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tdemultimedia/noatun/library/noatuntags/tags.h

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#ifndef __NOATUN_TAGS___TACOS_ARE_YUMMY
#define __NOATUN_TAGS___TACOS_ARE_YUMMY
#include <noatun/playlist.h>
class TagsGetter;
class Tags
{
friend class TagsGetter;
public:
/**
* priority is how early this comes
* 0 means "normal"
* anything larger than zero means that this should come later,
* negative numbers mean it should come first
*
* I'm talking about the order which you're being processed
**/
Tags(int priority=0);
virtual ~Tags();
/**
* this will be called occasionally
* with an item you should fill up
**/
virtual bool update(PlaylistItem &item)=0;
private:
static TagsGetter *getter;
int mPriority;
};
#endif