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/*
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testbedcontact.h - Kopete Testbed Protocol
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Copyright (c) 2003 by Will Stephenson <will@stevello.free-online.co.uk>
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Kopete (c) 2002-2003 by the Kopete developers <kopete-devel@kde.org>
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*************************************************************************
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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* *
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*************************************************************************
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*/
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#ifndef TESTBEDCONTACT_H
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#define TESTBEDCONTACT_H
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#include <tqmap.h>
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#include "kopetecontact.h"
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#include "kopetemessage.h"
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class KAction;
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class KActionCollection;
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namespace Kopete { class Account; }
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namespace Kopete { class ChatSession; }
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namespace Kopete { class MetaContact; }
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/**
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@author Will Stephenson
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*/
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class TestbedContact : public Kopete::Contact
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{
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Q_OBJECT
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TQ_OBJECT
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public:
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/**
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* The range of possible contact types
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*/
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enum TestbedContactType { Null, Echo };
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TestbedContact( Kopete::Account* _account, const TQString &uniqueName,
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const TestbedContact::TestbedContactType type, const TQString &displayName,
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Kopete::MetaContact *tqparent );
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~TestbedContact();
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virtual bool isReachable();
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/**
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* Serialize the contact's data into a key-value map
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* suitable for writing to a file
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*/
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virtual void serialize(TQMap< TQString, TQString >& serializedData,
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TQMap< TQString, TQString >& addressBookData);
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/**
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* Return the actions for this contact
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*/
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virtual TQPtrList<KAction> *customContextMenuActions();
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/**
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* Returns a Kopete::ChatSession associated with this contact
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*/
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virtual Kopete::ChatSession *manager( CanCreateFlags canCreate = CannotCreate );
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public slots:
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/**
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* Transmits an outgoing message to the server
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* Called when the chat window send button has been pressed
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* (in response to the relevant Kopete::ChatSession signal)
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*/
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void sendMessage( Kopete::Message &message );
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/**
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* Called when an incoming message arrived
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* This displays it in the chatwindow
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*/
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void receivedMessage( const TQString &message );
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protected slots:
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/**
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* Show the settings dialog
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*/
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void showContactSettings();
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/**
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* Notify the contact that its current Kopete::ChatSession was
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* destroyed - probably by the chatwindow being closed
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*/
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void slotChatSessionDestroyed();
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protected:
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Kopete::ChatSession* m_msgManager;
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KActionCollection* m_actionCollection;
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TestbedContactType m_type;
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KAction* m_actionPrefs;
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};
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#endif
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