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/*
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ircprotocol.h - IRC Protocol
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Copyright (c) 2002 by Nick Betcher <nbetcher@kde.org>
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Kopete (c) 2002-2004 by the Kopete developers <kopete-devel@kde.org>
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*************************************************************************
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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*************************************************************************
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*/
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#ifndef IRCPROTOCOL_H
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#define IRCPROTOCOL_H
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#include "kopeteonlinestatus.h"
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#include "kopeteprotocol.h"
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#include "kopetecontactproperty.h"
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#include "kopetemimetypehandler.h"
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#include <dom/dom_node.h>
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#include <tqdict.h>
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#define m_protocol (IRCProtocol::protocol())
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namespace Kopete
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{
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class Account;
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class MetaContact;
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}
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class AddContactPage;
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class EditAccountWidget;
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class IRCAccount;
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class TQStringList;
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class TQWidget;
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class KopeteView;
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class IRCNetwork;
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class IRCHost;
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class NetworkConfig;
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class IRCProtocolHandler : public Kopete::MimeTypeHandler
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{
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public:
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IRCProtocolHandler();
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void handleURL( const KURL &url ) const;
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};
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static const TQString CHAT_VIEW( TQString::fromLatin1("kopete_chatwindow") );
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/**
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* @author Nick Betcher <nbetcher@kde.org>
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*/
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class IRCProtocol : public Kopete::Protocol
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{
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TQ_OBJECT
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public:
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enum IRCStatus
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{
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Offline = 1, //! An offline user.
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Connecting = 2, //! User that is connecting.
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Away = 4, //! User that is away. May be regular user, voiced user or (server) operator.
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Online = 8, //! This user is online.
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Voiced = 16, //! This user is voiced.
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Operator = 32, //! This user is a channel operator.
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ServerOperator = 1024, //! This user is a server operator.
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OfflineChannel = 4096, //! This channel is offline.
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OnlineChannel = 8192, //! This channel is online.
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OfflineServer = 16384, //! This server is offline.
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OnlineServer = 32768 //! This server is online.
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};
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IRCProtocol( TQObject *parent, const char *name, const TQStringList &args );
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~IRCProtocol();
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/** Kopete::Protocol reimplementation */
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virtual AddContactPage *createAddContactWidget(TQWidget *parent, Kopete::Account *account);
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/**
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* Deserialize contact data
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*/
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virtual Kopete::Contact *deserializeContact( Kopete::MetaContact *metaContact,
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const TQMap<TQString, TQString> &serializedData, const TQMap<TQString, TQString> &addressBookData );
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virtual KopeteEditAccountWidget* createEditAccountWidget(Kopete::Account *account, TQWidget *parent);
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virtual Kopete::Account* createNewAccount(const TQString &accountId);
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virtual TQPtrList<TDEAction> *customChatWindowPopupActions( const Kopete::Message &, DOM::Node & );
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static IRCProtocol *protocol();
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/**
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* Maps the given IRC status to Kopete::OnlineStatus.
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*/
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const Kopete::OnlineStatus statusLookup( IRCStatus status ) const;
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const Kopete::OnlineStatus m_ServerStatusOnline;
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const Kopete::OnlineStatus m_ServerStatusOffline;
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const Kopete::OnlineStatus m_ChannelStatusOnline;
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const Kopete::OnlineStatus m_ChannelStatusOffline;
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const Kopete::OnlineStatus m_UserStatusOpVoice;
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const Kopete::OnlineStatus m_UserStatusOpVoiceAway;
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const Kopete::OnlineStatus m_UserStatusOp;
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const Kopete::OnlineStatus m_UserStatusOpAway;
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const Kopete::OnlineStatus m_UserStatusVoice;
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const Kopete::OnlineStatus m_UserStatusVoiceAway;
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const Kopete::OnlineStatus m_UserStatusOnline;
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const Kopete::OnlineStatus m_UserStatusAway;
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const Kopete::OnlineStatus m_UserStatusConnecting;
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const Kopete::OnlineStatus m_UserStatusOffline;
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const Kopete::OnlineStatus m_StatusUnknown;
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// irc channnel-contact properties
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const Kopete::ContactPropertyTmpl propChannelTopic;
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const Kopete::ContactPropertyTmpl propChannelMembers;
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const Kopete::ContactPropertyTmpl propHomepage;
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// irc user-contact properties
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const Kopete::ContactPropertyTmpl propLastSeen;
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const Kopete::ContactPropertyTmpl propUserInfo;
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const Kopete::ContactPropertyTmpl propServer;
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const Kopete::ContactPropertyTmpl propChannels;
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const Kopete::ContactPropertyTmpl propHops;
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const Kopete::ContactPropertyTmpl propFullName;
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const Kopete::ContactPropertyTmpl propIsIdentified;
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bool commandInProgress(){ return m_commandInProgress; }
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void setCommandInProgress( bool ip ) { m_commandInProgress = ip; }
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TQDict<IRCNetwork> &networks(){ return m_networks; }
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void addNetwork( IRCNetwork *network );
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void editNetworks( const TQString &networkName = TQString() );
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signals:
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void networkConfigUpdated( const TQString &selectedNetwork );
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private slots:
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// FIXME: All the code for managing the networks list should be in another class - Will
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void slotUpdateNetworkConfig();
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void slotUpdateNetworkHostConfig();
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void slotMoveServerUp();
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void slotMoveServerDown();
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void slotSaveNetworkConfig();
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void slotReadNetworks();
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void slotDeleteNetwork();
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void slotDeleteHost();
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void slotNewNetwork();
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void slotRenameNetwork();
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void slotNewHost();
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void slotHostPortChanged( int value );
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// end of network list specific code
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void slotMessageFilter( Kopete::Message &msg );
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void slotRawCommand( const TQString &args, Kopete::ChatSession *manager );
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void slotQuoteCommand( const TQString &args, Kopete::ChatSession *manager );
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void slotCtcpCommand( const TQString &args, Kopete::ChatSession *manager );
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void slotPingCommand( const TQString &args, Kopete::ChatSession *manager );
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void slotMotdCommand( const TQString &args, Kopete::ChatSession *manager);
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void slotListCommand( const TQString &args, Kopete::ChatSession *manager);
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void slotTopicCommand( const TQString &args, Kopete::ChatSession *manager);
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void slotJoinCommand( const TQString &args, Kopete::ChatSession *manager);
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void slotNickCommand( const TQString &args, Kopete::ChatSession *manager);
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void slotWhoisCommand( const TQString &args, Kopete::ChatSession *manager);
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void slotWhoWasCommand( const TQString &args, Kopete::ChatSession *manager);
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void slotWhoCommand( const TQString &args, Kopete::ChatSession *manager);
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void slotMeCommand( const TQString &args, Kopete::ChatSession *manager);
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void slotAllMeCommand( const TQString &args, Kopete::ChatSession *manager);
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void slotModeCommand( const TQString &args, Kopete::ChatSession *manager);
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void slotQueryCommand( const TQString &args, Kopete::ChatSession *manager);
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void slotKickCommand( const TQString &args, Kopete::ChatSession *manager);
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void slotBanCommand( const TQString &args, Kopete::ChatSession *manager);
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void slotOpCommand( const TQString &args, Kopete::ChatSession *manager);
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void slotDeopCommand( const TQString &args, Kopete::ChatSession *manager);
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void slotVoiceCommand( const TQString &args, Kopete::ChatSession *manager);
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void slotDevoiceCommand( const TQString &args, Kopete::ChatSession *manager);
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void slotQuitCommand( const TQString &args, Kopete::ChatSession *manager);
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void slotPartCommand( const TQString &args, Kopete::ChatSession *manager);
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void slotInviteCommand( const TQString &args, Kopete::ChatSession *manager);
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void slotViewCreated( KopeteView * );
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private:
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static IRCProtocol *s_protocol;
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void simpleModeChange( const TQString &, Kopete::ChatSession *, const TQString &mode );
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// FIXME: All the code for managing the networks list should be in another class - Will
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void storeCurrentNetwork();
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void storeCurrentHost();
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NetworkConfig *netConf;
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TQString m_uiCurrentNetworkSelection;
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TQString m_uiCurrentHostSelection;
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// end of network list specific code
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DOM::Node activeNode;
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IRCAccount *activeAccount;
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bool m_commandInProgress;
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TQDict<IRCNetwork> m_networks;
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TQDict<IRCHost> m_hosts;
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IRCProtocolHandler *m_protocolHandler;
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};
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#endif
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