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210 lines
5.5 KiB
210 lines
5.5 KiB
/*
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kopeteaway.h - Kopete Away
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Copyright (c) 2002 by Hendrik vom Lehn <hvl@linux-4-ever.de>
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Copyright (c) 2003 Olivier Goffart <ogoffart @ kde.org>
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Kopete (c) 2002-2003 by the Kopete developers <kopete-devel@kde.org>
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*************************************************************************
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Lesser General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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* *
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*************************************************************************
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*/
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#ifndef KOPETEAWAY_HI
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#define KOPETEAWAY_HI
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#include <tqstring.h>
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#include <tqobject.h>
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#include <tqvaluelist.h>
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#include "kopeteawaydialog.h"
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#include "kopete_export.h"
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class TQStringList;
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struct KopeteAwayPrivate;
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class KopeteGlobalAwayDialog;
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class KopeteAwayDialog;
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namespace Kopete
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{
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/**
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* @class Kopete::Away kopeteaway.h
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*
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* Kopete::Away is a singleton class that manages away messages
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* for Kopete. It stores a global away message, as well as
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* a list of user defined away messages.
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* This class is used by KopeteAwayDialog, which gets it's
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* list of user-defined away messages from this. Protocol
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* plugins' individual away dialogs should also get away
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* messages from this object.
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*
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* It also handle global Idle Time, and all auto away stuff
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*
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* @author Hendrik vom Lehn <hvl@linux-4-ever.de>
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* @author Chris TenHarmsel <tenharmsel@users.sourceforge.net>
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* @author Olivier Goffart <ogoffart @ kde.org>
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*/
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class KOPETE_EXPORT Away : public TQObject
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{
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Q_OBJECT
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friend class ::KopeteAwayDialog;
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public:
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/**
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* @brief Method to get the single instance of Kopete::Away
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* @return Kopete::Away instance pointer
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*/
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static Away *getInstance();
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/**
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* @brief Gets the current global away message
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* @return The global away message
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*/
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static TQString message();
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/**
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* @brief Gets the current global auto away message
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* @return The global auto away message
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*/
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static TQString autoAwayMessage();
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/**
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* This method sets the global away message,
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* it does not set you away, just sets the message.
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* @brief Sets the global away message
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* @param message The message you want to set
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*/
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void setGlobalAwayMessage(const TQString &message);
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/**
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* This method sets the global auto away message,
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* it does not set you away, just sets the message.
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* @brief Sets the global auto away message
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* @param message The message you want to set
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*/
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void setAutoAwayMessage(const TQString &message);
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/**
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* @brief Sets global away for all protocols
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*/
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static void setGlobalAway(bool status);
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/**
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* @brief Indicates global away status
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* @return Bool indicating global away status
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*/
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static bool globalAway();
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/**
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* @brief Function to get the titles of user defined away messages
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* @return List of away message titles
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*
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* This function can be used to retrieve a TQStringList of the away message titles,
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* these titles can be passed to getMessage(TQString title) to retrieve the
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* corresponding message.
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*/
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TQStringList getMessages();
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/**
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* @brief Function to get an away message
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* @return The away message corresponding to the title
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* @param messageNumber Number of the away message to retrieve
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*
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* This function retrieves the away message that corresponds to the ringbuffer index
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* passed in.
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*/
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TQString getMessage( uint messageNumber );
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/**
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* @brief Adds an away message to the ringbuffer
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* @param message The away message
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*
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* This function will add an away message to the ringbuffer of user defined
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* away messages.
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*/
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void addMessage(const TQString &message);
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/**
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* time in seconds the user has been idle
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*/
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long int idleTime();
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private:
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Away();
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~Away();
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/**
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* @brief Saves the away messages to disk
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*
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* This function will save the current list of away messages to the disk
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* using TDEConfig. It is called automatically.
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*/
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void save();
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/**
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* @brief Check for activity using X11 methods
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* @return true if activity was detected, otherwise false
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*
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* Attempt to detect activity using a variety of X11 methods.
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*/
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bool isActivity();
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//Away( const Away &rhs );
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//Away &operator=( const Away &rhs );
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static Away *instance;
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KopeteAwayPrivate *d;
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private slots:
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void slotTimerTimeout();
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void load();
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public slots:
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/**
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* @brief Mark the user active
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*
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* Plugins can mark the user active if they discover activity by another way than the mouse or the keyboard
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* (example, the motion auto away plugin)
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* this will reset the @ref idleTime to 0, and set all protocols to available (online) if the state was
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* set automatically to away because of idleness, and if they was previously online
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*/
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void setActive();
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/**
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* Use this method if you want to go in the autoaway mode.
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* This will go autoaway even if the idle time is not yet reached. (and even if the user
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* did not selected to go autoaway automaticaly)
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* But that will go unaway again when activity will be detected
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*/
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void setAutoAway();
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signals:
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/**
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* @brief Activity was detected
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*
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* this signal is emit when activity has been discover after being autoAway.
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*/
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void activity();
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/**
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* @brief Default messages were changed
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*/
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void messagesChanged();
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};
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}
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#endif
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