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tdenetwork/kopete/protocols/msn/webcam/libmimic
Darrell Anderson 008eae43da
Fix inadvertent "TQ" changes.
13 years ago
..
AUTHORS Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features. 15 years ago
CMakeLists.txt [kdenetwork/kopete] added cmake support 14 years ago
COPYING Fixed remaining GPL address zip codes 15 years ago
Makefile.am Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features. 15 years ago
README Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features. 15 years ago
bitstring.c Fixed remaining GPL address zip codes 15 years ago
colorspace.c Fixed remaining GPL address zip codes 15 years ago
deblock.c Fixed remaining GPL address zip codes 15 years ago
decode.c Fixed remaining GPL address zip codes 15 years ago
encode.c Fixed remaining GPL address zip codes 15 years ago
fdct_quant.c Fixed remaining GPL address zip codes 15 years ago
idct_dequant.c Fixed remaining GPL address zip codes 15 years ago
mimic-private.h Fix inadvertent "TQ" changes. 13 years ago
mimic.c Fix inadvertent "TQ" changes. 13 years ago
mimic.h Fixed remaining GPL address zip codes 15 years ago
query.c Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features. 15 years ago
vlc_common.c Fixed remaining GPL address zip codes 15 years ago
vlc_decode.c Fixed remaining GPL address zip codes 15 years ago
vlc_encode.c Fixed remaining GPL address zip codes 15 years ago

README

ABOUT
-----

libmimic is an open source video encoding/decoding library for Mimic V2.x-
encoded content (fourCC: ML20), which is the encoding used by MSN Messenger
for webcam conversations.

It was written because there was no third-party MSN-client that supported
this feature due to this proprietary/unknown codec involved. I didn't like
this lack of interoperability, so I decided to do something about it. After
studying the official MSN-client a little closer, it became clear that the
codec involved was statically linked into the executable, so there was no
easy way to use the codec code through Wine. So for fun, and challenge, I
reverse-engineered the original implementation by studying the massive
amount of assembly code involved, and after a lot of hard work I ended
up with this implementation in C.

It should be noted that reverse-engineering for interoperability is 100%
legal here in Norway (and in most European countries).


THANKS
------

Special thanks to Rob Taylor and the rest of the Farsight-team for all
the feedback and inspiration during development, you guys rock! :-)


BOTTOM LINE
-----------

If you like my work and decide to use it in your project, please feel free
to credit me. I put a lot of time and hard work into this, so I hope others
will find it useful.

Well, enough chit chat, enjoy! :-)

Ole André Vadla Ravnås
oleavr at gmail dot com