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/***************************************************************************
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begin : Wed Jan 1 17:56 CET 2003
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copyright : (C) 2003 by Tim Jansen
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email : tim@tjansen.de
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***************************************************************************/
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/***************************************************************************
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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***************************************************************************/
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#ifndef SMARTPTR_H
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#define SMARTPTR_H
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#include <tqstring.h>
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class WeakPtr;
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/**
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* @internal
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*/
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struct SmartPtrRefCount {
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SmartPtrRefCount(int toObj, int toThis) :
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refsToObject(toObj),
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refsToThis(toThis) {
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}
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int refsToObject; // number of pointers to the object, 0 if released
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int refsToThis; // number of pointer to the ref count
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};
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/**
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* SmartPtr is a reference counting smart pointer. When you create
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* the first instance it will create a new counter for the pointee
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* and it share it with all other SmartPtr instances for that pointee.
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* The reference count can only be kept accurate when you do not create
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* a second 'realm' of references by converting a SmartPtr into a
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* regular pointer and then create a new SmartPtr from that pointer.
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* When the last instance of a SmartPtr for the given object has been
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* deleted the object itself will be deleted. You can stop the SmartPtr
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* system to manage an object by calling @ref release() on any of
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* the pointers pointing to that object. All SmartPtrs will then stop
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* managing the object, and you can also safely create a second 'realm'.
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*
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* SmartPtr can be combined with @ref WeakPtr. A WeakPtr
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* does not influence its life cycle, but notices when a SmartPtr
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* deletes the object.
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*
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* The recommended way to use SmartPtr and @ref WeakPtr is to use SmartPtr
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* for all aggregations and WeakPtr for associations. Unlike auto_ptr,
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* SmartPtr can be used in collections.
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*
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* SmartPtr is not thread-safe. All instances of SmartPtrs pointing
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* to a pointee must always be in the same thread, unless you break
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* the 'realm' by calling @ref release() in one thread and give the
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* original pointer the other thread. It can then create a new SmartPtr
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* and control the lifecycle of the object.
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* @see WeakPtr
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*/
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template <class T>
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class SmartPtr
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{
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public: // members are public because of problems with gcc 3.2
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friend class WeakPtr;
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/// @internal
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T* ptr;
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/// @internal
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mutable SmartPtrRefCount *rc; // if !rc, refcount=1 is assumed
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protected:
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void freePtr() {
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if (!ptr)
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return;
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if (!rc)
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delete ptr;
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else {
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if (rc->refsToObject > 0) {
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Q_ASSERT(rc->refsToObject >= rc->refsToThis);
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if (rc->refsToObject == 1) {
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delete ptr;
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rc->refsToObject = -1;
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}
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else
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rc->refsToObject--;
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}
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rc->refsToThis--;
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if (rc->refsToThis < 1)
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delete rc;
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}
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}
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void init(T *sptr, SmartPtrRefCount *&orc)
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{
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ptr = sptr;
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if (!sptr)
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rc = 0;
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else if (!orc) {
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orc = new SmartPtrRefCount(2, 2);
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rc = orc;
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}
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else {
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rc = orc;
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rc->refsToThis++;
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if (rc->refsToObject) {
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// prevent initialization from invalid WeakPtr
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Q_ASSERT(rc->refsToObject > 0);
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rc->refsToObject++;
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}
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}
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}
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SmartPtr(T *p, SmartPtrRefCount *&orc)
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{
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init(p, orc);
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}
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public:
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/**
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* Creates a SmartPtr that refers to the given pointer @p.
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* SmartPtr will take control over the object and delete it
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* when the last SmartPtr that referes to the object
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* has been deleted.
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* @param p the pointer to the object to manage, or the null pointer
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*/
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SmartPtr(T* p = 0) :
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ptr(p),
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rc(0)
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{
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}
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/**
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* Copies the given SmartPtr, sharing ownership with the other
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* pointer. Increases the reference count by 1 (if the object
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* has not been @ref release()d).
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* @param sptr the object pointer to copy
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*/
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SmartPtr(const SmartPtr<T> &sptr)
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{
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init(sptr.ptr, sptr.rc);
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}
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/**
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* Copies the given SmartPtr, sharing ownership with the other
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* pointer. Increases the reference count by 1 (if the object
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* has not been @ref release()d).
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* @param sptr the object pointer to copy
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*/
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template<class T2>
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SmartPtr(const SmartPtr<T2> &sptr)
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{
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init((T*)sptr.ptr, sptr.rc);
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}
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/**
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* Delete the pointer and, if the reference count is one and the object has not
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* been released, deletes the object.
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*/
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~SmartPtr() {
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freePtr();
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}
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/**
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* Copies the given SmartPtr, sharing ownership with the other
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* pointer. Increases the reference count by 1 (if the object
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* has not been @ref release()d). The original object will be dereferenced
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* and thus deleted, if the reference count is 1.
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* @param sptr the object pointer to copy
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* @return this SmartPtr object
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*/
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SmartPtr &operator=(const SmartPtr<T> &sptr) {
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if (this == &sptr)
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return *this;
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freePtr();
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init(sptr.ptr, sptr.rc);
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return *this;
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}
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/**
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* Copies the given SmartPtr, sharing ownership with the other
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* pointer. Increases the reference count by 1 (if the object
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* has not been @ref release()d). The original object will be dereferenced
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* and thus deleted, if the reference count is 1.
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* @param sptr the object pointer to copy
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* @return this SmartPtr object
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*/
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template<class T2>
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SmartPtr &operator=(const SmartPtr<T2> &sptr) {
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if (this == static_cast<SmartPtr<T> >(&sptr))
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return *this;
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freePtr();
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init(static_cast<T>(sptr.ptr), sptr.rc);
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return *this;
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}
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/**
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* Sets the SmartPointer to the given value. The original object
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* will be dereferenced and thus deleted, if the reference count is 1.
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* @param p the value of the new pointer
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*/
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void set(T *p) {
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if (ptr == p)
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return;
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freePtr();
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ptr = p;
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rc = 0;
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}
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/**
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* Releases the ptr. This means it will not be memory-managed
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* anymore, neither by this SmartPtr nor by any other pointer that
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* shares the object. The caller is responsible for freeing the
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* object. It is possible to assign the plain pointer (but not the
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* SmartPtr!) to another SmartPtr that will then start memory
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* management. This may be useful, for example, to let another
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* thread manage the lifecyle.
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* @return the pointer, must be freed by the user
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* @see data()
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*/
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T* release() {
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if (!rc)
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rc = new SmartPtrRefCount(0, 1);
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else
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rc->refsToObject = 0;
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return ptr;
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}
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/**
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* Sets the SmartPointer to the given value. The original object
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* will be dereferenced and thus deleted, if the reference count is 1.
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* @param p the value of the new pointer
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* @return this SmartPtr object
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*/
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SmartPtr &operator=(T *p) {
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set(p);
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return *this;
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}
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/**
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* Returns true if the SmartPtr points to an actual object, false
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* if it is the null pointer.
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* @return true for an actual pointer, false for the null pointer
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*/
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operator bool() const {
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return ptr != 0;
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}
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/**
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* Returns the plain pointer to the pointed object. The object will
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* still be managed by the SmartPtr. You must ensure that the pointer
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* is valid (so don't delete the SmartPtr before you are done with the
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* plain pointer).
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* @return the plain pointer
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* @see data()
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* @see release()
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* @see WeakPtr
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*/
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template<class T2>
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operator T2*() const {
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return static_cast<T2*>(ptr);
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}
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/**
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* Returns the plain pointer to the pointed object. The object will
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* still be managed by the SmartPtr. You must ensure that the pointer
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* is valid (so don't delete the SmartPtr before you are done with the
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* plain pointer).
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* @return the plain pointer
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* @see data()
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* @see release()
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* @see WeakPtr
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*/
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template<class T2>
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operator const T2*() const {
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return static_cast<const T2*>(ptr);
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}
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/**
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* Returns a reference to the pointed object. This works exactly
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* like on a regular pointer.
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* @return the pointer object
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*/
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T& operator*() {
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return *ptr;
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}
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/**
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* Returns a reference to the pointed object. This works exactly
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* like on a regular pointer.
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* @return the pointer object
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*/
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const T& operator*() const {
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return *ptr;
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}
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/**
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* Access a member of the pointed object. This works exactly
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* like on a regular pointer.
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* @return the pointer
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*/
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T* operator->() {
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return ptr;
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}
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/**
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* Access a member of the pointed object. This works exactly
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* like on a regular pointer.
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* @return the pointer
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*/
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const T* operator->() const {
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return ptr;
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}
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/**
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* Compares two SmartPtrs. They are equal if both point to the
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* same object.
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* @return true if both point to the same object
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*/
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bool operator==(const SmartPtr<T>& sptr) const {
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return ptr == sptr.ptr;
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}
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/**
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* Compares two SmartPtrs. They are unequal if both point to
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* different objects.
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* @return true if both point to different objects
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*/
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bool operator!=(const SmartPtr<T>& sptr) const {
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return ptr != sptr.ptr;
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}
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/**
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* Compares a SmartPtr with a plain pointer. They are equal if
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* both point to the same object.
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* @return true if both point to the same object
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*/
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bool operator==(const T* p) const {
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return ptr == p;
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}
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/**
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* Compares a SmartPtr with a plain pointer. They are unequal if
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* both point to different objects.
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* @return true if both point to different objects
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*/
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bool operator!=(const T* p) const {
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return ptr != p;
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}
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/**
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* Negates the pointer. True if the pointer is the null pointer
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* @return true for the null pointer, false otherwise
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*/
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bool operator!() const {
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return ptr == 0;
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}
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/**
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* Returns the pointer. The object will still be managed
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* by the SmartPtr. You must ensure that the pointer
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* is valid (so don't delete the SmartPtr before you are done with the
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* plain pointer).
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* @return the plain pointer
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* @see release()
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* @see WeakPtr
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*/
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T* data() {
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return ptr;
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}
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/**
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* Returns the pointer. The object will still be managed
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* by the SmartPtr. You must ensure that the pointer
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* is valid (so don't delete the SmartPtr before you are done with the
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* plain pointer).
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* @return the plain pointer
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* @see release()
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* @see WeakPtr
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*/
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const T* data() const {
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return ptr;
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}
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/**
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* Checks whether both SmartPtrs use the same pointer but two
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* different reference counts.
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* If yes, one of them must be 0 (object released), otherwise
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* it is an error.
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* @return true if the pointers are used correctly
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*/
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bool isRCCorrect(const SmartPtr<T> &p2) const {
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if (ptr == p2.ptr)
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return true;
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if (rc == p2.rc)
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return true;
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return (rc->refsToObject == 0) || (p2.rc->refsToObject == 0);
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}
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/**
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* Returns the reference count of the object. The count is 0 if
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* the object has been released (@ref release()). For the null pointer
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* the reference count is always 1.
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* @return the reference count, or 0 for released objects
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*/
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int referenceCount() const {
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return rc ? rc->refsToObject : 1;
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}
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/**
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* Returns a string representation of the pointer.
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* @return a string representation
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*/
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TQString toString() const {
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int objrcount = 1;
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int rcrcount = 0;
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if (rc) {
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objrcount = rc->refsToObject;
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rcrcount = rc->refsToThis;
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}
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return TQString("SmartPtr: ptr=%1, refcounts=%2, ptrnum=%3")
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.tqarg((int)ptr).tqarg(objrcount).tqarg(rcrcount);
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}
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};
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#endif
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