aStrm) const;
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};
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</PRE>
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<H2>
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<FONT COLOR="navy"> DESCRIPTION </FONT>
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</H2>
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<P>
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<B><TT>DwText</TT></B> represents an unstructured field body in a header
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field. It roughly corresponds to the <I>text</I> element of the BNF grammar
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defined in RFC-822.
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<H2>
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<FONT COLOR="navy"> Public Member Functions </FONT>
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</H2>
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<P>
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<FONT COLOR="teal"><B> <A NAME="DwText">DwText</A>() <BR>
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DwText(const DwText& aText) <BR>
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DwText(const DwString& aStr, DwMessageComponent* aParent=0) </B></FONT>
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<P>
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The first constructor is the default constructor, which sets the
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<B><TT>DwText</TT></B> object's string representation to the empty string
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and sets its tqparent to NULL.
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<P>
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The second constructor is the copy constructor, which copies the string
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representation from <B><TT>aText</TT></B>. The tqparent of the new
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<B><TT>DwText</TT></B> object is set to NULL.
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<P>
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The third constructor copies <B><TT>aStr</TT></B> to the
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<B><TT>DwText</TT></B> object's string representation and sets
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<B><TT>aParent</TT></B> as its tqparent. The virtual member function
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<B><TT>Parse()</TT></B> should be called immediately after this constructor
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in order to parse the string representation. Unless it is NULL,
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<B><TT>aParent</TT></B> should point to an object of a class derived from
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<B><TT>DwField</TT></B>.
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<P>
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<FONT COLOR="teal"><B> const DwText& <A NAME="op_eq">operator =</A> (const
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DwText& aText) </B></FONT>
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<P>
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This is the assignment operator.
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<P>
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<FONT COLOR="teal"><B> virtual void <A NAME="Parse">Parse</A>() </B></FONT>
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<P>
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This virtual member function is inherited from
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<B><TT>DwMessageComponent</TT></B>, where it is declared a pure virtual function.
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For a <B><TT>DwText</TT></B> object, this member function does nothing, since
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<B><TT>DwText</TT></B> represents an unstructured field body (like the Subject
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header field) that does not have a broken-down form.
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<P>
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Note, however, that this function should still be called consistently, since
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a subclass of <B><TT>DwText</TT></B> may implement a parse method.
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<P>
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This function clears the is-modified flag.
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<P>
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<FONT COLOR="teal"><B> virtual void <A NAME="Assemble">Assemble</A>()
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</B></FONT>
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<P>
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This virtual member function is inherited from
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<B><TT>DwMessageComponent</TT></B>, where it is declared a pure virtual function.
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For a <B><TT>DwText</TT></B> object, this member function does nothing, since
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<B><TT>DwText</TT></B> represents an unstructured field body (like the Subject
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header field) that does not have a broken-down form.
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<P>
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Note, however, that this function should still be called consistently, since
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a subclass of <B><TT>DwText</TT></B> may implement an assemble method.
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<P>
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This function clears the is-modified flag.
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<P>
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<FONT COLOR="teal"><B> virtual DwMessageComponent*
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<A NAME="Clone">Clone</A>() const </B></FONT>
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<P>
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This virtual function, inherited from <B><TT>DwMessageComponent</TT></B>,
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creates a new <B><TT>DwText</TT></B> on the free store that has the same
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value as this <B><TT>DwText</TT></B> object. The basic idea is that of a
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``virtual copy constructor.''
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<P>
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<FONT COLOR="teal"><B> static DwText* <A NAME="NewText">NewText</A>(const
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DwString& aStr, DwMessageComponent* aParent) </B></FONT>
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<P>
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Creates a new <B><TT>DwText</TT></B> object on the free store. If the static
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data member <B><TT>sNewText</TT></B> is NULL, this member function will create
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a new <B><TT>DwText</TT></B> and return it. Otherwise,
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<B><TT>NewText()</TT></B> will call the user-supplied function pointed to
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by <B><TT>sNewText</TT></B>, which is assumed to return an object from a
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class derived from <B><TT>DwText</TT></B>, and return that object.
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<P>
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<FONT COLOR="teal"><B> virtual void
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<A NAME="PrintDebugInfo">PrintDebugInfo</A>(ostream& aStrm, int aDepth=0)
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const </B></FONT>
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<P>
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This virtual function, inherited from <B><TT>DwMessageComponent</TT></B>,
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prints debugging information about this object to <B><TT>aStrm</TT></B>.
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It will also call <B><TT>PrintDebugInfo()</TT></B> for any of its child
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components down to a level of <B><TT>aDepth</TT></B>.
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<P>
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This member function is available only in the debug version of the library.
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<P>
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<FONT COLOR="teal"><B> virtual void
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<A NAME="CheckInvariants">CheckInvariants</A>() const </B></FONT>
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<P>
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Aborts if one of the invariants of the object fails. Use this member function
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to track down bugs.
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<P>
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This member function is available only in the debug version of the library.
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<H2>
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<FONT COLOR="navy"> Public Data Members </FONT>
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</H2>
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<P>
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<FONT COLOR="teal"><B> static DwText*
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(*<A NAME="sNewText">sNewText</A>)(const DwString&, DwMessageComponent*)
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</B></FONT>
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<P>
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If <B><TT>sNewText</TT></B> is not NULL, it is assumed to point to a
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user-supplied function that returns an object from a class derived from
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<B><TT>DwText</TT></B>.
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</BODY></HTML>
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