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141 lines
3.9 KiB
141 lines
3.9 KiB
/*
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msnchatsession.h - MSN Message Manager
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Copyright (c) 2002-2005 by Olivier Goffart <ogoffart @ kde.org>
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Kopete (c) 2002-2005 by the Kopete developers <kopete-devel@kde.org>
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*************************************************************************
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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*************************************************************************
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*/
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#ifndef MSNMESSAGEMANAGER_H
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#define MSNMESSAGEMANAGER_H
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#include "kopetechatsession.h"
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class MSNSwitchBoardSocket;
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class KActionCollection;
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class MSNInvitation;
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class MSNContact;
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class KActionMenu;
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class QLabel;
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/**
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* @author Olivier Goffart
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*/
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class KOPETE_EXPORT MSNChatSession : public Kopete::ChatSession
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{
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Q_OBJECT
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public:
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MSNChatSession( Kopete::Protocol *protocol, const Kopete::Contact *user, Kopete::ContactPtrList others, const char *name = 0 );
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~MSNChatSession();
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void createChat( const QString &handle, const QString &address, const QString &auth, const QString &ID = QString::null );
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MSNSwitchBoardSocket *service() { return m_chatService; };
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void sendFile( const QString &fileLocation, const QString &fileName,
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long unsigned int fileSize );
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/**
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* append an invitation in the invitation map, and send the first invitation message
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*/
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void initInvitation(MSNInvitation* invitation);
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virtual void inviteContact(const QString& );
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public slots:
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void slotCloseSession();
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void slotInviteOtherContact();
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void invitationDone( MSNInvitation* );
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void slotRequestPicture();
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/**
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* this is a reimplementation of ChatSesstion slot.
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* the original slot is not virtual, but that's not a problem because it's a slot.
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*/
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virtual void receivedTypingMsg( const QString &, bool );
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void slotConnectionTimeout();
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private slots:
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void slotMessageSent( Kopete::Message &message, Kopete::ChatSession *kmm );
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void slotMessageReceived( Kopete::Message &message );
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void slotUserJoined( const QString &handle, const QString &publicName, bool IRO );
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void slotUserLeft( const QString &handle, const QString &reason );
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void slotSwitchBoardClosed();
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void slotInviteContact( Kopete::Contact *contact );
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void slotAcknowledgement( unsigned int id, bool ack );
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void slotInvitation( const QString &handle, const QString &msg );
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void slotActionInviteAboutToShow();
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void slotDisplayPictureChanged();
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/**
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* (debug)
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*/
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void slotDebugRawCommand();
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void slotSendNudge();
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void slotWebcamReceive();
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void slotWebcamSend();
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void slotSendFile();
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void slotNudgeReceived(const QString& handle);
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private:
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MSNSwitchBoardSocket *m_chatService;
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QString otherString;
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KActionMenu *m_actionInvite;
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QPtrList<KAction> m_inviteactions;
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KAction *m_actionNudge;
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KAction *m_actionWebcamReceive;
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KAction *m_actionWebcamSend;
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//Messages sent before the ending of the connection are queued
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QValueList<Kopete::Message> m_messagesQueue;
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void sendMessageQueue();
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void cleanMessageQueue( const QString &reason);
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void startChatSession();
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QMap<unsigned int, Kopete::Message> m_messagesSent;
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QMap<long unsigned int, MSNInvitation*> m_invitations;
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/**
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* weither or not the "has opened a new chat" message need to be sent if the user is typing
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*/
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bool m_newSession;
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QLabel *m_image;
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QTimer *m_timeoutTimer;
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uint m_connectionTry;
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signals:
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/*
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* This signal is relayed to the protocol and after, to plugins
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*/
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void invitation(MSNInvitation*& invitation, const QString &bodyMSG , long unsigned int cookie , MSNChatSession* msnMM , MSNContact* c );
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};
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#endif
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// vim: set noet ts=4 sts=4 tw=4:
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