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tdenetworkmanager/tdenetworkmanager/src/knetworkmanager-connection.h

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/***************************************************************************
*
* knetworkmanager-connection.h - A NetworkManager frontend for KDE
*
* Copyright (C) 2005, 2006 Novell, Inc.
*
* Author: Helmut Schaa <hschaa@suse.de>, <helmut.schaa@gmx.de>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
**************************************************************************/
#ifndef KNETWORKMANAGER_CONNECTION_H
#define KNETWORKMANAGER_CONNECTION_H
#include <tqmap.h>
#include <tqobject.h>
#include "knetworkmanager-connection_setting.h"
#include "dbus/connection.h"
#include "dbus/connectionnode.h"
class AccessPoint;
class TQT_DBusObjectPath;
namespace ConnectionSettings
{
class WirelessSecurity;
class Connection;
class ConnectionSetting;
class ConnectionPrivate;
class Info;
class Wired;
class Wireless;
class WirelessSecurity;
class IPv4;
typedef TQMap<TQString, SettingsMap> ConnectionMap;
// a connection wraps multiple settings
class Connection : public TQObject, DBus::ConnectionNode
{
Q_OBJECT
public:
Connection();
virtual ~Connection();
virtual TQString getID() const = 0;
virtual void setID(const TQString& id) = 0;
// get a specific setting
ConnectionSetting* getSetting(const TQString&) const;
// get all settings of this connection
TQValueList<ConnectionSetting*> getSettings() const;
// attach a new setting
virtual void appendSetting(ConnectionSetting* setting);
// ugly stuff introduced by NM
void setSpecificObject(const TQString&);
TQString getSpecificObject() const;
// sometimes its usefull to have the object_path
TQT_DBusObjectPath getObjectPath() const;
// is the connection valid?
virtual bool isValid() const;
// the connections type (only for KNM use)
virtual TQString getType();
// duplicate
virtual Connection* duplicate() = 0;
// update the settings from another connection
void updateSettings(Connection*);
// true if the NM requested new secrets for this connection
bool awaitingSecrets();
public slots:
// gets called from NM when it needs the secrets
void slotSecretsNeeded(const TQString& setting_name, const TQStringList& hints, bool request_new);
// gets called when the GUI provided new secrets
void slotSecretsProvided(ConnectionSetting* setting);
// signal a failure in getting new secrets
void slotSecretsError();
// gets called when a settings validity changes
void slotSettingValidityChanged();
// gets called when the connection is about to be removed
void slotAboutToBeRemoved();
// gets called when the connections settings changed
void slotUpdated();
protected:
// implementations for ConnectionNode
TQT_DBusObjectBase* createInterface(const TQString& interfaceName);
TQString objectPath() const;
signals:
// signal when we need new secrets
void SecretsNeeded(Connection* connection, ConnectionSetting* setting, const TQStringList& hints, bool request_new);
// signal gets emitted when connections validity changes
void validityChanged();
private:
ConnectionPrivate* d;
};
}
#endif /* KNETWORKMANAGER_CONNECTION_H */